#define DEBUG
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CustomEnnemies.Configuration;
using FrenchPlatypus.RandyOrton.NetcodePatcher;
using GameNetcodeStuff;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("FrenchPlatypus.RandyOrton")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.3.1.0")]
[assembly: AssemblyInformationalVersion("1.3.1")]
[assembly: AssemblyProduct("RandyOrton")]
[assembly: AssemblyTitle("FrenchPlatypus.RandyOrton")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.3.1.0")]
[module: UnverifiableCode]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace CustomEnnemies
{
[BepInPlugin("FrenchPlatypus.RandyOrton", "RandyOrton", "1.3.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
public static AssetBundle? ModAssets;
internal static PluginConfig BoundConfig { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
BoundConfig = new PluginConfig(((BaseUnityPlugin)this).Config);
InitializeNetworkBehaviours();
string path = "modassets_randy";
ModAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), path));
if ((Object)(object)ModAssets == (Object)null)
{
Logger.LogError((object)"Failed to load custom assets.");
return;
}
EnemyType val = ModAssets.LoadAsset<EnemyType>("RandyOrton");
TerminalNode val2 = ModAssets.LoadAsset<TerminalNode>("RandyOrtonTN");
TerminalKeyword val3 = ModAssets.LoadAsset<TerminalKeyword>("RandyOrtonTK");
Dictionary<LevelTypes, int> dictionary = new Dictionary<LevelTypes, int>
{
{
(LevelTypes)(-1),
150
},
{
(LevelTypes)1024,
120
}
};
NetworkPrefabs.RegisterNetworkPrefab(val.enemyPrefab);
Enemies.RegisterEnemy(val, dictionary, (Dictionary<string, int>)null, val2, val3);
Logger.LogInfo((object)"Plugin FrenchPlatypus.RandyOrton is loaded out of nowhere!");
}
private static void InitializeNetworkBehaviours()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
internal class RandyOrtonAI : EnemyAI
{
private enum State
{
SearchingForPlayer,
ChasePlayerRko,
ChasePlayerPuntKick,
RkoInProgress,
PuntKickInProgress,
PuntKickNoSound,
Pin
}
public Transform turnCompass = null;
public Transform attackArea = null;
private float timeSinceHittingLocalPlayer;
private float timeSinceNewRandPos;
private Vector3 positionRandomness;
private Vector3 StalkPos;
private Random enemyRandom = null;
private bool isDeadAnimationDone;
private bool isAgressive;
private float puntKickTimer;
[Conditional("DEBUG")]
private void LogIfDebugBuild(string text)
{
Plugin.Logger.LogInfo((object)text);
}
public override void Start()
{
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Start();
LogIfDebugBuild("Example Enemy Spawned");
timeSinceHittingLocalPlayer = 0f;
base.creatureVoice.mute = false;
DoAnimationClientRpc("startWalk");
timeSinceNewRandPos = 0f;
positionRandomness = new Vector3(0f, 0f, 0f);
base.agent.acceleration = 15f;
base.agent.angularSpeed = 360f;
enemyRandom = new Random(StartOfRound.Instance.randomMapSeed + base.thisEnemyIndex);
isDeadAnimationDone = false;
base.currentBehaviourStateIndex = 0;
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
}
public override void Update()
{
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Update();
if (base.isEnemyDead)
{
if (!isDeadAnimationDone)
{
LogIfDebugBuild("Stopping enemy voice with janky code.");
isDeadAnimationDone = true;
MuteVoiceClientRpc(mute: false);
PlayDeathSoundClientRpc();
}
return;
}
timeSinceHittingLocalPlayer += Time.deltaTime;
timeSinceNewRandPos += Time.deltaTime;
int currentBehaviourStateIndex = base.currentBehaviourStateIndex;
if ((Object)(object)base.targetPlayer != (Object)null && (currentBehaviourStateIndex == 1 || currentBehaviourStateIndex == 2))
{
turnCompass.LookAt(((Component)base.targetPlayer.gameplayCamera).transform.position);
((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(new Vector3(0f, turnCompass.eulerAngles.y, 0f)), 4f * Time.deltaTime);
}
if (base.stunNormalizedTimer > 0f)
{
base.agent.speed = 0f;
}
if (puntKickTimer > 0f)
{
puntKickTimer -= Time.deltaTime;
}
}
public override void OnGainedOwnership()
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
((NetworkBehaviour)this).OnGainedOwnership();
if (((NetworkBehaviour)this).IsOwner)
{
LogIfDebugBuild("Get ownership");
if (base.currentBehaviourStateIndex == 0 && !base.isEnemyDead)
{
LogIfDebugBuild("restart search coroutine");
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourState(0);
MuteVoiceClientRpc(mute: false);
DoAnimationClientRpc("startWalk");
}
if (base.currentBehaviourStateIndex == 1 || base.currentBehaviourStateIndex == 2)
{
FoundClosestPlayerInRange(15f, 5f);
}
}
}
public override void DoAIInterval()
{
//IL_0246: Unknown result type (might be due to invalid IL or missing references)
//IL_0402: Unknown result type (might be due to invalid IL or missing references)
//IL_0412: Unknown result type (might be due to invalid IL or missing references)
//IL_0264: Unknown result type (might be due to invalid IL or missing references)
//IL_0274: Unknown result type (might be due to invalid IL or missing references)
//IL_02a2: Unknown result type (might be due to invalid IL or missing references)
//IL_049b: Unknown result type (might be due to invalid IL or missing references)
//IL_04ad: Unknown result type (might be due to invalid IL or missing references)
//IL_04bd: Unknown result type (might be due to invalid IL or missing references)
//IL_0462: Unknown result type (might be due to invalid IL or missing references)
//IL_014f: Unknown result type (might be due to invalid IL or missing references)
//IL_031f: Unknown result type (might be due to invalid IL or missing references)
//IL_0331: Unknown result type (might be due to invalid IL or missing references)
//IL_0341: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).DoAIInterval();
if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
{
return;
}
switch (base.currentBehaviourStateIndex)
{
case 0:
base.agent.speed = 3f;
if (!((NetworkBehaviour)this).IsServer && ((NetworkBehaviour)this).IsOwner)
{
LogIfDebugBuild("Set Ownership back to : " + StartOfRound.Instance.allPlayerScripts[0].playerUsername);
((EnemyAI)this).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId);
}
else if (FoundClosestPlayerInRange(15f, 10f) && (Object)(object)base.targetPlayer != (Object)null)
{
if (base.targetPlayer.health <= 90 || isAgressive)
{
LogIfDebugBuild("Start Target Player For PuntKick");
((EnemyAI)this).StopSearch(base.currentSearch, true);
MuteVoiceClientRpc(mute: true);
((EnemyAI)this).SwitchToBehaviourState(2);
DoAnimationClientRpc("puntKickChase");
}
else if (!base.targetPlayer.HasLineOfSightToPosition(((Component)this).transform.position, 45f, 60, -1f))
{
LogIfDebugBuild("Start Target Player For Rko");
((EnemyAI)this).StopSearch(base.currentSearch, true);
MuteVoiceClientRpc(mute: true);
((EnemyAI)this).SwitchToBehaviourState(1);
DoAnimationClientRpc("rkoChase");
}
}
break;
case 1:
base.agent.speed = 9f;
if ((Object)(object)base.targetPlayer == (Object)null)
{
FoundClosestPlayerInRange(15f, 5f);
}
if (((NetworkBehaviour)this).IsOwner && (Object)(object)base.targetPlayer != (Object)null && (Object)(object)base.targetPlayer != (Object)(object)GameNetworkManager.Instance.localPlayerController)
{
((EnemyAI)this).ChangeOwnershipOfEnemy(base.targetPlayer.actualClientId);
}
if ((Object)(object)base.targetPlayer == (Object)null || base.targetPlayer.HasLineOfSightToPosition(((Component)this).transform.position, 45f, 60, -1f) || Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > 15f)
{
LogIfDebugBuild("Stop Target Player");
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourState(0);
MuteVoiceClientRpc(mute: false);
DoAnimationClientRpc("startWalk");
}
else if (base.targetPlayer.health <= 90 || isAgressive)
{
LogIfDebugBuild("Player is down under 50 hp");
((EnemyAI)this).SwitchToBehaviourState(2);
DoAnimationClientRpc("puntKickChase");
}
else
{
((EnemyAI)this).SetDestinationToPosition(((Component)base.targetPlayer).transform.position, false);
if (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < 1f)
{
RkoAttackServerRpc((int)base.targetPlayer.actualClientId);
}
}
break;
case 2:
base.agent.speed = 15f;
if ((Object)(object)base.targetPlayer == (Object)null)
{
FoundClosestPlayerInRange(15f, 5f);
}
if (((NetworkBehaviour)this).IsOwner && (Object)(object)base.targetPlayer != (Object)null && (Object)(object)base.targetPlayer != (Object)(object)GameNetworkManager.Instance.localPlayerController)
{
((EnemyAI)this).ChangeOwnershipOfEnemy(base.targetPlayer.actualClientId);
}
if ((Object)(object)base.targetPlayer == (Object)null || Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > 15f || (base.targetPlayer.health > 90 && !isAgressive))
{
LogIfDebugBuild("Stop Target Player");
isAgressive = false;
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourState(0);
MuteVoiceClientRpc(mute: false);
DoAnimationClientRpc("startWalk");
}
else
{
((EnemyAI)this).SetDestinationToPosition(((Component)base.targetPlayer).transform.position, false);
if (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < 3f)
{
PuntKickServerRpc((int)base.targetPlayer.actualClientId);
}
}
break;
case 3:
base.agent.speed = 0f;
break;
case 4:
case 5:
base.agent.speed = 2f;
break;
case 6:
base.agent.speed = 0f;
break;
default:
LogIfDebugBuild("This Behavior State doesn't exist!");
break;
}
}
private bool FoundClosestPlayerInRange(float range, float senseRange)
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).TargetClosestPlayer(1.5f, true, 70f);
if ((Object)(object)base.targetPlayer == (Object)null)
{
((EnemyAI)this).TargetClosestPlayer(1.5f, false, 70f);
range = senseRange;
}
return (Object)(object)base.targetPlayer != (Object)null && Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < range;
}
private bool TargetClosestPlayerInAnyCase()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
base.mostOptimalDistance = 2000f;
base.targetPlayer = null;
for (int i = 0; i < StartOfRound.Instance.connectedPlayersAmount + 1; i++)
{
base.tempDist = Vector3.Distance(((Component)this).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
if (base.tempDist < base.mostOptimalDistance)
{
base.mostOptimalDistance = base.tempDist;
base.targetPlayer = StartOfRound.Instance.allPlayerScripts[i];
}
}
if ((Object)(object)base.targetPlayer == (Object)null)
{
return false;
}
return true;
}
public override void OnCollideWithPlayer(Collider other)
{
if (!(timeSinceHittingLocalPlayer < 1f))
{
PlayerControllerB val = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(other, false, false);
if ((Object)(object)val != (Object)null && !((Object)(object)val != (Object)(object)base.targetPlayer))
{
}
}
}
public override void HitEnemy(int force = 1, PlayerControllerB? playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
{
((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID);
if (base.isEnemyDead)
{
return;
}
base.enemyHP -= force;
if (((NetworkBehaviour)this).IsOwner)
{
if (!isAgressive)
{
isAgressive = true;
((EnemyAI)this).StopSearch(base.currentSearch, true);
((EnemyAI)this).SwitchToBehaviourState(2);
DoAnimationClientRpc("puntKickChase");
}
if (base.enemyHP <= 0)
{
isAgressive = false;
((MonoBehaviour)this).StopCoroutine(RkoAttack());
((MonoBehaviour)this).StopCoroutine(PuntKick());
((MonoBehaviour)this).StopCoroutine(base.searchCoroutine);
((EnemyAI)this).KillEnemyOnOwnerClient(false);
}
}
}
[ClientRpc]
public void PlayDeathSoundClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3832209725u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3832209725u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
base.creatureVoice.Stop();
base.creatureVoice.PlayOneShot(base.dieSFX);
}
}
}
[ClientRpc]
public void MuteVoiceClientRpc(bool mute)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2658100704u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref mute, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2658100704u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("Mute voice : " + mute);
base.creatureVoice.mute = mute;
}
}
}
[ClientRpc]
public void DoAnimationClientRpc(string animationName)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1195885240u, val, (RpcDelivery)0);
bool flag = animationName != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false);
}
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1195885240u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("Animation: " + animationName);
base.creatureAnimator.SetTrigger(animationName);
}
}
[ServerRpc]
private void RkoAttackServerRpc(int playerObjectId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
//IL_0136: Invalid comparison between Unknown and I4
//IL_0191: Unknown result type (might be due to invalid IL or missing references)
//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
//IL_01c1: Unknown result type (might be due to invalid IL or missing references)
//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2625888168u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerObjectId);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2625888168u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening && (int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost))
{
base.inSpecialAnimation = true;
base.isClientCalculatingAI = false;
base.inSpecialAnimationWithPlayer = StartOfRound.Instance.allPlayerScripts[playerObjectId];
base.inSpecialAnimationWithPlayer.inAnimationWithEnemy = (EnemyAI)(object)this;
((Component)this).transform.position = new Vector3(((Component)base.inSpecialAnimationWithPlayer).transform.position.x, ((Component)base.inSpecialAnimationWithPlayer).transform.position.y + 0.5f, ((Component)base.inSpecialAnimationWithPlayer).transform.position.z);
RkoAttackClientRpc(playerObjectId);
}
}
}
[ClientRpc]
private void RkoAttackClientRpc(int playerObjectId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Invalid comparison between Unknown and I4
//IL_0155: Unknown result type (might be due to invalid IL or missing references)
//IL_016a: Unknown result type (might be due to invalid IL or missing references)
//IL_0185: Unknown result type (might be due to invalid IL or missing references)
//IL_018f: Unknown result type (might be due to invalid IL or missing references)
//IL_021a: Unknown result type (might be due to invalid IL or missing references)
//IL_021f: Unknown result type (might be due to invalid IL or missing references)
//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0224: Unknown result type (might be due to invalid IL or missing references)
//IL_022b: Unknown result type (might be due to invalid IL or missing references)
//IL_0230: Unknown result type (might be due to invalid IL or missing references)
//IL_023f: Unknown result type (might be due to invalid IL or missing references)
//IL_0254: Unknown result type (might be due to invalid IL or missing references)
//IL_0261: Unknown result type (might be due to invalid IL or missing references)
//IL_0266: Unknown result type (might be due to invalid IL or missing references)
//IL_0270: Unknown result type (might be due to invalid IL or missing references)
//IL_0285: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4166766768u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerObjectId);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4166766768u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("attack CLIENT rpc");
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening && (int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost))
{
LogIfDebugBuild("attack test");
base.inSpecialAnimationWithPlayer = StartOfRound.Instance.allPlayerScripts[playerObjectId];
base.inSpecialAnimationWithPlayer.inAnimationWithEnemy = (EnemyAI)(object)this;
((Component)this).transform.position = new Vector3(((Component)base.inSpecialAnimationWithPlayer).transform.position.x, ((Component)base.inSpecialAnimationWithPlayer).transform.position.y + 0.5f, ((Component)base.inSpecialAnimationWithPlayer).transform.position.z);
((EnemyAI)this).SyncPositionToClients();
base.inSpecialAnimationWithPlayer.SyncBodyPositionWithClients();
base.inSpecialAnimationWithPlayer.voiceMuffledByEnemy = true;
base.inSpecialAnimation = true;
((Behaviour)base.agent).enabled = false;
base.inSpecialAnimationWithPlayer.inSpecialInteractAnimation = true;
base.inSpecialAnimationWithPlayer.snapToServerPosition = true;
Vector3 val3 = ((!((NetworkBehaviour)base.inSpecialAnimationWithPlayer).IsOwner) ? ((Component)base.inSpecialAnimationWithPlayer).transform.parent.TransformPoint(base.inSpecialAnimationWithPlayer.serverPlayerPosition) : ((Component)base.inSpecialAnimationWithPlayer).transform.position);
Vector3 position = ((Component)this).transform.position;
position.y = ((Component)base.inSpecialAnimationWithPlayer).transform.position.y;
turnCompass.LookAt(val3);
position = ((Component)this).transform.eulerAngles;
position.y = turnCompass.eulerAngles.y;
((Component)this).transform.eulerAngles = position;
((MonoBehaviour)this).StartCoroutine(RkoAttack());
}
}
}
private IEnumerator RkoAttack()
{
((EnemyAI)this).SwitchToBehaviourState(3);
((EnemyAI)this).SetDestinationToPosition(((Component)base.inSpecialAnimationWithPlayer).transform.position, false);
DoAnimationClientRpc("rko");
yield return (object)new WaitForSeconds(0.5f);
if ((Object)(object)base.inSpecialAnimationWithPlayer != (Object)null)
{
LogIfDebugBuild("Rko hit player!");
base.inSpecialAnimationWithPlayer.DamagePlayer(400, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
yield return (object)new WaitForSeconds(1.2f);
if ((Object)(object)base.inSpecialAnimationWithPlayer != (Object)null && (Object)(object)base.inSpecialAnimationWithPlayer.deadBody != (Object)null)
{
base.inSpecialAnimationWithPlayer.snapToServerPosition = false;
base.inSpecialAnimationWithPlayer.deadBody.causeOfDeath = (CauseOfDeath)2;
base.inSpecialAnimationWithPlayer.deadBody.bodyBleedingHeavily = true;
DoAnimationClientRpc("pin");
((EnemyAI)this).SwitchToBehaviourState(6);
yield return (object)new WaitForSeconds(3f);
}
if ((Object)(object)base.inSpecialAnimationWithPlayer != (Object)null)
{
base.inSpecialAnimationWithPlayer.inSpecialInteractAnimation = false;
base.inSpecialAnimationWithPlayer.snapToServerPosition = false;
base.inSpecialAnimationWithPlayer.inAnimationWithEnemy = null;
}
}
base.inSpecialAnimation = false;
if (!base.isEnemyDead)
{
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourState(0);
base.creatureVoice.mute = false;
DoAnimationClientRpc("startWalk");
}
}
[ServerRpc]
private void PuntKickServerRpc(int playerObjectId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
//IL_012d: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2443960794u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerObjectId);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2443960794u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening && (int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost))
{
base.inSpecialAnimationWithPlayer = StartOfRound.Instance.allPlayerScripts[playerObjectId];
PuntKickClientRpc(playerObjectId);
}
}
}
[ClientRpc]
private void PuntKickClientRpc(int playerObjectId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2119930973u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerObjectId);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2119930973u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening && (int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost))
{
base.inSpecialAnimationWithPlayer = StartOfRound.Instance.allPlayerScripts[playerObjectId];
((MonoBehaviour)this).StartCoroutine(PuntKick());
}
}
}
private IEnumerator PuntKick()
{
if (puntKickTimer <= 0f)
{
((EnemyAI)this).SwitchToBehaviourState(4);
puntKickTimer = 7f;
}
else
{
((EnemyAI)this).SwitchToBehaviourState(5);
}
DoAnimationClientRpc("puntKick");
yield return (object)new WaitForSeconds(0.2f);
if ((Object)(object)base.inSpecialAnimationWithPlayer != (Object)null && Vector3.Distance(((Component)this).transform.position, ((Component)base.inSpecialAnimationWithPlayer).transform.position) < 1.5f)
{
LogIfDebugBuild("PuntKick hit player!");
base.inSpecialAnimationWithPlayer.DamagePlayer(400, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
yield return (object)new WaitForSeconds(1.2f);
if ((Object)(object)base.inSpecialAnimationWithPlayer != (Object)null && (Object)(object)base.inSpecialAnimationWithPlayer.deadBody != (Object)null)
{
base.inSpecialAnimationWithPlayer.snapToServerPosition = false;
base.inSpecialAnimationWithPlayer.deadBody.causeOfDeath = (CauseOfDeath)2;
base.inSpecialAnimationWithPlayer.deadBody.bodyBleedingHeavily = true;
isAgressive = false;
DoAnimationClientRpc("pin");
((EnemyAI)this).SwitchToBehaviourState(6);
yield return (object)new WaitForSeconds(3f);
}
}
else
{
yield return (object)new WaitForSeconds(2f);
}
base.inSpecialAnimation = false;
if (!base.isEnemyDead)
{
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourState(0);
base.creatureVoice.mute = false;
DoAnimationClientRpc("startWalk");
}
}
[ClientRpc]
public void PuntKickHitClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2419624457u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2419624457u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("PuntKickHitClientRPC");
PlayerControllerB targetPlayer = base.targetPlayer;
if ((Object)(object)targetPlayer != (Object)null)
{
LogIfDebugBuild("punt kick hit player!");
timeSinceHittingLocalPlayer = 0f;
targetPlayer.causeOfDeath = (CauseOfDeath)12;
targetPlayer.DamagePlayer(400, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
isAgressive = false;
}
}
}
protected override void __initializeVariables()
{
((EnemyAI)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_RandyOrtonAI()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Expected O, but got Unknown
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Expected O, but got Unknown
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(3832209725u, new RpcReceiveHandler(__rpc_handler_3832209725));
NetworkManager.__rpc_func_table.Add(2658100704u, new RpcReceiveHandler(__rpc_handler_2658100704));
NetworkManager.__rpc_func_table.Add(1195885240u, new RpcReceiveHandler(__rpc_handler_1195885240));
NetworkManager.__rpc_func_table.Add(2625888168u, new RpcReceiveHandler(__rpc_handler_2625888168));
NetworkManager.__rpc_func_table.Add(4166766768u, new RpcReceiveHandler(__rpc_handler_4166766768));
NetworkManager.__rpc_func_table.Add(2443960794u, new RpcReceiveHandler(__rpc_handler_2443960794));
NetworkManager.__rpc_func_table.Add(2119930973u, new RpcReceiveHandler(__rpc_handler_2119930973));
NetworkManager.__rpc_func_table.Add(2419624457u, new RpcReceiveHandler(__rpc_handler_2419624457));
}
private static void __rpc_handler_3832209725(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((RandyOrtonAI)(object)target).PlayDeathSoundClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2658100704(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool mute = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref mute, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)2;
((RandyOrtonAI)(object)target).MuteVoiceClientRpc(mute);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1195885240(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string animationName = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref animationName, false);
}
target.__rpc_exec_stage = (__RpcExecStage)2;
((RandyOrtonAI)(object)target).DoAnimationClientRpc(animationName);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2625888168(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
int playerObjectId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)1;
((RandyOrtonAI)(object)target).RkoAttackServerRpc(playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_4166766768(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerObjectId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)2;
((RandyOrtonAI)(object)target).RkoAttackClientRpc(playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2443960794(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
int playerObjectId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)1;
((RandyOrtonAI)(object)target).PuntKickServerRpc(playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2119930973(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerObjectId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)2;
((RandyOrtonAI)(object)target).PuntKickClientRpc(playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2419624457(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((RandyOrtonAI)(object)target).PuntKickHitClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "RandyOrtonAI";
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "FrenchPlatypus.RandyOrton";
public const string PLUGIN_NAME = "RandyOrton";
public const string PLUGIN_VERSION = "1.3.1";
}
}
namespace CustomEnnemies.Configuration
{
public class PluginConfig
{
public ConfigEntry<int> SpawnWeight;
public PluginConfig(ConfigFile cfg)
{
SpawnWeight = cfg.Bind<int>("General", "Spawn weight", 150, "The spawn chance weight for RandyOrton, relative to other existing enemies.\nGoes up from 0, lower is more rare, 100 and up is very common.");
ClearUnusedEntries(cfg);
}
private void ClearUnusedEntries(ConfigFile cfg)
{
PropertyInfo property = ((object)cfg).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(cfg, null);
dictionary.Clear();
cfg.Save();
}
}
}
namespace FrenchPlatypus.RandyOrton.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}