using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using DeadlyBrackens.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("DeadlyBrackens")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Bracken becomes wolf from Puss in Boots")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DeadlyBrackens")]
[assembly: AssemblyTitle("DeadlyBrackens")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DeadlyBrackens
{
[BepInPlugin("DeadlyBrackens", "DeadlyBrackens", "1.0.0")]
public class DeadlyBrackensPlugin : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("DeadlyBrackens_1.0.0");
public static DeadlyBrackensPlugin Instance;
internal ManualLogSource mls;
public const string PluginFolderName = "PaTkan-DeadlyBrackens";
public AudioClip[] whistling { get; set; }
public static string AudioClipsPath => Path.Combine(Paths.PluginPath, "PaTkan-DeadlyBrackens", "DeadlyBrackens");
public static void LogInfo(object data)
{
((BaseUnityPlugin)Instance).Logger.LogInfo(data);
}
public static void LogError(object data)
{
((BaseUnityPlugin)Instance).Logger.LogError(data);
}
public static void DebugLog(object data)
{
((BaseUnityPlugin)Instance).Logger.LogInfo(data);
}
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
if ((Object)Instance == (Object)null)
{
Instance = this;
}
harmony.PatchAll(typeof(BrackenUpdatePatch));
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "DeadlyBrackens";
public const string PLUGIN_NAME = "DeadlyBrackens";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace DeadlyBrackens.Patches
{
[HarmonyPatch(typeof(FlowermanAI))]
internal class BrackenUpdatePatch
{
private class FlowermanAudioInfo
{
public bool IsPlaying { get; set; }
public AudioSource AudioSource { get; set; }
}
private static Dictionary<FlowermanAI, FlowermanAudioInfo> flowermanAudioInfoMap = new Dictionary<FlowermanAI, FlowermanAudioInfo>();
[HarmonyPatch("Update")]
[HarmonyPrefix]
private static async void UpdatePatch(FlowermanAI __instance)
{
if (!flowermanAudioInfoMap.TryGetValue(__instance, out var flowermanAudioInfo))
{
DeadlyBrackensPlugin.Instance.whistling = (AudioClip[])(object)new AudioClip[2];
string path = "file://" + Path.Combine(DeadlyBrackensPlugin.AudioClipsPath, "whistling.mp3");
UnityWebRequest audioClip2 = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)13);
audioClip2.SendWebRequest();
while (!audioClip2.isDone)
{
}
DeadlyBrackensPlugin.Instance.whistling[0] = DownloadHandlerAudioClip.GetContent(audioClip2);
path = "file://" + Path.Combine(DeadlyBrackensPlugin.AudioClipsPath, "whistling2.mp3");
audioClip2 = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)13);
audioClip2.SendWebRequest();
while (!audioClip2.isDone)
{
}
DeadlyBrackensPlugin.Instance.whistling[1] = DownloadHandlerAudioClip.GetContent(audioClip2);
flowermanAudioInfo = new FlowermanAudioInfo
{
IsPlaying = false,
AudioSource = ((Component)__instance).gameObject.AddComponent<AudioSource>()
};
flowermanAudioInfo.AudioSource.playOnAwake = false;
flowermanAudioInfo.AudioSource.spatialBlend = 1f;
flowermanAudioInfo.AudioSource.dopplerLevel = 1f;
flowermanAudioInfo.AudioSource.rolloffMode = (AudioRolloffMode)0;
flowermanAudioInfo.AudioSource.minDistance = 5f;
flowermanAudioInfo.AudioSource.maxDistance = 50f;
flowermanAudioInfo.AudioSource.volume = 0.8f;
flowermanAudioInfo.AudioSource.loop = true;
flowermanAudioInfoMap[__instance] = flowermanAudioInfo;
}
if ((__instance.evadeStealthTimer != 0f || ((EnemyAI)__instance).movingTowardsTargetPlayer || __instance.isInAngerMode || __instance.inKillAnimation || __instance.carryingPlayerBody || ((EnemyAI)__instance).tempDist > 30f) && flowermanAudioInfo.IsPlaying)
{
flowermanAudioInfo.AudioSource.Stop();
flowermanAudioInfo.AudioSource.clip = null;
flowermanAudioInfo.IsPlaying = false;
}
if (__instance.evadeStealthTimer == 0f && !((EnemyAI)__instance).movingTowardsTargetPlayer && !__instance.isInAngerMode && !__instance.inKillAnimation && !__instance.carryingPlayerBody && !flowermanAudioInfo.IsPlaying && ((EnemyAI)__instance).tempDist <= 30f && (Object)(object)((EnemyAI)__instance).targetPlayer != (Object)null)
{
flowermanAudioInfo.IsPlaying = true;
int idx = Random.Range(0, DeadlyBrackensPlugin.Instance.whistling.Length);
flowermanAudioInfo.AudioSource.clip = DeadlyBrackensPlugin.Instance.whistling[idx];
DeadlyBrackensPlugin.DebugLog($"Playing whistling{idx + 1}");
flowermanAudioInfo.AudioSource.Play();
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}