Decompiled source of LCFartLizards v1.2.1

LCFartLizards.dll

Decompiled a year ago
using System;
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using LCFartLizards.Properties;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LCFartLizards")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Spore lizards fart instead")]
[assembly: AssemblyFileVersion("1.2.1.0")]
[assembly: AssemblyInformationalVersion("1.2.1+0e5b5b266cd12247451733a48a210dfba5fe1c79")]
[assembly: AssemblyProduct("LCFartLizards")]
[assembly: AssemblyTitle("LCFartLizards")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LCFartLizards
{
	[BepInPlugin("LCFartLizards", "LCFartLizards", "1.2.1")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(PufferAI), "Start")]
		public static class PufferAIPatch
		{
			public static void Prefix(ref PufferAI __instance)
			{
				__instance.puff = audioClip;
			}
		}

		private Harmony harmony;

		public static AudioClip audioClip;

		public static bool audioClipLoaded;

		public void Awake()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LCFartLizards is loaded!");
			harmony = new Harmony("LCFartLizards");
			harmony.PatchAll();
			LoadAudioClip();
		}

		private void LoadAudioClip()
		{
			AssetBundle val = AssetBundle.LoadFromMemory(Resources.lcfartlizards);
			if ((Object)(object)val != (Object)null)
			{
				audioClip = val.LoadAsset<AudioClip>("Assets/LizardSound.mp3");
				if ((Object)(object)audioClip != (Object)null)
				{
					audioClipLoaded = true;
					((BaseUnityPlugin)this).Logger.LogInfo((object)"Audio clip loaded successfully!");
				}
				else
				{
					((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load audio clip!");
				}
			}
			else
			{
				((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load asset bundle!");
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LCFartLizards";

		public const string PLUGIN_NAME = "LCFartLizards";

		public const string PLUGIN_VERSION = "1.2.1";
	}
}
namespace LCFartLizards.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	public class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		public static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("LCFartLizards.Properties.Resources", typeof(Resources).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		public static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		public static byte[] lcfartlizards
		{
			get
			{
				object @object = ResourceManager.GetObject("lcfartlizards", resourceCulture);
				return (byte[])@object;
			}
		}

		internal Resources()
		{
		}
	}
}