using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Maxwell.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Maxwell")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Maxwell")]
[assembly: AssemblyTitle("Maxwell")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Maxwell
{
public class SharedCoroutineStarter : MonoBehaviour
{
private static SharedCoroutineStarter _instance;
public static Coroutine StartCoroutine(IEnumerator routine)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)_instance == (Object)null)
{
_instance = new GameObject("Shared Coroutine Starter").AddComponent<SharedCoroutineStarter>();
Object.DontDestroyOnLoad((Object)(object)_instance);
}
return ((MonoBehaviour)_instance).StartCoroutine(routine);
}
}
[BepInPlugin("com.bepinex.plugin.MaxwellRobot", "Maxwell Robot", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "com.bepinex.plugin.MaxwellRobot";
private const string modName = "Maxwell Robot";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("com.bepinex.plugin.MaxwellRobot");
private static Plugin Instance;
private ConfigEntry<bool> IsEnabled;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin is loaded!");
IsEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General.Toggles", "Enable the maxwell theme", true, "Whether or not to enable the mod");
if (IsEnabled.Value)
{
LogInfo("Plugin is enabled.");
harmony.PatchAll(typeof(StartOfRoundPatch));
harmony.PatchAll(typeof(RobotToySound));
}
else
{
LogInfo("Plugin is disabled.");
}
}
public static void LogInfo(string message)
{
((BaseUnityPlugin)Instance).Logger.Log((LogLevel)16, (object)message);
}
public static void LogWarning(string message)
{
((BaseUnityPlugin)Instance).Logger.Log((LogLevel)4, (object)message);
}
public static void LogError(string message)
{
((BaseUnityPlugin)Instance).Logger.Log((LogLevel)2, (object)message);
}
public static void LogError(Exception ex)
{
((BaseUnityPlugin)Instance).Logger.Log((LogLevel)2, (object)ex);
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "Maxwell";
public const string PLUGIN_NAME = "Maxwell";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace Maxwell.Patches
{
internal static class AudioLoad
{
private static bool FirstRun = true;
private static readonly List<string> FilePaths = new List<string>
{
Path.Combine(Paths.PluginPath, "RobotToySound", "maxwell.wav"),
Path.Combine(Paths.PluginPath, "Oni_Hazza-ToyRobot_MaxwellTheme", "RobotToySound", "maxwell.wav")
};
private static string FilePath = null;
public static AudioClip Clip = null;
public static bool FinishedLoading = false;
public static bool FileFound = false;
public static void Load()
{
if (!FirstRun)
{
return;
}
FirstRun = false;
foreach (string filePath in FilePaths)
{
if (File.Exists(filePath))
{
Plugin.LogInfo("File " + filePath + " found");
FilePath = filePath;
FileFound = true;
break;
}
Plugin.LogError("File " + filePath + " not found");
}
if (FileFound)
{
SharedCoroutineStarter.StartCoroutine(LoadAudioClip(FilePath));
}
}
private static IEnumerator LoadAudioClip(string filePath)
{
Plugin.LogInfo("Loading " + FilePath);
UnityWebRequest loader = UnityWebRequestMultimedia.GetAudioClip(filePath, (AudioType)20);
loader.SendWebRequest();
while (!loader.isDone)
{
yield return null;
}
if (loader.error != null)
{
Plugin.LogError("Error loading " + FilePath + "\n" + loader.error);
FileFound = false;
yield break;
}
AudioClip clip = DownloadHandlerAudioClip.GetContent(loader);
if (Object.op_Implicit((Object)(object)clip) && (int)clip.loadState == 2)
{
Plugin.LogInfo("Loaded " + FilePath);
((Object)clip).name = Path.GetFileName(filePath);
Clip = clip;
FinishedLoading = true;
}
}
}
[HarmonyPatch(typeof(AnimatedItem))]
internal class RobotToySound
{
[HarmonyPatch("EquipItem")]
[HarmonyPrefix]
private static void Prefix(AnimatedItem __instance)
{
try
{
if ((((Object)__instance.grabAudio).name != ((Object)AudioLoad.Clip).name || (Object)(object)__instance.grabAudio != (Object)null) && ((Object)__instance.grabAudio).name == "RobotToyCheer")
{
Plugin.LogInfo("Set robot audio to maxwell");
__instance.grabAudio = AudioLoad.Clip;
}
}
catch (Exception ex)
{
Plugin.LogError(ex.Message + "\n" + ex.StackTrace);
}
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal class StartOfRoundPatch
{
[HarmonyPatch("Start")]
private static void Prefix()
{
AudioLoad.Load();
}
}
}