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Decompiled source of MaskRemover v1.0.0
plugins/MaskRemover.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("MaskRemover")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("MaskRemover")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("0e64dde3-171b-49a5-8732-2d1dfd821a70")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace MaskRemover; [HarmonyPatch(typeof(MaskedPlayerEnemy))] internal class MaskedPlayerEnemyPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void PatchStart(MaskedPlayerEnemy __instance) { try { Object.Destroy((Object)(object)((Component)((Component)__instance).gameObject.transform.Find("ScavengerModel").Find("metarig").Find("spine") .Find("spine.001") .Find("spine.002") .Find("spine.003") .Find("spine.004") .Find("HeadMaskComedy") .Find("ComedyMaskLOD1")).gameObject.GetComponent<MeshRenderer>()); } catch { Console.WriteLine("Unable to remove mask from masked enemy"); } try { Object.Destroy((Object)(object)((Component)((Component)__instance).gameObject.transform.Find("ScavengerModel").Find("metarig").Find("spine") .Find("spine.001") .Find("spine.002") .Find("spine.003") .Find("spine.004") .Find("HeadMaskTragedy") .Find("ComedyMaskLOD1")).gameObject.GetComponent<MeshRenderer>()); } catch { Console.WriteLine("Unable to remove mask from masked enemy"); } } } [BepInPlugin("com.poseidon.maskremover", "Mask Remover", "1.0.0")] public class Plugin : BaseUnityPlugin { private const string ModGUID = "com.poseidon.maskremover"; private const string ModName = "Mask Remover"; private const string ModVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("com.poseidon.maskremover"); private void Awake() { harmony.PatchAll(typeof(MaskedPlayerEnemyPatch)); } }