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Date uploaded | 2 weeks ago |
Version | 1.4.1 |
Download link | Plotection-MoneyForKills-1.4.1.zip |
Downloads | 5645 |
Dependency string | Plotection-MoneyForKills-1.4.1 |
This mod requires the following mods to function
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BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
MoneyForKills
Killing enemies grants credits directly to the bank and/or to the quota. Everything should be configurable in the config.
Manual Installation
- Download "BepInEx" and extract contents into game folder (replace contents if necessary)
- Extract "LC_MoneyForKills.dll" into ...\Lethal Company\BepInEx\plugins
r2modman / Thunderstore Installation
- Download "BepInEx"
- Download "MoneyForKills"
Config
- Config will only appear after launching the game with the mod enabled first
- Options:
- Change credit reward amount for each mob, including players
- Turn reward notification / kill confirmation on or off
- Choose to contribute money gained to bank, quota, or both
Default Values
Vanilla entities
Entity | Credits |
---|---|
Manticoil | 10 |
Tulip Snake | 15 |
Baboon Hawk | 25 |
Hoarding Bug | 25 |
Snare Flea | 25 |
Masked | 75 |
Bunker Spider | 80 |
Butler | 100 |
Nutcracker | 100 |
Eyeless Dog | 125 |
Thumper | 125 |
Kidnapper Fox | 140 |
Bracken | 150 |
Forest Keeper | 300 |
Maneater | 300 |
Modded entities
Power Level | Credits |
---|---|
≥ 0 and < 1 | 25 |
≥ 1 and < 2 | 75 |
≥ 2 and < 3 | 150 |
≥ 3 | 250 |
Known Issues
- Sometimes unable to open terminal until leaving moon
- Notifications unable to play after first moon while still receiving money
These issues should be rare. Haven't been able to recreate these reliably.
If issues persist, consider using only positive values or downloading v1.3.6 instead.
Notes
- Bank and fulfilled quota will never go negative, only to 0
Changelog
1.4.X versions (Current)
v1.4.1
- Added brief mod overview to description
- Optimized reward logic slightly
v1.4.0
- Added an option for player deaths to grant rewards, disabled by default
- Added new notification for negative reward values
- Fixed modded entity power level categories and rewards
- Adjusted modded entity rewards
- ≥ 0 and < 1 reward from 10 -> 25
- ≥ 1 and < 2 reward from 25 -> 75
- ≥ 2 and < 3 reward from 75 -> 150
- ≥ 3 reward from 150 -> 250
1.3.X versions
v1.3.6
- Minor wording changes in config
- Grouped changelog versions for better readability
- Added default value tables between Config and Changelog for accessibility
v1.3.5
- Fixed formatting error in description
- Added Maneater to default values table
v1.3.4
- Added config option to allow money reward to go to bank, quota, or both (if both true)
- Updated credits
v1.3.3
- Added rewards for killing Maneater (default value: 300)
v1.3.2
- Fixed Kidnapper Fox reward error
v1.3.1
- Added rewards for killing Kidnapper Fox (default value: 140)
- Bracken default reward increased from 140 -> 150
v1.3.0
- Added option to add money towards quota instead
1.2.X versions
v1.2.1
- Minor changes to description
- Bracken default reward increased from 125 -> 140
- Eyeless Dog default reward increased from 80 -> 125
v1.2.0
- Fixed version displayed in console from v1.0.0 to v1.2.0
- Updated description
- Added compatibility with modded entities based on power level, along with its config options
1.1.X + 1.0.0 versions
v1.1.1
- Changed wording in config
v1.1.0
- Added a config file
- Updated description
v1.0.0
- Release, killing enemies grant credits
Credits
- Enemy Killing Money by UP_Studio for reward implementation
- MoneyForKillsAll by uruchan for enabling credit+quota idea