Decompiled source of PocketWatcher v2.0.1

BepInEx/plugins/PocketWatcher/PocketWatcher.dll

Decompiled 10 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PocketWatcher")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("#1 Pocket Watcher")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+eee73449a43d6e55057cb2247dc7874e1874dcfd")]
[assembly: AssemblyProduct("PocketWatcher")]
[assembly: AssemblyTitle("PocketWatcher")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace PocketWatcher
{
	[BepInPlugin("eth3l.PocketWatcher", "PocketWatcher", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static ManualLogSource Logging;

		public static string PluginDirectory;

		public static ConfigEntry<int> VarietyChance;

		public static GameObject MillerModel;

		public static AssetBundle Bundle;

		private void Awake()
		{
			Logging = ((BaseUnityPlugin)this).Logger;
			PluginDirectory = ((BaseUnityPlugin)this).Info.Location;
			VarietyChance = ((BaseUnityPlugin)this).Config.Bind<int>("Variety", "VarietyChance", 100, "Integer number from 0 to 100 inclusive. A chance in percent to spawn SCP-173 instead of regular Coilhead. Values below 100 allow regular Coilheads to spawn.");
			if (VarietyChance.Value < 100)
			{
				VarietyChance.Value = 0;
			}
			if (VarietyChance.Value > 100)
			{
				VarietyChance.Value = 100;
			}
			LoadAssets();
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
			Logging.LogInfo((object)"Plugin eth3l.PocketWatcher is loaded!");
		}

		private void LoadAssets()
		{
			try
			{
				Bundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(PluginDirectory), "modasset"));
			}
			catch (Exception ex)
			{
				Logging.LogError((object)("Couldn't load asset bundle: " + ex.Message));
				return;
			}
			try
			{
				MillerModel = Bundle.LoadAsset<GameObject>("assets/miller/MillerGiant.prefab");
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Successfully loaded assets.");
			}
			catch (Exception ex2)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)("Couldn't load assets: " + ex2.Message));
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "PocketWatcher";

		public const string PLUGIN_NAME = "PocketWatcher";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace PocketWatcher.Patches
{
	[HarmonyPatch]
	public class ForestGiantPatch : MonoBehaviour
	{
		private static HashSet<ForestGiantAI> scps = new HashSet<ForestGiantAI>();

		public static ManualLogSource Logging = Plugin.Logging;

		[HarmonyPatch(typeof(EnemyAI), "Start")]
		[HarmonyPostfix]
		public static void SummonMiller(EnemyAI __instance)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (__instance is ForestGiantAI)
			{
				ForestGiantAI val;
				try
				{
					val = (ForestGiantAI)__instance;
				}
				catch (Exception ex)
				{
					Logging.LogError((object)("Couldn't cast EnemyAI instance to ForestGiantAI: " + ex.Message));
					return;
				}
				if (new Random().Next(100) < Plugin.VarietyChance.Value)
				{
					scps.Add(val);
					Object.Destroy((Object)(object)((Component)((Component)val).transform.Find("FGiantModelContainer").Find("BodyLOD0")).gameObject.GetComponent<SkinnedMeshRenderer>());
					Object.Destroy((Object)(object)((Component)((Component)val).transform.Find("FGiantModelContainer").Find("BodyLOD1")).gameObject.GetComponent<SkinnedMeshRenderer>());
					Object.Destroy((Object)(object)((Component)((Component)val).transform.Find("FGiantModelContainer").Find("BodyLOD2")).gameObject.GetComponent<SkinnedMeshRenderer>());
					RaiseTheMiller(val);
					Logging.LogInfo((object)"PocketWatcher resources are loaded.");
				}
			}
		}

		private static void RaiseTheMiller(ForestGiantAI parent)
		{
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)Plugin.MillerModel == (Object)null) && scps.Contains(parent))
			{
				GameObject obj = Object.Instantiate<GameObject>(Plugin.MillerModel);
				obj.transform.SetParent(((Component)parent).transform.Find("FGiantModelContainer"));
				obj.transform.localPosition = Vector3.zero;
				obj.transform.localRotation = Quaternion.identity;
				obj.transform.localScale = Vector3.one;
			}
		}
	}
}