using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Logging;
using DevilDeal.Persistence;
using DevilDeal.Util;
using DevilDeal.Util.AssetLoading;
using DevilDeal.Util.Extensions;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLevelLoader;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using Newtonsoft.Json.Serialization;
using Unity.Mathematics;
using Unity.Netcode;
using Unity.Netcode.Components;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using com.github.xuuxiaolan.devildeal.NetcodePatcher;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: AssemblyCompany("com.github.xuuxiaolan.devildeal")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("asdfasdfasdasdasd")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+f350e443ef6c359cf6ada1822fb6d47e431ea920")]
[assembly: AssemblyProduct("DevilDeal")]
[assembly: AssemblyTitle("com.github.xuuxiaolan.devildeal")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DevilDeal
{
public class Dealer : NetworkBehaviour
{
public enum CardNumber
{
One,
Two,
Three
}
public enum PositiveEffect
{
IncreaseMovementSpeed,
SpawnShotgunWithShells,
IncreaseStamina,
IncreaseHealth,
DecreaseMoonPrices,
SpawnGoldBar,
IncreaseCarrySlotNumber,
SpawnJetpack,
RandomShopItem,
RandomShipUpgrade
}
public enum NegativeEffect
{
DecreaseMovementSpeed,
StealCreditOrScrap,
DecreaseStamina,
IncreaseMoonPrices,
DecreaseCarrySlotNumber,
DealPlayerDamage
}
public Animator animator;
public NetworkAnimator networkAnimator;
public InteractTrigger trigger;
public InteractTrigger[] cardTriggers;
public Renderer[] cardRenderers;
public ParticleSystem mainParticles;
public ParticleSystem[] handParticles;
private bool dealMade;
private bool particlesEnabled;
private PlayerControllerB? playerWhoCanDoShit;
public Transform ItemSpawnSpot;
[Header("Audio")]
[SerializeField]
private AudioSource _voicelineSource;
[SerializeField]
private AudioClip[] _greetingSFX;
[SerializeField]
private AudioClip[] _dealMadeSFX;
[SerializeField]
private AudioClip[] _dealDeclinedSFX;
private bool _playedGreetingSFX;
private Dictionary<CardNumber, (PositiveEffect positive, NegativeEffect negative)> cardEffects = new Dictionary<CardNumber, (PositiveEffect, NegativeEffect)>();
private bool cardPlayingAnimation;
private List<PositiveEffect> positiveEffects = new List<PositiveEffect>
{
PositiveEffect.IncreaseMovementSpeed,
PositiveEffect.SpawnShotgunWithShells,
PositiveEffect.IncreaseStamina,
PositiveEffect.IncreaseHealth,
PositiveEffect.DecreaseMoonPrices,
PositiveEffect.SpawnGoldBar,
PositiveEffect.IncreaseCarrySlotNumber,
PositiveEffect.SpawnJetpack
};
private List<NegativeEffect> negativeEffects = new List<NegativeEffect>
{
NegativeEffect.DecreaseMovementSpeed,
NegativeEffect.StealCreditOrScrap,
NegativeEffect.DecreaseStamina,
NegativeEffect.IncreaseMoonPrices,
NegativeEffect.DecreaseCarrySlotNumber,
NegativeEffect.DealPlayerDamage
};
private Random random = new Random();
public static List<int> slotIndexes = new List<int>();
public static List<Item> ShopItemList = new List<Item>();
internal static Dealer Instance { get; private set; }
public void Awake()
{
random = new Random(StartOfRound.Instance.randomMapSeed);
networkAnimator = ((Component)this).GetComponent<NetworkAnimator>();
animator = ((Component)this).GetComponent<Animator>();
Instance = this;
Renderer[] array = cardRenderers;
foreach (Renderer val in array)
{
val.enabled = false;
}
InteractTrigger[] array2 = cardTriggers;
foreach (InteractTrigger val2 in array2)
{
val2.interactable = false;
}
((UnityEvent<PlayerControllerB>)(object)trigger.onInteract).AddListener((UnityAction<PlayerControllerB>)OnInteract);
}
private void OnInteract(PlayerControllerB playerInteracting)
{
if (!((Object)(object)playerInteracting != (Object)(object)GameNetworkManager.Instance.localPlayerController))
{
HandleInteractionForPlayerServerRpc(Array.IndexOf(StartOfRound.Instance.allPlayerScripts, playerInteracting));
}
}
[ServerRpc(RequireOwnership = false)]
public void HandleInteractionForPlayerServerRpc(int playerThatInteracted)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1417409867u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerThatInteracted);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1417409867u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
HandleInteractionForPlayerClientRpc(playerThatInteracted);
}
}
}
[ClientRpc]
public void HandleInteractionForPlayerClientRpc(int playerThatInteracted)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2599425644u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerThatInteracted);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2599425644u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
{
return;
}
playerWhoCanDoShit = StartOfRound.Instance.allPlayerScripts[playerThatInteracted];
int num = 0;
InteractTrigger[] array = cardTriggers;
foreach (InteractTrigger val3 in array)
{
val3.interactable = true;
switch (num)
{
case 0:
cardEffects[CardNumber.One] = GetCardEffects();
((UnityEvent<PlayerControllerB>)(object)val3.onInteract).AddListener((UnityAction<PlayerControllerB>)Card1InteractionResult);
val3.hoverTip = $"{cardEffects[CardNumber.One].positive} and {cardEffects[CardNumber.One].negative}";
break;
case 1:
cardEffects[CardNumber.Two] = GetCardEffects();
((UnityEvent<PlayerControllerB>)(object)val3.onInteract).AddListener((UnityAction<PlayerControllerB>)Card2InteractionResult);
val3.hoverTip = $"{cardEffects[CardNumber.Two].positive} and {cardEffects[CardNumber.Two].negative}";
break;
case 2:
cardEffects[CardNumber.Three] = GetCardEffects();
((UnityEvent<PlayerControllerB>)(object)val3.onInteract).AddListener((UnityAction<PlayerControllerB>)Card3InteractionResult);
val3.hoverTip = $"{cardEffects[CardNumber.Three].positive} and {cardEffects[CardNumber.Three].negative}";
break;
}
num++;
val3.interactable = true;
}
Renderer[] array2 = cardRenderers;
foreach (Renderer val4 in array2)
{
val4.enabled = true;
}
((Component)trigger).gameObject.SetActive(false);
}
public (PositiveEffect positive, NegativeEffect negative) GetCardEffects()
{
PositiveEffect item = positiveEffects[random.NextInt(0, positiveEffects.Count - 1)];
NegativeEffect item2 = negativeEffects[random.NextInt(0, negativeEffects.Count - 1)];
return (item, item2);
}
[ServerRpc(RequireOwnership = false)]
public void ThreeCardInteractionServerRpc(int cardPickedIndex, int playerModifiedIndex)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2107298348u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, cardPickedIndex);
BytePacker.WriteValueBitPacked(val2, playerModifiedIndex);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2107298348u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
ThreeCardInteractionClientRpc(cardPickedIndex, playerModifiedIndex);
}
}
}
[ClientRpc]
public void ThreeCardInteractionClientRpc(int cardPickedIndex, int playerModifiedIndex)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1866112370u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, cardPickedIndex);
BytePacker.WriteValueBitPacked(val2, playerModifiedIndex);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1866112370u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
InteractTrigger[] array = cardTriggers;
foreach (InteractTrigger val3 in array)
{
val3.interactable = false;
}
if (cardPickedIndex == -1 || playerModifiedIndex == -1)
{
((MonoBehaviour)this).StartCoroutine(ThreeCardInteractionAnimation(-1, null));
}
else
{
((MonoBehaviour)this).StartCoroutine(ThreeCardInteractionAnimation(cardPickedIndex, StartOfRound.Instance.allPlayerScripts[playerModifiedIndex]));
}
}
}
private void Card1InteractionResult(PlayerControllerB? playerThatInteracted)
{
if (!((Object)(object)playerThatInteracted != (Object)(object)playerWhoCanDoShit))
{
ThreeCardInteractionServerRpc(0, Array.IndexOf(StartOfRound.Instance.allPlayerScripts, playerThatInteracted));
DevilDeal.ExtendedLogging("Card1InteractionResult");
}
}
private void Card2InteractionResult(PlayerControllerB? playerThatInteracted)
{
if (!((Object)(object)playerThatInteracted != (Object)(object)playerWhoCanDoShit))
{
ThreeCardInteractionServerRpc(1, Array.IndexOf(StartOfRound.Instance.allPlayerScripts, playerThatInteracted));
DevilDeal.ExtendedLogging("Card2InteractionResult");
}
}
private void Card3InteractionResult(PlayerControllerB? playerThatInteracted)
{
if (!((Object)(object)playerThatInteracted != (Object)(object)playerWhoCanDoShit))
{
ThreeCardInteractionServerRpc(2, Array.IndexOf(StartOfRound.Instance.allPlayerScripts, playerThatInteracted));
DevilDeal.ExtendedLogging("Card3InteractionResult");
}
}
internal void DealDeclined()
{
_voicelineSource.PlayOneShot(random.NextItem(_dealDeclinedSFX));
}
public void Update()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0123: Unknown result type (might be due to invalid IL or missing references)
//IL_0195: Unknown result type (might be due to invalid IL or missing references)
//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
//IL_0201: Unknown result type (might be due to invalid IL or missing references)
//IL_0211: Unknown result type (might be due to invalid IL or missing references)
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
//IL_015d: Unknown result type (might be due to invalid IL or missing references)
//IL_023c: Unknown result type (might be due to invalid IL or missing references)
//IL_0247: Unknown result type (might be due to invalid IL or missing references)
//IL_027f: Unknown result type (might be due to invalid IL or missing references)
//IL_0285: Unknown result type (might be due to invalid IL or missing references)
bool flag = Vector3.Distance(((Component)this).transform.position, ((Component)GameNetworkManager.Instance.localPlayerController).transform.position) <= 10f;
if (flag && !_playedGreetingSFX)
{
_playedGreetingSFX = true;
_voicelineSource.PlayOneShot(random.NextItem(_greetingSFX));
}
if (flag && !particlesEnabled && !dealMade)
{
ParticleSystem[] array = handParticles;
foreach (ParticleSystem val in array)
{
val.Play();
}
DevilDeal.ExtendedLogging("Enabling hand particles");
particlesEnabled = true;
}
else if ((!flag || dealMade) && particlesEnabled)
{
ParticleSystem[] array2 = handParticles;
foreach (ParticleSystem val2 in array2)
{
val2.Stop();
}
DevilDeal.ExtendedLogging("Disabling hand particles");
particlesEnabled = false;
}
if (cardPlayingAnimation && (Vector3.Distance(((Component)cardTriggers[0]).gameObject.transform.position, ((Component)cardTriggers[1]).gameObject.transform.position) > 0.01f || Vector3.Distance(((Component)cardTriggers[2]).gameObject.transform.position, ((Component)cardTriggers[1]).gameObject.transform.position) > 0.01f))
{
((Component)cardTriggers[0]).gameObject.transform.position = Vector3.Lerp(((Component)cardTriggers[0]).gameObject.transform.position, ((Component)cardTriggers[1]).gameObject.transform.position, Time.deltaTime * 0.5f);
((Component)cardTriggers[2]).gameObject.transform.position = Vector3.Lerp(((Component)cardTriggers[2]).gameObject.transform.position, ((Component)cardTriggers[1]).gameObject.transform.position, Time.deltaTime * 0.5f);
}
if ((Object)(object)playerWhoCanDoShit != (Object)null && !dealMade && Vector3.Distance(((Component)playerWhoCanDoShit).transform.position, ((Component)this).transform.position) > 10f && (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)playerWhoCanDoShit)
{
playerWhoCanDoShit.DamagePlayer(99, true, false, (CauseOfDeath)13, 0, false, default(Vector3));
playerWhoCanDoShit = null;
ThreeCardInteractionServerRpc(-1, -1);
}
}
private IEnumerator ThreeCardInteractionAnimation(int cardPickedIndex, PlayerControllerB? playerModified)
{
mainParticles.Play();
Renderer[] array = cardRenderers;
foreach (Renderer val in array)
{
val.material.color = Color.black;
val.material.mainTexture = null;
}
cardPlayingAnimation = true;
yield return (object)new WaitForSeconds(7f);
dealMade = true;
if (!((Object)(object)playerModified == (Object)null) && cardPickedIndex != -1)
{
_voicelineSource.PlayOneShot(random.NextItem(_dealMadeSFX));
switch (cardPickedIndex)
{
case 0:
ExecutePositiveEffect(cardEffects[CardNumber.One].positive, playerModified);
ExecuteNegativeEffect(cardEffects[CardNumber.One].negative, playerModified);
break;
case 1:
ExecutePositiveEffect(cardEffects[CardNumber.Two].positive, playerModified);
ExecuteNegativeEffect(cardEffects[CardNumber.Two].negative, playerModified);
break;
case 2:
ExecutePositiveEffect(cardEffects[CardNumber.Three].positive, playerModified);
ExecuteNegativeEffect(cardEffects[CardNumber.Three].negative, playerModified);
break;
}
DevilDeal.ExtendedLogging("main particles animation done");
}
}
private void OnDisable()
{
Instance = null;
}
public static void IncreaseMovementSpeed(PlayerControllerB? playerModified)
{
if ((Object)(object)playerModified == (Object)null)
{
DevilDeal.Logger.LogError((object)"playerModified is null");
return;
}
playerModified.movementSpeed *= 1.25f;
if (((NetworkBehaviour)StartOfRound.Instance).IsHost || ((NetworkBehaviour)StartOfRound.Instance).IsServer)
{
playerModified.GetPersistentData().MovementSpeedUpgrades++;
}
DevilDeal.ExtendedLogging("IncreaseMovementSpeed");
}
[ClientRpc]
public void UpdateScanNodeClientRpc(NetworkObjectReference go, int value)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(415053026u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref go, default(ForNetworkSerializable));
BytePacker.WriteValueBitPacked(val2, value);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 415053026u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
NetworkObject val3 = default(NetworkObject);
((NetworkObjectReference)(ref go)).TryGet(ref val3, (NetworkManager)null);
GrabbableObject val4 = default(GrabbableObject);
if ((Object)(object)val3 != (Object)null && ((Component)val3).gameObject.TryGetComponent<GrabbableObject>(ref val4))
{
val4.SetScrapValue(value);
DevilDeal.ExtendedLogging($"Scrap Value: {value}");
}
}
}
[ServerRpc(RequireOwnership = false)]
public void SpawnShotgunWithShellsServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Unknown result type (might be due to invalid IL or missing references)
//IL_0180: Unknown result type (might be due to invalid IL or missing references)
//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
//IL_01da: Unknown result type (might be due to invalid IL or missing references)
//IL_01df: Unknown result type (might be due to invalid IL or missing references)
//IL_021d: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1382023074u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1382023074u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
Item val3 = StartOfRound.Instance.allItemsList.itemsList.Where((Item x) => x.itemName == "Shotgun").First();
GameObject val4 = Object.Instantiate<GameObject>(val3.spawnPrefab, ItemSpawnSpot.position, Quaternion.Euler(val3.restingRotation), RoundManager.Instance.spawnedScrapContainer);
GrabbableObject component = val4.GetComponent<GrabbableObject>();
component.SetScrapValue((int)((float)random.NextInt(val3.minValue, val3.maxValue) * RoundManager.Instance.scrapValueMultiplier));
((NetworkBehaviour)component).NetworkObject.Spawn(false);
UpdateScanNodeClientRpc(new NetworkObjectReference(val4), component.scrapValue);
((Component)component).gameObject.transform.position = ItemSpawnSpot.position;
Item val5 = StartOfRound.Instance.allItemsList.itemsList.Where((Item x) => x.itemName == "Ammo").First();
for (int i = 0; i < 3; i++)
{
GameObject val6 = Object.Instantiate<GameObject>(val5.spawnPrefab, ItemSpawnSpot.position, Quaternion.Euler(val5.restingRotation), RoundManager.Instance.spawnedScrapContainer);
GrabbableObject component2 = val6.GetComponent<GrabbableObject>();
((NetworkBehaviour)component2).NetworkObject.Spawn(false);
((Component)component2).gameObject.transform.position = ItemSpawnSpot.position;
}
DevilDeal.ExtendedLogging("SpawnShotgunWithShellsServerRpc");
}
}
public static void IncreaseStamina(PlayerControllerB? playerModified)
{
if ((Object)(object)playerModified == (Object)null)
{
DevilDeal.Logger.LogError((object)"playerModified is null");
return;
}
playerModified.sprintTime += 5f;
if (((NetworkBehaviour)StartOfRound.Instance).IsHost || ((NetworkBehaviour)StartOfRound.Instance).IsServer)
{
playerModified.GetPersistentData().StaminaUpgrades++;
}
DevilDeal.ExtendedLogging("IncreaseStamina");
}
public void IncreaseHealth(PlayerControllerB? playerModified)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)playerModified == (Object)null)
{
DevilDeal.Logger.LogError((object)"playerModified is null");
return;
}
playerModified.DamagePlayer(playerModified.health - 125, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
DevilDeal.ExtendedLogging("IncreaseHealth");
}
public static void DecreaseMoonPrices()
{
foreach (ExtendedLevel extendedLevel in PatchedContent.ExtendedLevels)
{
extendedLevel.RoutePrice = (int)((float)extendedLevel.RoutePrice / 1.2f);
}
if (((NetworkBehaviour)StartOfRound.Instance).IsHost || ((NetworkBehaviour)StartOfRound.Instance).IsServer)
{
DevilDealSave.Current.MoonPriceUpgrade++;
}
DevilDeal.ExtendedLogging("DecreaseMoonPrices");
}
[ServerRpc(RequireOwnership = false)]
public void SpawnGoldbarServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_016e: Unknown result type (might be due to invalid IL or missing references)
//IL_017a: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(512554314u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 512554314u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
Item val3 = StartOfRound.Instance.allItemsList.itemsList.Where((Item x) => x.itemName == "Gold bar").First();
GameObject val4 = Object.Instantiate<GameObject>(val3.spawnPrefab, ItemSpawnSpot.position, Quaternion.Euler(val3.restingRotation), RoundManager.Instance.spawnedScrapContainer);
GrabbableObject component = val4.GetComponent<GrabbableObject>();
component.SetScrapValue((int)((float)random.NextInt(val3.minValue, val3.maxValue) * RoundManager.Instance.scrapValueMultiplier));
((NetworkBehaviour)component).NetworkObject.Spawn(false);
((Component)component).gameObject.transform.position = ItemSpawnSpot.position;
UpdateScanNodeClientRpc(new NetworkObjectReference(val4), component.scrapValue);
DevilDeal.ExtendedLogging("SpawnGoldbarServerRpc");
}
}
[ServerRpc(RequireOwnership = false)]
public void SpawnJetpackServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_0144: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1040790356u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1040790356u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
Item val3 = StartOfRound.Instance.allItemsList.itemsList.Where((Item x) => x.itemName == "Jetpack").First();
GameObject val4 = Object.Instantiate<GameObject>(val3.spawnPrefab, ItemSpawnSpot.position, Quaternion.Euler(val3.restingRotation), RoundManager.Instance.spawnedScrapContainer);
GrabbableObject component = val4.GetComponent<GrabbableObject>();
((NetworkBehaviour)component).NetworkObject.Spawn(false);
((Component)component).gameObject.transform.position = ItemSpawnSpot.position;
DevilDeal.ExtendedLogging("SpawnJetpackServerRpc");
}
}
public static void IncreaseCarrySlotNumber(PlayerControllerB? playerModified)
{
if ((Object)(object)playerModified == (Object)null)
{
DevilDeal.Logger.LogError((object)"playerModified is null");
return;
}
playerModified.DropAllHeldItems(true, false);
List<GrabbableObject> list = playerModified.ItemSlots.ToList();
playerModified.ItemSlots = (GrabbableObject[])(object)new GrabbableObject[list.Count + 1];
if ((Object)(object)playerModified == (Object)(object)GameNetworkManager.Instance.localPlayerController)
{
UpdateHUD(add: true);
}
if (((NetworkBehaviour)StartOfRound.Instance).IsHost || ((NetworkBehaviour)StartOfRound.Instance).IsServer)
{
playerModified.GetPersistentData().CarrySlotUpgrades++;
}
DevilDeal.ExtendedLogging("IncreaseCarrySlotNumber");
}
public static void DecreaseMovementSpeed(PlayerControllerB? playerModified)
{
if ((Object)(object)playerModified == (Object)null)
{
DevilDeal.Logger.LogError((object)"playerModified is null");
return;
}
playerModified.movementSpeed /= 1.25f;
if (((NetworkBehaviour)StartOfRound.Instance).IsHost || ((NetworkBehaviour)StartOfRound.Instance).IsServer)
{
playerModified.GetPersistentData().MovementSpeedUpgrades--;
}
DevilDeal.ExtendedLogging("DecreaseMovementSpeed");
}
[ServerRpc(RequireOwnership = false)]
public void StealCreditOrScrapServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1697669267u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1697669267u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
DetermineScrapToDestroyOrCreditsToSteal();
DevilDeal.ExtendedLogging("StealCreditOrScrap");
}
}
}
public static void DecreaseStamina(PlayerControllerB? playerModified)
{
if ((Object)(object)playerModified == (Object)null)
{
DevilDeal.Logger.LogError((object)"playerModified is null");
}
else if (!(playerModified.sprintTime < 1f))
{
playerModified.sprintTime = Mathf.Clamp(playerModified.sprintTime - 2.5f, 1f, 1000f);
if (((NetworkBehaviour)StartOfRound.Instance).IsHost || ((NetworkBehaviour)StartOfRound.Instance).IsServer)
{
playerModified.GetPersistentData().StaminaUpgrades--;
}
DevilDeal.ExtendedLogging("DecreaseStamina");
}
}
public static void IncreaseMoonPrices()
{
foreach (ExtendedLevel extendedLevel in PatchedContent.ExtendedLevels)
{
extendedLevel.RoutePrice = (int)((float)extendedLevel.RoutePrice * 1.2f);
}
if (((NetworkBehaviour)StartOfRound.Instance).IsHost || ((NetworkBehaviour)StartOfRound.Instance).IsServer)
{
DevilDealSave.Current.MoonPriceUpgrade--;
}
DevilDeal.ExtendedLogging("IncreaseMoonPrices");
}
public static void DecreaseCarrySlotNumber(PlayerControllerB? playerModified)
{
if ((Object)(object)playerModified == (Object)null)
{
DevilDeal.Logger.LogError((object)"playerModified is null");
return;
}
playerModified.DropAllHeldItems(true, false);
List<GrabbableObject> list = playerModified.ItemSlots.ToList();
playerModified.ItemSlots = (GrabbableObject[])(object)new GrabbableObject[list.Count - 1];
if ((Object)(object)playerModified == (Object)(object)GameNetworkManager.Instance.localPlayerController)
{
UpdateHUD(add: false);
}
if (((NetworkBehaviour)StartOfRound.Instance).IsHost || ((NetworkBehaviour)StartOfRound.Instance).IsServer)
{
playerModified.GetPersistentData().CarrySlotUpgrades--;
}
DevilDeal.ExtendedLogging("DecreaseCarrySlotNumber");
}
public void DealPlayerDamage(PlayerControllerB? playerModified)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)playerModified == (Object)null)
{
DevilDeal.Logger.LogError((object)"playerModified is null");
return;
}
playerModified.DamagePlayer(50, true, false, (CauseOfDeath)13, 0, false, default(Vector3));
DevilDeal.ExtendedLogging("DealPlayerDamage");
}
private void DetermineScrapToDestroyOrCreditsToSteal()
{
int groupCredits = Object.FindObjectOfType<Terminal>().groupCredits;
int num = 0;
List<GrabbableObject> list = (from x in GameObject.Find("/Environment/HangarShip").GetComponentsInChildren<GrabbableObject>()
where x.itemProperties.isScrap
select x).ToList();
if (groupCredits > 700)
{
num = (int)((float)groupCredits * 0.8f);
}
if (num > 0)
{
UpdateCreditsClientRpc(num);
}
else if (list.Count >= 3)
{
for (int i = 0; i < 3; i++)
{
int index = Random.Range(0, list.Count);
GrabbableObject val = list[index];
list.RemoveAt(index);
NetworkObject component = ((Component)val).GetComponent<NetworkObject>();
if ((Object)(object)component != (Object)null && component.IsSpawned)
{
component.Despawn(true);
}
}
UpdateCurrentShipItemCountClientRpc();
}
else if (Random.Range(0f, 100f) > 95f)
{
UpdateCreditsClientRpc(666);
}
else
{
UpdateCreditsClientRpc(0);
}
}
[ClientRpc]
private void UpdateCurrentShipItemCountClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(784974604u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 784974604u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
StartOfRound instance = StartOfRound.Instance;
instance.currentShipItemCount -= 3;
}
}
}
[ClientRpc]
private void UpdateCreditsClientRpc(int credits)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3633659879u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, credits);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3633659879u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
Object.FindObjectOfType<Terminal>().groupCredits = credits;
}
}
}
private void ExecutePositiveEffect(PositiveEffect effect, PlayerControllerB? playerModified)
{
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_0136: Unknown result type (might be due to invalid IL or missing references)
switch (effect)
{
case PositiveEffect.IncreaseMovementSpeed:
IncreaseMovementSpeed(playerModified);
break;
case PositiveEffect.SpawnShotgunWithShells:
if ((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)playerModified)
{
SpawnShotgunWithShellsServerRpc();
}
break;
case PositiveEffect.IncreaseStamina:
IncreaseStamina(playerModified);
break;
case PositiveEffect.SpawnJetpack:
if ((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)playerModified)
{
SpawnJetpackServerRpc();
}
break;
case PositiveEffect.IncreaseHealth:
IncreaseHealth(playerModified);
break;
case PositiveEffect.DecreaseMoonPrices:
DecreaseMoonPrices();
break;
case PositiveEffect.SpawnGoldBar:
if ((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)playerModified)
{
SpawnGoldbarServerRpc();
}
break;
case PositiveEffect.IncreaseCarrySlotNumber:
IncreaseCarrySlotNumber(playerModified);
break;
case PositiveEffect.RandomShopItem:
if (((NetworkBehaviour)this).IsHost)
{
Item randomShopItem = GetRandomShopItem();
GameObject val = Object.Instantiate<GameObject>(randomShopItem.spawnPrefab, ItemSpawnSpot.position, Quaternion.Euler(randomShopItem.restingRotation), RoundManager.Instance.spawnedScrapContainer);
GrabbableObject component = val.GetComponent<GrabbableObject>();
if ((Object)(object)component == (Object)null)
{
Object.Destroy((Object)(object)val);
break;
}
component.SetScrapValue((int)((float)random.Next(randomShopItem.minValue + 10, randomShopItem.maxValue + 10) * RoundManager.Instance.scrapValueMultiplier));
((NetworkBehaviour)component).NetworkObject.Spawn(false);
UpdateScanNodeClientRpc(new NetworkObjectReference(val), component.scrapValue);
}
break;
case PositiveEffect.RandomShipUpgrade:
if (((NetworkBehaviour)this).IsHost)
{
List<UnlockableItem> unlockables = StartOfRound.Instance.unlockablesList.unlockables;
UnlockableItem item = random.NextItem(unlockables);
StartOfRound.Instance.BuyShipUnlockableServerRpc(unlockables.IndexOf(item), Object.FindObjectOfType<Terminal>().groupCredits);
}
break;
}
}
private void ExecuteNegativeEffect(NegativeEffect effect, PlayerControllerB? playerModified)
{
switch (effect)
{
case NegativeEffect.DecreaseMovementSpeed:
DecreaseMovementSpeed(playerModified);
break;
case NegativeEffect.StealCreditOrScrap:
if ((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)playerModified)
{
StealCreditOrScrapServerRpc();
}
break;
case NegativeEffect.DecreaseStamina:
DecreaseStamina(playerModified);
break;
case NegativeEffect.IncreaseMoonPrices:
IncreaseMoonPrices();
break;
case NegativeEffect.DecreaseCarrySlotNumber:
DecreaseCarrySlotNumber(playerModified);
break;
case NegativeEffect.DealPlayerDamage:
DealPlayerDamage(playerModified);
break;
}
}
public static void ApplyEffects(PlayerControllerB player)
{
DevilDeal.Logger.LogInfo((object)"applying effects..");
DevilDealLocalSave persistentData = player.GetPersistentData();
ApplyEffect(player, persistentData.MovementSpeedUpgrades, IncreaseMovementSpeed, DecreaseMovementSpeed);
ApplyEffect(player, persistentData.StaminaUpgrades, IncreaseStamina, DecreaseStamina);
ApplyEffect(player, persistentData.CarrySlotUpgrades, IncreaseCarrySlotNumber, DecreaseCarrySlotNumber);
}
private static void ApplyEffect(PlayerControllerB player, int amount, Action<PlayerControllerB> positive, Action<PlayerControllerB> negative)
{
if (amount == 0)
{
return;
}
for (int i = 0; i < Math.Abs(amount); i++)
{
if (amount > 0)
{
positive(player);
}
else
{
negative(player);
}
}
}
public static void UpdateHUD(bool add)
{
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_0153: Unknown result type (might be due to invalid IL or missing references)
//IL_0164: Unknown result type (might be due to invalid IL or missing references)
//IL_019a: Unknown result type (might be due to invalid IL or missing references)
//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
slotIndexes.Clear();
HUDManager instance = HUDManager.Instance;
if (add)
{
Image val = instance.itemSlotIconFrames[0];
Image val2 = instance.itemSlotIcons[0];
int num = instance.itemSlotIconFrames.Length;
float x = ((Graphic)val).rectTransform.sizeDelta.x;
float y = ((Graphic)val).rectTransform.sizeDelta.y;
float num2 = ((Graphic)val).rectTransform.anchoredPosition.y + 1.125f * y;
Vector3 localEulerAngles = ((Transform)((Graphic)val).rectTransform).localEulerAngles;
Vector3 localEulerAngles2 = ((Transform)((Graphic)val2).rectTransform).localEulerAngles;
List<Image> list = instance.itemSlotIconFrames.ToList();
List<Image> list2 = instance.itemSlotIcons.ToList();
int count = list.Count;
DevilDeal.ExtendedLogging("Adding 1 item slots! Surely this will go well..");
DevilDeal.ExtendedLogging($"Adding after index: {count}");
int num3 = num - 4;
float num4 = 0f - ((Component)((Transform)((Graphic)val).rectTransform).parent).GetComponent<RectTransform>().sizeDelta.x / 2f - 3f;
float num5 = num4 + (float)num3 * x + (float)num3 * 15f;
Image val3 = list[0];
Image val4 = Object.Instantiate<Image>(val3, ((Component)val).transform.parent);
((Object)val4).name = $"Slot{num + num3}[ProjectSCPDealDevil]";
((Graphic)val4).rectTransform.anchoredPosition = new Vector2(num5, num2);
((Transform)((Graphic)val4).rectTransform).eulerAngles = localEulerAngles;
Image component = ((Component)((Component)val4).transform.GetChild(0)).GetComponent<Image>();
((Object)component).name = "icon";
((Behaviour)component).enabled = false;
((Transform)((Graphic)component).rectTransform).eulerAngles = localEulerAngles2;
((Transform)((Graphic)component).rectTransform).Rotate(new Vector3(0f, 0f, -90f));
list.Add(val4);
list2.Add(component);
((Component)val4).transform.SetSiblingIndex(num3);
instance.itemSlotIconFrames = list.ToArray();
instance.itemSlotIcons = list2.ToArray();
DevilDeal.ExtendedLogging("Added 1 item slots!");
return;
}
List<Image> list3 = instance.itemSlotIconFrames.ToList();
List<Image> list4 = instance.itemSlotIcons.ToList();
int count2 = list3.Count;
int num6 = 0;
for (int num7 = count2 - 1; num7 >= 0; num7--)
{
num6++;
Image val5 = list3[num7];
list3.RemoveAt(num7);
list4.RemoveAt(num7);
Object.Destroy((Object)(object)((Component)val5).gameObject);
if (num6 >= 1)
{
break;
}
}
instance.itemSlotIconFrames = list3.ToArray();
instance.itemSlotIcons = list4.ToArray();
DevilDeal.ExtendedLogging("Removed 1 item slots!");
}
public static Item GetRandomShopItem()
{
if (ShopItemList.Count == 0)
{
Terminal val = Object.FindObjectOfType<Terminal>();
foreach (Item items in StartOfRound.Instance.allItemsList.itemsList)
{
if (!items.isScrap && val.buyableItemsList.Contains(items))
{
ShopItemList.Add(items);
}
}
}
return ShopItemList[Random.Range(0, ShopItemList.Count)];
}
internal static bool IsDealerSpawnValidNow()
{
return TimeOfDay.Instance.daysUntilDeadline == 0;
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_Dealer()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Expected O, but got Unknown
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Expected O, but got Unknown
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Expected O, but got Unknown
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00f3: Expected O, but got Unknown
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Expected O, but got Unknown
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(1417409867u, new RpcReceiveHandler(__rpc_handler_1417409867));
NetworkManager.__rpc_func_table.Add(2599425644u, new RpcReceiveHandler(__rpc_handler_2599425644));
NetworkManager.__rpc_func_table.Add(2107298348u, new RpcReceiveHandler(__rpc_handler_2107298348));
NetworkManager.__rpc_func_table.Add(1866112370u, new RpcReceiveHandler(__rpc_handler_1866112370));
NetworkManager.__rpc_func_table.Add(415053026u, new RpcReceiveHandler(__rpc_handler_415053026));
NetworkManager.__rpc_func_table.Add(1382023074u, new RpcReceiveHandler(__rpc_handler_1382023074));
NetworkManager.__rpc_func_table.Add(512554314u, new RpcReceiveHandler(__rpc_handler_512554314));
NetworkManager.__rpc_func_table.Add(1040790356u, new RpcReceiveHandler(__rpc_handler_1040790356));
NetworkManager.__rpc_func_table.Add(1697669267u, new RpcReceiveHandler(__rpc_handler_1697669267));
NetworkManager.__rpc_func_table.Add(784974604u, new RpcReceiveHandler(__rpc_handler_784974604));
NetworkManager.__rpc_func_table.Add(3633659879u, new RpcReceiveHandler(__rpc_handler_3633659879));
}
private static void __rpc_handler_1417409867(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerThatInteracted = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerThatInteracted);
target.__rpc_exec_stage = (__RpcExecStage)1;
((Dealer)(object)target).HandleInteractionForPlayerServerRpc(playerThatInteracted);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2599425644(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerThatInteracted = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerThatInteracted);
target.__rpc_exec_stage = (__RpcExecStage)2;
((Dealer)(object)target).HandleInteractionForPlayerClientRpc(playerThatInteracted);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2107298348(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int cardPickedIndex = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref cardPickedIndex);
int playerModifiedIndex = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerModifiedIndex);
target.__rpc_exec_stage = (__RpcExecStage)1;
((Dealer)(object)target).ThreeCardInteractionServerRpc(cardPickedIndex, playerModifiedIndex);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1866112370(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int cardPickedIndex = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref cardPickedIndex);
int playerModifiedIndex = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerModifiedIndex);
target.__rpc_exec_stage = (__RpcExecStage)2;
((Dealer)(object)target).ThreeCardInteractionClientRpc(cardPickedIndex, playerModifiedIndex);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_415053026(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference go = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref go, default(ForNetworkSerializable));
int value = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref value);
target.__rpc_exec_stage = (__RpcExecStage)2;
((Dealer)(object)target).UpdateScanNodeClientRpc(go, value);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1382023074(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((Dealer)(object)target).SpawnShotgunWithShellsServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_512554314(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((Dealer)(object)target).SpawnGoldbarServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1040790356(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((Dealer)(object)target).SpawnJetpackServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1697669267(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((Dealer)(object)target).StealCreditOrScrapServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_784974604(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((Dealer)(object)target).UpdateCurrentShipItemCountClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3633659879(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int credits = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref credits);
target.__rpc_exec_stage = (__RpcExecStage)2;
((Dealer)(object)target).UpdateCreditsClientRpc(credits);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "Dealer";
}
}
[BepInPlugin("com.github.xuuxiaolan.devildeal", "DevilDeal", "1.0.0")]
public class DevilDeal : BaseUnityPlugin
{
internal static ManualLogSource Logger { get; private set; }
internal static DevilDealAssets Assets { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Assets = new DevilDealAssets("devilassetbundle");
NetcodePatcher();
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "com.github.xuuxiaolan.devildeal");
Logger.LogInfo((object)"com.github.xuuxiaolan.devildeal v1.0.0 has loaded!");
}
private void NetcodePatcher()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
internal static void ExtendedLogging(object text)
{
Logger.LogInfo(text);
}
}
public class DevilDealAssets : AssetBundleLoader<DevilDealAssets>
{
[LoadFromBundle("DevilContainer.prefab")]
public GameObject DevilContainerPrefab { get; private set; }
public DevilDealAssets(string bundleName)
: base(bundleName, registerNetworkPrefabs: true, fixMixerGroups: true)
{
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "com.github.xuuxiaolan.devildeal";
public const string PLUGIN_NAME = "DevilDeal";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace DevilDeal.Util
{
public class DevilDealManager : NetworkBehaviour
{
private GameObject _devilDealContainerInstance;
internal static DevilDealManager Instance { get; private set; }
internal static GameObject Prefab { get; set; }
[ServerRpc(RequireOwnership = false)]
private void RequestLoadSaveDataServerRPC(int playerID)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(701949036u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerID);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 701949036u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
ulong playerSteamId = StartOfRound.Instance.allPlayerScripts[playerID].playerSteamId;
if (!DevilDealSave.Current.PlayerData.ContainsKey(playerSteamId))
{
DevilDealSave.Current.PlayerData[playerSteamId] = new DevilDealLocalSave();
DevilDealSave.Current.Save();
}
SetSaveDataClientRPC(playerID, JsonConvert.SerializeObject((object)DevilDealSave.Current));
}
}
[ClientRpc]
private void SetSaveDataClientRPC(int playerID, string saveData)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_0121: Unknown result type (might be due to invalid IL or missing references)
//IL_0126: Unknown result type (might be due to invalid IL or missing references)
//IL_0136: Expected O, but got Unknown
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(927886976u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerID);
bool flag = saveData != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(saveData, false);
}
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 927886976u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
{
return;
}
DevilDeal.ExtendedLogging("Received save data from host!");
if (!((NetworkBehaviour)this).IsHost && !((NetworkBehaviour)this).IsServer)
{
DevilDealSave.Current = JsonConvert.DeserializeObject<DevilDealSave>(saveData, new JsonSerializerSettings
{
ContractResolver = (IContractResolver)(object)new IncludePrivateSetterContractResolver()
});
}
if ((Object)(object)StartOfRound.Instance.allPlayerScripts[playerID] == (Object)(object)GameNetworkManager.Instance.localPlayerController)
{
PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
foreach (PlayerControllerB val3 in allPlayerScripts)
{
if (val3.isPlayerControlled)
{
Dealer.ApplyEffects(val3);
}
}
for (int j = 0; j < Math.Abs(DevilDealSave.Current.MoonPriceUpgrade); j++)
{
if (DevilDealSave.Current.MoonPriceUpgrade > 0)
{
Dealer.DecreaseMoonPrices();
}
else
{
Dealer.IncreaseMoonPrices();
}
}
}
else
{
Dealer.ApplyEffects(StartOfRound.Instance.allPlayerScripts[playerID]);
}
}
public override void OnNetworkSpawn()
{
Instance = this;
if (((NetworkBehaviour)this).IsHost || ((NetworkBehaviour)this).IsServer)
{
DevilDealSave.Current = PersistentDataHandler.Load<DevilDealSave>($"DevilSave{GameNetworkManager.Instance.saveFileNum}");
DevilDeal.Logger.LogInfo((object)"Loaded persistent data");
}
RequestLoadSaveDataServerRPC(StartOfRound.Instance.ClientPlayerList[NetworkManager.Singleton.LocalClientId]);
}
public void SpawnDevilProps()
{
_devilDealContainerInstance = Object.Instantiate<GameObject>(DevilDeal.Assets.DevilContainerPrefab);
_devilDealContainerInstance.GetComponent<NetworkObject>().Spawn(false);
DevilDeal.ExtendedLogging("Spawned devil deal container!");
}
public void DespawnDevilProps()
{
_devilDealContainerInstance.GetComponent<NetworkObject>().Despawn(true);
DevilDeal.ExtendedLogging("Despawned!");
}
private void OnDisable()
{
if (!((Object)(object)Instance != (Object)(object)this))
{
DevilDealSave.Current = null;
Instance = null;
}
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_DevilDealManager()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(701949036u, new RpcReceiveHandler(__rpc_handler_701949036));
NetworkManager.__rpc_func_table.Add(927886976u, new RpcReceiveHandler(__rpc_handler_927886976));
}
private static void __rpc_handler_701949036(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerID = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerID);
target.__rpc_exec_stage = (__RpcExecStage)1;
((DevilDealManager)(object)target).RequestLoadSaveDataServerRPC(playerID);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_927886976(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerID = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerID);
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string saveData = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref saveData, false);
}
target.__rpc_exec_stage = (__RpcExecStage)2;
((DevilDealManager)(object)target).SetSaveDataClientRPC(playerID, saveData);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "DevilDealManager";
}
}
}
namespace DevilDeal.Util.Extensions
{
public static class NetworkObjectExtensions
{
public static IEnumerator WaitUntilSpawned(this NetworkObject networkObject)
{
yield return (object)new WaitUntil((Func<bool>)(() => networkObject.IsSpawned));
}
private static IEnumerator RunActionAfterSpawned(NetworkObject networkObject, Action action)
{
yield return networkObject.WaitUntilSpawned();
action();
}
public static void OnSpawn(this NetworkObject networkObject, Action action)
{
((MonoBehaviour)networkObject).StartCoroutine(RunActionAfterSpawned(networkObject, action));
}
}
internal static class PlayerControllerExtensions
{
internal static DevilDealLocalSave GetPersistentData(this PlayerControllerB player)
{
return DevilDealSave.Current.PlayerData[player.playerSteamId];
}
}
public static class RandomExtensions
{
public static T NextEnum<T>(this Random random) where T : struct, Enum
{
Array values = Enum.GetValues(typeof(T));
return (T)values.GetValue(random.Next(values.Length));
}
public static T NextItem<T>(this Random random, List<T> collection)
{
int index = random.Next(collection.Count);
return collection[index];
}
public static T NextItem<T>(this Random random, T[] collection)
{
int num = random.Next(collection.Length);
return collection[num];
}
public static double NextDouble(this Random random, double min, double max)
{
return random.NextDouble() * (max - min) + min;
}
public static float NextFloat(this Random random, float min, float max)
{
return (float)random.NextDouble(min, max);
}
public static int NextInt(this Random random, int min, int max)
{
return random.Next(min, max + 1);
}
public static bool NextBool(this Random random)
{
return random.Next(0, 2) == 0;
}
public static int NextSign(this Random random)
{
if (!random.NextBool())
{
return -1;
}
return 1;
}
public static Quaternion NextQuaternion(this Random random)
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
return quaternion.op_Implicit(quaternion.Euler(random.NextFloat(0f, 360f), random.NextFloat(0f, 360f), random.NextFloat(0f, 360f), (RotationOrder)4));
}
}
internal static class TransformExtensions
{
public static void KillAllChildren(this Transform transform)
{
for (int num = transform.childCount - 1; num >= 0; num--)
{
Object.Destroy((Object)(object)((Component)transform.GetChild(num)).gameObject);
}
}
}
}
namespace DevilDeal.Util.AssetLoading
{
public class AssetBundleLoader<T> where T : AssetBundleLoader<T>
{
protected AssetBundle bundle;
protected AssetBundleLoader(string filePath, bool registerNetworkPrefabs = true, bool fixMixerGroups = true)
{
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), filePath);
bundle = AssetBundle.LoadFromFile(text);
DevilDeal.Logger.LogDebug((object)("[AssetBundle Loading] " + filePath + " contains these objects: \n" + string.Join("\n", bundle.GetAllAssetNames())));
Type typeFromHandle = typeof(T);
PropertyInfo[] properties = typeFromHandle.GetProperties();
foreach (PropertyInfo propertyInfo in properties)
{
LoadFromBundleAttribute loadFromBundleAttribute = (LoadFromBundleAttribute)propertyInfo.GetCustomAttribute(typeof(LoadFromBundleAttribute));
if (loadFromBundleAttribute != null)
{
propertyInfo.SetValue(this, LoadAsset(bundle, loadFromBundleAttribute.BundleFile));
}
}
GameObject[] array = bundle.LoadAllAssets<GameObject>();
foreach (GameObject val in array)
{
if (fixMixerGroups)
{
Utilities.FixMixerGroups(val);
DevilDeal.ExtendedLogging("[AssetBundle Loading] Fixed Mixer Groups: " + ((Object)val).name);
}
if (registerNetworkPrefabs && !((Object)(object)val.GetComponent<NetworkObject>() == (Object)null))
{
NetworkPrefabs.RegisterNetworkPrefab(val);
DevilDeal.ExtendedLogging("[AssetBundle Loading] Registered Network Prefab: " + ((Object)val).name);
}
}
Item[] array2 = bundle.LoadAllAssets<Item>();
foreach (Item val2 in array2)
{
if (registerNetworkPrefabs && !((Object)(object)val2.spawnPrefab == (Object)null) && !((Object)(object)val2.spawnPrefab.GetComponent<NetworkObject>() == (Object)null))
{
NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
DevilDeal.ExtendedLogging("[AssetBundle Loading] Registered Network Prefab: " + ((Object)val2).name);
}
}
}
private Object LoadAsset(AssetBundle bundle, string path)
{
Object val = bundle.LoadAsset<Object>(path);
if (val == (Object)null)
{
throw new ArgumentException(path + " is not valid in the assetbundle!");
}
return val;
}
}
[AttributeUsage(AttributeTargets.Property)]
internal class LoadFromBundleAttribute : Attribute
{
public string BundleFile { get; private set; }
public LoadFromBundleAttribute(string bundleFile)
{
BundleFile = bundleFile;
base..ctor();
}
}
}
namespace DevilDeal.Persistence
{
internal abstract class SaveableData
{
[JsonIgnore]
public string FileName { get; private set; }
protected SaveableData(string fileName)
{
FileName = fileName;
base..ctor();
}
public virtual void Save()
{
PersistentDataHandler.Save(FileName, this);
}
}
internal static class PersistentDataHandler
{
private const string SAVE_EXTENSION = ".devil_deal_save";
private static string GetFullPath(string fileName)
{
string text = Path.Combine(Application.persistentDataPath, "DevilDeal");
Directory.CreateDirectory(text);
return Path.Combine(text, fileName);
}
internal static T Load<T>(string fileName)
{
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Expected O, but got Unknown
string fullPath = GetFullPath(fileName + ".devil_deal_save");
if (!File.Exists(fullPath))
{
DevilDeal.ExtendedLogging("Data does not exist! Using default constructor!");
T val = (T)typeof(T).GetConstructor(new Type[1] { typeof(string) }).Invoke(new object[1] { fileName });
Save(fileName, val);
return val;
}
DevilDeal.ExtendedLogging("Save exists! Attempting to load!");
return JsonConvert.DeserializeObject<T>(File.ReadAllText(fullPath), new JsonSerializerSettings
{
ContractResolver = (IContractResolver)(object)new IncludePrivateSetterContractResolver()
});
}
internal static void Save<T>(string fileName, T data)
{
File.WriteAllText(GetFullPath(fileName + ".devil_deal_save"), JsonConvert.SerializeObject((object)data));
}
internal static bool TryDelete(string fileName)
{
string fullPath = GetFullPath(fileName + ".devil_deal_save");
if (File.Exists(fullPath))
{
File.Delete(fullPath);
return true;
}
return false;
}
}
internal class IncludePrivateSetterContractResolver : DefaultContractResolver
{
protected override JsonProperty CreateProperty(MemberInfo member, MemberSerialization memberSerialization)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
JsonProperty val = ((DefaultContractResolver)this).CreateProperty(member, memberSerialization);
if (!val.Writable && member is PropertyInfo propertyInfo && !val.Ignored)
{
val.Writable = propertyInfo.GetSetMethod(nonPublic: true) != null;
}
return val;
}
}
internal class DevilDealSave : SaveableData
{
public static DevilDealSave Current;
public int MoonPriceUpgrade { get; set; }
public Dictionary<ulong, DevilDealLocalSave> PlayerData { get; private set; } = new Dictionary<ulong, DevilDealLocalSave>();
public DevilDealSave(string fileName)
: base(fileName)
{
}
public override void Save()
{
EnsureHost();
base.Save();
}
private void EnsureHost()
{
if (!((NetworkBehaviour)StartOfRound.Instance).IsHost && !((NetworkBehaviour)StartOfRound.Instance).IsServer)
{
throw new InvalidOperationException("Only the host should save.");
}
}
}
internal class DevilDealLocalSave
{
public int MovementSpeedUpgrades { get; set; }
public int StaminaUpgrades { get; set; }
public int CarrySlotUpgrades { get; set; }
}
}
namespace DevilDeal.Patches
{
[HarmonyPatch(typeof(DeleteFileButton))]
internal static class DeleteFileButtonPatch
{
[HarmonyPatch("DeleteFile")]
[HarmonyPostfix]
private static void DeleteCodeRebirthData(DeleteFileButton __instance)
{
PersistentDataHandler.TryDelete($"DevilSave{__instance.fileToDelete}");
}
}
[HarmonyPatch(typeof(GameNetworkManager))]
internal static class GameNetworkManagerPatch
{
[HarmonyPatch(typeof(GameNetworkManager), "Start")]
[HarmonyPrefix]
private static void AddNetworkPrefab()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Expected O, but got Unknown
DevilDealManager.Prefab = new GameObject("DevilDealDataManager");
((Object)DevilDealManager.Prefab).hideFlags = (HideFlags)61;
NetworkObject val = DevilDealManager.Prefab.AddComponent<NetworkObject>();
val.GlobalObjectIdHash = BitConverter.ToUInt32(Encoding.UTF8.GetBytes(((Object)DevilDealManager.Prefab).name), 0);
DevilDealManager.Prefab.AddComponent<DevilDealManager>();
NetworkManager.Singleton.AddNetworkPrefab(DevilDealManager.Prefab);
}
}
[HarmonyPatch(typeof(RoundManager))]
internal static class RoundManagerPatch
{
[HarmonyPatch("LoadNewLevelWait")]
[HarmonyPrefix]
public static void LoadNewLevelWaitPatch(RoundManager __instance)
{
if (__instance.currentLevel.levelID == 3 && Dealer.IsDealerSpawnValidNow())
{
DevilDeal.ExtendedLogging("Spawning Devil deal objects");
if (((NetworkBehaviour)RoundManager.Instance).IsServer)
{
DevilDealManager.Instance.SpawnDevilProps();
}
}
}
[HarmonyPatch("DespawnPropsAtEndOfRound")]
[HarmonyPostfix]
public static void DespawnPropsAtEndOfRoundPatch(RoundManager __instance)
{
if (__instance.currentLevel.levelID == 3 && Dealer.IsDealerSpawnValidNow())
{
DevilDeal.ExtendedLogging("Despawning Devil deal objects");
if (((NetworkBehaviour)RoundManager.Instance).IsServer)
{
DevilDealManager.Instance.DespawnDevilProps();
}
}
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal static class StartOfRoundPatch
{
[HarmonyPatch("ShipLeave")]
[HarmonyPostfix]
private static void HandleDealDeclinedSFX()
{
if ((Object)(object)Dealer.Instance != (Object)null)
{
Dealer.Instance.DealDeclined();
}
}
[HarmonyPatch("ResetShip")]
[HarmonyPostfix]
private static void ResetSave()
{
DevilDealSave.Current = new DevilDealSave(DevilDealSave.Current.FileName);
if (((NetworkBehaviour)StartOfRound.Instance).IsHost || ((NetworkBehaviour)StartOfRound.Instance).IsServer)
{
DevilDealSave.Current.Save();
}
}
[HarmonyPatch("Awake")]
[HarmonyPostfix]
private static void StartOfRound_Awake(ref StartOfRound __instance)
{
((NetworkBehaviour)__instance).NetworkObject.OnSpawn(CreateNetworkManager);
}
private static void CreateNetworkManager()
{
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
if (((NetworkBehaviour)StartOfRound.Instance).IsServer || ((NetworkBehaviour)StartOfRound.Instance).IsHost)
{
if ((Object)(object)DevilDealManager.Instance == (Object)null)
{
GameObject val = Object.Instantiate<GameObject>(DevilDealManager.Prefab);
SceneManager.MoveGameObjectToScene(val, ((Component)StartOfRound.Instance).gameObject.scene);
val.GetComponent<NetworkObject>().Spawn(false);
Scene scene = val.scene;
DevilDeal.ExtendedLogging("Created DevilManager. Scene is: '" + ((Scene)(ref scene)).name + "'");
}
else
{
DevilDeal.Logger.LogWarning((object)"DevilManager already exists?");
}
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace com.github.xuuxiaolan.devildeal.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}