using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("HighPolyThiccSuitv7")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HighPolyThiccSuitv7")]
[assembly: AssemblyTitle("HighPolyThiccSuitv7")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ModelReplacement
{
public class MRHIGHPOLYTHICCSUITORANGE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "HighPolyThiccSuitOrange";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRHIGHPOLYTHICCSUITBLU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "HighPolyThiccSuitBlu";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRHIGHPOLYTHICCSUITYELLOW : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "HighPolyThiccSuitYellow";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRHIGHPOLYTHICCSUITWHITE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "HighPolyThiccSuitWhite";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRHIGHPOLYTHICCSUITRED : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "HighPolyThiccSuitRed";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRHIGHPOLYTHICCSUITONEPIECE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "HighPolyThiccSuitOnePiece";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRHIGHPOLYTHICCSUITGREEN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "HighPolyThiccSuitGreen";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRHIGHPOLYTHICCSUITBLACK : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "HighPolyThiccSuitBlack";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRHIGHPOLYTHICCSUITPURPLE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "HighPolyThiccSuitPurple";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRHIGHPOLYTHICCSUITPINK : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "HighPolyThiccSuitPink";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRHIGHPOLYTHICCSUITELITE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "HighPolyThiccSuitElite";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("HighPolyThiccSuits.arto", "HighPolyThiccSuits", "0.8.5")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static ConfigFile config;
public static ConfigEntry<string> suitNamesToEnableModel { get; private set; }
private static void InitConfig()
{
suitNamesToEnableModel = config.Bind<string>("Suits to Replace Settings", "Suits to enable Model for", "Default,Orange suit", "Enter a comma separated list of suit names.(Additionally, [Green suit,Pajama suit,Hazard suit])");
}
private void Awake()
{
//IL_0135: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Expected O, but got Unknown
config = ((BaseUnityPlugin)this).Config;
InitConfig();
Assets.PopulateAssets();
string[] array = suitNamesToEnableModel.Value.Split(',');
string[] array2 = array;
foreach (string text in array2)
{
ModelReplacementAPI.RegisterSuitModelReplacement("HighPolyThiccSuitOrange", typeof(MRHIGHPOLYTHICCSUITORANGE));
ModelReplacementAPI.RegisterSuitModelReplacement("HighPolyThiccSuitRed", typeof(MRHIGHPOLYTHICCSUITRED));
ModelReplacementAPI.RegisterSuitModelReplacement("HighPolyThiccSuitBlu", typeof(MRHIGHPOLYTHICCSUITBLU));
ModelReplacementAPI.RegisterSuitModelReplacement("HighPolyThiccSuitPurple", typeof(MRHIGHPOLYTHICCSUITPURPLE));
ModelReplacementAPI.RegisterSuitModelReplacement("HighPolyThiccSuitPink", typeof(MRHIGHPOLYTHICCSUITPINK));
ModelReplacementAPI.RegisterSuitModelReplacement("HighPolyThiccSuitYellow", typeof(MRHIGHPOLYTHICCSUITYELLOW));
ModelReplacementAPI.RegisterSuitModelReplacement("HighPolyThiccSuitGreen", typeof(MRHIGHPOLYTHICCSUITGREEN));
ModelReplacementAPI.RegisterSuitModelReplacement("HighPolyThiccSuitWhite", typeof(MRHIGHPOLYTHICCSUITWHITE));
ModelReplacementAPI.RegisterSuitModelReplacement("HighPolyThiccSuitBlack", typeof(MRHIGHPOLYTHICCSUITBLACK));
ModelReplacementAPI.RegisterSuitModelReplacement("HighPolyThiccSuitOnePiece", typeof(MRHIGHPOLYTHICCSUITONEPIECE));
ModelReplacementAPI.RegisterSuitModelReplacement("HighPolyThiccSuitElite", typeof(MRHIGHPOLYTHICCSUITELITE));
}
Harmony val = new Harmony("HighPolyThiccSuits.arto");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin HighPolyThiccSuits.arto is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "HighPolyThiccSuitsbundle";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}