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Minimap

The first fully customizable client-sided (FairPlay Edition) Minimap mod for Lethal Company. Suitable for both solo and co-op players!

Date uploaded 2 weeks ago
Version 1.1.1
Download link Nwya-Minimap-1.1.1.zip
Downloads 4530
Dependency string Nwya-Minimap-1.1.1

README

This has been Compiled and Tested last on [v69] of lethal company (12/16/2024)

Lethal Company Minimap - Fair Play Edition

RE-Introducing a Minimap mod for Lethal Company, a dynamic solution designed to enhance your gaming experience. This mod seamlessly integrates a persistent minimap on your screen, ensuring that you're never left in the dark, whether you're playing solo or in co-op mode.

For solo players, this mod emulates the real-time information flow that would typically be provided by a partner stationed at the ship's terminal.

In co-op mode, the Minimap mod ensures that everyone can join in the excitement of venturing into the building, eliminating the need for one player to stay back at the ship.

Usage

These are the default hotkeys:

  • F1 - open the Minimap Mod menu
  • F2 - toggle the Minimap visibility
  • F3 - override the ship controls
  • F4 - switch the Minimap target (when ship controls are overridden)

All hotkeys can be easily reconfigured via the Minimap mod menu.

The Minimap size, position, and the hotkeys, can be customized via the mod menu.

By default, the Minimap is synced with the ship's control panel. However, you can override the ship controls. This way, you can ensure that the Minimap focus doesn't change even if your teammate switches to a different player in the ship. It also allows you to switch the focused player on your Minimap without affecting the Minimap or ship map of other players.

This is a client-sided mod, meaning that other players don't need to have this mod installed.

Features

  • Minimap that can be toggled on and off
    • You can toggle the Minimap via a configurable hotkey
  • Auto-rotate the Minimap based on where the player is looking at
    • You can turn this feature on and off via the mod menu
  • Customize all aspect of the Minimap:
    • the Minimap size
    • the Minimap position
    • the Minimap zoom level
    • the Minimap brightness
  • Switch Minimap focus without affecting other players map
    • or you can have the Minimap linked with the ship's control panel
  • Customize all the available hotkeys via a user-friendly GUI:
    • Hotkey for opening the mod menu
    • Hotkey for toggling the Minimap
    • Hotkey for overriding ship controls
    • Hotkey for switching Minimap target
  • Hotkeys can be binded to not only keyboard but also mouse buttons
  • Easily reset specific (or all) configurable settings
  • All settings configurable via a user-friendly in-game GUI
  • All configurable settings saved across sessions
  • Toggle visibility of different Minimap icons
    • Alived Players, Dead Players Radar Boosters, and the Ship Arrow
  • Informs if the mod is outdated and a newer version is available

Minimap GUI

  • Please note, the option to toggle Scrap, Enemies or Terminal Codes is still there but will not "Enable" internally ;3

Installation

  1. Install BepInEx (see BepInEx Installation Guide)

  2. Launch Lethal Company once with BepInEx installed to generate necessary mod folders and files

  3. Navigate to your Lethal Comanpy game directory and go to ./BepInEx/plugins

    • The BepInEx and plugins folder should have been generated in the previous step
    • Example: C:\Program Files\Steam\steamapps\common\Lethal Company\BepInEx\plugins
  4. Download the Minimap mod, unzip it, and navigate to ./BepInEx/plugins

  5. Copy the DLL file (ex. Minimap-v1.x.x.dll) to the plugins folder

  6. Launch the Lethal Comanpy game and enjoy your new Minimap Fair Play Edition mod ;3

CHANGELOG

1.2.1 (Fair Play Edition)

  • Built Against v69 of Lethal Company
  • Turrets are now hidden. Happy Holidays~!
  • Still no working methods for Landmines...

1.2.0.1 Beta Build / GitHub RELEASE

  • Built Against v69 of Lethal Company, Turrets Successfully Hidden >:3
  • Still no working methods for Landmines...
  • Will release to Thunderstore 12/23/2024

1.2.0 Beta Build NO RELEASE

  • Built Against v69 of Lethal Company, Turrets Added to the Hidden List.
  • Still no working methods for Landmines...

1.1.3 Beta Build NO RELEASE

  • Built Against v69 of Lethal Company, attempting to add landmines / turrents to hidden list... WIP

1.1.2 Beta Build NO RELEASE

  • Built Against v69 of Lethal Company, attempting to add landmines / turrents to hidden list... WIP

1.1.1 (Fair Play Edition)

  • Built Against v69 of Lethal Company. Should be working as Intended. (Still working on Landmines and Turrents as a TODO)

1.1.0 Beta Build NO RELEASE

  • Built Against v60 of Lethal Company, attempting to add landmines / turrents to hidden list... WIP

1.0.9 (Fair Play Edition)

  • Built Against v56 of Lethal Company (Fixed invalid Version Type cause the mod not to load.)

1.0.8 (Fair Play Edition)

  • Built Against v50 of Lethal Company (There was no issues using 1.0.7 for v50)
  • Changed Aspect Ratio to 4:3 (Seems to improve FPS a bit)
  • As always. Want the CHEATERS Edition, you can install FeralMinimap or OG Minimap by (Tyzeron) where the loots/enemies can be seen.
  • Do not post issues that were purposely removed in the code for FAIR PLAY mode/edition.

1.0.7 (Fair Play Edition)

  • No Longer Using the FakeDisabled instead now uses DumyNullableCheckBoxes. (This means it can be toggled like other boxes)
  • Made DumyNullableCheckBoxes set to true by default. (The issue was there wasn't a way but I found an easier and more lazy way and works great!)
  • Rename the LethalCompanyMinimap.cfg to Minimap-Fair-Play.cfg
  • The Config will now skip [Scraps, Terminal Codes & Enemies] even if the player sneakily set this to true it will remain false.

1.0.6 (Fair Play Edition)

  • Removed the ability to see the following: [Scraps, Terminal Codes & Enemies]
  • This is the Fair Play Edition from the OG Minimap Mod, that been forked to create this mod.

1.0.5 (Cheat Edition)

  • Fixed auto-rotation, so the map is orientated based on the target player and not the local player
  • Big overhaul on the map brightness system, fixing all bugs related to the map brightness
  • Terminal codes will rotate with the map, so they can always be readable regardless of the map rotation
  • Minor behind-the-scene refactoring and adding networking stuff
  • Add a fallback URL for mod version checking
  • Hotkeys can now also be bound to Mouse buttons
  • Add the arrow that points to the ship as a new icon that can be toggled on and off

1.0.4 (Cheat Edition)

  • Fixed the hotkey system, so now it triggers even if other keys are pressed simultaneously
  • Fixed a bug, where the game would lag when a player used the ship controls to switch the map target
  • Fixed a bug, where the map target might become desynchronized from the rest of the players
  • Added the ability to zoom in and out on the Map
  • Added an auto-rotate feature, where the Minimap rotates based on where the player is looking at
  • Added a scrollbar for the player list, for when there are too many players to fit in the mod menu window
  • Added the ability to adjust the brightness of the map (useful for higher-tier moons, where the map gets darker)

1.0.3 (Cheat Edition)

  • Fixed the bug where when turning off enemy icons (red dots), certain enemies are still visible on the Minimap
  • Light up dark corridors on the Minimap
  • Added two new reconfigurable hotkeys, which are for overriding ship controls and for switching Minimap target
  • Added toggle visibility of dead players (grayed-out cyan dot)

1.0.2 (Cheat Edition)

  • Fixed a bug that would make the game laggy, especially when having a lot of mods installed
  • The Minimap will now display right as the player join the lobby, unlike previously where it displayed only when the ship started to land
  • Add a version checker and inform the user if there is a new updated version of this mod
  • Add support to toggle visibility of enemies (red dot)

1.0.1 (Cheat Edition)

  • Fixed the bug where when you lock the Minimap onto someone, the person gets teleported instead of the person that was selected through the ship control panel.
  • Added new Icons tab in the mod menu, where you can toggle visibility of different Minimap icons:
    • Loots, Players, Terminal Codes, and Radar Boosters

1.0.0 (Cheat Edition)

  • Toggle-able Minimap visibility
  • Customizable Minimap size
  • Customizable Minimap position
  • Switch Minimap focus without affecting other players map
    • or you can have the Minimap linked with the ship's control panel
  • All hotkeys are customizable, including the hotkey to open the mod menu and the hotkey to toggle minimap
  • Easily reset specific (or all) configurable settings
  • All settings configurable via a user-friendly in-game GUI
    • including configuring hotkeys
  • All configurable settings saved across sessions