HeavyItemSCPs
A collection of SCP items with a monster attached to it
CHANGELOG
1.3.0
- Added SCP-323
- Added fear for SCP-178 while staring at SCP-178-1 instances
- Fixed spawning issues with SCP-178-1
- Better line of sight detection for SCP-178-1
1.2.1
- Players now drop all held items they were carrying when being picked up by SCP-427-1 (including the Cave Dweller baby) (configurable)
- Decreased priority of SCP-178-1's navmesh agent so they dont collide with other enemies
- Decreased SCP-427-1's player push force and distance as well as size limit so they dont get stuck in doorways and block players
- Only one instance of SCP-178 can and should exist at a time
1.2.0
- Added variations for SCP-427-1 depending on what he transforms from
- SCP-427-1 now throws hoarder bugs and baboon hawks
- Baboon hawks and RadMechs now see SCP-427-1 as a threat
- Fixed issue with player body not despawning properly when transforming
- Fixed issue with hoarderbugs not transforming
- More configs added for SCP-427-1 and SCP-178-1
- Optimizations for SCP-178-1
- SCP-427-1 now has 150 hp and can take damage from anything now
- SCP-427-1 now takes 75 damage from explosions
1.1.1
- Fixed issue with SCP-178-1 able to be scanned by other clients not wearing the glasses
- Fixed desyncing and softlocking issues when client other than host picks up and drops SCP-427
- Fixed issue with baboon hawks not transforming or picking up 427
1.1.0
- Added SCP-178
- Fixed bug with network handler when leaving a lobby and re-entering
- Fixed bug where client transforming will softlock them
- Fixed bug where 427-1 freezes
- Fixed bug where player softlocks after being thrown in some cases
- Fixed bug where player cant move and screen shakes after being thrown
- Fixed desync issues with 427
1.0.3
- Some fixes to how SCP-427-1 throws players
- AI Changes
- Some fixes to how the necklace opens and closes
1.0.2
- Added a new configs
- Added Secret Labs level rarity and SCP Dungeon rarity
- Heal amount for 427 changed from 10 to 5 holding and 15 to 10 when open
- Fixed some bugs for 427
- SCP-427-1 now properly spawns when turning spawning on
1.0.1
- SCP-427-1 now only takes damage from mines if chasing a player
- Fixed issue with players not transforming
- Fixed some issues with the necklace
- Player will no longer be critically injured after thrown and will lose half their stamina instead
- Fixed death animation
1.0.0
- Initial release adding SCP-427