You are viewing a potentially older version of this package. View all versions.
OpJosMods-ReviveCompany-1.0.1 icon

ReviveCompany

Revive your dead temates black ops zombies style! (everyone needs this mod to work)

Date uploaded 4 months ago
Version 1.0.1
Download link OpJosMods-ReviveCompany-1.0.1.zip
Downloads 3222
Dependency string OpJosMods-ReviveCompany-1.0.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Everyone must have this mod for this to work!

Revive Company

Walk up to your dead teamates and revive them! Dead bodies are really heavy to make it harder to bring them to saftey. You also can not revive players after you teleported them Editable in the config.

How To Use

  • You need to hold R for 5 seconds

Report Bugs: Discord Link

  • also join if you want to offer ideas on how to better balance this mod!

CHANGELOG

Version 1.4.0

  • boxes of dead players when dead updates when someone revives (lmk if this doesnt work)
  • Config to specify if you want the revive amount per level to multiply with player count or to be a set amount
  • If revived more than once a level, respawn with less health each time, configurable
  • You have 2 minutes to be revived or you can't get revived anyomore, configurable

Version 1.3.0

  • amount of revives scales with players in lobby
  • for best experience make sure everyone has the same config setup

Version 1.2.0

  • works in version 56

Version 1.1.0

  • by default you only have 5 revives a level
  • you now only respawn with 25 health
  • both of these are configurable in the config
  • if you have limited lives, it will display to eveyrone when someone was revived and how many lives remain

Version 1.0.1

  • adjusted default dead body weight

Version 1.0.0

  • fixed ui not showing up when dead bug
  • fixed not being able to swap who you are spectating when dead bug
  • can now pick up dead bodies, uses a differnt button for revive
  • you can edit the revive button and if you can pick up bodies in the config
  • dead bodies are really heavy by default, editble in the config
  • fixed bug where if you teleported alive, but then died, you couldnt be revived.

Version 0.9.4

  • can no longer revive players after teleporting their dead bodies back to ship, can be allowed via config setting
  • revive time is configurable
  • improved the custom messaging
  • backend changes to try to improve stability, more error checking
  • revive messaging improvemnt, sends player id instead of location
  • now waits for a response and will resend message if doesnt recieve enough responses
  • small UI changes

Version 0.9.3

  • fix a potential crash scenario
  • call to sync location with server after teleport
  • teleport location will default to where you are getting revived from if for some reason its location it found was too far away
  • removed the case where if game coudlnt find a dead body it would not attempt to teleport

Version 0.9.2

  • even more logging and error handling
  • added compatibility with my Ghost Mode mod!

Version 0.9.1

  • only remove the dead body for the person you revived, not all dead bodies
  • lower revive time down to 5 seconds
  • now revives at the dead bodies location and not at the person who is reviving them
  • improved error logging and error handling
  • fixed bug where you could hold E before at the body to reduce/remove the revive timer

Version 0.9.0

  • launched