CHANGELOG

Changelog

1.0.7

  • Audio Triggers are functional now, no longer spit out errors when walking through them.

1.0.6

  • Added functional(?) Audio Triggers around the ship to fix a bug that caused the Ship Monitor and Camera to freeze and did not show scrap being added to the ship
    They spit out a fuckton of errors in the console, but I don't know how to fix it and it doesn't seem to break things, so
  • Changed Route Price to 0
    I got sick of changing it back and forth lmao

1.0.5

  • Fixed scrap not spawning; the apostrophe removal prevented scrap from spawning due to a mismatch in moon name

1.0.4

  • Removed the apostrophe from the moon name to prevent issues with ForEach Loops that get custom moons via names in order to modify configs or add things

1.0.3

  • Changed Mod Name in the files from "Luigi's Mansion Moon" to "LuigisMansion" for those looking to make addons for the moon

1.0.2

  • ACTUALLY fixed the navmesh
    Mouth Dogs won't spawn on top of the ship anymore and Masked and Baboon Hawks should actually move now
    (Turns out I had to tick a box on the mesh file for the mansion)

1.0.1

  • Fixed the outdoors navmesh
    (It was accidentally a few units under the geometry, woops)

1.0.0

  • Release, aka the update to Lethal Level Loader