#define DEBUG
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CustomEnnemies.Configuration;
using FrenchPlatypus.MallWizard.NetcodePatcher;
using GameNetcodeStuff;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("FrenchPlatypus.MallWizard")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MallWizard")]
[assembly: AssemblyTitle("FrenchPlatypus.MallWizard")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace CustomEnnemies
{
internal class MallWizardAI : EnemyAI
{
private enum State
{
SearchingForPlayer,
ChasePlayer,
AttackPlayer
}
public Transform turnCompass = null;
public Transform attackArea = null;
private float timeSinceHittingPlayer;
private Vector3 positionRandomness;
private Vector3 spawnPos;
private Random enemyRandom = null;
private bool isDeadAnimationDone;
private bool attackingPlayer;
private Ray playerRay;
public Transform dropSpot;
public GameObject stickPrefab;
[Conditional("DEBUG")]
private void LogIfDebugBuild(string text)
{
Plugin.Logger.LogInfo((object)text);
}
public override void Start()
{
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Start();
LogIfDebugBuild("Mall Wizard Spawned");
LogIfDebugBuild("Is Host : " + ((NetworkBehaviour)this).IsServer);
timeSinceHittingPlayer = 0f;
DoAnimationClientRpc("startWalk");
positionRandomness = new Vector3(0f, 0f, 0f);
base.agent.acceleration = 30f;
base.agent.angularSpeed = 1000f;
spawnPos = ((Component)this).transform.position;
enemyRandom = new Random(StartOfRound.Instance.randomMapSeed + base.thisEnemyIndex);
isDeadAnimationDone = false;
base.currentBehaviourStateIndex = 0;
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
}
public override void Update()
{
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Update();
if (base.isEnemyDead)
{
if (!isDeadAnimationDone)
{
LogIfDebugBuild("Stopping enemy voice with janky code.");
isDeadAnimationDone = true;
MuteVoiceClientRpc(mute: true);
DoAnimationClientRpc("killEnemy");
PlayDeathSoundClientRpc();
}
return;
}
int currentBehaviourStateIndex = base.currentBehaviourStateIndex;
if ((Object)(object)base.targetPlayer != (Object)null && (currentBehaviourStateIndex == 1 || currentBehaviourStateIndex == 2))
{
((EnemyAI)this).SetDestinationToPosition(((Component)base.targetPlayer).transform.position, false);
turnCompass.LookAt(((Component)base.targetPlayer.gameplayCamera).transform.position);
((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(new Vector3(0f, turnCompass.eulerAngles.y, 0f)), 4f * Time.deltaTime);
}
if (base.stunNormalizedTimer > 0f)
{
base.agent.speed = 0f;
}
if (timeSinceHittingPlayer > 0f)
{
timeSinceHittingPlayer -= Time.deltaTime;
if (timeSinceHittingPlayer <= 0f)
{
LogIfDebugBuild("can chase player again");
}
}
}
public override void OnGainedOwnership()
{
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
((NetworkBehaviour)this).OnGainedOwnership();
if (((NetworkBehaviour)this).IsOwner)
{
LogIfDebugBuild("Get ownership");
if (base.currentBehaviourStateIndex == 0)
{
LogIfDebugBuild("restart search coroutine");
DoAnimationClientRpc("startWalk");
MuteVoiceClientRpc(mute: false);
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
}
if (base.currentBehaviourStateIndex == 1)
{
FoundClosestPlayerInRange(10f, 5f);
}
}
}
public override void DoAIInterval()
{
//IL_0228: Unknown result type (might be due to invalid IL or missing references)
//IL_0238: Unknown result type (might be due to invalid IL or missing references)
//IL_0200: Unknown result type (might be due to invalid IL or missing references)
//IL_0199: Unknown result type (might be due to invalid IL or missing references)
//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).DoAIInterval();
if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
{
return;
}
switch (base.currentBehaviourStateIndex)
{
case 0:
base.agent.speed = 18f;
if (!((NetworkBehaviour)this).IsServer && ((NetworkBehaviour)this).IsOwner)
{
LogIfDebugBuild("Set Ownership back to : " + StartOfRound.Instance.allPlayerScripts[0].playerUsername);
}
else if (FoundClosestPlayerInRange(10f, 5f) && (Object)(object)base.targetPlayer != (Object)null && timeSinceHittingPlayer <= 0f)
{
LogIfDebugBuild("chasing Player : " + base.targetPlayer.playerUsername);
DoAnimationClientRpc("chasePlayer");
((EnemyAI)this).SwitchToBehaviourState(1);
}
break;
case 1:
base.agent.speed = 18f;
if ((Object)(object)base.targetPlayer == (Object)null)
{
FoundClosestPlayerInRange(10f, 5f);
}
if (!((NetworkBehaviour)this).IsOwner || !((Object)(object)base.targetPlayer != (Object)null) || (Object)(object)base.targetPlayer != (Object)(object)GameNetworkManager.Instance.localPlayerController)
{
}
if (!TargetClosestPlayerInAnyCase() || (Object)(object)base.targetPlayer == (Object)null || timeSinceHittingPlayer > 0f || (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > 10f && !((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)))
{
LogIfDebugBuild("Stop Target Player");
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
DoAnimationClientRpc("startWalk");
((EnemyAI)this).SwitchToBehaviourState(0);
}
else if (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < 4f && !attackingPlayer)
{
((MonoBehaviour)this).StartCoroutine(SwingAttack());
}
break;
case 2:
base.agent.speed = 0f;
break;
default:
LogIfDebugBuild("This Behavior State doesn't exist!");
break;
}
}
private bool FoundClosestPlayerInRange(float range, float senseRange)
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).TargetClosestPlayer(1.5f, true, 70f);
if ((Object)(object)base.targetPlayer == (Object)null)
{
((EnemyAI)this).TargetClosestPlayer(1.5f, false, 70f);
range = senseRange;
}
return (Object)(object)base.targetPlayer != (Object)null && Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < range;
}
private bool TargetClosestPlayerInAnyCase()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
base.mostOptimalDistance = 2000f;
base.targetPlayer = null;
for (int i = 0; i < StartOfRound.Instance.connectedPlayersAmount + 1; i++)
{
base.tempDist = Vector3.Distance(((Component)this).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
if (base.tempDist < base.mostOptimalDistance)
{
base.mostOptimalDistance = base.tempDist;
base.targetPlayer = StartOfRound.Instance.allPlayerScripts[i];
}
}
if ((Object)(object)base.targetPlayer == (Object)null)
{
return false;
}
return true;
}
private IEnumerator SwingAttack()
{
LogIfDebugBuild("Try swing attack");
timeSinceHittingPlayer = 2f;
((EnemyAI)this).SwitchToBehaviourClientRpc(2);
attackingPlayer = true;
DoAnimationClientRpc("attack");
yield return (object)new WaitForSeconds(0.3f);
SwingAttackHitClientRpc();
yield return (object)new WaitForSeconds(0.1f);
attackingPlayer = false;
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
DoAnimationClientRpc("startWalk");
((EnemyAI)this).SwitchToBehaviourState(0);
}
[ClientRpc]
public void SwingAttackHitClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_0148: Unknown result type (might be due to invalid IL or missing references)
//IL_0153: Unknown result type (might be due to invalid IL or missing references)
//IL_0166: Unknown result type (might be due to invalid IL or missing references)
//IL_016b: Unknown result type (might be due to invalid IL or missing references)
//IL_0172: Unknown result type (might be due to invalid IL or missing references)
//IL_0177: Unknown result type (might be due to invalid IL or missing references)
//IL_0182: Unknown result type (might be due to invalid IL or missing references)
//IL_0187: Unknown result type (might be due to invalid IL or missing references)
//IL_018c: Unknown result type (might be due to invalid IL or missing references)
//IL_0199: Unknown result type (might be due to invalid IL or missing references)
//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2449448927u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2449448927u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
{
return;
}
LogIfDebugBuild("SwingAttackHitClientRPC");
int num = 8;
Collider[] array = Physics.OverlapBox(attackArea.position, attackArea.localScale, Quaternion.identity, num);
if (array.Length == 0)
{
return;
}
Collider[] array2 = array;
foreach (Collider val3 in array2)
{
PlayerControllerB val4 = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(val3, false, false);
if ((Object)(object)val4 != (Object)null)
{
LogIfDebugBuild("Swing attack hit player : " + val4.playerUsername);
float num2 = Vector3.Distance(((Component)val4).transform.position, attackArea.position);
Vector3 val5 = Vector3.Normalize(((Component)val4).transform.position + Vector3.up * num2 - attackArea.position) / (num2 * 0.35f) * 8f;
val4.externalForceAutoFade += val5;
}
}
}
public override void OnCollideWithPlayer(Collider other)
{
((EnemyAI)this).OnCollideWithPlayer(other);
PlayerControllerB val = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(other, attackingPlayer, false);
if ((Object)(object)val != (Object)null && !((NetworkBehaviour)this).IsOwner)
{
}
}
public override void KillEnemy(bool destroy = false)
{
if ((Object)(object)base.creatureVoice != (Object)null)
{
base.creatureVoice.Stop();
}
if (((NetworkBehaviour)this).IsServer)
{
}
base.creatureSFX.Stop();
base.creatureAnimator.SetLayerWeight(2, 0f);
((EnemyAI)this).KillEnemy(false);
}
public override void HitEnemy(int force = 1, PlayerControllerB? playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
{
((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID);
if (!base.isEnemyDead)
{
base.enemyHP -= force;
if (((NetworkBehaviour)this).IsOwner && base.enemyHP <= 0)
{
((MonoBehaviour)this).StopCoroutine(base.searchCoroutine);
MuteVoiceClientRpc(mute: false);
((EnemyAI)this).KillEnemyOnOwnerClient(false);
}
}
}
[ServerRpc]
public void DropStickServerRpc(Vector3 dropPosition)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
//IL_0136: Invalid comparison between Unknown and I4
//IL_0188: Unknown result type (might be due to invalid IL or missing references)
//IL_018e: Invalid comparison between Unknown and I4
//IL_0168: Unknown result type (might be due to invalid IL or missing references)
//IL_016e: Invalid comparison between Unknown and I4
//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
//IL_01df: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3999203203u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe(ref dropPosition);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3999203203u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
{
return;
}
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 == null || !networkManager2.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager2.IsClient || networkManager2.IsHost) && ((NetworkBehaviour)this).OwnerClientId != networkManager2.LocalClientId)
{
if ((int)networkManager2.LogLevel == 1)
{
LogIfDebugBuild("Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost))
{
stickPrefab = Object.Instantiate<GameObject>(stickPrefab, dropPosition, Quaternion.identity, RoundManager.Instance.spawnedScrapContainer);
stickPrefab.GetComponent<NetworkObject>().Spawn(false);
DropStickClientRpc(dropPosition);
}
}
[ClientRpc]
public void DropStickClientRpc(Vector3 dropPosition)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00eb: Invalid comparison between Unknown and I4
//IL_0139: Unknown result type (might be due to invalid IL or missing references)
//IL_013f: Invalid comparison between Unknown and I4
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
//IL_0114: Unknown result type (might be due to invalid IL or missing references)
//IL_0116: Unknown result type (might be due to invalid IL or missing references)
//IL_011b: Unknown result type (might be due to invalid IL or missing references)
//IL_012f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2148532093u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe(ref dropPosition);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2148532093u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
{
return;
}
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager2.IsServer || networkManager2.IsHost))
{
ClientRpcParams val3 = default(ClientRpcParams);
FastBufferWriter val4 = ((NetworkBehaviour)this).__beginSendClientRpc(3142489771u, val3, (RpcDelivery)0);
((FastBufferWriter)(ref val4)).WriteValueSafe(ref dropPosition);
((NetworkBehaviour)this).__endSendClientRpc(ref val4, 3142489771u, val3, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost) && (Object)(object)stickPrefab != (Object)null)
{
DropStick();
}
}
}
private void DropStick()
{
((GrabbableObject)stickPrefab.GetComponent<PhysicsProp>()).isHeldByEnemy = false;
((GrabbableObject)stickPrefab.GetComponent<PhysicsProp>()).grabbableToEnemies = true;
((GrabbableObject)stickPrefab.GetComponent<PhysicsProp>()).grabbable = true;
}
[ClientRpc]
public void PlayDeathSoundClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3314055607u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3314055607u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
base.creatureSFX.PlayOneShot(base.dieSFX);
}
}
}
[ClientRpc]
public void MuteVoiceClientRpc(bool mute)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(896551879u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref mute, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 896551879u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("Mute Voice : " + mute);
base.creatureVoice.mute = mute;
}
}
}
[ClientRpc]
public void DoAnimationClientRpc(string animationName)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3068568154u, val, (RpcDelivery)0);
bool flag = animationName != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false);
}
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3068568154u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("Animation: " + animationName);
base.creatureAnimator.SetTrigger(animationName);
}
}
protected override void __initializeVariables()
{
((EnemyAI)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_MallWizardAI()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(2449448927u, new RpcReceiveHandler(__rpc_handler_2449448927));
NetworkManager.__rpc_func_table.Add(3999203203u, new RpcReceiveHandler(__rpc_handler_3999203203));
NetworkManager.__rpc_func_table.Add(2148532093u, new RpcReceiveHandler(__rpc_handler_2148532093));
NetworkManager.__rpc_func_table.Add(3314055607u, new RpcReceiveHandler(__rpc_handler_3314055607));
NetworkManager.__rpc_func_table.Add(896551879u, new RpcReceiveHandler(__rpc_handler_896551879));
NetworkManager.__rpc_func_table.Add(3068568154u, new RpcReceiveHandler(__rpc_handler_3068568154));
}
private static void __rpc_handler_2449448927(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((MallWizardAI)(object)target).SwingAttackHitClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3999203203(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
Vector3 dropPosition = default(Vector3);
((FastBufferReader)(ref reader)).ReadValueSafe(ref dropPosition);
target.__rpc_exec_stage = (__RpcExecStage)1;
((MallWizardAI)(object)target).DropStickServerRpc(dropPosition);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2148532093(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
Vector3 dropPosition = default(Vector3);
((FastBufferReader)(ref reader)).ReadValueSafe(ref dropPosition);
target.__rpc_exec_stage = (__RpcExecStage)2;
((MallWizardAI)(object)target).DropStickClientRpc(dropPosition);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3314055607(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((MallWizardAI)(object)target).PlayDeathSoundClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_896551879(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool mute = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref mute, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)2;
((MallWizardAI)(object)target).MuteVoiceClientRpc(mute);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3068568154(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string animationName = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref animationName, false);
}
target.__rpc_exec_stage = (__RpcExecStage)2;
((MallWizardAI)(object)target).DoAnimationClientRpc(animationName);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "MallWizardAI";
}
}
[BepInPlugin("FrenchPlatypus.MallWizard", "MallWizard", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
public static AssetBundle? ModAssets;
internal static PluginConfig BoundConfig { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
BoundConfig = new PluginConfig(((BaseUnityPlugin)this).Config);
InitializeNetworkBehaviours();
string path = "modassets_wizard";
ModAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), path));
if ((Object)(object)ModAssets == (Object)null)
{
Logger.LogError((object)"Failed to load custom assets.");
return;
}
EnemyType val = ModAssets.LoadAsset<EnemyType>("MallWizard");
TerminalNode val2 = ModAssets.LoadAsset<TerminalNode>("MallWizardTN");
TerminalKeyword val3 = ModAssets.LoadAsset<TerminalKeyword>("MallWizardTK");
int num = 0;
Item val4 = ModAssets.LoadAsset<Item>("Stick");
NetworkPrefabs.RegisterNetworkPrefab(val4.spawnPrefab);
Items.RegisterScrap(val4, num, (LevelTypes)(-1));
NetworkPrefabs.RegisterNetworkPrefab(val.enemyPrefab);
Enemies.RegisterEnemy(val, BoundConfig.SpawnWeight.Value, (LevelTypes)(-1), val2, val3);
Logger.LogInfo((object)"Plugin FrenchPlatypus.MallWizard is loaded!");
Logger.LogInfo((object)"<(:O)");
}
private static void InitializeNetworkBehaviours()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "FrenchPlatypus.MallWizard";
public const string PLUGIN_NAME = "MallWizard";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace CustomEnnemies.Configuration
{
public class PluginConfig
{
public ConfigEntry<int> SpawnWeight;
public PluginConfig(ConfigFile cfg)
{
SpawnWeight = cfg.Bind<int>("General", "Spawn weight", 200, "The spawn chance weight for RandyOrton, relative to other existing enemies.\nGoes up from 0, lower is more rare, 100 and up is very common.");
ClearUnusedEntries(cfg);
}
private void ClearUnusedEntries(ConfigFile cfg)
{
PropertyInfo property = ((object)cfg).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(cfg, null);
dictionary.Clear();
cfg.Save();
}
}
}
namespace FrenchPlatypus.MallWizard.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}