using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SoldOut")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Woahh! A 100% discount??.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+694030b67599592404e8b245c4894fbd333e525a")]
[assembly: AssemblyProduct("SoldOut")]
[assembly: AssemblyTitle("SoldOut")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace sold_out
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "SoldOut";
public const string PLUGIN_NAME = "SoldOut";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace SoldOut
{
[BepInPlugin("portable-navi.sold_out", "SoldOut", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public const string mod_name = "SoldOut";
public const string mod_guid = "portable-navi.sold_out";
public const string mod_version = "1.0.0";
private readonly Harmony _patcher = new Harmony("portable-navi.sold_out");
private static Plugin _instance;
private ManualLogSource _log;
public static Plugin instance => _instance;
public Harmony patcher => _patcher;
public ManualLogSource log => _log;
private void Awake()
{
if ((Object)(object)_instance == (Object)null)
{
_instance = this;
}
_log = Logger.CreateLogSource("portable-navi.sold_out");
_patcher.PatchAll();
log.LogInfo((object)"Patch applied!");
}
}
}
namespace SoldOut.patches
{
[HarmonyPatch]
internal class SoldOut
{
[HarmonyPostfix]
[HarmonyPatch(typeof(Terminal), "SetItemSales")]
private static void SetItemSales(ref int[] ___itemSalesPercentages)
{
for (int i = 0; i < ___itemSalesPercentages.Length; i++)
{
___itemSalesPercentages[i] = 0;
}
}
}
}