
AvatarCreatures
Load custom avatars for players in your lobby.
Date uploaded | 2 years ago |
Version | 0.0.5 |
Download link | PeanutBuddha-AvatarCreatures-0.0.5.zip |
Downloads | 1448 |
Dependency string | PeanutBuddha-AvatarCreatures-0.0.5 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
README
AvatarCreatures
A Lethal Company mod that lets you load custom avatars for players in your lobby.
Each player must have the AssetBundle for each player to see them properly.
Using the mod
-
For each player in your lobby ask them to send you their assetbundle (make sure the filename is
STEAMID.assetbundle
) -
In
steamapps/common/Lethal Company
make a folder Avatars and place all of the assetbundles in there -
Launch game
Creating an assetbundle from your avatar
-
Copy your unity project
-
Import the provided
.unitypackage
inside the mod ZIP -
Go to PeanutTools -> AvatarCreature Generator
-
Drag avatar into the slot
-
Paste your steam ID
-
Enter in the path to your
steamapps/common/Lethal Company
folder -
Click Generate
-
Send your assetbundle (eg.
steamapps/common/Lethal Company/STEAMID.assetbundle
) to your friends :)
CHANGELOG
0.0.6
- added config to enable your model in (broken) 3rd person for testing
0.0.5
- if no assetbundle is found, fall back to a custom
default.assetbundle
then the game default - if no chest bone is found, fall back to spine
0.0.4
- fix bug where you must have a
0.assetbundle
or else it fails to load - only if emission map is set use white
0.0.3
- fix controller name
0.0.2
- hide custom avatar in 1st person
- UI improvements
0.0.1
Initial release only tested in LAN mode