#define DEBUG
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CustomEnnemies.Configuration;
using FrenchPlatypus.BrolyCulo.NetcodePatcher;
using GameNetcodeStuff;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("FrenchPlatypus.BrolyCulo")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.2.1.0")]
[assembly: AssemblyInformationalVersion("1.2.1")]
[assembly: AssemblyProduct("BrolyCulo")]
[assembly: AssemblyTitle("FrenchPlatypus.BrolyCulo")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.1.0")]
[module: UnverifiableCode]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace CustomEnnemies
{
internal class BrolyAI : EnemyAI
{
private enum State
{
SearchingForPlayer,
ChasePlayer,
ChaseBracken,
AttackPlayer,
AttackBracken,
Flea
}
public Transform turnCompass = null;
public Transform attackArea = null;
public Transform assParent = null;
public Transform playerParent = null;
public AudioSource stepSound = null;
private float timeSinceHittingLocalPlayer;
private float timeSinceNewRandPos;
private Vector3 positionRandomness;
private Vector3 spawnPos;
private Random enemyRandom = null;
private bool isDeadAnimationDone;
private bool attackingPlayer;
private bool isInterrupted;
private float fleaTimer;
private Coroutine attackingPlayerCoroutine;
private Ray playerRay;
public bool carryingPlayerBody;
private Vector3 targetLastPos;
public DeadBodyInfo bodyBeingCarried;
private FlowermanAI flowermanTarget = null;
[Conditional("DEBUG")]
private void LogIfDebugBuild(string text)
{
Plugin.Logger.LogInfo((object)text);
}
public override void Start()
{
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Start();
LogIfDebugBuild("Broly Spawned");
LogIfDebugBuild("Is Host : " + ((NetworkBehaviour)this).IsServer);
timeSinceHittingLocalPlayer = 0f;
timeSinceNewRandPos = 0f;
DoAnimationClientRpc("startWalk");
positionRandomness = new Vector3(0f, 0f, 0f);
base.agent.acceleration = 15f;
base.agent.angularSpeed = 1000f;
spawnPos = ((Component)this).transform.position;
enemyRandom = new Random(StartOfRound.Instance.randomMapSeed + base.thisEnemyIndex);
isDeadAnimationDone = false;
MuteVoiceClientRpc(mute: true);
MuteStepsClientRpc(mute: false);
base.currentBehaviourStateIndex = 0;
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
}
public override void Update()
{
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_011b: Unknown result type (might be due to invalid IL or missing references)
//IL_013f: Unknown result type (might be due to invalid IL or missing references)
//IL_014f: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Update();
if (base.isEnemyDead)
{
if (!isDeadAnimationDone)
{
LogIfDebugBuild("Stopping enemy voice with janky code.");
isDeadAnimationDone = true;
MuteVoiceClientRpc(mute: true);
MuteStepsClientRpc(mute: true);
DoAnimationClientRpc("killEnemy");
PlayDeathSoundClientRpc();
}
return;
}
int currentBehaviourStateIndex = base.currentBehaviourStateIndex;
if ((Object)(object)base.targetPlayer != (Object)null && currentBehaviourStateIndex == 1)
{
((EnemyAI)this).SetDestinationToPosition(((Component)base.targetPlayer).transform.position, false);
turnCompass.LookAt(((Component)base.targetPlayer.gameplayCamera).transform.position);
((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(new Vector3(0f, turnCompass.eulerAngles.y, 0f)), 4f * Time.deltaTime);
if (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < 2f)
{
((Component)this).transform.position = Vector3.MoveTowards(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position, 3f * Time.deltaTime);
}
}
if (base.stunNormalizedTimer > 0f)
{
base.agent.speed = 0f;
}
if (fleaTimer > 0f)
{
fleaTimer -= Time.deltaTime;
}
}
public override void OnGainedOwnership()
{
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
((NetworkBehaviour)this).OnGainedOwnership();
if (((NetworkBehaviour)this).IsOwner)
{
LogIfDebugBuild("Get ownership");
if (base.currentBehaviourStateIndex == 0)
{
LogIfDebugBuild("restart search coroutine");
DoAnimationClientRpc("startWalk");
MuteVoiceClientRpc(mute: true);
MuteStepsClientRpc(mute: false);
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
}
if (base.currentBehaviourStateIndex == 1)
{
FoundClosestPlayerInRange(20f, 4f);
}
}
}
public override void DoAIInterval()
{
//IL_039b: Unknown result type (might be due to invalid IL or missing references)
//IL_03a1: Unknown result type (might be due to invalid IL or missing references)
//IL_033a: Unknown result type (might be due to invalid IL or missing references)
//IL_02f9: Unknown result type (might be due to invalid IL or missing references)
//IL_03f6: Unknown result type (might be due to invalid IL or missing references)
//IL_0211: Unknown result type (might be due to invalid IL or missing references)
//IL_0221: Unknown result type (might be due to invalid IL or missing references)
//IL_0278: Unknown result type (might be due to invalid IL or missing references)
//IL_023e: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).DoAIInterval();
if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
{
return;
}
switch (base.currentBehaviourStateIndex)
{
case 0:
base.agent.speed = 2.5f;
if (!((NetworkBehaviour)this).IsServer && ((NetworkBehaviour)this).IsOwner)
{
LogIfDebugBuild("Set Ownership back to : " + StartOfRound.Instance.allPlayerScripts[0].playerUsername);
((EnemyAI)this).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId);
}
else if (FoundBrackenInMap() && (Object)(object)flowermanTarget != (Object)null)
{
LogIfDebugBuild("found bracken");
DoAnimationClientRpc("chaseBracken");
((EnemyAI)this).SwitchToBehaviourState(2);
MuteStepsClientRpc(mute: true);
MuteVoiceClientRpc(mute: true);
}
else if (FoundClosestPlayerInRange(20f, 4f) && (Object)(object)base.targetPlayer != (Object)null)
{
LogIfDebugBuild("chasing Player : " + base.targetPlayer.playerUsername);
DoAnimationClientRpc("chasePlayer");
((EnemyAI)this).SwitchToBehaviourState(1);
MuteStepsClientRpc(mute: true);
MuteVoiceClientRpc(mute: false);
}
break;
case 1:
base.agent.speed = 7f;
if ((Object)(object)base.targetPlayer == (Object)null)
{
FoundClosestPlayerInRange(20f, 4f);
}
if (((NetworkBehaviour)this).IsOwner && (Object)(object)base.targetPlayer != (Object)null && (Object)(object)base.targetPlayer != (Object)(object)GameNetworkManager.Instance.localPlayerController)
{
((EnemyAI)this).ChangeOwnershipOfEnemy(base.targetPlayer.actualClientId);
}
if ((Object)(object)base.targetPlayer == (Object)null || FoundBrackenInMap() || (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > 12f && !((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)))
{
LogIfDebugBuild("Stop Target Player");
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
DoAnimationClientRpc("startWalk");
((EnemyAI)this).SwitchToBehaviourState(0);
MuteStepsClientRpc(mute: false);
MuteVoiceClientRpc(mute: true);
}
break;
case 2:
base.agent.speed = 15f;
if ((Object)(object)flowermanTarget == (Object)null || ((EnemyAI)flowermanTarget).isEnemyDead)
{
LogIfDebugBuild("Stop Target Bracken");
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
DoAnimationClientRpc("startWalk");
((EnemyAI)this).SwitchToBehaviourState(0);
MuteVoiceClientRpc(mute: true);
MuteStepsClientRpc(mute: false);
}
else
{
((EnemyAI)this).SetDestinationToPosition(((Component)flowermanTarget).transform.position, false);
}
break;
case 3:
base.agent.speed = 2f;
break;
case 4:
base.agent.speed = 2f;
break;
case 5:
base.agent.speed = 15f;
if (fleaTimer <= 0f || Vector3.Distance(((Component)this).transform.position, spawnPos) < 1f)
{
fleaTimer = 0f;
LogIfDebugBuild("Stop fleeing");
if (carryingPlayerBody)
{
DropPlayerBody();
DropPlayerBodyServerRpc();
}
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
DoAnimationClientRpc("startWalk");
((EnemyAI)this).SwitchToBehaviourState(0);
MuteVoiceClientRpc(mute: true);
MuteStepsClientRpc(mute: false);
}
break;
default:
LogIfDebugBuild("This Behavior State doesn't exist!");
break;
}
}
private bool FoundBrackenInMap()
{
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
flowermanTarget = null;
base.mostOptimalDistance = 2000f;
if (Object.FindObjectsOfType<FlowermanAI>().Length != 0)
{
for (int i = 0; i < Object.FindObjectsOfType<FlowermanAI>().Length; i++)
{
if (!((EnemyAI)Object.FindObjectsOfType<FlowermanAI>()[i]).isEnemyDead && Vector3.Distance(((Component)this).transform.position, ((Component)Object.FindObjectsOfType<FlowermanAI>()[i]).transform.position) < base.mostOptimalDistance)
{
flowermanTarget = Object.FindObjectsOfType<FlowermanAI>()[i];
base.mostOptimalDistance = Vector3.Distance(((Component)this).transform.position, ((Component)Object.FindObjectsOfType<FlowermanAI>()[i]).transform.position);
break;
}
}
return (Object)(object)flowermanTarget != (Object)null;
}
return false;
}
private bool FoundClosestPlayerInRange(float range, float senseRange)
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).TargetClosestPlayer(1.5f, true, 70f);
if ((Object)(object)base.targetPlayer == (Object)null)
{
((EnemyAI)this).TargetClosestPlayer(1.5f, false, 70f);
range = senseRange;
}
return (Object)(object)base.targetPlayer != (Object)null && Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < range;
}
[ServerRpc]
public void DropPlayerBodyServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
//IL_0123: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Invalid comparison between Unknown and I4
//IL_017e: Unknown result type (might be due to invalid IL or missing references)
//IL_0184: Invalid comparison between Unknown and I4
//IL_015b: Unknown result type (might be due to invalid IL or missing references)
//IL_0161: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2264131894u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2264131894u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
{
return;
}
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 == null || !networkManager2.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager2.IsClient || networkManager2.IsHost) && ((NetworkBehaviour)this).OwnerClientId != networkManager2.LocalClientId)
{
if ((int)networkManager2.LogLevel <= 1)
{
LogIfDebugBuild("Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost))
{
DropPlayerBodyClientRpc();
}
}
[ClientRpc]
public void DropPlayerBodyClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1375837799u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1375837799u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening && (int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost))
{
DropPlayerBody();
}
}
}
private void DropPlayerBody()
{
if (carryingPlayerBody)
{
LogIfDebugBuild("Drop player body : " + bodyBeingCarried.playerScript.playerUsername);
carryingPlayerBody = false;
bodyBeingCarried.matchPositionExactly = false;
bodyBeingCarried.attachedTo = null;
bodyBeingCarried = null;
}
}
private IEnumerator FleaPlayer(bool carryingBody = true)
{
LogIfDebugBuild("Flea player");
if (attackingPlayerCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(attackingPlayerCoroutine);
}
base.inSpecialAnimation = false;
attackingPlayer = false;
DoAnimationClientRpc("startWalk");
MuteVoiceClientRpc(mute: true);
MuteStepsClientRpc(mute: true);
fleaTimer = 8f;
if ((Object)(object)base.inSpecialAnimationWithPlayer != (Object)null)
{
LogIfDebugBuild("Release player : " + base.inSpecialAnimationWithPlayer.playerUsername);
base.inSpecialAnimationWithPlayer.inSpecialInteractAnimation = false;
base.inSpecialAnimationWithPlayer.snapToServerPosition = false;
base.inSpecialAnimationWithPlayer.inAnimationWithEnemy = null;
if (carryingBody && (Object)(object)base.inSpecialAnimationWithPlayer.deadBody != (Object)null)
{
bodyBeingCarried = base.inSpecialAnimationWithPlayer.deadBody;
bodyBeingCarried.attachedTo = assParent;
bodyBeingCarried.attachedLimb = base.inSpecialAnimationWithPlayer.deadBody.bodyParts[0];
bodyBeingCarried.matchPositionExactly = true;
carryingPlayerBody = true;
}
}
if (carryingBody)
{
yield return (object)new WaitForSeconds(1f);
}
if (((NetworkBehaviour)this).IsOwner)
{
((Behaviour)base.agent).enabled = true;
base.isClientCalculatingAI = true;
}
((EnemyAI)this).SwitchToBehaviourState(5);
((EnemyAI)this).SetDestinationToPosition(spawnPos, false);
}
[ServerRpc]
private void AttackPlayerServerRpc(int playerObjectId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
//IL_0136: Invalid comparison between Unknown and I4
//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
//IL_01eb: Unknown result type (might be due to invalid IL or missing references)
//IL_01f5: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(80314820u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerObjectId);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 80314820u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening && (int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost) && !attackingPlayer && !carryingPlayerBody)
{
isInterrupted = false;
attackingPlayer = true;
base.inSpecialAnimation = true;
base.isClientCalculatingAI = false;
base.inSpecialAnimationWithPlayer = StartOfRound.Instance.allPlayerScripts[playerObjectId];
base.inSpecialAnimationWithPlayer.inAnimationWithEnemy = (EnemyAI)(object)this;
((Component)this).transform.position = new Vector3(((Component)base.inSpecialAnimationWithPlayer).transform.position.x, ((Component)base.inSpecialAnimationWithPlayer).transform.position.y + 0.5f, ((Component)base.inSpecialAnimationWithPlayer).transform.position.z);
AttackPlayerClientRpc(playerObjectId);
}
}
}
[ClientRpc]
private void AttackPlayerClientRpc(int playerObjectId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Invalid comparison between Unknown and I4
//IL_015c: Unknown result type (might be due to invalid IL or missing references)
//IL_0171: Unknown result type (might be due to invalid IL or missing references)
//IL_018c: Unknown result type (might be due to invalid IL or missing references)
//IL_0196: Unknown result type (might be due to invalid IL or missing references)
//IL_0236: Unknown result type (might be due to invalid IL or missing references)
//IL_023b: Unknown result type (might be due to invalid IL or missing references)
//IL_0219: Unknown result type (might be due to invalid IL or missing references)
//IL_0240: Unknown result type (might be due to invalid IL or missing references)
//IL_0247: Unknown result type (might be due to invalid IL or missing references)
//IL_024c: Unknown result type (might be due to invalid IL or missing references)
//IL_025b: Unknown result type (might be due to invalid IL or missing references)
//IL_026b: Unknown result type (might be due to invalid IL or missing references)
//IL_026c: Unknown result type (might be due to invalid IL or missing references)
//IL_0279: Unknown result type (might be due to invalid IL or missing references)
//IL_027e: Unknown result type (might be due to invalid IL or missing references)
//IL_0283: Unknown result type (might be due to invalid IL or missing references)
//IL_0288: Unknown result type (might be due to invalid IL or missing references)
//IL_0293: Unknown result type (might be due to invalid IL or missing references)
//IL_02a0: Unknown result type (might be due to invalid IL or missing references)
//IL_02a5: Unknown result type (might be due to invalid IL or missing references)
//IL_02af: Unknown result type (might be due to invalid IL or missing references)
//IL_02c4: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1519574150u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerObjectId);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1519574150u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
{
return;
}
LogIfDebugBuild("attack CLIENT rpc");
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening && (int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost))
{
isInterrupted = false;
LogIfDebugBuild("attack test");
base.inSpecialAnimationWithPlayer = StartOfRound.Instance.allPlayerScripts[playerObjectId];
base.inSpecialAnimationWithPlayer.inAnimationWithEnemy = (EnemyAI)(object)this;
((Component)this).transform.position = new Vector3(((Component)base.inSpecialAnimationWithPlayer).transform.position.x, ((Component)base.inSpecialAnimationWithPlayer).transform.position.y + 0.5f, ((Component)base.inSpecialAnimationWithPlayer).transform.position.z);
((EnemyAI)this).SyncPositionToClients();
base.inSpecialAnimationWithPlayer.SyncBodyPositionWithClients();
base.inSpecialAnimationWithPlayer.DropAllHeldItems(true, false);
base.inSpecialAnimationWithPlayer.voiceMuffledByEnemy = true;
attackingPlayer = true;
base.inSpecialAnimation = true;
((Behaviour)base.agent).enabled = false;
base.inSpecialAnimationWithPlayer.inSpecialInteractAnimation = true;
base.inSpecialAnimationWithPlayer.snapToServerPosition = true;
Vector3 val3 = ((!((NetworkBehaviour)base.inSpecialAnimationWithPlayer).IsOwner) ? ((Component)base.inSpecialAnimationWithPlayer).transform.parent.TransformPoint(base.inSpecialAnimationWithPlayer.serverPlayerPosition) : ((Component)base.inSpecialAnimationWithPlayer).transform.position);
Vector3 position = ((Component)this).transform.position;
position.y = ((Component)base.inSpecialAnimationWithPlayer).transform.position.y;
playerRay = new Ray(val3, position - ((Component)base.inSpecialAnimationWithPlayer).transform.position);
turnCompass.LookAt(val3);
position = ((Component)this).transform.eulerAngles;
position.y = turnCompass.eulerAngles.y;
((Component)this).transform.eulerAngles = position;
if (attackingPlayerCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(attackingPlayerCoroutine);
}
attackingPlayerCoroutine = ((MonoBehaviour)this).StartCoroutine(AttackPlayer());
}
}
private IEnumerator AttackPlayer()
{
Vector3 endPosition = ((Ray)(ref playerRay)).GetPoint(1f);
if (endPosition.y < -80f)
{
_ = ((Component)this).transform.position;
for (int i = 0; i < 15; i++)
{
yield return null;
}
((Component)this).transform.position = endPosition;
}
DoAnimationClientRpc("attack");
((EnemyAI)this).SwitchToBehaviourState(3);
MuteStepsClientRpc(mute: true);
MuteVoiceClientRpc(mute: true);
yield return (object)new WaitForSeconds(0.1f);
InterruptClientRpc(interrupt: false);
int hitCount = 0;
if (!((Object)(object)base.inSpecialAnimationWithPlayer != (Object)null))
{
yield break;
}
while (hitCount < 10 || (Object)(object)base.inSpecialAnimationWithPlayer.deadBody == (Object)null || !isInterrupted)
{
yield return (object)new WaitForSeconds(0.5f);
base.inSpecialAnimationWithPlayer.DamagePlayer(15, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
hitCount++;
LogIfDebugBuild("attacking : " + base.inSpecialAnimationWithPlayer.playerUsername + " - Hp : " + base.inSpecialAnimationWithPlayer.health + " - HitCount : " + hitCount);
if (hitCount >= 10 || (Object)(object)base.inSpecialAnimationWithPlayer.deadBody != (Object)null || isInterrupted)
{
break;
}
yield return null;
}
if ((Object)(object)base.inSpecialAnimationWithPlayer == (Object)null || (Object)(object)base.inSpecialAnimationWithPlayer.deadBody == (Object)null)
{
((MonoBehaviour)this).StartCoroutine(FleaPlayer(carryingBody: false));
yield break;
}
base.inSpecialAnimationWithPlayer.snapToServerPosition = false;
base.inSpecialAnimationWithPlayer.deadBody.causeOfDeath = (CauseOfDeath)5;
base.inSpecialAnimationWithPlayer.deadBody.bodyBleedingHeavily = true;
((MonoBehaviour)this).StartCoroutine(FleaPlayer());
}
[ServerRpc]
private void AttackBrackenServerRpc(int flowermanId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
//IL_012d: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1208731014u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, flowermanId);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1208731014u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening && (int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost))
{
AttackBrackenClientRpc(flowermanId);
}
}
}
[ClientRpc]
private void AttackBrackenClientRpc(int flowermanId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(950252022u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, flowermanId);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 950252022u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening && (int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && !networkManager2.IsClient && !networkManager2.IsHost)
{
}
}
}
private IEnumerator AttackBracken()
{
LogIfDebugBuild("Attack Bracken");
((EnemyAI)this).SwitchToBehaviourClientRpc(4);
MuteStepsClientRpc(mute: true);
MuteVoiceClientRpc(mute: false);
yield return (object)new WaitForSeconds(4f);
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
DoAnimationClientRpc("attack");
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
MuteVoiceClientRpc(mute: true);
MuteStepsClientRpc(mute: false);
}
public override void OnCollideWithEnemy(Collider other, EnemyAI collidedEnemy = null)
{
((EnemyAI)this).OnCollideWithEnemy(other, collidedEnemy);
FlowermanAI componentInParent = ((Component)other).GetComponentInParent<FlowermanAI>();
if ((Object)(object)componentInParent != (Object)null && !((EnemyAI)componentInParent).isEnemyDead)
{
LogIfDebugBuild("Broly Collision with Bracken!");
((EnemyAI)componentInParent).KillEnemyOnOwnerClient(false);
AttackBracken();
}
}
public override void OnCollideWithPlayer(Collider other)
{
((EnemyAI)this).OnCollideWithPlayer(other);
PlayerControllerB val = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(other, attackingPlayer || carryingPlayerBody || fleaTimer > 0f, false);
if ((Object)(object)val != (Object)null)
{
LogIfDebugBuild("Broly Collision with Player!");
if (((NetworkBehaviour)this).IsOwner)
{
AttackPlayerServerRpc((int)val.playerClientId);
}
}
}
public override void KillEnemy(bool destroy = false)
{
if ((Object)(object)base.creatureVoice != (Object)null)
{
base.creatureVoice.Stop();
}
base.creatureSFX.Stop();
stepSound.Stop();
base.creatureAnimator.SetLayerWeight(2, 0f);
((EnemyAI)this).KillEnemy(false);
if (carryingPlayerBody)
{
carryingPlayerBody = false;
if ((Object)(object)bodyBeingCarried != (Object)null)
{
bodyBeingCarried.matchPositionExactly = false;
bodyBeingCarried.attachedTo = null;
}
}
if (attackingPlayer && (Object)(object)base.inSpecialAnimationWithPlayer != (Object)null)
{
base.inSpecialAnimationWithPlayer.inSpecialInteractAnimation = false;
base.inSpecialAnimationWithPlayer.snapToServerPosition = false;
base.inSpecialAnimationWithPlayer.voiceMuffledByEnemy = false;
}
}
public override void HitEnemy(int force = 1, PlayerControllerB? playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
{
((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID);
if (base.isEnemyDead)
{
return;
}
if (!isInterrupted)
{
LogIfDebugBuild("Interrupt enemy");
InterruptClientRpc(interrupt: true);
}
if (base.currentBehaviourStateIndex == 0 && (Object)(object)playerWhoHit != (Object)null)
{
LogIfDebugBuild("Chase " + ((object)playerWhoHit)?.ToString() + " after being hit");
base.targetPlayer = playerWhoHit;
DoAnimationClientRpc("chasePlayer");
((EnemyAI)this).SwitchToBehaviourClientRpc(1);
MuteVoiceClientRpc(mute: false);
MuteStepsClientRpc(mute: true);
}
base.enemyHP -= force;
if (((NetworkBehaviour)this).IsOwner && base.enemyHP <= 0)
{
((MonoBehaviour)this).StopCoroutine(base.searchCoroutine);
if (attackingPlayerCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(attackingPlayerCoroutine);
}
MuteVoiceClientRpc(mute: false);
MuteStepsClientRpc(mute: true);
((EnemyAI)this).KillEnemyOnOwnerClient(false);
}
}
[ClientRpc]
public void InterruptClientRpc(bool interrupt)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3895719221u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref interrupt, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3895719221u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening && (int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost))
{
isInterrupted = interrupt;
}
}
}
[ServerRpc]
public void StartSearchServerRpc(Vector3 pos)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
//IL_012d: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Invalid comparison between Unknown and I4
//IL_014f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2532362991u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe(ref pos);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2532362991u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening && (int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost))
{
StartSearchClientRpc(pos);
}
}
}
[ClientRpc]
public void StartSearchClientRpc(Vector3 pos)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Invalid comparison between Unknown and I4
//IL_0109: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(474068667u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe(ref pos);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 474068667u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening && (int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost))
{
((EnemyAI)this).StartSearch(pos, (AISearchRoutine)null);
}
}
}
[ServerRpc]
public void SetTargetPlayerServerRpc(int playerObjectId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
//IL_012d: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(215736678u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerObjectId);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 215736678u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening && (int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost))
{
SetTargetPlayerClientRpc(playerObjectId);
}
}
}
[ClientRpc]
public void SetTargetPlayerClientRpc(int playerObjectId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2896326104u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerObjectId);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2896326104u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening && (int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost))
{
base.targetPlayer = StartOfRound.Instance.allPlayerScripts[playerObjectId];
}
}
}
[ClientRpc]
public void PlayDeathSoundClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1971215388u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1971215388u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
base.creatureSFX.PlayOneShot(base.dieSFX);
}
}
}
[ClientRpc]
public void MuteVoiceClientRpc(bool mute)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3845829698u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref mute, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3845829698u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("Mute Voice : " + mute);
base.creatureVoice.mute = mute;
}
}
}
[ClientRpc]
public void MuteStepsClientRpc(bool mute)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(121225373u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref mute, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 121225373u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("Mute Steps : " + mute);
stepSound.mute = mute;
}
}
}
[ClientRpc]
public void DoAnimationClientRpc(string animationName)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2774538724u, val, (RpcDelivery)0);
bool flag = animationName != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false);
}
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2774538724u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("Animation: " + animationName);
base.creatureAnimator.SetTrigger(animationName);
}
}
protected override void __initializeVariables()
{
((EnemyAI)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_BrolyAI()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Expected O, but got Unknown
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Expected O, but got Unknown
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Expected O, but got Unknown
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00f3: Expected O, but got Unknown
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Expected O, but got Unknown
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Expected O, but got Unknown
//IL_013a: Unknown result type (might be due to invalid IL or missing references)
//IL_0144: Expected O, but got Unknown
//IL_0155: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Expected O, but got Unknown
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_017a: Expected O, but got Unknown
//IL_018b: Unknown result type (might be due to invalid IL or missing references)
//IL_0195: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(2264131894u, new RpcReceiveHandler(__rpc_handler_2264131894));
NetworkManager.__rpc_func_table.Add(1375837799u, new RpcReceiveHandler(__rpc_handler_1375837799));
NetworkManager.__rpc_func_table.Add(80314820u, new RpcReceiveHandler(__rpc_handler_80314820));
NetworkManager.__rpc_func_table.Add(1519574150u, new RpcReceiveHandler(__rpc_handler_1519574150));
NetworkManager.__rpc_func_table.Add(1208731014u, new RpcReceiveHandler(__rpc_handler_1208731014));
NetworkManager.__rpc_func_table.Add(950252022u, new RpcReceiveHandler(__rpc_handler_950252022));
NetworkManager.__rpc_func_table.Add(3895719221u, new RpcReceiveHandler(__rpc_handler_3895719221));
NetworkManager.__rpc_func_table.Add(2532362991u, new RpcReceiveHandler(__rpc_handler_2532362991));
NetworkManager.__rpc_func_table.Add(474068667u, new RpcReceiveHandler(__rpc_handler_474068667));
NetworkManager.__rpc_func_table.Add(215736678u, new RpcReceiveHandler(__rpc_handler_215736678));
NetworkManager.__rpc_func_table.Add(2896326104u, new RpcReceiveHandler(__rpc_handler_2896326104));
NetworkManager.__rpc_func_table.Add(1971215388u, new RpcReceiveHandler(__rpc_handler_1971215388));
NetworkManager.__rpc_func_table.Add(3845829698u, new RpcReceiveHandler(__rpc_handler_3845829698));
NetworkManager.__rpc_func_table.Add(121225373u, new RpcReceiveHandler(__rpc_handler_121225373));
NetworkManager.__rpc_func_table.Add(2774538724u, new RpcReceiveHandler(__rpc_handler_2774538724));
}
private static void __rpc_handler_2264131894(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((BrolyAI)(object)target).DropPlayerBodyServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1375837799(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((BrolyAI)(object)target).DropPlayerBodyClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_80314820(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
int playerObjectId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)1;
((BrolyAI)(object)target).AttackPlayerServerRpc(playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1519574150(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerObjectId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)2;
((BrolyAI)(object)target).AttackPlayerClientRpc(playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1208731014(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
int flowermanId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref flowermanId);
target.__rpc_exec_stage = (__RpcExecStage)1;
((BrolyAI)(object)target).AttackBrackenServerRpc(flowermanId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_950252022(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int flowermanId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref flowermanId);
target.__rpc_exec_stage = (__RpcExecStage)2;
((BrolyAI)(object)target).AttackBrackenClientRpc(flowermanId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3895719221(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool interrupt = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref interrupt, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)2;
((BrolyAI)(object)target).InterruptClientRpc(interrupt);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2532362991(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
Vector3 pos = default(Vector3);
((FastBufferReader)(ref reader)).ReadValueSafe(ref pos);
target.__rpc_exec_stage = (__RpcExecStage)1;
((BrolyAI)(object)target).StartSearchServerRpc(pos);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_474068667(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
Vector3 pos = default(Vector3);
((FastBufferReader)(ref reader)).ReadValueSafe(ref pos);
target.__rpc_exec_stage = (__RpcExecStage)2;
((BrolyAI)(object)target).StartSearchClientRpc(pos);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_215736678(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
int targetPlayerServerRpc = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref targetPlayerServerRpc);
target.__rpc_exec_stage = (__RpcExecStage)1;
((BrolyAI)(object)target).SetTargetPlayerServerRpc(targetPlayerServerRpc);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2896326104(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int targetPlayerClientRpc = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref targetPlayerClientRpc);
target.__rpc_exec_stage = (__RpcExecStage)2;
((BrolyAI)(object)target).SetTargetPlayerClientRpc(targetPlayerClientRpc);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1971215388(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((BrolyAI)(object)target).PlayDeathSoundClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3845829698(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool mute = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref mute, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)2;
((BrolyAI)(object)target).MuteVoiceClientRpc(mute);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_121225373(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool mute = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref mute, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)2;
((BrolyAI)(object)target).MuteStepsClientRpc(mute);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2774538724(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string animationName = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref animationName, false);
}
target.__rpc_exec_stage = (__RpcExecStage)2;
((BrolyAI)(object)target).DoAnimationClientRpc(animationName);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "BrolyAI";
}
}
[BepInPlugin("FrenchPlatypus.BrolyCulo", "BrolyCulo", "1.2.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
public static AssetBundle? ModAssets;
internal static PluginConfig BoundConfig { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
BoundConfig = new PluginConfig(((BaseUnityPlugin)this).Config);
InitializeNetworkBehaviours();
string path = "modassets_broly";
ModAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), path));
if ((Object)(object)ModAssets == (Object)null)
{
Logger.LogError((object)"Failed to load custom assets.");
return;
}
EnemyType val = ModAssets.LoadAsset<EnemyType>("BrolyCulo");
TerminalNode val2 = ModAssets.LoadAsset<TerminalNode>("BrolyCuloTN");
TerminalKeyword val3 = ModAssets.LoadAsset<TerminalKeyword>("BrolyCuloTK");
NetworkPrefabs.RegisterNetworkPrefab(val.enemyPrefab);
Enemies.RegisterEnemy(val, BoundConfig.SpawnWeight.Value, (LevelTypes)(-1), val2, val3);
Logger.LogInfo((object)"Plugin FrenchPlatypus.BrolyCulo is loaded!");
Logger.LogInfo((object)"KAKAROOOOOOOT!");
}
private static void InitializeNetworkBehaviours()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "FrenchPlatypus.BrolyCulo";
public const string PLUGIN_NAME = "BrolyCulo";
public const string PLUGIN_VERSION = "1.2.1";
}
}
namespace CustomEnnemies.Configuration
{
public class PluginConfig
{
public ConfigEntry<int> SpawnWeight;
public PluginConfig(ConfigFile cfg)
{
SpawnWeight = cfg.Bind<int>("General", "Spawn weight", 200, "The spawn chance weight for RandyOrton, relative to other existing enemies.\nGoes up from 0, lower is more rare, 100 and up is very common.");
ClearUnusedEntries(cfg);
}
private void ClearUnusedEntries(ConfigFile cfg)
{
PropertyInfo property = ((object)cfg).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(cfg, null);
dictionary.Clear();
cfg.Save();
}
}
}
namespace FrenchPlatypus.BrolyCulo.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}