CHANGELOG
0.6.0
Summary
- Added New Enemies
- Fixed Enemies not leaving the dungeons
- Balanced Spike Traps
- Balanced Mineshafts
- Framerate Increase (I get around 120fps now)
- Added a new moon (Catalyst)
In Depth
-
Added
- Kast (1.0.8)
- InfiniteBoomboxBattery (1.0.0)
- LethalEscapeUpdated (0.9.5)
- SpikeTrapFixes (1.1.2)
- RebalancedMineshaft (0.3.0)
- SpiderPositionFix (1.1.1)
- Catalyst (1.1.2)
-
Updated
- ButteryFixes (1.10.8)
- JLL (1.7.7)
- LethalEmotesAPI (1.15.8)
- TooManyEmotes (2.2.11)
- MoreCounterplay (1.4.1)
- WesleysInteriors (1.6.2)
- EmergencyDice (1.6.5)
- ImmersiveScrap (1.4.0)
- LCOffice (1.2.5)
- Zombies (0.3.12)
- LobbyImprovements (1.0.6)
- WeatherRegistry (0.2.9)
- MaskedEnemyOverhaulFork (3.4.0)
- OpenBodyCams (3.0.3)
- LobbyCompatibility (1.3.0)
- BarberFixes (1.2.0)
- HauntedHarpist (1.3.18)
- Loadstone (0.1.16)
- LethalIntelligenceExperimental (0.3.2)
- MrovLib (0.2.8)
- CullFactory (1.5.0)
- Mirage (1.12.2)
- Biodiversity (0.1.4)
- TestAccountCore (1.10.0)
-
Removed
- Desolation
- LethalSleep
- FixCameraResolution
- YieldDmgTweak
- DuckCompany
- DeathQuota
- BoomboxNoPower