using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalClunk")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Mod to replace the Large Axle drop sound with the metal bar meme sound")]
[assembly: AssemblyFileVersion("1.1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.1+32ab32b67da71ea7b44296192ba03dfcf26f159a")]
[assembly: AssemblyProduct("LethalClunk")]
[assembly: AssemblyTitle("LethalClunk")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
public static class ExtensionMethods
{
public static TaskAwaiter GetAwaiter(this AsyncOperation asyncOp)
{
TaskCompletionSource<object?> tcs = new TaskCompletionSource<object>();
asyncOp.completed += delegate
{
tcs.SetResult(null);
};
return ((Task)tcs.Task).GetAwaiter();
}
}
namespace LethalClunk
{
[BepInPlugin("LethalClunk", "LethalClunk", "1.1.1")]
[BepInProcess("Lethal Company.exe")]
public class Plugin : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("LethalClunk");
private readonly ManualLogSource logger;
public Plugin()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
logger = Logger.CreateLogSource("LethalClunk");
}
public void Awake()
{
harmony.PatchAll();
logger.LogInfo((object)"Plugin LethalClunk is loaded!");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "LethalClunk";
public const string PLUGIN_NAME = "LethalClunk";
public const string PLUGIN_VERSION = "1.1.1";
}
}
namespace LethalClunk.Patches
{
[HarmonyPatch(typeof(GrabbableObject))]
internal class LethalClunkPatch
{
private static ManualLogSource logger = Logger.CreateLogSource("LethalClunk");
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static async void ReplaceLargeAxleSFX(GrabbableObject __instance)
{
Item item = __instance.itemProperties;
AudioClip audioClip = await LoadAudioClip("metal_bar.wav");
if (item.itemName == "Large axle")
{
logger.LogInfo((object)"Large Axle Spawned");
if ((Object)(object)audioClip != (Object)null)
{
item.dropSFX = audioClip;
}
}
}
private static async Task<AudioClip?> LoadAudioClip(string clipName)
{
string fullPath = GetAssemblyFullPath(clipName);
UnityWebRequest audioClipReq = UnityWebRequestMultimedia.GetAudioClip(fullPath, (AudioType)20);
await (AsyncOperation)(object)audioClipReq.SendWebRequest();
if (audioClipReq.error != null)
{
logger.LogError((object)audioClipReq.error);
logger.LogError((object)"Failed to load audio clip for LethalClunk, sound will not be replaced");
return null;
}
AudioClip audioClip = DownloadHandlerAudioClip.GetContent(audioClipReq);
((Object)audioClip).name = Path.GetFileName(fullPath);
return audioClip;
}
private static string GetAssemblyFullPath(string? additionalPath)
{
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
string path = ((additionalPath != null) ? Path.Combine(directoryName, ".\\" + additionalPath) : directoryName);
return Path.GetFullPath(path);
}
}
}