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ProjectSCP-SCP2006-1.0.3 icon

SCP2006

Adds SCP-2006 to the game

Date uploaded a week ago
Version 1.0.3
Download link ProjectSCP-SCP2006-1.0.3.zip
Downloads 1780
Dependency string ProjectSCP-SCP2006-1.0.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
TeamXiaolan-DawnLib-0.5.3 icon
TeamXiaolan-DawnLib

A modern API for Lethal Company content and all sizes of mods

Preferred version: 0.5.3

README

SCP-2006 Mod

Additions

  • SCP-2006 as an enemy
  • A TVSet ship furniture (can play VHS tapes!)
  • VHS Tape scrap

SCP File

Item #: SCP-2006

Object Class: Keter

Special Containment Procedures: SCP-2006 is to be contained at Site 118 in an airtight containment cell. SCP-2006 must be constantly monitored for changes in form, which are to be noted immediately. All personnel coming into contact with SCP-2006 are required to enroll in an acting course with a focus on expressing fear and surprise.

Every month, SCP-2006 is to be shown at least one new extremely low-quality horror or science fiction movie containing horror elements. All interaction with SCP-2006 must confirm that SCP-2006 continues to believe that said works demonstrate a superb grasp of horror.

Description: SCP-2006 is an anomalous spherical entity roughly 50 centimeters in diameter when in its default state. SCP-2006's stated goal is to cause feelings of fear and/or horror in as many humans as possible. To accomplish this purpose, SCP-2006 possesses the ability to change its shape, mass, volume, density, chemical structure, and voice to any form that it desires. Currently, there is no known way to damage SCP-2006. The extent of its shape-shifting abilities is unknown, and is currently thought to be unlimited.

Currently, SCP-2006 has demonstrated a fondness for taking the forms of various entities and villains from the various horror and science fiction movies that it has witnessed. The most common form that SCP-2006 has taken is that of "Ro-Man" from the 1953 movie Robot Monster.

SCP-2006 is capable of speaking even when it possesses the form of an entity that is normally unable to speak. SCP-2006 will generally attempt to startle and/or scare any individual it comes into contact with, but after doing so, it will become affable and friendly. The reason behind this is currently unknown.

Although SCP-2006 has repeatedly stated its goal of causing as much fear as possible, SCP-2006 is a poor judge of concepts that cause fear in humans and constantly searches for new methods in which to accomplish its goal. This poor recognition extends to recognition of emotions in humans, as SCP-2006 is incapable of distinguishing between subtle differences in emotion that would be obvious to a human.

Behavior (SPOILERS!)

  • 2006's goal is to scare players
  • If 2006 spots an enemy, he will learn a new scare
  • He will periodically attempt to scare players on the map, and will prioritize scares that the players reacts to
  • If you give him a VHS Tape, he'll watch it and learn a new scare
  • WARNING: Be aware of which scares he learns, they can have unexpected consequences

Planned Features

  • More VHS Tapes
  • Tapes actually play videos on the TV
  • More scares to learn from, including very dangerous ones
  • More custom scare events
  • More voice lines

About Project SCP

Project Scp is in constant development and need help to grown into one of the major figures of Lethal Company Development. Join our discord server to see updates and give your touch on our mission to make Lethal Company the second SCP foundation.

Contact

For issues and suggestions visit the github.

For collaboration or queries

JoeJoe

Snowy

Credit

CHANGELOG

1.0.3

  • Fixed pathfinding issues
  • Fixed walking animation bug
  • Lots more bug fixes

1.0.2

  • Package issue fixed

1.0.0

  • Initial release