#define DEBUG
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CustomEnnemies.Configuration;
using FrenchPlatypus.BrolyCulo.NetcodePatcher;
using GameNetcodeStuff;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("FrenchPlatypus.BrolyCulo")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BrolyCulo")]
[assembly: AssemblyTitle("FrenchPlatypus.BrolyCulo")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace CustomEnnemies
{
internal class BrolyAI : EnemyAI
{
private enum State
{
SearchingForPlayer,
ChasePlayer,
ChaseBracken,
AttackPlayer,
AttackBracken,
Flea
}
public Transform turnCompass = null;
public Transform attackArea = null;
public Transform assParent = null;
public AudioSource stepSound = null;
private float timeSinceHittingLocalPlayer;
private float timeSinceNewRandPos;
private Vector3 positionRandomness;
private Vector3 StalkPos;
private Vector3 spawnPos;
private Random enemyRandom = null;
private bool isDeadAnimationDone;
private bool isInterrupted;
private float fleaTimer;
private Transform playerParent;
private PlayerControllerB attackedPlayer;
private FlowermanAI flowermanTarget = null;
[Conditional("DEBUG")]
private void LogIfDebugBuild(string text)
{
Plugin.Logger.LogInfo((object)text);
}
public override void Start()
{
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Start();
LogIfDebugBuild("Broly Spawned");
timeSinceHittingLocalPlayer = 0f;
base.creatureVoice.mute = false;
timeSinceNewRandPos = 0f;
positionRandomness = new Vector3(0f, 0f, 0f);
spawnPos = ((Component)this).transform.position;
enemyRandom = new Random(StartOfRound.Instance.randomMapSeed + base.thisEnemyIndex);
isDeadAnimationDone = false;
base.currentBehaviourStateIndex = 0;
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
}
public override void Update()
{
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Update();
if (base.isEnemyDead)
{
if (!isDeadAnimationDone)
{
LogIfDebugBuild("Stopping enemy voice with janky code.");
isDeadAnimationDone = true;
base.creatureVoice.Stop();
base.creatureVoice.PlayOneShot(base.dieSFX);
}
return;
}
timeSinceHittingLocalPlayer += Time.deltaTime;
timeSinceNewRandPos += Time.deltaTime;
int currentBehaviourStateIndex = base.currentBehaviourStateIndex;
if (((Object)(object)base.targetPlayer != (Object)null && currentBehaviourStateIndex == 1) || currentBehaviourStateIndex == 2)
{
turnCompass.LookAt(((Component)base.targetPlayer.gameplayCamera).transform.position);
((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(new Vector3(0f, turnCompass.eulerAngles.y, 0f)), 4f * Time.deltaTime);
}
if (base.stunNormalizedTimer > 0f)
{
base.agent.speed = 0f;
}
if (fleaTimer > 0f)
{
fleaTimer -= Time.deltaTime;
}
}
public override void DoAIInterval()
{
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
//IL_012c: Unknown result type (might be due to invalid IL or missing references)
//IL_020a: Unknown result type (might be due to invalid IL or missing references)
//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
//IL_0149: Unknown result type (might be due to invalid IL or missing references)
//IL_02fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0303: Unknown result type (might be due to invalid IL or missing references)
//IL_0183: Unknown result type (might be due to invalid IL or missing references)
//IL_0347: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).DoAIInterval();
if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
{
return;
}
switch (base.currentBehaviourStateIndex)
{
case 0:
base.creatureVoice.mute = true;
stepSound.mute = false;
if (FoundBrackenInMap() && (Object)(object)flowermanTarget != (Object)null)
{
LogIfDebugBuild("found bracken");
((EnemyAI)this).SwitchToBehaviourClientRpc(2);
}
else if (FoundClosestPlayerInRange(4f) && (Object)(object)base.targetPlayer != (Object)null)
{
((EnemyAI)this).SwitchToBehaviourClientRpc(1);
}
break;
case 1:
base.agent.speed = 7f;
base.agent.angularSpeed = 80f;
base.creatureVoice.mute = false;
stepSound.mute = true;
if (!TargetClosestPlayerInAnyCase() || (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > 12f && !((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)))
{
LogIfDebugBuild("Stop Target Player");
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
}
else
{
ChasePlayer();
}
break;
case 2:
base.agent.speed = 15f;
base.agent.angularSpeed = 200f;
base.creatureVoice.mute = true;
stepSound.mute = false;
if ((Object)(object)flowermanTarget == (Object)null)
{
LogIfDebugBuild("Stop Target Bracken");
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
base.creatureVoice.mute = false;
base.creatureAnimator.SetTrigger("startWalk");
}
else
{
ChaseBracken();
}
break;
case 3:
case 4:
base.agent.speed = 2f;
base.creatureVoice.mute = true;
stepSound.mute = true;
break;
case 5:
base.agent.speed = 15f;
base.agent.angularSpeed = 200f;
base.creatureVoice.mute = true;
stepSound.mute = false;
if ((Object)(object)attackedPlayer != (Object)null)
{
attackedPlayer.deadBody.SetRagdollPositionSafely(assParent.position, false);
}
if (fleaTimer <= 0f || Vector3.Distance(((Component)this).transform.position, spawnPos) < 1f)
{
if ((Object)(object)attackedPlayer != (Object)null)
{
DropPlayerClientRpc();
attackedPlayer = null;
}
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
}
break;
default:
LogIfDebugBuild("This Behavior State doesn't exist!");
break;
}
}
private bool FoundBrackenInMap()
{
flowermanTarget = null;
if (Object.FindObjectsOfType<FlowermanAI>().Length != 0)
{
for (int i = 0; i < Object.FindObjectsOfType<FlowermanAI>().Length; i++)
{
if (!((EnemyAI)Object.FindObjectsOfType<FlowermanAI>()[i]).isEnemyDead)
{
flowermanTarget = Object.FindObjectsOfType<FlowermanAI>()[i];
break;
}
}
return (Object)(object)flowermanTarget != (Object)null;
}
return false;
}
private bool FoundClosestPlayerInRange(float range)
{
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
base.mostOptimalDistance = range;
base.targetPlayer = null;
PlayerControllerB[] allPlayersInLineOfSight = ((EnemyAI)this).GetAllPlayersInLineOfSight(180f, 60, base.eye, -1f, -1);
if (allPlayersInLineOfSight != null)
{
int num = 0;
if (num < allPlayersInLineOfSight.Length)
{
base.targetPlayer = allPlayersInLineOfSight[num];
}
}
base.agent.speed = 4f;
base.agent.angularSpeed = 200f;
if ((Object)(object)base.targetPlayer == (Object)null)
{
for (int i = 0; i < StartOfRound.Instance.connectedPlayersAmount + 1; i++)
{
base.tempDist = Vector3.Distance(((Component)this).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
if (base.tempDist < base.mostOptimalDistance && !StartOfRound.Instance.allPlayerScripts[i].HasLineOfSightToPosition(((Component)this).transform.position, 45f, 60, -1f))
{
base.mostOptimalDistance = base.tempDist;
base.targetPlayer = StartOfRound.Instance.allPlayerScripts[i];
}
}
}
return (Object)(object)base.targetPlayer != (Object)null;
}
private bool TargetClosestPlayerInAnyCase()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
base.mostOptimalDistance = 2000f;
base.targetPlayer = null;
for (int i = 0; i < StartOfRound.Instance.connectedPlayersAmount + 1; i++)
{
base.tempDist = Vector3.Distance(((Component)this).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
if (base.tempDist < base.mostOptimalDistance)
{
base.mostOptimalDistance = base.tempDist;
base.targetPlayer = StartOfRound.Instance.allPlayerScripts[i];
}
}
if ((Object)(object)base.targetPlayer == (Object)null)
{
return false;
}
return true;
}
private void ChasePlayer()
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)base.targetPlayer == (Object)null) && ((NetworkBehaviour)this).IsOwner)
{
StalkPos = ((Component)base.targetPlayer).transform.position;
((EnemyAI)this).SetMovingTowardsTargetPlayer(base.targetPlayer);
if (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < 2f)
{
((MonoBehaviour)this).StartCoroutine(AttackPlayer());
}
}
}
private void ChaseBracken()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
if (((NetworkBehaviour)this).IsOwner)
{
StalkPos = ((Component)flowermanTarget).transform.position;
((EnemyAI)this).SetDestinationToPosition(StalkPos, false);
if (Vector3.Distance(((Component)this).transform.position, ((Component)flowermanTarget).transform.position) < 2f)
{
((MonoBehaviour)this).StartCoroutine(AttackBracken());
}
}
}
private void FleaPlayer()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
LogIfDebugBuild("Flea player");
((EnemyAI)this).SwitchToBehaviourClientRpc(5);
((EnemyAI)this).SetDestinationToPosition(spawnPos, false);
fleaTimer = 8f;
}
private IEnumerator AttackPlayer()
{
((EnemyAI)this).SwitchToBehaviourClientRpc(3);
StalkPos = ((Component)base.targetPlayer).transform.position;
((EnemyAI)this).SetDestinationToPosition(StalkPos, false);
if (base.isEnemyDead)
{
yield break;
}
StopPlayerClientRpc();
isInterrupted = false;
int hitCount = 0;
attackedPlayer = base.targetPlayer;
while (!isInterrupted)
{
hitCount++;
LogIfDebugBuild("PlayerHealth : " + base.targetPlayer.health + " hit count : " + hitCount);
PlayerHitClientRpc();
if (hitCount == 12 || attackedPlayer.isPlayerDead || isInterrupted)
{
break;
}
yield return (object)new WaitForSeconds(0.5f);
yield return null;
}
LogIfDebugBuild("Release player");
ReleasePlayerClientRpc();
if (!isInterrupted)
{
attackedPlayer.causeOfDeath = (CauseOfDeath)5;
DragPlayerClientRpc();
}
((EnemyAI)this).SwitchToBehaviourClientRpc(5);
FleaPlayer();
}
private IEnumerator AttackBracken()
{
LogIfDebugBuild("Attack Bracken");
((EnemyAI)this).SwitchToBehaviourClientRpc(4);
((EnemyAI)flowermanTarget).KillEnemyOnOwnerClient(false);
yield return (object)new WaitForSeconds(2f);
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
}
public override void OnCollideWithPlayer(Collider other)
{
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
if (!(timeSinceHittingLocalPlayer < 1f))
{
PlayerControllerB val = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(other, false, false);
if ((Object)(object)val != (Object)null && (Object)(object)val != (Object)(object)base.targetPlayer)
{
LogIfDebugBuild("Example Enemy Collision with Player!");
timeSinceHittingLocalPlayer = 0f;
val.DamagePlayer(35, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
}
}
}
public override void HitEnemy(int force = 1, PlayerControllerB? playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
{
((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID);
if (base.isEnemyDead)
{
return;
}
base.enemyHP -= force;
if (((NetworkBehaviour)this).IsOwner)
{
if (!isInterrupted)
{
isInterrupted = true;
}
if (base.enemyHP <= 0 && !base.isEnemyDead)
{
((MonoBehaviour)this).StopCoroutine(AttackPlayer());
((MonoBehaviour)this).StopCoroutine(base.searchCoroutine);
((EnemyAI)this).KillEnemyOnOwnerClient(false);
}
}
}
[ClientRpc]
public void DoAnimationClientRpc(string animationName)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2774538724u, val, (RpcDelivery)0);
bool flag = animationName != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false);
}
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2774538724u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("Animation: " + animationName);
base.creatureAnimator.SetTrigger(animationName);
}
}
[ClientRpc]
public void PlayerHitClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(975036359u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 975036359u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("HitClientRPC");
PlayerControllerB targetPlayer = base.targetPlayer;
if ((Object)(object)targetPlayer != (Object)null)
{
LogIfDebugBuild("hit player!");
timeSinceHittingLocalPlayer = 0f;
targetPlayer.DamagePlayer(10, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
}
}
}
[ClientRpc]
public void StopPlayerClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1691109192u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1691109192u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("StopPlayerClientRpc");
PlayerControllerB targetPlayer = base.targetPlayer;
if ((Object)(object)targetPlayer != (Object)null)
{
targetPlayer.disableInteract = true;
targetPlayer.disableMoveInput = true;
targetPlayer.voiceMuffledByEnemy = true;
targetPlayer.DropAllHeldItems(true, false);
}
}
}
[ClientRpc]
public void ReleasePlayerClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2159974609u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2159974609u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("ReleasePlayerClientRpc");
PlayerControllerB targetPlayer = base.targetPlayer;
if ((Object)(object)targetPlayer != (Object)null)
{
targetPlayer.disableInteract = false;
targetPlayer.disableMoveInput = false;
targetPlayer.voiceMuffledByEnemy = false;
targetPlayer.redirectToEnemy = null;
}
}
}
[ClientRpc]
public void DragPlayerClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4025598676u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4025598676u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("DragPlayerClientRpc");
PlayerControllerB val3 = attackedPlayer;
if (!val3.isPlayerDead)
{
val3.SpawnDeadBody(((Object)val3).GetInstanceID(), Vector3.zero, 5, val3, 0, (Transform)null, default(Vector3));
}
if ((Object)(object)val3.deadBody != (Object)null)
{
playerParent = ((Component)val3.deadBody).transform.parent;
val3.deadBody.speedMultiplier = 0f;
val3.deadBody.physicsParent = assParent;
val3.deadBody.maxVelocity = 0f;
((Component)val3.deadBody).transform.SetParent(assParent);
val3.deadBody.canBeGrabbedBackByPlayers = false;
}
}
}
[ClientRpc]
public void DropPlayerClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2199669903u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2199669903u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
PlayerControllerB val3 = attackedPlayer;
if ((Object)(object)val3.deadBody != (Object)null)
{
((Component)val3.deadBody).transform.SetParent(playerParent);
val3.deadBody.canBeGrabbedBackByPlayers = true;
val3.playerRigidbody.mass = 1f;
}
}
}
protected override void __initializeVariables()
{
((EnemyAI)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_BrolyAI()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(2774538724u, new RpcReceiveHandler(__rpc_handler_2774538724));
NetworkManager.__rpc_func_table.Add(975036359u, new RpcReceiveHandler(__rpc_handler_975036359));
NetworkManager.__rpc_func_table.Add(1691109192u, new RpcReceiveHandler(__rpc_handler_1691109192));
NetworkManager.__rpc_func_table.Add(2159974609u, new RpcReceiveHandler(__rpc_handler_2159974609));
NetworkManager.__rpc_func_table.Add(4025598676u, new RpcReceiveHandler(__rpc_handler_4025598676));
NetworkManager.__rpc_func_table.Add(2199669903u, new RpcReceiveHandler(__rpc_handler_2199669903));
}
private static void __rpc_handler_2774538724(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string animationName = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref animationName, false);
}
target.__rpc_exec_stage = (__RpcExecStage)2;
((BrolyAI)(object)target).DoAnimationClientRpc(animationName);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_975036359(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((BrolyAI)(object)target).PlayerHitClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1691109192(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((BrolyAI)(object)target).StopPlayerClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2159974609(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((BrolyAI)(object)target).ReleasePlayerClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_4025598676(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((BrolyAI)(object)target).DragPlayerClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2199669903(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((BrolyAI)(object)target).DropPlayerClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "BrolyAI";
}
}
[BepInPlugin("FrenchPlatypus.BrolyCulo", "BrolyCulo", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
public static AssetBundle? ModAssets;
internal static PluginConfig BoundConfig { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
BoundConfig = new PluginConfig(((BaseUnityPlugin)this).Config);
InitializeNetworkBehaviours();
string path = "modassets";
ModAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), path));
if ((Object)(object)ModAssets == (Object)null)
{
Logger.LogError((object)"Failed to load custom assets.");
return;
}
EnemyType val = ModAssets.LoadAsset<EnemyType>("RandyOrton");
TerminalNode val2 = ModAssets.LoadAsset<TerminalNode>("RandyOrtonTN");
TerminalKeyword val3 = ModAssets.LoadAsset<TerminalKeyword>("RandyOrtonTK");
EnemyType val4 = ModAssets.LoadAsset<EnemyType>("Broly");
TerminalNode val5 = ModAssets.LoadAsset<TerminalNode>("BrolyTN");
TerminalKeyword val6 = ModAssets.LoadAsset<TerminalKeyword>("BrolyTK");
Dictionary<LevelTypes, int> dictionary = new Dictionary<LevelTypes, int>
{
{
(LevelTypes)(-1),
120
},
{
(LevelTypes)1024,
120
}
};
Dictionary<LevelTypes, int> dictionary2 = new Dictionary<LevelTypes, int>
{
{
(LevelTypes)(-1),
120
},
{
(LevelTypes)1024,
120
}
};
NetworkPrefabs.RegisterNetworkPrefab(val4.enemyPrefab);
Enemies.RegisterEnemy(val4, dictionary2, (Dictionary<string, int>)null, val5, val6);
Logger.LogInfo((object)"Plugin FrenchPlatypus.BrolyCulo is loaded!");
}
private static void InitializeNetworkBehaviours()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
internal class RandyOrtonAI : EnemyAI
{
private enum State
{
SearchingForPlayer,
ChasePlayerRko,
ChasePlayerPuntKick,
RkoInProgress,
PuntKickInProgress,
PuntKickNoSound,
Pin
}
public Transform turnCompass = null;
public Transform attackArea = null;
private float timeSinceHittingLocalPlayer;
private float timeSinceNewRandPos;
private Vector3 positionRandomness;
private Vector3 StalkPos;
private Random enemyRandom = null;
private bool isDeadAnimationDone;
private bool isAgressive;
private float puntKickTimer;
[Conditional("DEBUG")]
private void LogIfDebugBuild(string text)
{
Plugin.Logger.LogInfo((object)text);
}
public override void Start()
{
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Start();
LogIfDebugBuild("Example Enemy Spawned");
timeSinceHittingLocalPlayer = 0f;
base.creatureVoice.mute = false;
base.creatureAnimator.SetTrigger("startWalk");
timeSinceNewRandPos = 0f;
positionRandomness = new Vector3(0f, 0f, 0f);
enemyRandom = new Random(StartOfRound.Instance.randomMapSeed + base.thisEnemyIndex);
isDeadAnimationDone = false;
base.currentBehaviourStateIndex = 0;
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
}
public override void Update()
{
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Update();
if (base.isEnemyDead)
{
if (!isDeadAnimationDone)
{
LogIfDebugBuild("Stopping enemy voice with janky code.");
isDeadAnimationDone = true;
base.creatureVoice.Stop();
base.creatureVoice.PlayOneShot(base.dieSFX);
}
return;
}
timeSinceHittingLocalPlayer += Time.deltaTime;
timeSinceNewRandPos += Time.deltaTime;
int currentBehaviourStateIndex = base.currentBehaviourStateIndex;
if (((Object)(object)base.targetPlayer != (Object)null && currentBehaviourStateIndex == 1) || currentBehaviourStateIndex == 2)
{
turnCompass.LookAt(((Component)base.targetPlayer.gameplayCamera).transform.position);
((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(new Vector3(0f, turnCompass.eulerAngles.y, 0f)), 4f * Time.deltaTime);
}
if (base.stunNormalizedTimer > 0f)
{
base.agent.speed = 0f;
}
if (puntKickTimer > 0f)
{
puntKickTimer -= Time.deltaTime;
}
}
public override void DoAIInterval()
{
//IL_0176: Unknown result type (might be due to invalid IL or missing references)
//IL_0186: Unknown result type (might be due to invalid IL or missing references)
//IL_02fb: Unknown result type (might be due to invalid IL or missing references)
//IL_030b: Unknown result type (might be due to invalid IL or missing references)
//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
//IL_0328: Unknown result type (might be due to invalid IL or missing references)
//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
//IL_0380: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_0269: Unknown result type (might be due to invalid IL or missing references)
//IL_0299: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).DoAIInterval();
if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
{
return;
}
switch (base.currentBehaviourStateIndex)
{
case 0:
if (FoundClosestPlayerInRange(15f) && (Object)(object)base.targetPlayer != (Object)null)
{
if (base.targetPlayer.health <= 90 || isAgressive)
{
LogIfDebugBuild("Start Target Player For PuntKick");
((EnemyAI)this).StopSearch(base.currentSearch, true);
base.creatureVoice.mute = true;
((EnemyAI)this).SwitchToBehaviourClientRpc(2);
base.creatureAnimator.SetTrigger("puntKickChase");
}
else if (!base.targetPlayer.HasLineOfSightToPosition(((Component)this).transform.position, 45f, 60, -1f))
{
LogIfDebugBuild("Start Target Player For Rko");
((EnemyAI)this).StopSearch(base.currentSearch, true);
base.creatureVoice.mute = true;
((EnemyAI)this).SwitchToBehaviourClientRpc(1);
base.creatureAnimator.SetTrigger("rkoChase");
}
}
break;
case 1:
base.agent.speed = 10f;
if (!TargetClosestPlayerInAnyCase() || (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > 25f && !((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)))
{
LogIfDebugBuild("Stop Target Player");
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
base.creatureVoice.mute = false;
base.creatureAnimator.SetTrigger("startWalk");
}
else if (base.targetPlayer.health <= 90 || isAgressive)
{
LogIfDebugBuild("Player is down under 50 hp");
((EnemyAI)this).SwitchToBehaviourClientRpc(2);
base.creatureAnimator.SetTrigger("puntKickChase");
}
else if (base.targetPlayer.HasLineOfSightToPosition(((Component)this).transform.position, 45f, 60, -1f))
{
LogIfDebugBuild("Player target has sight on Randy");
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
base.creatureVoice.mute = false;
base.creatureAnimator.SetTrigger("startWalk");
}
else
{
ChasePlayerRko();
}
break;
case 2:
base.agent.speed = 15f;
if (!TargetClosestPlayerInAnyCase() || (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > 25f && !((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)) || (base.targetPlayer.health > 90 && !isAgressive))
{
LogIfDebugBuild("Stop Target Player");
isAgressive = false;
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
base.creatureVoice.mute = false;
base.creatureAnimator.SetTrigger("startWalk");
}
else
{
ChasePlayerPuntKick();
}
break;
case 3:
base.agent.speed = 0f;
break;
case 4:
case 5:
base.agent.speed = 2f;
break;
case 6:
base.agent.speed = 0f;
break;
default:
LogIfDebugBuild("This Behavior State doesn't exist!");
break;
}
}
private bool FoundClosestPlayerInRange(float range)
{
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
base.mostOptimalDistance = range;
base.targetPlayer = null;
PlayerControllerB[] allPlayersInLineOfSight = ((EnemyAI)this).GetAllPlayersInLineOfSight(45f, 60, base.eye, -1f, -1);
if (allPlayersInLineOfSight != null)
{
for (int i = 0; i < allPlayersInLineOfSight.Length; i++)
{
if (!allPlayersInLineOfSight[i].HasLineOfSightToPosition(((Component)this).transform.position, 45f, 60, -1f) || allPlayersInLineOfSight[i].health <= 90 || isAgressive)
{
base.targetPlayer = allPlayersInLineOfSight[i];
break;
}
}
}
base.agent.speed = 6f;
for (int j = 0; j < StartOfRound.Instance.connectedPlayersAmount + 1; j++)
{
if (StartOfRound.Instance.allPlayerScripts[j].HasLineOfSightToPosition(((Component)this).transform.position, 45f, 60, -1f))
{
base.agent.speed = 2.5f;
}
}
return (Object)(object)base.targetPlayer != (Object)null;
}
private bool TargetClosestPlayerInAnyCase()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
base.mostOptimalDistance = 2000f;
base.targetPlayer = null;
for (int i = 0; i < StartOfRound.Instance.connectedPlayersAmount + 1; i++)
{
base.tempDist = Vector3.Distance(((Component)this).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
if (base.tempDist < base.mostOptimalDistance)
{
base.mostOptimalDistance = base.tempDist;
base.targetPlayer = StartOfRound.Instance.allPlayerScripts[i];
}
}
if ((Object)(object)base.targetPlayer == (Object)null)
{
return false;
}
return true;
}
private void ChasePlayerRko()
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)base.targetPlayer == (Object)null) && ((NetworkBehaviour)this).IsOwner)
{
StalkPos = ((Component)base.targetPlayer).transform.position;
((EnemyAI)this).SetDestinationToPosition(StalkPos, false);
if (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < 3.5f)
{
((MonoBehaviour)this).StartCoroutine(RkoAttack());
}
}
}
private void ChasePlayerPuntKick()
{
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
LogIfDebugBuild("TEST V1");
if (!((Object)(object)base.targetPlayer == (Object)null) && ((NetworkBehaviour)this).IsOwner)
{
StalkPos = ((Component)base.targetPlayer).transform.position;
((EnemyAI)this).SetDestinationToPosition(StalkPos, false);
if (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < 4.5f)
{
((MonoBehaviour)this).StartCoroutine(PuntKick());
}
}
}
private IEnumerator RkoAttack()
{
((EnemyAI)this).SwitchToBehaviourClientRpc(3);
StalkPos = ((Component)base.targetPlayer).transform.position;
((EnemyAI)this).SetDestinationToPosition(StalkPos, false);
if (!base.isEnemyDead)
{
DoAnimationClientRpc("rko");
StopPlayerClientRpc();
yield return (object)new WaitForSeconds(0.5f);
RkoAttackHitClientRpc();
yield return (object)new WaitForSeconds(1.2f);
DoAnimationClientRpc("pin");
((EnemyAI)this).SwitchToBehaviourClientRpc(6);
yield return (object)new WaitForSeconds(3f);
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
base.creatureVoice.mute = false;
base.creatureAnimator.SetTrigger("startWalk");
}
}
private IEnumerator PuntKick()
{
if (puntKickTimer <= 0f)
{
((EnemyAI)this).SwitchToBehaviourClientRpc(4);
puntKickTimer = 7f;
}
else
{
((EnemyAI)this).SwitchToBehaviourClientRpc(5);
}
StalkPos = ((Component)base.targetPlayer).transform.position;
((EnemyAI)this).SetDestinationToPosition(StalkPos, false);
if (!base.isEnemyDead)
{
DoAnimationClientRpc("puntKick");
yield return (object)new WaitForSeconds(0.2f);
if (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < 3f)
{
PuntKickHitClientRpc();
yield return (object)new WaitForSeconds(1.2f);
DoAnimationClientRpc("pin");
((EnemyAI)this).SwitchToBehaviourClientRpc(6);
yield return (object)new WaitForSeconds(3f);
}
else
{
yield return (object)new WaitForSeconds(2f);
}
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
base.creatureVoice.mute = false;
base.creatureAnimator.SetTrigger("startWalk");
}
}
public override void OnCollideWithPlayer(Collider other)
{
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
if (!(timeSinceHittingLocalPlayer < 1f))
{
PlayerControllerB val = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(other, false, false);
if ((Object)(object)val != (Object)null && (Object)(object)val != (Object)(object)base.targetPlayer)
{
LogIfDebugBuild("Example Enemy Collision with Player!");
timeSinceHittingLocalPlayer = 0f;
val.DamagePlayer(100, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
}
}
}
public override void HitEnemy(int force = 1, PlayerControllerB? playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
{
((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID);
if (base.isEnemyDead)
{
return;
}
base.enemyHP -= force;
if (((NetworkBehaviour)this).IsOwner)
{
if (!isAgressive)
{
isAgressive = true;
((EnemyAI)this).StopSearch(base.currentSearch, true);
((EnemyAI)this).SwitchToBehaviourClientRpc(2);
base.creatureAnimator.SetTrigger("puntKickChase");
}
if (base.enemyHP <= 0 && !base.isEnemyDead)
{
isAgressive = false;
((MonoBehaviour)this).StopCoroutine(RkoAttack());
((MonoBehaviour)this).StopCoroutine(PuntKick());
((MonoBehaviour)this).StopCoroutine(base.searchCoroutine);
((EnemyAI)this).KillEnemyOnOwnerClient(false);
}
}
}
[ClientRpc]
public void DoAnimationClientRpc(string animationName)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1361981270u, val, (RpcDelivery)0);
bool flag = animationName != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false);
}
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1361981270u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("Animation: " + animationName);
base.creatureAnimator.SetTrigger(animationName);
}
}
[ClientRpc]
public void RkoAttackHitClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1584135640u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1584135640u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("RkoAttackHitClientRPC");
PlayerControllerB targetPlayer = base.targetPlayer;
if ((Object)(object)targetPlayer != (Object)null)
{
LogIfDebugBuild("Rko hit player!");
timeSinceHittingLocalPlayer = 0f;
targetPlayer.causeOfDeath = (CauseOfDeath)4;
targetPlayer.DamagePlayer(400, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
targetPlayer.disableMoveInput = false;
targetPlayer.voiceMuffledByEnemy = false;
targetPlayer.disableLookInput = false;
targetPlayer.redirectToEnemy = null;
}
}
}
[ClientRpc]
public void PuntKickHitClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(332254006u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 332254006u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("PuntKickHitClientRPC");
PlayerControllerB targetPlayer = base.targetPlayer;
if ((Object)(object)targetPlayer != (Object)null)
{
LogIfDebugBuild("punt kick hit player!");
timeSinceHittingLocalPlayer = 0f;
targetPlayer.causeOfDeath = (CauseOfDeath)12;
targetPlayer.DamagePlayer(400, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
isAgressive = false;
}
}
}
[ClientRpc]
public void StopPlayerClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
//IL_0112: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(659505787u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 659505787u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("StopPlayerClientRpc");
PlayerControllerB targetPlayer = base.targetPlayer;
if ((Object)(object)targetPlayer != (Object)null)
{
Vector3 val3 = ((Component)this).transform.position - ((Component)targetPlayer).transform.position;
Quaternion val4 = Quaternion.LookRotation(val3, Vector3.up);
targetPlayer.redirectToEnemy = (EnemyAI)(object)this;
targetPlayer.syncFullCameraRotation = ((Quaternion)(ref val4)).eulerAngles;
targetPlayer.ForceTurnTowardsTarget();
targetPlayer.disableMoveInput = true;
targetPlayer.voiceMuffledByEnemy = true;
targetPlayer.disableLookInput = true;
}
}
}
protected override void __initializeVariables()
{
((EnemyAI)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_RandyOrtonAI()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(1361981270u, new RpcReceiveHandler(__rpc_handler_1361981270));
NetworkManager.__rpc_func_table.Add(1584135640u, new RpcReceiveHandler(__rpc_handler_1584135640));
NetworkManager.__rpc_func_table.Add(332254006u, new RpcReceiveHandler(__rpc_handler_332254006));
NetworkManager.__rpc_func_table.Add(659505787u, new RpcReceiveHandler(__rpc_handler_659505787));
}
private static void __rpc_handler_1361981270(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string animationName = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref animationName, false);
}
target.__rpc_exec_stage = (__RpcExecStage)2;
((RandyOrtonAI)(object)target).DoAnimationClientRpc(animationName);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1584135640(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((RandyOrtonAI)(object)target).RkoAttackHitClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_332254006(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((RandyOrtonAI)(object)target).PuntKickHitClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_659505787(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((RandyOrtonAI)(object)target).StopPlayerClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "RandyOrtonAI";
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "FrenchPlatypus.BrolyCulo";
public const string PLUGIN_NAME = "BrolyCulo";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace CustomEnnemies.Configuration
{
public class PluginConfig
{
public ConfigEntry<int> SpawnWeight;
public PluginConfig(ConfigFile cfg)
{
SpawnWeight = cfg.Bind<int>("General", "Spawn weight", 150, "The spawn chance weight for RandyOrton, relative to other existing enemies.\nGoes up from 0, lower is more rare, 100 and up is very common.");
ClearUnusedEntries(cfg);
}
private void ClearUnusedEntries(ConfigFile cfg)
{
PropertyInfo property = ((object)cfg).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(cfg, null);
dictionary.Clear();
cfg.Save();
}
}
}
namespace FrenchPlatypus.BrolyCulo.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}