using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Dissonance;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Rendering.HighDefinition;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("glowscream")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("glowscream")]
[assembly: AssemblyTitle("glowscream")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace glowscream
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "glowscream";
public const string PLUGIN_NAME = "glowscream";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace glowscreamfix
{
[BepInPlugin("glowscream", "glowscream", "1.0.0")]
public class glowscreamfix : BaseUnityPlugin
{
public static bool found;
public static PlayerControllerB knownplayer;
public static Transform currentlight;
public static float lightIntensity;
public static bool madelamp;
public static glowscreamfix Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
Patch();
Logger.LogInfo((object)"glowscream v1.0.0 has loaded!");
}
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("glowscream");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
}
public class makelamp
{
public static void lampspawn()
{
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
Item[] array = Resources.FindObjectsOfTypeAll<Item>();
foreach (Item val in array)
{
if (((Object)val).name.ToLower() == "fancy lamp" || ((Object)val).name.ToLower() == "fancylamp")
{
Transform currentlight = Object.Instantiate<Transform>(val.spawnPrefab.transform.Find("light"), ((Component)glowscreamfix.knownplayer).transform.position + ((Component)glowscreamfix.knownplayer).transform.up * 1.28f, ((Component)glowscreamfix.knownplayer).transform.rotation, ((Component)glowscreamfix.knownplayer.thisController).transform);
glowscreamfix.currentlight = currentlight;
}
}
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
public class PlayerConnection
{
[HarmonyPatch("ConnectClientToPlayerObject")]
[HarmonyPostfix]
public static void findplayer(PlayerControllerB __instance)
{
if (!glowscreamfix.found)
{
glowscreamfix.knownplayer = __instance;
glowscreamfix.found = true;
}
}
}
[HarmonyPatch(typeof(StartOfRound))]
public class PlayerDisconnection
{
[HarmonyPatch("OnLocalDisconnect")]
[HarmonyPostfix]
public static void removeplayer()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Expected O, but got Unknown
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
if (glowscreamfix.found)
{
glowscreamfix.currentlight = new Transform();
glowscreamfix.knownplayer = new PlayerControllerB();
glowscreamfix.found = false;
glowscreamfix.madelamp = false;
}
}
}
}
namespace glowscreamfix.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class lightUpdatePatch
{
internal Dictionary<string, GameObject> ObjectCache = new Dictionary<string, GameObject>();
private static bool volumeLeniency;
private static float Speed;
private static float RangeSpeed;
private static float timer;
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void Update(PlayerControllerB __instance)
{
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
if ((!IngamePlayerSettings.Instance.settings.micEnabled || IngamePlayerSettings.Instance.settings.pushToTalk || StartOfRound.Instance.voiceChatModule == null) | ((Object)(object)__instance != (Object)(object)glowscreamfix.knownplayer))
{
return;
}
float num = 1.28f;
if (!glowscreamfix.madelamp)
{
makelamp.lampspawn();
glowscreamfix.madelamp = true;
}
if (__instance.isCrouching || __instance.inVehicleAnimation)
{
num /= 2f;
}
((Component)glowscreamfix.currentlight).transform.position = ((Component)__instance).transform.position + ((Component)__instance).transform.up * num;
VoicePlayerState val = StartOfRound.Instance.voiceChatModule.FindPlayer(StartOfRound.Instance.voiceChatModule.LocalPlayerName);
float num2 = Mathf.Clamp(val.Amplitude * 35f, 0f, 2f);
if (num2 >= 0.9f)
{
timer = 0f;
volumeLeniency = true;
float num3 = (num2 * 20f - Speed) * 225f;
float num4 = (num2 * 20f - Speed) * 50f;
Speed += num3 / 60f * Time.deltaTime;
RangeSpeed += num4 / 30f * Time.deltaTime;
((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().intensity = Speed * 50f;
((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().range = RangeSpeed;
((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().shadowNearPlane = 2f;
return;
}
if (volumeLeniency && num2 >= 0.875f)
{
timer = 0f;
float num5 = (num2 * 20f - Speed) * 225f;
float num6 = (num2 * 20f - Speed) * 50f;
Speed += num5 / 60f * Time.deltaTime;
RangeSpeed += num6 / 30f * Time.deltaTime;
((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().intensity = Speed * 50f;
((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().range = RangeSpeed;
((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().shadowNearPlane = 2f;
return;
}
timer += Time.deltaTime;
if (!(timer <= 0.075f))
{
volumeLeniency = false;
float num7 = (0f - Speed) * 225f;
float num8 = (0f - Speed) * 50f;
Speed += num7 / 60f * Time.deltaTime;
RangeSpeed += num8 / 30f * Time.deltaTime;
glowscreamfix.lightIntensity = Mathf.MoveTowards(glowscreamfix.lightIntensity, Speed, 300f * Time.deltaTime);
((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().intensity = Speed * 50f;
((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().range = RangeSpeed;
((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().shadowNearPlane = 2f;
}
}
}
}
namespace glowscreamfix.Util
{
public static class UtilExtensions
{
public static float MoveTowards(this float source, float target, float delta)
{
if (target > source)
{
return Mathf.Min(target, source + delta);
}
if (target < source)
{
return Mathf.Max(target, source - delta);
}
return source;
}
public static Transform FindComponentInChildren(this Transform transform, string name)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
foreach (Transform item in transform)
{
Transform val = item;
if (((Object)val).name == name)
{
return val;
}
Transform val2 = val.FindComponentInChildren(name);
if (val2 != null)
{
return val2;
}
}
return null;
}
}
}