using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LC_CongregationBracken")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LC_CongregationBracken")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("b77ff511-ecae-4ef3-ac8b-cb478096b648")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LC_CongregationBracken.Patches;
[BepInPlugin("Jack.CongregationBracken", "Congregation Bracken", "1.0.0.0")]
public class CongregationBase : BaseUnityPlugin
{
private const string modGUID = "Jack.CongregationBracken";
private const string modName = "Congregation Bracken";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("Jack.CongregationBracken");
private static CongregationBase Instance;
internal ManualLogSource mls;
internal static List<AudioClip> SoundFX;
internal static AssetBundle Bundle;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Jack.CongregationBracken");
mls.LogInfo((object)"Successfully loaded CongregationBracken ver.1.0.0.0");
harmony.PatchAll(typeof(FlowermanAIPatch));
SoundFX = new List<AudioClip>();
string location = ((BaseUnityPlugin)Instance).Info.Location;
location = location.TrimEnd("LC_CongregationBracken.dll".ToCharArray());
Bundle = AssetBundle.LoadFromFile(location + "congregation");
if ((Object)(object)Bundle != (Object)null)
{
mls.LogInfo((object)"SUCCESSFULLY loaded asset bundle");
SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
}
else
{
mls.LogError((object)"ERROR occurred while loading asset bundle");
}
}
}
[HarmonyPatch(typeof(FlowermanAI))]
internal class FlowermanAIPatch
{
[HarmonyPatch("Update")]
[HarmonyPatch("KillEnemy")]
[HarmonyPostfix]
private static void brackenAudioPatch(FlowermanAI __instance)
{
__instance.creatureAngerVoice.clip = CongregationBase.SoundFX[0];
__instance.crackNeckSFX = CongregationBase.SoundFX[1];
}
}