Silent Hill Scrap Collection
This is a Silent Hill 1 content mod, adding SH1-themed scrap items to the game using HolographicWing's LethalSDK. (Currently adds 8 basic scraps and 4 weapons.)
By Onimu
Date uploaded | 9 months ago |
Version | 0.1.411 |
Download link | Onimu-Silent_Hill_Scrap_Collection-0.1.411.zip |
Downloads | 1087 |
Dependency string | Onimu-Silent_Hill_Scrap_Collection-0.1.411 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100HolographicWings-LethalExpansion
Large game expansion with SDK support and a plenty of features.
Preferred version: 1.3.41README
Silent Hill Scrap Collection
This is a small Silent Hill 1 content module for Lethal Company, adding a few SH1-themed scrap items to the game using HolographicWing's LethalSDK. This is just a proof of concept. (More SH mods to come!)
Dependencies:
- Bepinex
- LethalExpansion by Holographic Wings
Installation:
Move the extracted contents of the .zip (specifically the .lem file) to your "..\BepInEx\plugins\LethalExpansion\Modules" folder. (Your folder names may vary, but make sure to put it inside the "modules" folder of LethalExpansion.)
Content:
This mod adds 12 scrap items, 8 of which are basic scrap and the other 4 are weapons. By default, they have unique spawn weights across all vanilla moons. (If you want them to spawn on other moons, I recommend using AdvancedCompany to edit scrap item spawn rates!)
Scrap:
Health Drink
Chemical
Ampoule
Disinfecting Alcohol
Rubber Ball
Video Tape
First Aid Kit
Gasoline Tank
Weapons:
Steel Pipe:
- Weight: 9
- Shovel hit force: 1
Axe:
- Weight: 12
- Shovel hit force: 2
Emergency Hammer:
- Weight: 16
- Shovel hit force: 3
Katana:
- Weight: 7
- Shovel hit force: 4
Known Issues:
- All 4 weapons have janky viewmodels while swinging and sometimes cause "hit" sfx when hitting nothing.
All sound effects and models were created by Konami/Team Silent and some have been modified by me.
Special thanks to SilentQuest for ripping the 3D model assets from SH1.
CHANGELOG
Silent Hill Scrap Collection
v0.1.5.81
- Fixed unintended auto-hyperlink in readme
v0.1.5.8
- Reduced max volume of radio by 31% and changed pitch range to be less ear-splitting (retained some ear-splitting charm)
- Tweaked reflectivity/normals of radio
- Altered several loot values again based on feedback (for example, steel pipe is no longer worth a pittance)
- Same with item weights--some have been altered where I deemed necessary. Full changes are visible in the updated README on the main page.
v0.1.5.7
- Added radio noisemaker scrap
- Unfortunately the newly-added UseCooldown field in LethalSDK doesn't seem to function yet, so this sound clip has been cut very short to prevent awful audio spam. When LethalSDK updates this field, I'll change the radio audio.
v0.1.5.5
- Added 2 more scrap: Robbie the Rabbit plush and the SH2 teddy plush
- Split into 3 .lem files
- Tuned scrap values down a bit more
- Tweaked spawn weights for a few things
- Tweaked item weights for a few things
- Full item stats now included in readme
v0.1.5.2
- LE version dependency update
- readme update
v0.1.5.1
- Fixed normals for real this time
v0.1.5.0
- Added 4 more scrap: blood pack, flip lighter (zippo), silver medallion, gold medallion
- Silver and gold medallions are very valuable, but very heavy and rare!
- Rebalanced all the scrap values again, tweaking them down to more realistic numbers
- Adjusted gasoline tank handheld position to block your view better >:)
- Made new, real sfx for the gasoline tank to replace the placeholders
- Tweaked a bunch of sfx (added a new item drop noise, adjusted volumes, trimmed excess, etc.)
- Fixed gasoline tank normal map
- Fixed steel pipe normal map
- Altered glass bottle normal maps
- Beat my head against a wall for several hours until I realized LethalSDK can only export 15 items per .lem
v0.1.4.11
- whoopsie - unborked readme
v0.1.4.1
- added 4 more scrap: rubber ball, video tape, first aid kit, and gasoline tank
- adjusted scrap values to be more consistent with spawn weights (items are more valuable overall)
- tweaked some spawn weights
- added proper steel pipe swing sfx
- balanced all sound effect volumes
- fixed some normal maps not working
- removed accidental oldseaport dependency by including select normal maps
v0.1.3.9
- initial upload, 8 scrap (4 base, 4 weapons)