using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using FriendlyBug.Patches;
using HarmonyLib;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("FriendlyBug")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FriendlyBug")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("299fb22c-e23a-4e1e-8219-323656a9d13c")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace FriendlyBug
{
[BepInPlugin("OzzyElvis.LC.friendlybug", "Friendly hoarding bug", "1.0")]
public class FriendlyHoardingBug : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("OzzyElvis.FriendlyMod");
internal ManualLogSource mls;
private void Awake()
{
mls = Logger.CreateLogSource("OzzyElvis.FriendlyMod");
mls.LogInfo((object)"yippie friendly!");
harmony.PatchAll(typeof(FriendlyHoardingBug));
harmony.PatchAll(typeof(HoardingBugAIPatch));
}
}
}
namespace FriendlyBug.Patches
{
[HarmonyPatch(typeof(HoarderBugAI))]
internal class HoardingBugAIPatch
{
[HarmonyPatch("IsHoarderBugAngry")]
[HarmonyPrefix]
private static bool PrefixIsHoarderBugAngry(ref bool __result)
{
__result = false;
return false;
}
}
}