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Decompiled source of OGCruiserWahSkin v1.0.0
OGCruiserWahSkin.dll
Decompiled a year agousing System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("OGCruiserWahSkin")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("OGCruiserWahSkin")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("bb396747-6b9a-4565-b3fe-727147fe9a96")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace CruiserWahSkin; [BepInPlugin("OrnateGamer.CruiserWahSkin", "OrnateGamer Cruiser Wah Skin", "1.0.0.0")] internal class CruiserBase : BaseUnityPlugin { private const string modGUID = "OrnateGamer.CruiserWahSkin"; private const string modName = "OrnateGamer Cruiser Wah Skin"; private const string modVersion = "1.0.0.0"; private readonly Harmony harmony = new Harmony("OrnateGamer.CruiserWahSkin"); private static CruiserBase Instance; internal ManualLogSource mls; private void Awake() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)Instance == (Object)null) { Instance = this; } new Harmony("CruiserSkin").PatchAll(typeof(CruiserBase)); mls = Logger.CreateLogSource("OrnateGamer.CruiserWahSkin"); mls.LogInfo((object)"The mod has awoke"); } [HarmonyPatch(typeof(VehicleController), "Start")] [HarmonyPostfix] private static void StartPatch() { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Expected O, but got Unknown //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Expected O, but got Unknown //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Expected O, but got Unknown //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Expected O, but got Unknown //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Expected O, but got Unknown //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Expected O, but got Unknown Texture2D val = new Texture2D(2, 2); string path = Path.Combine(Paths.PluginPath, "OrnateGamer-OGCruiserWahSkin/CruiserSkin/cruiser.png"); ImageConversion.LoadImage(val, File.ReadAllBytes(path)); ((Renderer)GameObject.Find("MainBody").GetComponent<MeshRenderer>()).materials[0].mainTexture = (Texture)val; ((Renderer)GameObject.Find("MainBody (1)").GetComponent<MeshRenderer>()).materials[0].mainTexture = (Texture)val; ((Renderer)GameObject.Find("MainBody (2)").GetComponent<MeshRenderer>()).materials[0].mainTexture = (Texture)val; ((Renderer)GameObject.Find("DoorRightContainer").GetComponentInChildren<MeshRenderer>()).materials[0].mainTexture = (Texture)val; ((Renderer)GameObject.Find("DoorLeftContainer").GetComponentInChildren<MeshRenderer>()).materials[0].mainTexture = (Texture)val; ((Renderer)GameObject.Find("CarHoodMesh").GetComponent<MeshRenderer>()).materials[0].mainTexture = (Texture)val; ((Renderer)GameObject.Find("BackDoorMesh").GetComponent<SkinnedMeshRenderer>()).materials[0].mainTexture = (Texture)val; } [HarmonyPatch(typeof(VehicleController), "DestroyCar")] [HarmonyPostfix] private static void DestroyCarPatch() { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Expected O, but got Unknown //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Expected O, but got Unknown Texture2D val = new Texture2D(2, 2); string path = Path.Combine(Paths.PluginPath, "OrnateGamer-OGCruiserWahSkin/CruiserSkin/cruiser_destroyed.png"); ImageConversion.LoadImage(val, File.ReadAllBytes(path)); ((Renderer)GameObject.Find("MainBodyDestroyed").GetComponent<MeshRenderer>()).materials[0].mainTexture = (Texture)val; ((Renderer)GameObject.Find("DoorRightContainer").GetComponentInChildren<MeshRenderer>()).materials[0].mainTexture = (Texture)val; ((Renderer)GameObject.Find("DoorLeftContainer").GetComponentInChildren<MeshRenderer>()).materials[0].mainTexture = (Texture)val; } }