Decompiled source of Celestial Tint Edit v1.0.0

CelestialTintEdit.dll

Decompiled 9 months ago
using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using CelestialTintPlus.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Rendering;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LcOffice")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LcOffice")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("8ee335db-0cbe-470c-8fbc-69263f01b35a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CelestialTintPlus
{
	[BepInPlugin("Piggy.CelestialTintEdit", "CelestialTintEdit", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string modGUID = "Piggy.CelestialTintEdit";

		private const string modName = "CelestialTintEdit";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("Piggy.CelestialTintEdit");

		private static Plugin Instance;

		public static ManualLogSource mls;

		public static AssetBundle Bundle;

		public static string PluginDirectory;

		public static AudioClip shipArrivalResound;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			PluginDirectory = ((BaseUnityPlugin)this).Info.Location;
			mls = Logger.CreateLogSource("Piggy.CelestialTintEdit");
			mls.LogInfo((object)"Celestial Tint Edit is loaded!");
			string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
			Bundle = AssetBundle.LoadFromFile(Path.Combine(directoryName, "celestialplus"));
			shipArrivalResound = Bundle.LoadAsset<AudioClip>("shipArrivalResound.wav");
			harmony.PatchAll(typeof(Plugin));
			harmony.PatchAll(typeof(StartOfRoundPatch));
		}
	}
}
namespace CelestialTintPlus.Patches
{
	public static class CoroutineManager
	{
		internal class CoroutineManagerBehaviour : MonoBehaviour
		{
		}

		private static MonoBehaviour _instance;

		private static MonoBehaviour instance
		{
			get
			{
				//IL_0016: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)_instance == (Object)null)
				{
					_instance = (MonoBehaviour)(object)new GameObject("CoroutineManager").AddComponent<CoroutineManagerBehaviour>();
				}
				return _instance;
			}
		}

		public static Coroutine StartCoroutine(IEnumerator routine)
		{
			return instance.StartCoroutine(routine);
		}
	}
	[HarmonyPatch(typeof(StartMatchLever))]
	internal class StartMatchLeverPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("PullLever")]
		private static void PullLever_Prefix(StartMatchLever __instance)
		{
			if (__instance.leverHasBeenPulled)
			{
				CoroutineManager.StartCoroutine(StartOfRoundPatch.StartGameDelayed(GameObject.Find("Graphics Volume").GetComponent<Volume>().weight));
			}
			else
			{
				__instance.EndGame();
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("Start")]
		private static void Start_Postfix()
		{
			CoroutineManager.StartCoroutine(SetMoonBrightnessOnStart());
		}

		[HarmonyPostfix]
		[HarmonyPatch("ArriveAtLevel")]
		private static void ArriveAtLevel_Postfix(ref AudioSource ___ship3DAudio)
		{
			CoroutineManager.StartCoroutine(SetMoonBrightnessDelay(___ship3DAudio));
		}

		public static IEnumerator SetMoonBrightnessDelay(AudioSource ___ship3DAudio)
		{
			yield return (object)new WaitForSeconds(0.5f);
			___ship3DAudio.PlayOneShot(Plugin.shipArrivalResound);
			HUDManager.Instance.ShakeCamera((ScreenShakeType)3);
			if ((Object)(object)GameObject.Find("Prefab_Snow(Clone)") != (Object)null)
			{
				GameObject.Find("Graphics Volume").GetComponent<Volume>().weight = 0.75f;
				GameObject.Find("Sky").GetComponentInChildren<Light>().intensity = 4f;
				GameObject.Find("Sky").GetComponentInChildren<Light>().colorTemperature = 20000f;
			}
			else if ((Object)(object)GameObject.Find("Prefab_Wasteland(Clone)") != (Object)null)
			{
				GameObject.Find("Graphics Volume").GetComponent<Volume>().weight = 0.8f;
				GameObject.Find("Sky").GetComponentInChildren<Light>().intensity = 12f;
			}
			else if ((Object)(object)GameObject.Find("Prefab_Forest(Clone)") != (Object)null)
			{
				GameObject.Find("Graphics Volume").GetComponent<Volume>().weight = 0.5f;
				GameObject.Find("Sky").GetComponentInChildren<Light>().intensity = 10f;
			}
		}

		public static IEnumerator SetMoonBrightnessOnStart()
		{
			yield return (object)new WaitForSeconds(0.5f);
			if ((Object)(object)GameObject.Find("Prefab_Snow(Clone)") != (Object)null)
			{
				GameObject.Find("Graphics Volume").GetComponent<Volume>().weight = 0.75f;
				GameObject.Find("Sky").GetComponentInChildren<Light>().intensity = 4f;
				GameObject.Find("Sky").GetComponentInChildren<Light>().colorTemperature = 20000f;
			}
			else if ((Object)(object)GameObject.Find("Prefab_Wasteland(Clone)") != (Object)null)
			{
				GameObject.Find("Graphics Volume").GetComponent<Volume>().weight = 0.8f;
				GameObject.Find("Sky").GetComponentInChildren<Light>().intensity = 12f;
			}
			else if ((Object)(object)GameObject.Find("Prefab_Forest(Clone)") != (Object)null)
			{
				GameObject.Find("Graphics Volume").GetComponent<Volume>().weight = 0.5f;
				GameObject.Find("Sky").GetComponentInChildren<Light>().intensity = 10f;
			}
		}

		public static IEnumerator StartGameDelayed(float weight)
		{
			Plugin.mls.LogInfo((object)"Delaying StartGame");
			yield return (object)new WaitForSeconds(5f);
			while (weight > 0.0001f)
			{
				weight -= Time.deltaTime * 0.1f;
			}
			Object.FindObjectOfType<StartMatchLever>().StartGame();
		}
	}
}