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PowerFull-Tauralis-1.1.4 icon

Tauralis

V80 A new Snow Moon. Cruiser supported! VR supported!

Date uploaded 19 hours ago
Version 1.1.4
Download link PowerFull-Tauralis-1.1.4.zip
Downloads 585
Dependency string PowerFull-Tauralis-1.1.4

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
TeamXiaolan-DawnLib-0.9.10 icon
TeamXiaolan-DawnLib

A modern API for Lethal Company content and all sizes of mods [V81]

Preferred version: 0.9.10

README

Tauralis

Moon Info:

CELESTIAL BODY: 281 Tauralis

RISK LEVEL: A++

POPULATION: Abandoned

CONDITION: Frozen, watery. Its moon orbits a white gas dwarf.

HISTORY: On this moon, work at one of the company's mining complexes was suspended due to increased landslide threat.

FAUNA: Diverse

ROUTING COST: 480

Click to view screenshots

Tauralis

Tauralis

Tauralis

Tauralis

Credits

  • S1ckboy — Help with optimizing the moon materials/models.

  • AudioKnight — Video guide on making a moon with DawnLib.

  • Mborsh — Tool for restoring foliage materials from V80 update (Grass Shader Recreation).

  • Rectorado — Tool for generating moon relief topography for terminal radar (Topo Map Generator).

  • Xu Xiaolan — Help with DawnLib.

  • Sniper1_1 — Tool for restoring water material (WaterAssetRestorer).

  • BBAPepsiMan — Made Moon icon.

  • DoKTOP K. — Just a good person and friend (Help with V80 moon Testing).

CHANGELOG

1.1.4

Temporarily removed Snowman.

Slightly updated ReadMe and Manifest.

Adjusted some wood/metal textures.

1.1.3

Updated grass shader to latest version.

Added LCVR support.

Optimization and minor fixes.

1.1.2

Fixed errors with AudioReverb and HighAndLowAltitude.

Fixed NavMesh on containers - monsters can no longer pass through them.

1.1.1

Fixed canyon bridge collider.

Temporarily removed broken telephone pole LODs.

1.1.0

Importing Moon from LLL to DawnLib for easier scene work.

Moon full reworked.

Changed Moon Scrap list and Spawn chances to:
AirHorn 3.1%; BigBolt 4.4%; BottleBin 6.5%; CashRegister 1.3%
ChemicalJug 5.4%; LargeAxle 3.3%; ControlPanel 3.4%; DustPan 4.1%
Engine 4.2%; Flask 4.6%; GiftBox 3.3%; GoldBar 1.3%; PickleJar 4.9%
MetalSheet 5.7%; Mug 2.6%; Phone 4.1%; SodaCan 3.1%; Ring 2.5%
SteeringWhell 4.7%; Tragedy/Comedy mask 3.3%; PlasticCup 3.1%
PillBottle 3.1%; SeveredBone 6.5%; SeveredBoneRib 5.4%; Toothpaste 2.8%

Added snow foliage from V80.

Changed Moon Enemies list and Spawn chances to:
Inside Enemies
Slime 6.8%; Maneater 12.1%; Centipede 6.3%
Crawler 5.8%; GhostGirl 2.4%; FlowerMan 15.9%
Jester 6.3%; HoarderBug 15.2%; Masked 6.3%
Nutcracker 5.3%; Stingray 9.2%; SpringMan 8.5%
Outside Enemies
MountDog 23.6%; OldBird 37.2%; ForestGiant 34.0%; Leviathan 5.2%

Changed bridge weight limit - now supports 2 empty-handed people at once.

Fixed Outside Enemies behavior issues.

Rework of Main and 2 Fire exits buildings.

Optimization and fixes.

Replaced Imported assets with vanilla models/textures (trees, snow, rocks, and water).

Changed Factory and Mineshaft dungeon spawn chances to:
Facility 83.3%
Mineshaft 16.7%

Reverted Moon Icon to an older version.

Updated ReadMe / ChangeLog.

Updated Game Screenshots.

Reduced fog density to improve visibility when driving the Cruiser.

1.0.7

Fixed some textures.

Icon updated.

Exterior of main building has been altered.

Trees models have been modified.

Screenshots have been updated.

Removed unused objects from 1.0.6 from files.

Position of some objects has been corrected.

1.0.6

Terrain textures have been updated.

Terrain converted to mesh, many thanks to TerraMesh tools!

Fixed water shader.

Screenshots have been updated.

Added killtrigger for instant death in water to avoid long death in icy water.

Reduced the size of bushes.

Some pipes have been removed (temporarily).

Removed quicksand.

Added a link to the discord community!

Reduced volume of ambient.

And some small changes.

1.0.5

Small fixes.

1.0.4

Number of nodes has been reduced to simplify the monster movement grid.

Price of loot has been balanced from 380-870 to 300-700.

Reduced monster strength (night 18-16) (inside 15-13).

Scrap spawn сhance сhanged

Baboon hawk removed.

masked behavior has been fixed.

Scrap mask was returned.

Slope near one of the fire exit was a little remote due to the difficulty of parking near it.

ReadMe has been changed.

Manifest has been changed.

Small fixes.

1.0.3

ViewExtension dependency removed.

The ground has been slightly edited in some places.

Fixed bug with giant behavior and water on some slopes.

small fixes for colliders.

Due to some errors with mods for changing the behavior of masked, masked were temporarily removed as well as scrap mask.

1.0.2

Fixed spawning of turret or mine (For some reason they did not spawn).

Added factory dungeon (There are many people who don’t like mines, so I added an approximately equal chance of appearance for these 2 dungeons).

Updated mod icon (Thanks to BBAPepsiMan).

Increased risk level from A+ to A++

Added additional fire exit in canyon.

Updated screenshot in canyon.

Lamps have been re-added to dark areas.

Fixed the appearance of trees and rocks on the bridges.

Fixed monster spawn curve.

Reduced chances of spawning: Eyeless Dog - 43 to 63, Girl - 21 to 15, Maneater - 100 to 83.

Condition has been slightly changed.

Added link to moon in discord channel: Lethal Company Modding.

1.0.1

Fixed moon time rate from 0.8 to 1 thanks (BBAPepsiMan for reporting)

Amount of snow on the catwalk stairs has been reduced to prevent tripping when walking out of the ravine.

Reduced chance of giant spawning from 100-75

Added lamps to some dark places (not all)

1.0.0

Release