CHANGELOG

1.0.2

  • Removed NavMesh util from DLL build
  • Modified Nav Mesh agent for it to be smaller
  • Recentered some assets such as the map dot and collision detection
  • Renamed object ID to 173 ( For lethal,doesn't affect gameplay )
  • Changed Vision Collider to cover more of the feet
  • Update to v73

1.0.1

  • Changed README to say it spawns inside. There was a small mistake
  • Fixed an error in the console where it came to finding nodes
  • Changed Rarity to 25
  • Broke the infinite loop iteration for teleport
  • Made multiplayer more stable
  • Improved Collider check for a better experience
  • We now have a big vision check which make sure you don't look at 173 in any way. Not just the middle of his position
  • Added The snap neck sound upon kill
  • Added more configs:
    • SpawnWeight;
    • TicksAfterKilling;
    • AmmountOfDamage;
    • LeapDistance;
    • NumberOfLeapPerFrame;
    • AmmountOfTimeWaiting;

1.0.0

  • Initial release