using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("RadiationIsCool")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("RadiationIsCool")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("8ee335db-0cbe-470c-8fbc-69263f01b35a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace PiggyAntiCheat
{
[BepInPlugin("Piggy.SmallCheatDetector", "SmallCheatDetector", "1.0.3")]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "Piggy.SmallCheatDetector";
private const string modName = "SmallCheatDetector";
private const string modVersion = "1.0.3";
private readonly Harmony harmony = new Harmony("Piggy.SmallCheatDetector");
private static Plugin Instance;
public static bool setKorean;
public static ManualLogSource mls;
public static AssetBundle Bundle;
public static string PluginDirectory;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
PluginDirectory = ((BaseUnityPlugin)this).Info.Location;
mls = Logger.CreateLogSource("Piggy.SmallCheatDetector");
mls.LogInfo((object)"Small Cheat Detector is loaded");
setKorean = ((BaseUnityPlugin)this).Config.Bind<bool>("Translation", "SetKorean", false, "Set language to Korean.").Value;
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
}
}
}
namespace PiggyAntiCheat.Patches
{
[HarmonyPatch(typeof(GrabbableObject))]
internal class GrabbableObjectPatch
{
public static List<string> twoItemCheckedName = new List<string>();
[HarmonyPostfix]
[HarmonyPatch("Update")]
private static void Update_Postfix(GrabbableObject __instance, ref bool ___isPocketed, ref Item ___itemProperties, ref PlayerControllerB ___playerHeldBy)
{
CheckTwoHandedCheat(___itemProperties, ___playerHeldBy, ___isPocketed);
}
private static void CheckTwoHandedCheat(Item ___itemProperties, PlayerControllerB ___playerHeldBy, bool ___isPocketed)
{
if (!___isPocketed || !___itemProperties.twoHanded)
{
return;
}
foreach (string item in twoItemCheckedName)
{
if (item == ___playerHeldBy.playerUsername)
{
return;
}
}
if (Plugin.setKorean)
{
HUDManager.Instance.DisplayTip("양 손 치트 감지!", "플레이어 " + ___playerHeldBy.playerUsername + " 이(가) 양 손 아이템을 인벤토리에 넣었습니다! 아이템 이름: " + ___itemProperties.itemName, false, false, "LC_Tip1");
}
else
{
HUDManager.Instance.DisplayTip("Detect Two-Handed cheat!", "Player " + ___playerHeldBy.playerUsername + " put both hand items in his pockets! Item name: " + ___itemProperties.itemName, false, false, "LC_Tip1");
}
twoItemCheckedName.Add(___playerHeldBy.playerUsername);
}
}
[HarmonyPatch(typeof(ShipBuildModeManager))]
internal class ShipBuildModeManagerPatch
{
[HarmonyPostfix]
[HarmonyPatch("Update")]
private static void Update_Postfix(ShipBuildModeManager __instance)
{
//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)GameNetworkManager.Instance == (Object)null) && !((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null) && ((ButtonControl)Keyboard.current.kKey).wasPressedThisFrame && GameNetworkManager.Instance.isHostingGame && !StartOfRound.Instance.localPlayerController.inTerminalMenu && !StartOfRound.Instance.localPlayerController.isTypingChat && !StartOfRound.Instance.localPlayerController.isPlayerDead && StartOfRound.Instance.localPlayerController.isPlayerControlled)
{
if (StartOfRound.Instance.unlockablesList.unlockables[16].inStorage)
{
StartOfRound.Instance.unlockablesList.unlockables[16].inStorage = false;
StartOfRound.Instance.ReturnUnlockableFromStorageClientRpc(16);
}
__instance.PlaceShipObject(new Vector3(7.4564f, 1.9736f, -16.3774f), new Vector3(270f, 90f, -9f), GameObject.Find("Terminal").GetComponentInChildren<PlaceableShipObject>(), true);
}
}
}
}