Decompiled source of OGBrackenWahReskin v1.0.0

plugins/BrackenWahReskin/BrackenWahReskin.dll

Decompiled 8 hours ago
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using AntlerShed.EnemySkinKit.Vanilla;
using AntlerShed.SkinRegistry;
using BepInEx;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
	private struct MonoScriptData
	{
		public byte[] FilePathsData;

		public byte[] TypesData;

		public int TotalTypes;

		public int TotalFiles;

		public bool IsEditorOnly;
	}

	[MethodImpl(MethodImplOptions.AggressiveInlining)]
	private static MonoScriptData Get()
	{
		MonoScriptData result = default(MonoScriptData);
		result.FilePathsData = new byte[90]
		{
			0, 0, 0, 1, 0, 0, 0, 82, 92, 65,
			115, 115, 101, 116, 115, 92, 66, 114, 97, 99,
			107, 101, 110, 87, 97, 104, 82, 101, 115, 107,
			105, 110, 83, 116, 97, 103, 105, 110, 103, 92,
			112, 108, 117, 103, 105, 110, 115, 92, 66, 114,
			97, 99, 107, 101, 110, 87, 97, 104, 82, 101,
			115, 107, 105, 110, 92, 66, 114, 97, 99, 107,
			101, 110, 87, 97, 104, 82, 101, 115, 107, 105,
			110, 80, 108, 117, 103, 105, 110, 46, 99, 115
		};
		result.TypesData = new byte[70]
		{
			0, 0, 0, 0, 65, 79, 114, 110, 97, 116,
			101, 71, 97, 109, 101, 114, 46, 76, 101, 116,
			104, 97, 108, 67, 111, 109, 112, 97, 110, 121,
			46, 66, 114, 97, 99, 107, 101, 110, 87, 97,
			104, 82, 101, 115, 107, 105, 110, 124, 66, 114,
			97, 99, 107, 101, 110, 87, 97, 104, 82, 101,
			115, 107, 105, 110, 80, 108, 117, 103, 105, 110
		};
		result.TotalFiles = 1;
		result.TotalTypes = 1;
		result.IsEditorOnly = false;
		return result;
	}
}
namespace OrnateGamer.LethalCompany.BrackenWahReskin;

[BepInPlugin("OrnateGamer.BrackenWahReskin", "BrackenWahReskin", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class BrackenWahReskinPlugin : BaseUnityPlugin
{
	public const string modGUID = "OrnateGamer.BrackenWahReskin";

	public const string modName = "BrackenWahReskin";

	public const string modVersion = "1.0.0";

	private void Awake()
	{
		EnemySkinRegistry.RegisterSkin((Skin)(object)AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/OrnateGamer_BrackenWahReskin_SkinAssets")).LoadAsset<BrackenSkin>("Assets/BrackenWahReskin.asset"));
	}
}