using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using AntlerShed.EnemySkinKit.Vanilla;
using AntlerShed.SkinRegistry;
using BepInEx;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
private struct MonoScriptData
{
public byte[] FilePathsData;
public byte[] TypesData;
public int TotalTypes;
public int TotalFiles;
public bool IsEditorOnly;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static MonoScriptData Get()
{
MonoScriptData result = default(MonoScriptData);
result.FilePathsData = new byte[84]
{
0, 0, 0, 1, 0, 0, 0, 76, 92, 65,
115, 115, 101, 116, 115, 92, 71, 104, 111, 115,
116, 71, 105, 114, 108, 76, 97, 105, 115, 97,
83, 116, 97, 103, 105, 110, 103, 92, 112, 108,
117, 103, 105, 110, 115, 92, 71, 104, 111, 115,
116, 71, 105, 114, 108, 76, 97, 105, 115, 97,
92, 71, 104, 111, 115, 116, 71, 105, 114, 108,
76, 97, 105, 115, 97, 80, 108, 117, 103, 105,
110, 46, 99, 115
};
result.TypesData = new byte[66]
{
0, 0, 0, 0, 61, 76, 101, 116, 104, 97,
108, 67, 104, 101, 112, 101, 46, 76, 101, 116,
104, 97, 108, 67, 111, 109, 112, 97, 110, 121,
46, 71, 104, 111, 115, 116, 71, 105, 114, 108,
76, 97, 105, 115, 97, 124, 71, 104, 111, 115,
116, 71, 105, 114, 108, 76, 97, 105, 115, 97,
80, 108, 117, 103, 105, 110
};
result.TotalFiles = 1;
result.TotalTypes = 1;
result.IsEditorOnly = false;
return result;
}
}
namespace LethalChepe.LethalCompany.GhostGirlLaisa;
[BepInPlugin("LethalChepe.GhostGirlLisa", "GhostGirlLaisa", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class GhostGirlLaisaPlugin : BaseUnityPlugin
{
public const string modGUID = "LethalChepe.GhostGirlLisa";
public const string modName = "GhostGirlLaisa";
public const string modVersion = "1.0.0";
private void Awake()
{
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/LethalChepe_GhostGirlLaisa_SkinAssets"));
EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<GhostGirlSkin>("Assets/EnemySkins/lisa/BaseGhostGirlSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 0f, 1f));
EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<GhostGirlSkin>("Assets/EnemySkins/lisa/InvisGhostGirlSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 0f, 1f));
}
}