#define DEBUG
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using FrenchPlatypus.RandyOrton.NetcodePatcher;
using GameNetcodeStuff;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using RandyOrton.Configuration;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("FrenchPlatypus.RandyOrton")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RandyOrton")]
[assembly: AssemblyTitle("FrenchPlatypus.RandyOrton")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace RandyOrton
{
[BepInPlugin("FrenchPlatypus.RandyOrton", "RandyOrton", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
public static AssetBundle? ModAssets;
internal static PluginConfig BoundConfig { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
BoundConfig = new PluginConfig(((BaseUnityPlugin)this).Config);
InitializeNetworkBehaviours();
string path = "modassets";
ModAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), path));
if ((Object)(object)ModAssets == (Object)null)
{
Logger.LogError((object)"Failed to load custom assets.");
return;
}
EnemyType val = ModAssets.LoadAsset<EnemyType>("RandyOrton");
TerminalNode val2 = ModAssets.LoadAsset<TerminalNode>("RandyOrtonTN");
TerminalKeyword val3 = ModAssets.LoadAsset<TerminalKeyword>("RandyOrtonTK");
Dictionary<LevelTypes, int> dictionary = new Dictionary<LevelTypes, int>
{
{
(LevelTypes)4,
90
},
{
(LevelTypes)8,
90
},
{
(LevelTypes)16,
90
},
{
(LevelTypes)32,
90
},
{
(LevelTypes)64,
90
},
{
(LevelTypes)128,
90
},
{
(LevelTypes)256,
90
},
{
(LevelTypes)512,
90
},
{
(LevelTypes)(-1),
90
},
{
(LevelTypes)1024,
50
}
};
Dictionary<string, int> dictionary2 = new Dictionary<string, int>
{
{ "EGyptLevel", 50 },
{ "46 Infernis", 69 }
};
NetworkPrefabs.RegisterNetworkPrefab(val.enemyPrefab);
Enemies.RegisterEnemy(val, dictionary, dictionary2, val2, val3);
Logger.LogInfo((object)"Plugin FrenchPlatypus.RandyOrton is loaded!");
}
private static void InitializeNetworkBehaviours()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
internal class RandyOrtonAI : EnemyAI
{
private enum State
{
SearchingForPlayer,
ChasePlayerRko,
ChasePlayerPuntKick,
RkoInProgress,
PuntKickInProgress
}
public Transform turnCompass = null;
public Transform attackArea = null;
private float timeSinceHittingLocalPlayer;
private float timeSinceNewRandPos;
private Vector3 positionRandomness;
private Vector3 StalkPos;
private Random enemyRandom = null;
private bool isDeadAnimationDone;
private bool isAgressive;
[Conditional("DEBUG")]
private void LogIfDebugBuild(string text)
{
Plugin.Logger.LogInfo((object)text);
}
public override void Start()
{
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Start();
LogIfDebugBuild("Example Enemy Spawned");
timeSinceHittingLocalPlayer = 0f;
base.creatureVoice.mute = false;
base.creatureAnimator.SetTrigger("startWalk");
timeSinceNewRandPos = 0f;
positionRandomness = new Vector3(0f, 0f, 0f);
enemyRandom = new Random(StartOfRound.Instance.randomMapSeed + base.thisEnemyIndex);
isDeadAnimationDone = false;
base.currentBehaviourStateIndex = 0;
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
}
public override void Update()
{
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Update();
if (base.isEnemyDead)
{
if (!isDeadAnimationDone)
{
LogIfDebugBuild("Stopping enemy voice with janky code.");
isDeadAnimationDone = true;
base.creatureVoice.Stop();
base.creatureVoice.PlayOneShot(base.dieSFX);
}
return;
}
timeSinceHittingLocalPlayer += Time.deltaTime;
timeSinceNewRandPos += Time.deltaTime;
int currentBehaviourStateIndex = base.currentBehaviourStateIndex;
if (((Object)(object)base.targetPlayer != (Object)null && currentBehaviourStateIndex == 1) || currentBehaviourStateIndex == 2)
{
turnCompass.LookAt(((Component)base.targetPlayer.gameplayCamera).transform.position);
((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(new Vector3(0f, turnCompass.eulerAngles.y, 0f)), 4f * Time.deltaTime);
}
if (base.stunNormalizedTimer > 0f)
{
base.agent.speed = 0f;
}
}
public override void DoAIInterval()
{
//IL_016e: Unknown result type (might be due to invalid IL or missing references)
//IL_017e: Unknown result type (might be due to invalid IL or missing references)
//IL_02f3: Unknown result type (might be due to invalid IL or missing references)
//IL_0303: Unknown result type (might be due to invalid IL or missing references)
//IL_019b: Unknown result type (might be due to invalid IL or missing references)
//IL_0320: Unknown result type (might be due to invalid IL or missing references)
//IL_01d5: Unknown result type (might be due to invalid IL or missing references)
//IL_0378: Unknown result type (might be due to invalid IL or missing references)
//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
//IL_0261: Unknown result type (might be due to invalid IL or missing references)
//IL_0291: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).DoAIInterval();
if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
{
return;
}
switch (base.currentBehaviourStateIndex)
{
case 0:
if (FoundClosestPlayerInRange(15f) && (Object)(object)base.targetPlayer != (Object)null)
{
if (base.targetPlayer.health <= 90 || isAgressive)
{
LogIfDebugBuild("Start Target Player For PuntKick");
((EnemyAI)this).StopSearch(base.currentSearch, true);
base.creatureVoice.mute = true;
((EnemyAI)this).SwitchToBehaviourClientRpc(2);
base.creatureAnimator.SetTrigger("puntKickChase");
}
else if (!base.targetPlayer.HasLineOfSightToPosition(((Component)this).transform.position, 45f, 60, -1f))
{
LogIfDebugBuild("Start Target Player For Rko");
((EnemyAI)this).StopSearch(base.currentSearch, true);
base.creatureVoice.mute = true;
((EnemyAI)this).SwitchToBehaviourClientRpc(1);
base.creatureAnimator.SetTrigger("rkoChase");
}
}
break;
case 1:
base.agent.speed = 10f;
if (!TargetClosestPlayerInAnyCase() || (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > 25f && !((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)))
{
LogIfDebugBuild("Stop Target Player");
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
base.creatureVoice.mute = false;
base.creatureAnimator.SetTrigger("startWalk");
}
else if (base.targetPlayer.health <= 90 || isAgressive)
{
LogIfDebugBuild("Player is down under 50 hp");
((EnemyAI)this).SwitchToBehaviourClientRpc(2);
base.creatureAnimator.SetTrigger("puntKickChase");
}
else if (base.targetPlayer.HasLineOfSightToPosition(((Component)this).transform.position, 45f, 60, -1f))
{
LogIfDebugBuild("Player target has sight on Randy");
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
base.creatureVoice.mute = false;
base.creatureAnimator.SetTrigger("startWalk");
}
else
{
ChasePlayerRko();
}
break;
case 2:
base.agent.speed = 15f;
if (!TargetClosestPlayerInAnyCase() || (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > 25f && !((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)) || (base.targetPlayer.health > 90 && !isAgressive))
{
LogIfDebugBuild("Stop Target Player");
isAgressive = false;
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
base.creatureVoice.mute = false;
base.creatureAnimator.SetTrigger("startWalk");
}
else
{
ChasePlayerPuntKick();
}
break;
case 3:
base.agent.speed = 0f;
break;
case 4:
base.agent.speed = 2f;
break;
default:
LogIfDebugBuild("This Behavior State doesn't exist!");
break;
}
}
private bool FoundClosestPlayerInRange(float range)
{
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
base.mostOptimalDistance = range;
base.targetPlayer = null;
PlayerControllerB[] allPlayersInLineOfSight = ((EnemyAI)this).GetAllPlayersInLineOfSight(45f, 60, base.eye, -1f, -1);
if (allPlayersInLineOfSight != null)
{
for (int i = 0; i < allPlayersInLineOfSight.Length; i++)
{
if (!allPlayersInLineOfSight[i].HasLineOfSightToPosition(((Component)this).transform.position, 45f, 60, -1f) || allPlayersInLineOfSight[i].health <= 90 || isAgressive)
{
base.targetPlayer = allPlayersInLineOfSight[i];
break;
}
}
}
base.agent.speed = 6f;
for (int j = 0; j < StartOfRound.Instance.connectedPlayersAmount + 1; j++)
{
if (StartOfRound.Instance.allPlayerScripts[j].HasLineOfSightToPosition(((Component)this).transform.position, 45f, 60, -1f))
{
base.agent.speed = 2.5f;
}
}
return (Object)(object)base.targetPlayer != (Object)null;
}
private bool TargetClosestPlayerInAnyCase()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
base.mostOptimalDistance = 2000f;
base.targetPlayer = null;
for (int i = 0; i < StartOfRound.Instance.connectedPlayersAmount + 1; i++)
{
base.tempDist = Vector3.Distance(((Component)this).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
if (base.tempDist < base.mostOptimalDistance)
{
base.mostOptimalDistance = base.tempDist;
base.targetPlayer = StartOfRound.Instance.allPlayerScripts[i];
}
}
if ((Object)(object)base.targetPlayer == (Object)null)
{
return false;
}
return true;
}
private void ChasePlayerRko()
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)base.targetPlayer == (Object)null) && ((NetworkBehaviour)this).IsOwner)
{
StalkPos = ((Component)base.targetPlayer).transform.position;
((EnemyAI)this).SetDestinationToPosition(StalkPos, false);
if (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < 3.5f)
{
((MonoBehaviour)this).StartCoroutine(RkoAttack());
}
}
}
private void ChasePlayerPuntKick()
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)base.targetPlayer == (Object)null) && ((NetworkBehaviour)this).IsOwner)
{
StalkPos = ((Component)base.targetPlayer).transform.position;
((EnemyAI)this).SetDestinationToPosition(StalkPos, false);
if (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < 4.5f)
{
((MonoBehaviour)this).StartCoroutine(PuntKick());
}
}
}
private IEnumerator RkoAttack()
{
((EnemyAI)this).SwitchToBehaviourClientRpc(3);
StalkPos = ((Component)base.targetPlayer).transform.position;
((EnemyAI)this).SetDestinationToPosition(StalkPos, false);
if (!base.isEnemyDead)
{
DoAnimationClientRpc("rko");
StopPlayerClientRpc();
yield return (object)new WaitForSeconds(0.5f);
RkoAttackHitClientRpc();
yield return (object)new WaitForSeconds(1.5f);
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
base.creatureVoice.mute = false;
base.creatureAnimator.SetTrigger("startWalk");
}
}
private IEnumerator PuntKick()
{
((EnemyAI)this).SwitchToBehaviourClientRpc(4);
StalkPos = ((Component)base.targetPlayer).transform.position;
((EnemyAI)this).SetDestinationToPosition(StalkPos, false);
if (!base.isEnemyDead)
{
DoAnimationClientRpc("puntKick");
yield return (object)new WaitForSeconds(0.2f);
if (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < 3f)
{
PuntKickHitClientRpc();
}
yield return (object)new WaitForSeconds(1f);
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
base.creatureVoice.mute = false;
base.creatureAnimator.SetTrigger("startWalk");
}
}
public override void OnCollideWithPlayer(Collider other)
{
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
if (!(timeSinceHittingLocalPlayer < 1f))
{
PlayerControllerB val = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(other, false, false);
if ((Object)(object)val != (Object)null && (Object)(object)val != (Object)(object)base.targetPlayer)
{
LogIfDebugBuild("Example Enemy Collision with Player!");
timeSinceHittingLocalPlayer = 0f;
val.DamagePlayer(100, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
}
}
}
public override void HitEnemy(int force = 1, PlayerControllerB? playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
{
((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID);
if (base.isEnemyDead)
{
return;
}
base.enemyHP -= force;
if (((NetworkBehaviour)this).IsOwner)
{
if (!isAgressive)
{
isAgressive = true;
((EnemyAI)this).StopSearch(base.currentSearch, true);
((EnemyAI)this).SwitchToBehaviourClientRpc(2);
base.creatureAnimator.SetTrigger("puntKickChase");
}
if (base.enemyHP <= 0 && !base.isEnemyDead)
{
isAgressive = false;
((MonoBehaviour)this).StopCoroutine(RkoAttack());
((MonoBehaviour)this).StopCoroutine(PuntKick());
((MonoBehaviour)this).StopCoroutine(base.searchCoroutine);
((EnemyAI)this).KillEnemyOnOwnerClient(false);
}
}
}
[ClientRpc]
public void DoAnimationClientRpc(string animationName)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1389112701u, val, (RpcDelivery)0);
bool flag = animationName != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false);
}
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1389112701u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("Animation: " + animationName);
base.creatureAnimator.SetTrigger(animationName);
}
}
[ClientRpc]
public void RkoAttackHitClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3485347874u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3485347874u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("RkoAttackHitClientRPC");
PlayerControllerB targetPlayer = base.targetPlayer;
if ((Object)(object)targetPlayer != (Object)null)
{
LogIfDebugBuild("Rko hit player!");
timeSinceHittingLocalPlayer = 0f;
targetPlayer.causeOfDeath = (CauseOfDeath)4;
targetPlayer.DamagePlayer(400, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
targetPlayer.disableMoveInput = false;
targetPlayer.voiceMuffledByEnemy = false;
targetPlayer.disableLookInput = false;
targetPlayer.redirectToEnemy = null;
}
}
}
[ClientRpc]
public void PuntKickHitClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2707112160u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2707112160u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("PuntKickHitClientRPC");
PlayerControllerB targetPlayer = base.targetPlayer;
if ((Object)(object)targetPlayer != (Object)null)
{
LogIfDebugBuild("punt kick hit player!");
timeSinceHittingLocalPlayer = 0f;
targetPlayer.causeOfDeath = (CauseOfDeath)12;
targetPlayer.DamagePlayer(400, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
isAgressive = false;
}
}
}
[ClientRpc]
public void StopPlayerClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(911066737u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 911066737u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("StopPlayerClientRpc");
PlayerControllerB targetPlayer = base.targetPlayer;
if ((Object)(object)targetPlayer != (Object)null)
{
targetPlayer.disableMoveInput = true;
targetPlayer.voiceMuffledByEnemy = true;
targetPlayer.disableLookInput = true;
targetPlayer.redirectToEnemy = (EnemyAI)(object)this;
}
}
}
protected override void __initializeVariables()
{
((EnemyAI)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_RandyOrtonAI()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(1389112701u, new RpcReceiveHandler(__rpc_handler_1389112701));
NetworkManager.__rpc_func_table.Add(3485347874u, new RpcReceiveHandler(__rpc_handler_3485347874));
NetworkManager.__rpc_func_table.Add(2707112160u, new RpcReceiveHandler(__rpc_handler_2707112160));
NetworkManager.__rpc_func_table.Add(911066737u, new RpcReceiveHandler(__rpc_handler_911066737));
}
private static void __rpc_handler_1389112701(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string animationName = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref animationName, false);
}
target.__rpc_exec_stage = (__RpcExecStage)2;
((RandyOrtonAI)(object)target).DoAnimationClientRpc(animationName);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3485347874(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((RandyOrtonAI)(object)target).RkoAttackHitClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2707112160(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((RandyOrtonAI)(object)target).PuntKickHitClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_911066737(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((RandyOrtonAI)(object)target).StopPlayerClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "RandyOrtonAI";
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "FrenchPlatypus.RandyOrton";
public const string PLUGIN_NAME = "RandyOrton";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace RandyOrton.Configuration
{
public class PluginConfig
{
public ConfigEntry<int> SpawnWeight;
public PluginConfig(ConfigFile cfg)
{
SpawnWeight = cfg.Bind<int>("General", "Spawn weight", 90, "The spawn chance weight for RandyOrton, relative to other existing enemies.\nGoes up from 0, lower is more rare, 100 and up is very common.");
ClearUnusedEntries(cfg);
}
private void ClearUnusedEntries(ConfigFile cfg)
{
PropertyInfo property = ((object)cfg).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(cfg, null);
dictionary.Clear();
cfg.Save();
}
}
}
namespace FrenchPlatypus.RandyOrton.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}