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Decompiled source of FufuSounds v1.0.0
BepInEx/plugins/Pepegas.FufuSounds.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using LCSoundTool; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Pepegas.FufuSounds")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("FufuSounds")] [assembly: AssemblyTitle("Pepegas.FufuSounds")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace FufuSounds { [BepInPlugin("Pepegas.FufuSounds", "FufuSounds", "1.0.0")] public class FufuSounds : BaseUnityPlugin { private string[] acceptedFileTypes = new string[3] { "*.wav", "*.ogg", "*.mp3" }; public static FufuSounds Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; Logger.LogInfo((object)"Pepegas.FufuSounds v1.0.0 has started loading!"); string path = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "Random Sounds"); string[] array = Directory.GetDirectories(path) ?? Array.Empty<string>(); Logger.LogDebug((object)$"{array.Length} - Sound folders to check"); string[] array2 = array; foreach (string folderpath in array2) { ProcessSoundFile(folderpath); } Logger.LogInfo((object)"Pepegas.FufuSounds v1.0.0 has loaded!"); } private void ProcessSoundFile(string folderpath) { Logger.LogInfo((object)("Loading Random sound for " + folderpath)); string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), folderpath); if (Directory.Exists(text)) { List<string> list = new List<string>(); string[] array = acceptedFileTypes; foreach (string text2 in array) { IEnumerable<string> enumerable = Directory.EnumerateFiles(text, text2) ?? Array.Empty<string>(); Logger.LogDebug((object)$"Found {enumerable.Count()} sounds for filetype {text2}"); if (enumerable.Count() > 0) { list.AddRange(enumerable); } } Logger.LogDebug((object)$"Found {list.Count} sounds for {folderpath}"); if (list.Count > 0) { Random random = new Random(); int index = random.Next(list.Count()); string text3 = list[index]; Logger.LogDebug((object)("Chose Sound " + text3)); AudioClip audioClip = SoundTool.GetAudioClip(Path.GetDirectoryName(text), text3); string text4 = folderpath.Split('\\').LastOrDefault(); Logger.LogDebug((object)("Replacing Sound " + text4)); SoundTool.ReplaceAudioClip(text4 ?? "", audioClip); Logger.LogInfo((object)("Replaced " + text4 + " successfully")); } } else { Logger.LogInfo((object)("Failed to find filepath " + text)); } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "Pepegas.FufuSounds"; public const string PLUGIN_NAME = "FufuSounds"; public const string PLUGIN_VERSION = "1.0.0"; } }