using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("HornMoan")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HornMoan")]
[assembly: AssemblyTitle("HornMoan")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace HornMoan
{
[BepInPlugin("MetalPipeSFX.HornMoan", "HornMoan", "2.0.0")]
public class HornMoanBase : BaseUnityPlugin
{
private const string modGUID = "MetalPipeSFX.HornMoan";
private const string modName = "HornMoan";
private const string modVersion = "2.0.0";
private static HornMoanBase Instance;
private readonly Harmony harmony = new Harmony("MetalPipeSFX.HornMoan");
internal ManualLogSource mls = null;
public void Awake()
{
mls = Logger.CreateLogSource("MetalPipeSFX.HornMoan");
mls.LogInfo((object)"The Moaning is Loading");
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
harmony.PatchAll();
mls.LogInfo((object)"Loaded The Moaning Successfully");
}
}
[HarmonyPatch(typeof(GrabbableObject))]
internal class PipePatch
{
private static List<string> audios = new List<string> { "Moaning1.mp3", "MoaningFar.mp3" };
private static List<AudioClip> clips = new List<AudioClip>();
private static string uPath = Path.Combine(Paths.PluginPath + "\\MetalPipeSFX-HornMoan\\");
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void AudioPatch(GrabbableObject __instance)
{
ManualLogSource val = Logger.CreateLogSource("MetalPipeSFX.HornMoan");
for (int i = 0; i < audios.Count; i++)
{
LoadAudioClip(uPath + audios[i]);
}
if ((Object)(object)__instance != (Object)null && (Object)(object)((Component)__instance).GetComponent<NoisemakerProp>() != (Object)null && ((Object)__instance.itemProperties).name == "Airhorn")
{
val.LogMessage((object)"We found an Airhorn!!");
((Component)__instance).GetComponent<NoisemakerProp>().noiseSFX[0] = clips[0];
((Component)__instance).GetComponent<NoisemakerProp>().noiseSFXFar[0] = clips[1];
val.LogMessage((object)((Object)((Component)__instance).GetComponent<NoisemakerProp>().noiseSFX[0]).name);
val.LogMessage((object)((Object)((Component)__instance).GetComponent<NoisemakerProp>().noiseSFXFar[0]).name);
}
}
private static void LoadAudioClip(string filepath)
{
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Invalid comparison between Unknown and I4
ManualLogSource val = Logger.CreateLogSource("MetalPipeSFX.HornMoan");
UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(filepath, (AudioType)13);
audioClip.SendWebRequest();
while (!audioClip.isDone)
{
}
if (audioClip.error != null)
{
val.LogError((object)("Error loading sounds: " + filepath + "\n" + audioClip.error));
}
AudioClip content = DownloadHandlerAudioClip.GetContent(audioClip);
if (Object.op_Implicit((Object)(object)content) && (int)content.loadState == 2)
{
val.LogInfo((object)("Loaded " + filepath));
((Object)content).name = Path.GetFileName(filepath);
clips.Add(content);
}
}
}
}