using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using OpenShock.Integrations.LethalCompany.OpenShockApi;
using OpenShock.Integrations.LethalCompany.OpenShockApi.Models;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("OpenShock.Integrations.LethalCompany")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.2")]
[assembly: AssemblyInformationalVersion("0.1.2+05fdbc5c294c8e59ecc1eb041855a6ad8c4708bf")]
[assembly: AssemblyProduct("OpenShock.Integrations.LethalCompany")]
[assembly: AssemblyTitle("OpenShock.Integrations.LethalCompany")]
[assembly: AssemblyVersion("0.1.2.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace OpenShock.Integrations.LethalCompany
{
[BepInPlugin("OpenShock.Integrations.LethalCompany", "OpenShock.Integrations.LethalCompany", "0.1.2")]
public class LethalCompanyOpenShock : BaseUnityPlugin
{
private OpenShock.Integrations.LethalCompany.OpenShockApi.OpenShockApi _openShockApi;
private readonly Harmony _harmony = new Harmony("OpenShock.Integrations.LethalCompany");
private ConfigEntry<string> _openShockServer;
private ConfigEntry<string> _openShockApiToken;
private ConfigEntry<string> _shockers;
private ConfigEntry<byte> _settingOnDeathIntensity;
private ConfigEntry<ushort> _settingOnDeathDuration;
private ConfigEntry<ushort> _settingOnDamageDuration;
private ConfigEntry<byte> _settingOnDamageIntensityLimit;
private IList<Guid> _shockersList;
public static LethalCompanyOpenShock Instance { get; private set; }
public static ManualLogSource ModLogger { get; private set; }
private void Awake()
{
ModLogger = ((BaseUnityPlugin)this).Logger;
Instance = this;
((BaseUnityPlugin)this).Logger.LogInfo((object)"Starting OpenShock.Integrations.LethalCompany");
_openShockServer = ((BaseUnityPlugin)this).Config.Bind<string>("OpenShock", "Server", "https://api.shocklink.net", "The URL of the OpenShock backend");
_openShockApiToken = ((BaseUnityPlugin)this).Config.Bind<string>("OpenShock", "ApiToken", "", "API token for authentication, can be found under API Tokens on the OpenShock dashboard (https://shocklink.net/#/dashboard/tokens)");
_shockers = ((BaseUnityPlugin)this).Config.Bind<string>("Shockers", "Shockers", "comma,seperated,list,of,shocker,ids", "A list of shocker IDs to use within the mod. Comma seperated.");
_settingOnDeathIntensity = ((BaseUnityPlugin)this).Config.Bind<byte>("OnDeath", "Intensity", (byte)100, "The intensity of the shocker when the player dies");
_settingOnDeathDuration = ((BaseUnityPlugin)this).Config.Bind<ushort>("OnDeath", "Duration", (ushort)5000, "The duration of the shocker when the player dies");
_settingOnDamageDuration = ((BaseUnityPlugin)this).Config.Bind<ushort>("OnDamage", "Duration", (ushort)5000, "The duration of the shocker when the player takes damage");
_settingOnDamageIntensityLimit = ((BaseUnityPlugin)this).Config.Bind<byte>("OnDamage", "IntensityLimit", (byte)100, "Intensity limit for the shocker when the player takes damage");
((BaseUnityPlugin)this).Logger.LogDebug((object)"Patching PlayerController");
_harmony.PatchAll(typeof(PlayerControllerPatches));
_openShockServer.SettingChanged += delegate
{
SetupApi();
};
_openShockApiToken.SettingChanged += delegate
{
SetupApi();
};
_shockers.SettingChanged += delegate
{
ShockersSetup();
};
SetupApi();
ShockersSetup();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Started OpenShock.Integrations.LethalCompany");
}
private void ShockersSetup()
{
List<Guid> list = new List<Guid>();
string[] array = _shockers.Value.Split(new char[1] { ',' });
foreach (string text in array)
{
if (Guid.TryParse(text, out var result))
{
ManualLogSource logger = ((BaseUnityPlugin)this).Logger;
Guid guid = result;
logger.LogInfo((object)("Found shocker ID " + guid));
list.Add(result);
}
else
{
((BaseUnityPlugin)this).Logger.LogError((object)("Failed to parse shocker ID " + text));
}
}
_shockersList = list;
}
private void SetupApi()
{
_openShockApi = new OpenShock.Integrations.LethalCompany.OpenShockApi.OpenShockApi(new Uri(_openShockServer.Value), _openShockApiToken.Value);
}
public void OnDamage(int health, int damageNumber)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)$"Received damage, health is {health}, damage is {damageNumber}");
FireAndForgetControl(_settingOnDamageDuration.Value, (byte)Mathf.Clamp(damageNumber, 1, (int)_settingOnDamageIntensityLimit.Value), ControlType.Shock);
}
private void FireAndForgetControl(ushort duration, byte intensity, ControlType type)
{
LucTask.Run(() => SendControlToAll(duration, intensity, type), default(CancellationToken), "F:\\Dev\\Git\\ShockLink\\Integrations.LethalCompany\\Integrations.LethalCompany\\LethalCompanyOpenShock.cs", "FireAndForgetControl", 116);
}
private Task SendControlToAll(ushort duration, byte intensity, ControlType type)
{
IEnumerable<Control> shocks = _shockersList.Select((Guid shocker) => new Control
{
Id = shocker,
Duration = duration,
Intensity = intensity,
Type = type
});
return _openShockApi.Control(shocks);
}
public void OnDeath()
{
FireAndForgetControl(_settingOnDeathDuration.Value, _settingOnDeathIntensity.Value, ControlType.Shock);
}
}
public static class LucTask
{
public static Task Run(Func<Task?> function, CancellationToken token = default(CancellationToken), [CallerFilePath] string file = "", [CallerMemberName] string member = "", [CallerLineNumber] int line = -1)
{
string file2 = file;
string member2 = member;
return Task.Run(function, token).ContinueWith(delegate(Task t)
{
if (t.IsFaulted)
{
int num = file2.LastIndexOf('\\');
if (num == -1)
{
num = file2.LastIndexOf('/');
}
LethalCompanyOpenShock.ModLogger.LogError((object)$"Error during task execution. {file2.Substring(num + 1, file2.Length - num - 1)}::{member2}:{line} {t.Exception}");
}
}, TaskContinuationOptions.OnlyOnFaulted);
}
}
public static class PlayerControllerPatches
{
[HarmonyPatch(typeof(PlayerControllerB), "KillPlayer")]
[HarmonyPostfix]
public static void OnDeath(PlayerControllerB __instance)
{
if (((NetworkBehaviour)__instance).IsOwner && __instance.AllowPlayerDeath())
{
LethalCompanyOpenShock.Instance.OnDeath();
}
}
[HarmonyPatch(typeof(PlayerControllerB), "DamagePlayer")]
[HarmonyPostfix]
private static void DamagePatch(PlayerControllerB __instance, int damageNumber)
{
if (((NetworkBehaviour)__instance).IsOwner && !__instance.isPlayerDead && __instance.AllowPlayerDeath())
{
LethalCompanyOpenShock.Instance.OnDamage(__instance.health, damageNumber);
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "OpenShock.Integrations.LethalCompany";
public const string PLUGIN_NAME = "OpenShock.Integrations.LethalCompany";
public const string PLUGIN_VERSION = "0.1.2";
}
}
namespace OpenShock.Integrations.LethalCompany.OpenShockApi
{
public class OpenShockApi
{
private static readonly ManualLogSource Logger = Logger.CreateLogSource("OpenShockApi");
private readonly HttpClient _httpClient;
public OpenShockApi(Uri server, string apiToken)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
_httpClient = new HttpClient
{
BaseAddress = server
};
((HttpHeaders)_httpClient.DefaultRequestHeaders).Add("User-Agent", "OpenShock.Integrations.LethalCompany/0.1.2");
((HttpHeaders)_httpClient.DefaultRequestHeaders).Add("OpenShockToken", apiToken);
}
public async Task Control(IEnumerable<Control> shocks)
{
Logger.LogInfo((object)"Sending control request to OpenShock API");
HttpRequestMessage val = new HttpRequestMessage(HttpMethod.Post, "/2/shockers/control")
{
Content = (HttpContent)new StringContent(JsonConvert.SerializeObject((object)new ControlRequest
{
Shocks = shocks,
CustomName = "Integrations.LethalCompany"
}), Encoding.UTF8, "application/json")
};
HttpResponseMessage val2 = await _httpClient.SendAsync(val);
if (!val2.IsSuccessStatusCode)
{
Logger.LogError((object)$"Failed to send control request to OpenShock API [{val2.StatusCode}]");
}
}
}
}
namespace OpenShock.Integrations.LethalCompany.OpenShockApi.Models
{
public class Control
{
public Guid Id { get; set; }
public ControlType Type { get; set; }
public byte Intensity { get; set; }
public ushort Duration { get; set; }
}
public class ControlRequest
{
public IEnumerable<Control> Shocks { get; set; }
public string? CustomName { get; set; }
}
public enum ControlType
{
Stop,
Shock,
Vibrate,
Sound
}
}