Last updated | 2 weeks ago |
Total downloads | 48972 |
Total rating | 2 |
Categories | Mods Misc BepInEx Monsters Tweaks & Quality Of Life |
Dependency string | Plotection-MoneyForKills-1.4.0 |
Dependants | 38 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Killing enemies grants credits and/or fulfills quota
Manual Installation
- Download "BepInEx" and extract contents into game folder (replace contents if necessary)
- Extract "LC_MoneyForKills.dll" into ...\Lethal Company\BepInEx\plugins
r2modman / Thunderstore Installation
- Download "BepInEx"
- Download "MoneyForKills"
Config
- Config will only appear after launching the game with the mod enabled first
- Options:
- Change credit reward amount for each mob, including players
- Turn credit notification / kill confirmation on or off
- Contribute reward money to bank, quota, or both
Default Values
Vanilla entities
Entity | Credits |
---|---|
Manticoil | 10 |
Tulip Snake | 15 |
Baboon Hawk | 25 |
Hoarding Bug | 25 |
Snare Flea | 25 |
Masked | 75 |
Bunker Spider | 80 |
Butler | 100 |
Nutcracker | 100 |
Eyeless Dog | 125 |
Thumper | 125 |
Kidnapper Fox | 140 |
Bracken | 150 |
Forest Keeper | 300 |
Maneater | 300 |
Modded entities
Power Level | Credits |
---|---|
≥ 0 and < 1 | 25 |
≥ 1 and < 2 | 75 |
≥ 2 and < 3 | 150 |
≥ 3 | 250 |
Known Issues
- Sometimes unable to open terminal until leaving moon
- Notifications unable to play after first moon while still receiving money
If issues persist, consider only positive values for rewards or downloading v1.3.6 instead to see if that fixes it
Will try to address issues in the future
Notes
- Bank and fulfilled quota will never go negative, only to 0
Changelog
Latest:
v1.4.0
- Added an option for player deaths to grant rewards, disabled by default
- Added new notification for negative reward values (not recommended)
- Fixed modded entity power level categories and rewards
- Adjusted modded entity rewards
- ≥ 0 and < 1 reward from 10 -> 25
- ≥ 1 and < 2 reward from 25 -> 75
- ≥ 2 and < 3 reward from 75 -> 150
- ≥ 3 reward from 150 -> 250
1.4.X versions (Current)
v1.4.0
- Added an option for player deaths to grant rewards, disabled by default
- Added new notification for negative reward values
- Fixed modded entity power level categories and rewards
- Adjusted modded entity rewards
- ≥ 0 and < 1 reward from 10 -> 25
- ≥ 1 and < 2 reward from 25 -> 75
- ≥ 2 and < 3 reward from 75 -> 150
- ≥ 3 reward from 150 -> 250
1.3.X versions
v1.3.6
- Minor wording changes in config
- Grouped changelog versions for better readability
- Added default value tables between Config and Changelog for accessibility
v1.3.5
- Fixed formatting error in description
- Added Maneater to default values table
v1.3.4
- Added config option to allow money reward to go to bank, quota, or both (if both true)
- Updated credits
v1.3.3
- Added rewards for killing Maneater (default value: 300)
v1.3.2
- Fixed Kidnapper Fox reward error
v1.3.1
- Added rewards for killing Kidnapper Fox (default value: 140)
- Bracken default reward increased from 140 -> 150
v1.3.0
- Added option to add money towards quota instead
1.2.X versions
v1.2.1
- Minor changes to description
- Bracken default reward increased from 125 -> 140
- Eyeless Dog default reward increased from 80 -> 125
v1.2.0
- Fixed version displayed in console from v1.0.0 to v1.2.0
- Updated description
- Added compatibility with modded entities based on power level, along with its config options
1.1.X + 1.0.0 versions
v1.1.1
- Changed wording in config
v1.1.0
- Added a config file
- Updated description
v1.0.0
- Release, killing enemies grant credits
Credits
- Enemy Killing Money by UP_Studio for reward implementation
- MoneyForKillsAll by uruchan for enabling credit+quota idea