using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Flaff.DressGirlChaseMusic")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Flaff.DressGirlChaseMusic")]
[assembly: AssemblyTitle("Flaff.DressGirlChaseMusic")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace Flaff.DressGirlChaseMusic
{
internal static class DressGirlChaseAudioManager
{
private sealed class Details
{
private readonly DressGirlAI dressGirl;
private readonly AudioSource? audioSource;
public DressGirlAI DressGirl => dressGirl;
public Details(DressGirlAI dressGirl, AudioSource audioSource)
{
this.dressGirl = dressGirl;
this.audioSource = audioSource;
}
public void StartAudio()
{
if ((Object)(object)audioSource == (Object)null)
{
logSource.LogWarning((object)"Cannot start chase audio: Audio source not found!");
}
else
{
audioSource.Play();
}
}
public void StopAudio()
{
if ((Object)(object)audioSource == (Object)null)
{
logSource.LogWarning((object)"Cannot stop chase audio: Audio source not found!");
}
else
{
audioSource.Stop();
}
}
}
private static readonly List<Details> instances = new List<Details>();
private static ManualLogSource logSource = null;
private static AudioClip chaseMusic = null;
private static bool initialized = false;
public static bool Initialize(ManualLogSource logSource, AudioClip? chaseMusic)
{
if (initialized)
{
return false;
}
DressGirlChaseAudioManager.logSource = logSource;
if ((Object)(object)chaseMusic == (Object)null)
{
logSource.LogFatal((object)"DressGirlChaseAudioManager: Failed to load chase music");
return false;
}
DressGirlChaseAudioManager.chaseMusic = chaseMusic;
initialized = true;
return true;
}
public static void Cleanup()
{
instances.Clear();
instances.TrimExcess();
}
public static bool CreateInstance(DressGirlAI dressGirl)
{
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
if (!initialized)
{
logSource.LogWarning((object)"DressGirlChaseAudioManager: Cannot create dress girl chase audio instance - not initialized!");
return false;
}
Details details;
for (int i = 0; i < instances.Count; i++)
{
details = instances[i];
if ((Object)(object)details.DressGirl == (Object)(object)dressGirl)
{
logSource.LogWarning((object)"DressGirlChaseAudioManager: A chase audio was already created for the specified dress girl!");
return false;
}
}
Transform parent = ((Component)((EnemyAI)dressGirl).creatureVoice).transform.parent;
GameObject val = new GameObject
{
name = "Chase Audio"
};
val.transform.SetParent(parent);
val.transform.localPosition = Vector3.zero;
val.transform.localScale = Vector3.one;
val.transform.localRotation = Quaternion.identity;
AudioSource val2 = val.AddComponent<AudioSource>();
val2.loop = true;
val2.clip = chaseMusic;
val2.dopplerLevel = 0f;
val2.rolloffMode = (AudioRolloffMode)0;
val2.minDistance = 2f;
val2.maxDistance = 10f;
val2.volume = 1.5f;
val2.spatialBlend = 1f;
val2.playOnAwake = false;
val2.priority = 0;
details = new Details(dressGirl, val2);
instances.Add(details);
return true;
}
public static void StartChaseMusic(DressGirlAI dressGirl)
{
for (int i = 0; i < instances.Count; i++)
{
Details details = instances[i];
if ((Object)(object)details.DressGirl == (Object)(object)dressGirl)
{
details.StartAudio();
break;
}
}
}
public static void StopChaseMusic(DressGirlAI dressGirl)
{
for (int i = 0; i < instances.Count; i++)
{
Details details = instances[i];
if ((Object)(object)details.DressGirl == (Object)(object)dressGirl)
{
details.StopAudio();
break;
}
}
}
}
[BepInPlugin("dev.flaff.lethal_company.DancingMusicGirl", "DancingMusicGirl", "1.0.0")]
internal sealed class EntryPoint : BaseUnityPlugin
{
private readonly Harmony patcher;
public EntryPoint()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
patcher = new Harmony("dev.flaff.lethal_company.DancingMusicGirl");
}
private void Awake()
{
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("Flaff.DressGirlChaseMusic.Assets.bundle");
AssetBundle val = AssetBundle.LoadFromStream(stream);
if ((Object)(object)val == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogFatal((object)"Failed to load asset bundle!");
}
else if (DressGirlChaseAudioManager.Initialize(((BaseUnityPlugin)this).Logger, val.LoadAsset<AudioClip>("assets/dress-girl-chase.mp3")))
{
patcher.PatchAll(typeof(HarmonyPatches));
((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded successfully!");
}
}
}
[HarmonyPatch]
internal static class HarmonyPatches
{
[HarmonyPatch(typeof(DressGirlAI), "Start")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void Start(DressGirlAI __instance)
{
DressGirlChaseAudioManager.CreateInstance(__instance);
}
[HarmonyPatch(typeof(DressGirlAI), "BeginChasing")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void BeginChasing(DressGirlAI __instance)
{
DressGirlChaseAudioManager.StartChaseMusic(__instance);
}
[HarmonyPatch(typeof(DressGirlAI), "StopChasing")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void StopChasing(DressGirlAI __instance)
{
DressGirlChaseAudioManager.StopChaseMusic(__instance);
}
[HarmonyPatch(typeof(StartOfRound), "ShipHasLeft")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void ShipHasLeft()
{
DressGirlChaseAudioManager.Cleanup();
}
}
internal static class PluginInfo
{
public const string Version = "1.0.0";
public const string Name = "DancingMusicGirl";
public const string GUID = "dev.flaff.lethal_company.DancingMusicGirl";
}
}