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SmilingCritters

[V60 Initial Test] Adds the smiling critters as enemies and scrap from Poppy Playtime. Also adds lots of other toys from the game as scrap!

CHANGELOG

Changelog

All notable changes to this project will be documented in this file.

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SmilingCritters [2.1.2]

  • Initial test for V60 to fix a few broken things.

SmilingCritters [2.1.1]

Fixed

  • Some minor issues with animations on clients when killing the critters.

SmilingCritters [2.1.0]

Added

  • The critters can now be killed! They have 5HP.
  • Custom death animation and dying sound.
  • They will slow down a tiny bit when you hit them.
  • All scrap scanning has been fixed! You should no longer fail to scan scrap in most circumstances.
  • Config checkbox to disable Item spawning rather than having to set all spawn rates to zero.

SmilingCritters [2.0.6]

Updated

  • Increased base movement speed of the smiling critters while in their slow walking phase by 0.5 (+33%)

SmilingCritters [2.0.5]

Updated

  • Changed dependencies to latest LethalLib version.
  • Did some basic tests to ensure everything was working in V55

SmilingCritters [2.0.4]

Fixed (Derp)

  • Fixed rarity value being set to a really high amount and not responsive to config! You should see a lot less critters now. (Or as many as you set config for.)

SmilingCritters [2.0.3]

Fixed

  • Stopped using some game code that would break when more than 4 players were present under certain conditions.

SmilingCritters [2.0.2]

Fixed (Hopefully)

  • Attempted to resolve some issues with critter movement appearing janky.

SmilingCritters [2.0.1]

Changed

  • Buffed the Ruined Critter enemies, notably making them need to observe players less to avoid players just ignoring them forever.
  • Increased their movement speed slightly.

SmilingCritters [2.0.0]

Added

  • 8 new enemies all using a fully custom CritterAI!
  • Config to adjust the spawn rates for each critter enemy type.
  • More/better sounds planned for the future.
  • If you encounter any major bugs, simply set their spawn rates to zero to disable them.

Fixed

  • Some items should no longer be scannable through walls.
  • Adjusted Catnap's voicelines to accurately seperate line 1 and 2 as per author's original intent.

SmilingCritters [1.3.0]

Added

  • Additional missing items in some rarity tiers
  • Standalone unboxed toys you can find for Bunzo Bunny (animated!), Boogie Bot, Bron, Candy Cat, and PJ Pug-A-Pillar!
  • 9 Golden Statues from the game that you can rarely find.
  • Sound effects for picking up and putting down almost all items.
  • Configuration option to adjust how valuable all tiers of items are.

Changed

  • Rebalanced weight and scrap value for items across the board.
  • Large Playco Box is no longer so punishing to carry. You can now see past it a little more while carrying it.

SmilingCritters [1.2.0]

Added

  • Added 21 new scrap items! You can now find Huggy Wuggy, Boogie-Bot, Bron, Bunzo Bunny, Cat-Bee, and Mommy Long Legs as scrap!
  • For these items there are different value tiers. Some tiers only apply to certain items but every item has at least two tiers:
    1. Empty - Empty boxes that only have marginal value but also weigh next to nothing.
    2. Ruined - Severely damaged but has some original parts intact and worth slightly more and weighs slightly more.
    3. Damaged - Mostly intact but worth a lot more and weighs nearly as much as pristine.
    4. Pristine - Completely intact and almost completely unscuffed. Worth the most.
  • Rarity sliders for each tier. By default you will find a pristine item about half the time (varies by item) and one of the lesser tiers half the time.

SmilingCritters [1.1.2]

Added

  • List configuration option for scrap registration.
  • 3 New prop items. Small, medium, and large Playco boxes.

SmilingCritters [1.1.1]

Fixed

  • Audio will no longer play at infinite distance for all critters.

Note: More thorough testing will be done before new builds going forward.

Additions

  • Entire set of audio clips for every voice-line that is transitioned to as you move further away, same as other loud items like the AirHorn for example.
  • Placeholder config to determine where scraps are added.

SmilingCritters [1.1.0]

Added

  • Audio for ALL of the smiling critters! Use them to cycle through their voice-lines from the game.
  • A special few fan-made voice-lines for Catnap! Thanks AndyMartin83568 on YouTube

SmilingCritters [1.0.3]

Additions

  • Lethalconfig entries to allow adjustment to rarities of all smiling critters.

SmilingCritters [1.0.2]

Changed

  • Minor adjustments to spawn rates and scrap values.

SmilingCritters [1.0.1]

Fixed

  • Assets would not load properly.

SmilingCritters [1.0.0]

  • Initial Upload