using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using ProjectSCP.SCP3166.NetcodePatcher;
using TMPro;
using Unity.Netcode;
using Unity.Netcode.Components;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ProjectSCP.SCP3166")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+ae32e59ac0d9593dee06040e1d5f98584a357a3d")]
[assembly: AssemblyProduct("SCP3166")]
[assembly: AssemblyTitle("ProjectSCP.SCP3166")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SCP3166
{
internal class GarfieldPhoneBehavior : PhysicsProp
{
public enum State
{
Off,
Main,
Orbit
}
private static ManualLogSource logger = Plugin.LoggerInstance;
public AudioSource ItemAudio;
public AudioClip WelcomeSFX;
public AudioClip PingSFX;
public TextMeshProUGUI GorefieldDistanceText;
public TextMeshProUGUI ClosestLasagnaText;
public TextMeshProUGUI LocatingLasagnaText;
public GameObject FlashlightIcon;
public Slider BatterySlider;
public SpriteRenderer GorefieldStatusRenderer;
public GameObject MainPanel;
public GameObject OrbitPanel;
private PlayerControllerB? previousPlayerHeldBy;
public State CurrentState = State.Off;
private bool flashlightToggle;
public static int flashlightID = 1;
private bool scanningForLasagna;
private float lasagnaDetectorTime = 5f;
public override void Start()
{
((GrabbableObject)this).Start();
lasagnaDetectorTime = Plugin.configGarfieldPhoneLasagnaLocatorTime.Value;
SwitchState(State.Off);
((GrabbableObject)this).insertedBattery.charge = 1f;
}
public override void Update()
{
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
((GrabbableObject)this).Update();
BatterySlider.value = ((GrabbableObject)this).insertedBattery.charge;
if (StartOfRound.Instance.inShipPhase && CurrentState != State.Orbit && CurrentState != 0)
{
SwitchState(State.Orbit);
}
if (CurrentState == State.Main)
{
float closestLasagnaDistance = GetClosestLasagnaDistance(2000f);
if (closestLasagnaDistance == -1f)
{
((TMP_Text)ClosestLasagnaText).text = "Closest Lasagna: N/A";
}
else
{
((TMP_Text)ClosestLasagnaText).text = "Closest Lasagna: " + closestLasagnaDistance.ToString("F1");
}
if ((Object)(object)SCP3166AI.Instance != (Object)null && (Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null && ((GrabbableObject)this).isInFactory)
{
((TMP_Text)GorefieldDistanceText).text = "Distance To Gorefield: " + Vector3.Distance(((Component)((GrabbableObject)this).playerHeldBy).transform.position, ((Component)SCP3166AI.Instance).gameObject.transform.position).ToString("F1");
}
else
{
((TMP_Text)GorefieldDistanceText).text = "Distance To Gorefield: N/A";
}
}
}
public override void ItemActivate(bool used, bool buttonDown = true)
{
if (buttonDown && CurrentState == State.Main && !((Object)(object)((GrabbableObject)this).playerHeldBy == (Object)null))
{
flashlightToggle = !flashlightToggle;
FlashlightIcon.SetActive(flashlightToggle);
((GrabbableObject)this).playerHeldBy.ChangeHelmetLight(flashlightID, flashlightToggle);
((GrabbableObject)this).UseItemBatteries(false, true);
}
}
public override void EquipItem()
{
((PhysicsProp)this).EquipItem();
if (!((Object)(object)((GrabbableObject)this).playerHeldBy == (Object)null))
{
previousPlayerHeldBy = ((GrabbableObject)this).playerHeldBy;
((GrabbableObject)this).playerHeldBy.equippedUsableItemQE = true;
}
}
public override void PocketItem()
{
SwitchState(State.Off);
((GrabbableObject)this).playerHeldBy.equippedUsableItemQE = false;
((GrabbableObject)this).PocketItem();
}
public override void DiscardItem()
{
flashlightToggle = false;
FlashlightIcon.SetActive(flashlightToggle);
previousPlayerHeldBy.ChangeHelmetLight(flashlightID, flashlightToggle);
((GrabbableObject)this).playerHeldBy.equippedUsableItemQE = false;
((GrabbableObject)this).DiscardItem();
}
public override void UseUpBatteries()
{
((GrabbableObject)this).UseUpBatteries();
SwitchState(State.Off);
}
public override void ItemInteractLeftRight(bool right)
{
((GrabbableObject)this).ItemInteractLeftRight(right);
if ((Object)(object)((GrabbableObject)this).playerHeldBy == (Object)null || scanningForLasagna || ((GrabbableObject)this).insertedBattery.empty)
{
return;
}
if (!right)
{
logger.LogDebug((object)"Toggle power");
if (CurrentState == State.Off)
{
if (StartOfRound.Instance.inShipPhase)
{
SwitchState(State.Orbit);
}
else
{
SwitchState(State.Main);
}
}
else
{
SwitchState(State.Off);
}
}
else
{
logger.LogDebug((object)"Locate lasagna");
if (!StartOfRound.Instance.inShipPhase && ((GrabbableObject)this).playerHeldBy.isInsideFactory && CurrentState != 0)
{
scanningForLasagna = true;
((MonoBehaviour)this).StartCoroutine(LocateLasagnaCoroutine());
}
}
}
private IEnumerator LocateLasagnaCoroutine()
{
float waitTimeIntervals = Plugin.configGarfieldPhoneLasagnaLocatorScanTime.Value / 3f;
((TMP_Text)LocatingLasagnaText).text = "Locating Lasagna";
yield return (object)new WaitForSeconds(waitTimeIntervals);
((TMP_Text)LocatingLasagnaText).text = "Locating Lasagna.";
yield return (object)new WaitForSeconds(waitTimeIntervals);
((TMP_Text)LocatingLasagnaText).text = "Locating Lasagna..";
yield return (object)new WaitForSeconds(waitTimeIntervals);
((TMP_Text)LocatingLasagnaText).text = "Locating Lasagna...";
yield return (object)new WaitForSeconds(1f);
if ((Object)(object)Plugin.localPlayer == (Object)(object)previousPlayerHeldBy)
{
foreach (LasagnaBehavior lasagna in LasagnaBehavior.SpawnedLasagna)
{
lasagna.ShowLocation(lasagnaDetectorTime);
}
}
((TMP_Text)LocatingLasagnaText).text = $"Found {LasagnaBehavior.SpawnedLasagna.Count} lasagna";
yield return (object)new WaitForSeconds(lasagnaDetectorTime);
((TMP_Text)LocatingLasagnaText).text = "";
scanningForLasagna = false;
}
public void SwitchState(State state)
{
logger.LogDebug((object)("Switching state to " + state));
State currentState = CurrentState;
CurrentState = state;
MainPanel.SetActive(false);
OrbitPanel.SetActive(false);
switch (CurrentState)
{
case State.Off:
((GrabbableObject)this).UseItemBatteries(false, false);
flashlightToggle = false;
FlashlightIcon.SetActive(flashlightToggle);
if (!((Object)(object)((GrabbableObject)this).playerHeldBy == (Object)null))
{
((GrabbableObject)this).playerHeldBy.ChangeHelmetLight(flashlightID, flashlightToggle);
}
break;
case State.Main:
MainPanel.SetActive(true);
((GrabbableObject)this).UseItemBatteries(false, true);
if (currentState != 0)
{
}
break;
case State.Orbit:
OrbitPanel.SetActive(true);
((GrabbableObject)this).UseItemBatteries(false, true);
break;
}
}
private float GetClosestLasagnaDistance(float maxDistance)
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
float num = maxDistance;
foreach (LasagnaBehavior item in LasagnaBehavior.SpawnedLasagna)
{
float num2 = Vector3.Distance(((Component)this).transform.position, ((Component)item).transform.position);
if (!(num2 > num))
{
num = num2;
}
}
if (num == maxDistance)
{
return -1f;
}
return num;
}
protected override void __initializeVariables()
{
((PhysicsProp)this).__initializeVariables();
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "GarfieldPhoneBehavior";
}
}
internal class GarfieldPhoneStatusAnimator : MonoBehaviour
{
public Animator StatusAnimator;
public void Update()
{
if ((Object)(object)SCP3166AI.Instance != (Object)null)
{
StatusAnimator.SetInteger("state", ((EnemyAI)SCP3166AI.Instance).currentBehaviourStateIndex);
}
else
{
StatusAnimator.SetInteger("state", -1);
}
}
}
public class LasagnaBehavior : PhysicsProp
{
private static ManualLogSource logger = Plugin.LoggerInstance;
public Material MainMaterial;
public Material OverlayMaterial;
public static List<LasagnaBehavior> SpawnedLasagna = new List<LasagnaBehavior>();
public override void Start()
{
((GrabbableObject)this).Start();
SpawnedLasagna.Add(this);
}
public void ShowLocation(float time)
{
((MonoBehaviour)this).StartCoroutine(ShowLocationCoroutine(time));
}
private IEnumerator ShowLocationCoroutine(float time)
{
logger.LogDebug((object)"ShowLocationCoroutine()");
((Renderer)((GrabbableObject)this).mainObjectRenderer).material = OverlayMaterial;
yield return (object)new WaitForSeconds(time);
((Renderer)((GrabbableObject)this).mainObjectRenderer).material = MainMaterial;
}
public override void OnDestroy()
{
((NetworkBehaviour)this).OnDestroy();
SpawnedLasagna.Remove(this);
}
protected override void __initializeVariables()
{
((PhysicsProp)this).__initializeVariables();
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "LasagnaBehavior";
}
}
internal class TESTING : MonoBehaviour
{
public static bool testing;
private static ManualLogSource logger = Plugin.LoggerInstance;
[HarmonyPostfix]
[HarmonyPatch(typeof(HUDManager), "PingScan_performed")]
public static void PingScan_performedPostFix()
{
}
[HarmonyPrefix]
[HarmonyPatch(typeof(HUDManager), "SubmitChat_performed")]
public static void SubmitChat_performedPrefix(HUDManager __instance)
{
try
{
string text = __instance.chatTextField.text;
string[] array = text.Split(" ");
switch (array[0])
{
case "/play":
SCP3166AI.Instance.PlayClip(array[1]);
break;
case "/testing":
testing = !testing;
HUDManager.Instance.DisplayTip("Testing", testing.ToString(), false, false, "LC_Tip1");
break;
case "/refresh":
RoundManager.Instance.RefreshEnemiesList();
HoarderBugAI.RefreshGrabbableObjectsInMapList();
break;
case "/levels":
{
SelectableLevel[] levels = StartOfRound.Instance.levels;
foreach (SelectableLevel val2 in levels)
{
logger.LogDebug((object)((Object)val2).name);
}
break;
}
case "/dungeon":
logger.LogDebug((object)((Object)RoundManager.Instance.dungeonGenerator.Generator.DungeonFlow).name);
break;
case "/dungeons":
{
IndoorMapType[] dungeonFlowTypes = RoundManager.Instance.dungeonFlowTypes;
foreach (IndoorMapType val in dungeonFlowTypes)
{
logger.LogDebug((object)((Object)val.dungeonFlow).name);
}
break;
}
}
}
catch
{
logger.LogError((object)"Invalid chat command");
}
}
}
[BepInPlugin("ProjectSCP.SCP3166", "SCP3166", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static Plugin PluginInstance;
public static ManualLogSource LoggerInstance;
private readonly Harmony harmony = new Harmony("ProjectSCP.SCP3166");
public static AssetBundle? ModAssets;
public static ConfigEntry<string> configGorefieldLevelRarities;
public static ConfigEntry<string> configGorefieldCustomLevelRarities;
public static ConfigEntry<int> configStartingLasagna;
public static ConfigEntry<float> configHungerPhaseCooldown;
public static ConfigEntry<float> configHungerRagePhaseTime;
public static ConfigEntry<float> configDistanceToLoseGorefield;
public static ConfigEntry<float> configDistanceToLoseHungryGorefield;
public static ConfigEntry<float> configStartingSize;
public static ConfigEntry<float> configMaxSize;
public static ConfigEntry<float> configSizeIncreasePerLasagna;
public static ConfigEntry<int> configStartDamage;
public static ConfigEntry<int> configDamageIncreasePerLasagna;
public static ConfigEntry<float> configTimeToEat;
public static ConfigEntry<float> configFollowPlayerCooldown;
public static ConfigEntry<float> configHungerMultiplierIncreasePerLasagna;
public static ConfigEntry<string> configLasagnaLevelRarities;
public static ConfigEntry<string> configLasagnaCustomLevelRarities;
public static ConfigEntry<int> configLasagnaMinValue;
public static ConfigEntry<int> configLasagnaMaxValue;
public static ConfigEntry<int> configGarfieldPhoneStorePrice;
public static ConfigEntry<float> configGarfieldPhoneLasagnaLocatorTime;
public static ConfigEntry<float> configGarfieldPhoneLasagnaLocatorScanTime;
public static PlayerControllerB localPlayer => GameNetworkManager.Instance.localPlayerController;
public static bool IsServerOrHost => NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost;
public static PlayerControllerB PlayerFromId(ulong id)
{
return StartOfRound.Instance.allPlayerScripts.Where((PlayerControllerB x) => x.actualClientId == id).First();
}
private void Awake()
{
if ((Object)(object)PluginInstance == (Object)null)
{
PluginInstance = this;
}
LoggerInstance = ((BaseUnityPlugin)PluginInstance).Logger;
harmony.PatchAll();
InitializeNetworkBehaviours();
configGorefieldLevelRarities = ((BaseUnityPlugin)this).Config.Bind<string>("Gorefield", "Level Rarities", "All: 50", "Rarities for each level. See default for formatting.");
configGorefieldCustomLevelRarities = ((BaseUnityPlugin)this).Config.Bind<string>("Gorefield", "Custom Level Rarities", "", "Rarities for modded levels. Same formatting as level rarities.");
configStartingLasagna = ((BaseUnityPlugin)this).Config.Bind<int>("Gorefield", "Starting Lasagna", 5, "Amount of lasagna Gorefield spawns when he spawns.");
configHungerPhaseCooldown = ((BaseUnityPlugin)this).Config.Bind<float>("Gorefield", "Hunger Phase Cooldown", 60f, "Cooldown before Gorefield enters hunger phase (seconds).");
configHungerRagePhaseTime = ((BaseUnityPlugin)this).Config.Bind<float>("Gorefield", "Hunger Rage Phase Time", 60f, "Cooldown before Gorefield enters hunger rage phase after the hunger phase (seconds).");
configDistanceToLoseGorefield = ((BaseUnityPlugin)this).Config.Bind<float>("Gorefield", "Distance To Lose Gorefield", 20f, "Distance required to lose Gorefield.");
configDistanceToLoseHungryGorefield = ((BaseUnityPlugin)this).Config.Bind<float>("Gorefield", "Distance To Lose Hungry Gorefield", 5000f, "Distance required to lose hungry Gorefield.");
configStartingSize = ((BaseUnityPlugin)this).Config.Bind<float>("Gorefield", "Starting Size", 1f, "Initial size of Gorefield.");
configMaxSize = ((BaseUnityPlugin)this).Config.Bind<float>("Gorefield", "Max Size", 2f, "Maximum size Gorefield can reach.");
configSizeIncreasePerLasagna = ((BaseUnityPlugin)this).Config.Bind<float>("Gorefield", "Size Increase Per Lasagna", 0.1f, "Size increase per lasagna eaten.");
configStartDamage = ((BaseUnityPlugin)this).Config.Bind<int>("Gorefield", "Starting Damage", 20, "Base damage Gorefield deals.");
configDamageIncreasePerLasagna = ((BaseUnityPlugin)this).Config.Bind<int>("Gorefield", "Damage Increase Per Lasagna", 8, "Damage increase per lasagna eaten.");
configTimeToEat = ((BaseUnityPlugin)this).Config.Bind<float>("Gorefield", "Time To Eat", 10f, "Time it takes Gorefield to eat a lasagna (seconds).");
configFollowPlayerCooldown = ((BaseUnityPlugin)this).Config.Bind<float>("Gorefield", "Follow Player Cooldown", 10f, "Cooldown before Gorefield follows a player again (seconds).");
configHungerMultiplierIncreasePerLasagna = ((BaseUnityPlugin)this).Config.Bind<float>("Gorefield", "Hunger Multiplier Increase Per Lasagna", 0.05f, "Hunger multiplier increase per lasagna eaten.");
configLasagnaLevelRarities = ((BaseUnityPlugin)this).Config.Bind<string>("Lasagna", "Level Rarities", "All: 30", "Rarities for each level. See default for formatting.");
configLasagnaCustomLevelRarities = ((BaseUnityPlugin)this).Config.Bind<string>("Lasagna", "Custom Level Rarities", "", "Rarities for modded levels. Same formatting as level rarities.");
configLasagnaMinValue = ((BaseUnityPlugin)this).Config.Bind<int>("Lasagna", "Min Value", 80, "Minimum scrap value.");
configLasagnaMaxValue = ((BaseUnityPlugin)this).Config.Bind<int>("Lasagna", "Max Value", 150, "Maximum scrap value.");
configGarfieldPhoneStorePrice = ((BaseUnityPlugin)this).Config.Bind<int>("Garfield Phone", "Store Price", 20, "The price of the garfield phone in the store.");
configGarfieldPhoneLasagnaLocatorTime = ((BaseUnityPlugin)this).Config.Bind<float>("Garfield Phone", "Lasagna Locator Time", 5f, "The amount of time the lasagna locator function will show lasagna through walls.");
configGarfieldPhoneLasagnaLocatorScanTime = ((BaseUnityPlugin)this).Config.Bind<float>("Garfield Phone", "Lasagna Locator Scan Time", 3f, "The time it takes for the lasagna locator to start showing lasagna through walls.");
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
ModAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "scp3166_assets"));
if ((Object)(object)ModAssets == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load custom assets.");
return;
}
LoggerInstance.LogDebug((object)("Got AssetBundle at: " + Path.Combine(directoryName, "scp3166_assets")));
EnemyType val = ModAssets.LoadAsset<EnemyType>("Assets/ModAssets/GorefieldEnemy.asset");
if ((Object)(object)val == (Object)null)
{
LoggerInstance.LogError((object)"Error: Couldnt get Gorefield from assets");
return;
}
LoggerInstance.LogDebug((object)"Got Gorefield prefab");
NetworkPrefabs.RegisterNetworkPrefab(val.enemyPrefab);
Utilities.FixMixerGroups(val.enemyPrefab);
Enemies.RegisterEnemy(val, GetLevelRarities(configGorefieldLevelRarities.Value), GetCustomLevelRarities(configGorefieldCustomLevelRarities.Value), (TerminalNode)null, (TerminalKeyword)null);
Item val2 = ModAssets.LoadAsset<Item>("Assets/ModAssets/LasagnaItem.asset");
if ((Object)(object)val2 == (Object)null)
{
LoggerInstance.LogError((object)"Error: Couldnt get Lasagna from assets");
return;
}
LoggerInstance.LogDebug((object)"Got Lasagna prefab");
val2.minValue = configLasagnaMinValue.Value;
val2.maxValue = configLasagnaMaxValue.Value;
NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
Utilities.FixMixerGroups(val2.spawnPrefab);
Items.RegisterScrap(val2, GetLevelRarities(configLasagnaLevelRarities.Value), GetCustomLevelRarities(configLasagnaCustomLevelRarities.Value));
Item val3 = ModAssets.LoadAsset<Item>("Assets/ModAssets/GarfieldPhoneItem.asset");
if ((Object)(object)val3 == (Object)null)
{
LoggerInstance.LogError((object)"Error: Couldnt get GarfieldPhone from assets");
return;
}
LoggerInstance.LogDebug((object)"Got GarfieldPhone prefab");
NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab);
Utilities.FixMixerGroups(val3.spawnPrefab);
Items.RegisterShopItem(val3, configGarfieldPhoneStorePrice.Value);
((BaseUnityPlugin)this).Logger.LogInfo((object)"ProjectSCP.SCP3166 v1.0.0 has loaded!");
}
public Dictionary<LevelTypes, int> GetLevelRarities(string levelsString)
{
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
try
{
Dictionary<LevelTypes, int> dictionary = new Dictionary<LevelTypes, int>();
if (levelsString != null && levelsString != "")
{
string[] array = levelsString.Split(',');
string[] array2 = array;
foreach (string text in array2)
{
string[] array3 = text.Split(':');
if (array3.Length == 2)
{
string text2 = array3[0].Trim();
string text3 = array3[1].Trim();
if (Enum.TryParse<LevelTypes>(text2, out LevelTypes result) && int.TryParse(text3, out var result2))
{
dictionary.Add(result, result2);
}
else
{
LoggerInstance.LogError((object)("Error: Invalid level rarity: " + text2 + ":" + text3));
}
}
}
}
return dictionary;
}
catch (Exception arg)
{
((BaseUnityPlugin)this).Logger.LogError((object)$"Error: {arg}");
return null;
}
}
public Dictionary<string, int> GetCustomLevelRarities(string levelsString)
{
try
{
Dictionary<string, int> dictionary = new Dictionary<string, int>();
if (levelsString != null)
{
string[] array = levelsString.Split(',');
string[] array2 = array;
foreach (string text in array2)
{
string[] array3 = text.Split(':');
if (array3.Length == 2)
{
string text2 = array3[0].Trim();
string text3 = array3[1].Trim();
if (int.TryParse(text3, out var result))
{
dictionary.Add(text2, result);
}
else
{
LoggerInstance.LogError((object)("Error: Invalid level rarity: " + text2 + ":" + text3));
}
}
}
}
return dictionary;
}
catch (Exception arg)
{
((BaseUnityPlugin)this).Logger.LogError((object)$"Error: {arg}");
return null;
}
}
public static void FreezePlayer(PlayerControllerB player, bool value)
{
player.disableInteract = value;
player.disableLookInput = value;
player.disableMoveInput = value;
}
private static void InitializeNetworkBehaviours()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
LoggerInstance.LogDebug((object)"Finished initializing network behaviours");
}
}
internal class SCP3166AI : EnemyAI
{
public enum State
{
Roaming,
Following,
Hunger,
Rage
}
private static ManualLogSource logger = Plugin.LoggerInstance;
public static SCP3166AI? Instance;
public NetworkAnimator networkAnimator;
public Transform turnCompass;
public GameObject LasagnaPrefab;
public InteractTrigger LasagnaTrigger;
public Transform EatingPlayerTransform;
public AudioClip EatingPlayerSFX;
public AudioClip EatingLasagnaSFX;
public AudioClip[] FootstepSFX;
public AudioClip[] FoundPlayerSFX;
public AudioClip[] DemandLasagnaSFX;
public AudioClip[] HalfHungerSFX;
public AudioClip[] SmellsLasagnaSFX;
public AudioClip[] FollowingChatterSFX;
public AudioClip[] RageChatterSFX;
public AudioClip[] StartRageSFX;
public AudioClip[] PostEatingLasagnaSFX;
public AudioClip[] PostEatingPlayerSFX;
public AudioClip[] HurtByPlayerSFX;
public AudioClip[] ShotByPlayerSFX;
private int gorefieldDamage;
public Dictionary<string, AudioClip[]> VoiceLines = new Dictionary<string, AudioClip[]>();
private float timeSinceEatingLasagna;
private float timeSinceDemandLasagna;
private float timeSinceDamagePlayer;
private float timeSinceFollowPlayer;
private float timeSinceChatter;
private float nextChatterTime = 10f;
private float currentHungerMultiplier = 1f;
private float hungerMultiplier = 1f;
private float lasagnaHeldHungerMultiplier = 1.5f;
private bool playedHalfHungerSFX;
private bool targetPlayerHasLasagna;
private bool reachedPlayerWithLasagna;
private float halfwayToRageTime;
private float demandLasagnaCooldown;
private Coroutine? roamCoroutine;
private Vector3 mainEntrancePosition;
private Vector3 mainEntranceOutsidePosition;
private int hashRunSpeed;
private const float sniffDistance = 7f;
private const float followDistance = 5f;
private const int demandLasagnaAmount = 5;
private const float idleTime = 1f;
private const float minFollowChatterTime = 30f;
private const float maxFollowChatterTime = 60f;
private const float minChaseChatterTime = 10f;
private const float maxChaseChatterTime = 20f;
private int startingLasagna = 5;
private float hungerPhaseCooldown = 60f;
private float hungerRagePhaseCooldown = 120f;
private float distanceToLoseGorefield = 20f;
private float distanceToLoseHungryGorefield = 5000f;
private float startingSize = 1f;
private float maxSize = 2f;
private float sizeIncreasePerLasagna = 0.1f;
private int startDamage = 20;
private int damageIncreasePerLasagna = 8;
private float timeToEat = 10f;
private float followPlayerCooldown = 10f;
private float hungerMultiplierIncreasePerLasagna = 0.05f;
private bool IsSearching => base.currentSearch != null && base.currentSearch.inProgress;
public float Size
{
get
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
return ((Component)this).transform.localScale.y;
}
private set
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
((Component)this).transform.localScale = new Vector3(value, value, value);
}
}
public override void OnNetworkSpawn()
{
((NetworkBehaviour)this).OnNetworkSpawn();
if ((Object)(object)Instance != (Object)null && (Object)(object)Instance != (Object)(object)this)
{
if (Plugin.IsServerOrHost)
{
logger.LogDebug((object)"There is already a Gorefield in the scene. Removing this one.");
((NetworkBehaviour)this).NetworkObject.Despawn(true);
logger.LogDebug((object)"Despawned");
}
}
else
{
Instance = this;
}
}
public override void OnNetworkDespawn()
{
((NetworkBehaviour)this).OnNetworkDespawn();
if ((Object)(object)Instance == (Object)(object)this)
{
Instance = null;
}
}
public override void Start()
{
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Expected O, but got Unknown
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_0188: Unknown result type (might be due to invalid IL or missing references)
//IL_018f: Unknown result type (might be due to invalid IL or missing references)
//IL_0195: Unknown result type (might be due to invalid IL or missing references)
//IL_019c: Unknown result type (might be due to invalid IL or missing references)
//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
base.overlapColliders = (Collider[])(object)new Collider[1];
base.thisNetworkObject = ((NetworkBehaviour)this).NetworkObject;
base.thisEnemyIndex = RoundManager.Instance.numberOfEnemiesInScene;
RoundManager instance = RoundManager.Instance;
instance.numberOfEnemiesInScene++;
base.allAINodes = GameObject.FindGameObjectsWithTag("AINode");
if (!((NetworkBehaviour)this).IsServer)
{
RoundManager.Instance.SpawnedEnemies.Add((EnemyAI)(object)this);
}
base.path1 = new NavMeshPath();
base.openDoorSpeedMultiplier = base.enemyType.doorSpeedMultiplier;
base.serverPosition = ((Component)this).transform.position;
base.ventAnimationFinished = true;
startingLasagna = Plugin.configStartingLasagna.Value;
startingLasagna = Plugin.configStartingLasagna.Value;
hungerPhaseCooldown = Plugin.configHungerPhaseCooldown.Value;
hungerRagePhaseCooldown = Plugin.configHungerRagePhaseTime.Value;
distanceToLoseGorefield = Plugin.configDistanceToLoseGorefield.Value;
distanceToLoseHungryGorefield = Plugin.configDistanceToLoseHungryGorefield.Value;
startingSize = Plugin.configStartingSize.Value;
maxSize = Plugin.configMaxSize.Value;
sizeIncreasePerLasagna = Plugin.configSizeIncreasePerLasagna.Value;
startDamage = Plugin.configStartDamage.Value;
damageIncreasePerLasagna = Plugin.configDamageIncreasePerLasagna.Value;
timeToEat = Plugin.configTimeToEat.Value;
followPlayerCooldown = Plugin.configFollowPlayerCooldown.Value;
hungerMultiplierIncreasePerLasagna = Plugin.configHungerMultiplierIncreasePerLasagna.Value;
try
{
mainEntrancePosition = RoundManager.Instance.GetNavMeshPosition(RoundManager.FindMainEntrancePosition(true, false), default(NavMeshHit), 5f, -1);
mainEntranceOutsidePosition = RoundManager.Instance.GetNavMeshPosition(RoundManager.FindMainEntrancePosition(true, true), default(NavMeshHit), 5f, -1);
}
catch
{
logger.LogError((object)"Couldnt find entrance positions");
}
base.currentBehaviourStateIndex = 0;
hashRunSpeed = Animator.StringToHash("runSpeed");
halfwayToRageTime = hungerPhaseCooldown + hungerRagePhaseCooldown / 2f;
logger.LogDebug((object)("halfwayToRageTime: " + halfwayToRageTime));
demandLasagnaCooldown = hungerRagePhaseCooldown / 5f;
logger.LogDebug((object)("demandLasagnaCooldown: " + demandLasagnaCooldown));
Size = startingSize;
gorefieldDamage = startDamage;
VoiceLines.Add("FoundPlayerSFX", FoundPlayerSFX);
VoiceLines.Add("DemandLasagnaSFX", DemandLasagnaSFX);
VoiceLines.Add("HalfHungerSFX", HalfHungerSFX);
VoiceLines.Add("SmellsLasagnaSFX", SmellsLasagnaSFX);
VoiceLines.Add("FollowingChatterSFX", FollowingChatterSFX);
VoiceLines.Add("RageChatterSFX", RageChatterSFX);
VoiceLines.Add("StartRageSFX", StartRageSFX);
VoiceLines.Add("PostEatingLasagnaSFX", PostEatingLasagnaSFX);
VoiceLines.Add("PostEatingPlayerSFX", PostEatingPlayerSFX);
VoiceLines.Add("HurtByPlayerSFX", HurtByPlayerSFX);
VoiceLines.Add("ShotByPlayerSFX", ShotByPlayerSFX);
if (Plugin.IsServerOrHost)
{
SpawnLasagna(startingLasagna);
RoamStart();
}
}
public override void Update()
{
if (StartOfRound.Instance.allPlayersDead || base.inSpecialAnimation)
{
return;
}
timeSinceDamagePlayer += Time.deltaTime;
timeSinceFollowPlayer += Time.deltaTime;
timeSinceChatter += Time.deltaTime;
timeSinceEatingLasagna += Time.deltaTime * currentHungerMultiplier;
timeSinceDemandLasagna += Time.deltaTime * currentHungerMultiplier;
if (Plugin.IsServerOrHost)
{
if (base.updateDestinationInterval >= 0f)
{
base.updateDestinationInterval -= Time.deltaTime;
}
else
{
((EnemyAI)this).DoAIInterval();
base.updateDestinationInterval = base.AIIntervalTime + Random.Range(-0.015f, 0.015f);
}
}
if (PlayerHasLasagna(Plugin.localPlayer, checkIfHolding: true))
{
LasagnaTrigger.interactable = true;
}
else
{
LasagnaTrigger.interactable = false;
}
}
public void LateUpdate()
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
Animator creatureAnimator = base.creatureAnimator;
int num = hashRunSpeed;
Vector3 velocity = base.agent.velocity;
creatureAnimator.SetFloat(num, ((Vector3)(ref velocity)).magnitude / 2f);
}
public override void DoAIInterval()
{
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
//IL_032d: Unknown result type (might be due to invalid IL or missing references)
//IL_033d: Unknown result type (might be due to invalid IL or missing references)
//IL_04ea: Unknown result type (might be due to invalid IL or missing references)
//IL_025b: Unknown result type (might be due to invalid IL or missing references)
//IL_0505: Unknown result type (might be due to invalid IL or missing references)
//IL_050b: Unknown result type (might be due to invalid IL or missing references)
//IL_0525: Unknown result type (might be due to invalid IL or missing references)
//IL_054e: Unknown result type (might be due to invalid IL or missing references)
//IL_05a4: Unknown result type (might be due to invalid IL or missing references)
//IL_0569: Unknown result type (might be due to invalid IL or missing references)
//IL_056f: Unknown result type (might be due to invalid IL or missing references)
//IL_03fa: Unknown result type (might be due to invalid IL or missing references)
//IL_0589: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).DoAIInterval();
switch (base.currentBehaviourStateIndex)
{
case 0:
base.agent.speed = 5f;
base.agent.stoppingDistance = 0f;
if (base.isOutside && ((EnemyAI)this).SetDestinationToPosition(mainEntranceOutsidePosition, true))
{
RoamStop();
if (Vector3.Distance(((Component)this).transform.position, mainEntranceOutsidePosition) < 1f)
{
Teleport(mainEntrancePosition, outside: false);
}
break;
}
RoamStart();
if (timeSinceFollowPlayer > followPlayerCooldown && TargetClosestPlayer(distanceToLoseGorefield, requireLineOfSight: true))
{
SwitchToBehaviourClientRpc(1);
}
else if (timeSinceEatingLasagna > hungerPhaseCooldown)
{
SwitchToBehaviourClientRpc(2);
}
break;
case 1:
base.agent.speed = 5f;
base.agent.stoppingDistance = 5f;
RoamStop();
if (timeSinceEatingLasagna > hungerPhaseCooldown)
{
SwitchToBehaviourClientRpc(2);
break;
}
if (!TargetClosestPlayer(distanceToLoseGorefield))
{
logger.LogDebug((object)"Following: Lost target player...");
base.targetPlayer = null;
timeSinceFollowPlayer = 0f;
SwitchToBehaviourClientRpc(0);
break;
}
if (targetPlayerHasLasagna && !reachedPlayerWithLasagna && Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < 7f)
{
reachedPlayerWithLasagna = true;
networkAnimator.SetTrigger("smell");
PlayClip("SmellsLasagnaSFX");
break;
}
if (timeSinceChatter > nextChatterTime)
{
timeSinceChatter = 0f;
nextChatterTime = Random.Range(30f, 60f);
PlayClip("FollowingChatterSFX");
}
((EnemyAI)this).SetDestinationToPosition(((Component)base.targetPlayer).transform.position, false);
break;
case 2:
base.agent.speed = 6f;
base.agent.stoppingDistance = 5f;
if (timeSinceEatingLasagna > hungerRagePhaseCooldown + hungerPhaseCooldown)
{
SwitchToBehaviourClientRpc(3);
}
else if ((Object)(object)base.targetPlayer != (Object)null)
{
if (!TargetClosestPlayer(distanceToLoseHungryGorefield))
{
logger.LogDebug((object)"Hunger: Lost target player...");
base.targetPlayer = null;
timeSinceFollowPlayer = 0f;
break;
}
RoamStop();
if (targetPlayerHasLasagna && !reachedPlayerWithLasagna && Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < 7f)
{
reachedPlayerWithLasagna = true;
networkAnimator.SetTrigger("smell");
PlayClip("SmellsLasagnaSFX");
break;
}
if (timeSinceEatingLasagna > halfwayToRageTime && !playedHalfHungerSFX)
{
playedHalfHungerSFX = true;
timeSinceDemandLasagna = 0f;
PlayClip("HalfHungerSFX");
}
if (timeSinceDemandLasagna > demandLasagnaCooldown)
{
timeSinceDemandLasagna = 0f;
PlayClip("DemandLasagnaSFX");
}
((EnemyAI)this).SetDestinationToPosition(((Component)base.targetPlayer).transform.position, false);
}
else if (!TargetClosestPlayer(distanceToLoseHungryGorefield, requireLineOfSight: true))
{
RoamStart();
}
break;
case 3:
base.agent.speed = 10f;
base.agent.stoppingDistance = 0f;
RoamStop();
if (CheckForDeadBodies(3f))
{
break;
}
TargetClosestPlayerInAnyCase();
if (!((Object)(object)base.targetPlayer != (Object)null))
{
break;
}
if (timeSinceChatter > nextChatterTime)
{
timeSinceChatter = 0f;
nextChatterTime = Random.Range(10f, 20f);
PlayClip("RageChatterSFX");
}
if (!base.targetPlayer.isInsideFactory && !base.isOutside && ((EnemyAI)this).SetDestinationToPosition(mainEntrancePosition, true))
{
if (Vector3.Distance(((Component)this).transform.position, mainEntrancePosition) < 1f)
{
Teleport(mainEntranceOutsidePosition, outside: true);
}
}
else if (base.targetPlayer.isInsideFactory && base.isOutside && ((EnemyAI)this).SetDestinationToPosition(mainEntranceOutsidePosition, true))
{
if (Vector3.Distance(((Component)this).transform.position, mainEntranceOutsidePosition) < 1f)
{
Teleport(mainEntrancePosition, outside: false);
}
}
else
{
((EnemyAI)this).SetDestinationToPosition(((Component)base.targetPlayer).transform.position, false);
}
break;
default:
logger.LogWarning((object)("Invalid state: " + base.currentBehaviourStateIndex));
break;
}
}
public bool CheckForDeadBodies(float range)
{
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
foreach (PlayerControllerB val in allPlayerScripts)
{
if (val.isPlayerDead && !((Object)(object)val.deadBody == (Object)null) && !(Vector3.Distance(((Component)this).transform.position, ((Component)val.deadBody).transform.position) > range))
{
base.inSpecialAnimation = true;
EatPlayerClientRpc(val.actualClientId);
return true;
}
}
return false;
}
public void Teleport(Vector3 position, bool outside)
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
logger.LogDebug((object)"Teleporting");
base.agent.Warp(position);
((Component)this).transform.position = position;
SetOutsideClientRpc(outside);
}
private void RoamStart()
{
if (roamCoroutine == null)
{
roamCoroutine = ((MonoBehaviour)this).StartCoroutine(RoamCoroutine());
}
}
private void RoamStop()
{
if (roamCoroutine != null)
{
((MonoBehaviour)this).StopAllCoroutines();
roamCoroutine = null;
}
}
private IEnumerator RoamCoroutine()
{
yield return null;
while (roamCoroutine != null && ((Behaviour)base.agent).enabled)
{
float timeStopped = 0f;
base.targetNode = GetRandomAINode(base.allAINodes.ToList()).transform;
if ((Object)(object)base.targetNode == (Object)null)
{
continue;
}
Vector3 position = ((Component)base.targetNode).transform.position;
if (!((EnemyAI)this).SetDestinationToPosition(position, false))
{
continue;
}
while (((Behaviour)base.agent).enabled)
{
yield return (object)new WaitForSeconds(base.AIIntervalTime);
if (timeStopped > 1f)
{
break;
}
if (base.agent.velocity == Vector3.zero)
{
timeStopped += base.AIIntervalTime;
}
}
}
}
public void SpawnLasagna(int amount = 1)
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
for (int i = 0; i < amount; i++)
{
Vector3 position = GetRandomAINode(base.allAINodes.ToList()).transform.position;
PhysicsProp component = Object.Instantiate<GameObject>(LasagnaPrefab, position, Quaternion.identity, RoundManager.Instance.mapPropsContainer.transform).GetComponent<PhysicsProp>();
((NetworkBehaviour)component).NetworkObject.Spawn(true);
SetLasagnaScrapValueClientRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)component).NetworkObject), Random.Range(Plugin.configLasagnaMinValue.Value, Plugin.configLasagnaMaxValue.Value + 1));
}
}
private GameObject GetRandomAINode(List<GameObject> nodes)
{
int index = Random.Range(0, nodes.Count);
return nodes[index];
}
public bool TargetClosestPlayer(float mostOptimalDistance, bool requireLineOfSight = false, float viewWidth = 70f)
{
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_0109: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
base.targetPlayer = null;
targetPlayerHasLasagna = false;
PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
foreach (PlayerControllerB val in allPlayerScripts)
{
if (((EnemyAI)this).PlayerIsTargetable(val, false, false) && PlayerHasLasagna(val))
{
base.tempDist = Vector3.Distance(((Component)this).transform.position, ((Component)val).transform.position);
if (base.tempDist < mostOptimalDistance)
{
mostOptimalDistance = base.tempDist;
base.targetPlayer = val;
targetPlayerHasLasagna = true;
}
}
}
if ((Object)(object)base.targetPlayer == (Object)null)
{
PlayerControllerB[] allPlayerScripts2 = StartOfRound.Instance.allPlayerScripts;
foreach (PlayerControllerB val2 in allPlayerScripts2)
{
if (((EnemyAI)this).PlayerIsTargetable(val2, false, false) && (!requireLineOfSight || ((EnemyAI)this).CheckLineOfSightForPosition(((Component)val2.gameplayCamera).transform.position, viewWidth, 40, -1f, (Transform)null)))
{
base.tempDist = Vector3.Distance(((Component)this).transform.position, ((Component)val2).transform.position);
if (base.tempDist < mostOptimalDistance)
{
mostOptimalDistance = base.tempDist;
base.targetPlayer = val2;
}
}
}
}
if (targetPlayerHasLasagna && currentHungerMultiplier != lasagnaHeldHungerMultiplier)
{
currentHungerMultiplier = lasagnaHeldHungerMultiplier;
SetHungerMultiplierClientRpc(lasagnaHeldHungerMultiplier);
}
else if (!targetPlayerHasLasagna && currentHungerMultiplier != hungerMultiplier)
{
currentHungerMultiplier = hungerMultiplier;
reachedPlayerWithLasagna = false;
SetHungerMultiplierClientRpc(hungerMultiplier);
}
return (Object)(object)base.targetPlayer != (Object)null;
}
private bool TargetClosestPlayerInAnyCase()
{
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
base.mostOptimalDistance = float.PositiveInfinity;
base.targetPlayer = null;
if ((Object)(object)base.targetPlayer == (Object)null)
{
PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
foreach (PlayerControllerB val in allPlayerScripts)
{
if (((EnemyAI)this).PlayerIsTargetable(val, false, true))
{
base.tempDist = Vector3.Distance(((Component)this).transform.position, ((Component)val).transform.position);
if (base.tempDist < base.mostOptimalDistance)
{
base.mostOptimalDistance = base.tempDist;
base.targetPlayer = val;
}
}
}
}
return (Object)(object)base.targetPlayer != (Object)null;
}
private bool PlayerHasLasagna(PlayerControllerB player, bool checkIfHolding = false)
{
if ((Object)(object)player.currentlyHeldObjectServer != (Object)null && ((Object)player.currentlyHeldObjectServer.itemProperties).name == "LasagnaItem")
{
return true;
}
if (checkIfHolding)
{
return false;
}
foreach (GrabbableObject item in player.ItemSlots.ToList())
{
if ((Object)(object)item != (Object)null && ((Object)item.itemProperties).name == "LasagnaItem")
{
return true;
}
}
return false;
}
public override void OnCollideWithPlayer(Collider other)
{
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).OnCollideWithPlayer(other);
PlayerControllerB val = default(PlayerControllerB);
if (!base.inSpecialAnimation && base.currentBehaviourStateIndex == 3 && ((Component)other).gameObject.TryGetComponent<PlayerControllerB>(ref val) && !((Object)(object)val == (Object)null) && !(timeSinceDamagePlayer <= 1f) && !((Object)(object)Plugin.localPlayer != (Object)(object)val))
{
timeSinceDamagePlayer = 0f;
AttackPlayerServerRpc(Plugin.localPlayer.actualClientId);
val.DamagePlayer(gorefieldDamage, true, true, (CauseOfDeath)6, 0, false, default(Vector3));
}
}
private IEnumerator EatPlayerCoroutine(PlayerControllerB player, float eatTime)
{
logger.LogDebug((object)$"Eating player for {eatTime} seconds");
yield return null;
base.inSpecialAnimation = true;
DeadBodyInfo body = player.deadBody;
body.attachedTo = EatingPlayerTransform;
body.attachedLimb = body.bodyParts[5];
body.matchPositionExactly = true;
base.creatureVoice.Stop();
base.creatureVoice.clip = EatingPlayerSFX;
base.creatureVoice.loop = true;
base.creatureVoice.Play();
base.creatureAnimator.SetBool("eating", true);
yield return (object)new WaitForSeconds(eatTime);
body.attachedTo = null;
body.attachedLimb = null;
body.matchPositionExactly = false;
body.DeactivateBody(false);
base.creatureAnimator.SetBool("eating", false);
base.creatureVoice.Stop();
base.creatureVoice.loop = false;
base.inSpecialAnimation = false;
base.targetPlayer = null;
timeSinceEatingLasagna = 0f;
playedHalfHungerSFX = false;
if (Size + sizeIncreasePerLasagna <= maxSize)
{
Size += sizeIncreasePerLasagna;
gorefieldDamage += damageIncreasePerLasagna;
}
timeSinceChatter = 0f;
if (Plugin.IsServerOrHost)
{
PlayClip("PostEatingPlayerSFX");
}
SwitchToBehaviourStateOnLocalClient(0);
}
private IEnumerator EatLasagnaCoroutine(float eatTime)
{
logger.LogDebug((object)$"Eating lasagna for {eatTime} seconds");
yield return null;
base.inSpecialAnimation = true;
base.creatureVoice.Stop();
base.creatureVoice.clip = EatingLasagnaSFX;
base.creatureVoice.loop = true;
base.creatureVoice.Play();
base.creatureAnimator.SetBool("eating", true);
yield return (object)new WaitForSeconds(eatTime);
base.creatureAnimator.SetBool("eating", false);
base.creatureVoice.Stop();
base.creatureVoice.loop = false;
base.inSpecialAnimation = false;
base.targetPlayer = null;
timeSinceEatingLasagna = 0f;
playedHalfHungerSFX = false;
if (Size + sizeIncreasePerLasagna <= maxSize || maxSize == -1f)
{
Size += sizeIncreasePerLasagna;
gorefieldDamage += damageIncreasePerLasagna;
}
timeSinceChatter = 0f;
if (Plugin.IsServerOrHost)
{
PlayClip("PostEatingLasagnaSFX");
}
SwitchToBehaviourStateOnLocalClient(0);
if (Plugin.IsServerOrHost)
{
SpawnLasagna();
}
}
public override void HitEnemy(int force = 1, PlayerControllerB? playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
{
timeSinceChatter = 0f;
logger.LogDebug((object)"HitEnemy()");
if (hitID == -1)
{
logger.LogDebug((object)"Attempting to play clip: ShotByPlayerSFX");
PlayClip("ShotByPlayerSFX");
}
else
{
logger.LogDebug((object)"Attempting to play clip: HurtByPlayerSFX");
PlayClip("HurtByPlayerSFX");
}
}
public void FeedLasagna()
{
if (!base.inSpecialAnimation)
{
logger.LogDebug((object)"Feeding Lasagna");
Plugin.localPlayer.DespawnHeldObject();
base.inSpecialAnimation = true;
FeedLasagnaServerRpc();
}
}
public void PlayFootstepSFX()
{
RoundManager.PlayRandomClip(base.creatureSFX, FootstepSFX, true, 1f, 0, 1000);
}
public void FinishAttackAnimation()
{
}
public void SetInSpecialAnimation()
{
logger.LogDebug((object)"SetInSpecialAnimation");
base.inSpecialAnimation = true;
}
public void UnsetInSpecialAnimation()
{
logger.LogDebug((object)"UnsetInSpecialAnimation");
base.inSpecialAnimation = false;
}
public void SwitchToBehaviourStateOnLocalClient(int stateIndex)
{
if (base.currentBehaviourStateIndex != stateIndex)
{
ManualLogSource obj = logger;
State state = (State)stateIndex;
obj.LogDebug((object)("Switching behavior to: " + state));
base.previousBehaviourStateIndex = base.currentBehaviourStateIndex;
base.currentBehaviourStateIndex = stateIndex;
base.currentBehaviourState = base.enemyBehaviourStates[stateIndex];
timeSinceChatter = 0f;
timeSinceDemandLasagna = 0f;
playedHalfHungerSFX = false;
reachedPlayerWithLasagna = false;
switch (stateIndex)
{
case 0:
timeSinceFollowPlayer = 0f;
base.creatureAnimator.SetBool("rage", false);
break;
case 1:
PlayClip("FoundPlayerSFX");
break;
case 2:
PlayClip("DemandLasagnaSFX");
break;
case 3:
PlayClip("StartRageSFX");
base.creatureAnimator.SetBool("rage", true);
break;
}
}
}
public void PlayClip(string clipName)
{
logger.LogDebug((object)"In PlayClip()");
AudioClip[] array = VoiceLines[clipName];
float num = Random.Range(0.9f, 1.1f);
int num2 = Random.Range(0, array.Length);
logger.LogDebug((object)$"Running PlayClipClientRpc({clipName}, {num2}, {num})");
PlayClipServerRpc(clipName, num2, num);
}
[ClientRpc]
public void EatPlayerClientRpc(ulong clientId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(646144598u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, clientId);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 646144598u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
PlayerControllerB player = Plugin.PlayerFromId(clientId);
((MonoBehaviour)this).StartCoroutine(EatPlayerCoroutine(player, timeToEat));
}
}
}
[ServerRpc(RequireOwnership = false)]
public void AttackPlayerServerRpc(ulong clientId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1265526476u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, clientId);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1265526476u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && Plugin.IsServerOrHost)
{
networkAnimator.SetTrigger("attack");
}
}
}
[ServerRpc(RequireOwnership = false)]
public void PlayClipServerRpc(string clipName, int index, float pitch)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1529781u, val, (RpcDelivery)0);
bool flag = clipName != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
}
BytePacker.WriteValueBitPacked(val2, index);
((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref pitch, default(ForPrimitives));
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1529781u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && Plugin.IsServerOrHost)
{
PlayClipClientRpc(clipName, index, pitch);
}
}
[ClientRpc]
public void PlayClipClientRpc(string clipName, int index, float pitch)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(764069451u, val, (RpcDelivery)0);
bool flag = clipName != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
}
BytePacker.WriteValueBitPacked(val2, index);
((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref pitch, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 764069451u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
logger.LogDebug((object)"In PlayClipClientRpc()");
logger.LogDebug((object)("Playing clip " + clipName));
base.creatureVoice.Stop();
AudioClip[] array = VoiceLines[clipName];
base.creatureVoice.pitch = pitch;
base.creatureVoice.clip = array[index];
base.creatureVoice.Play();
WalkieTalkie.TransmitOneShotAudio(base.creatureVoice, array[index], 0.85f);
}
}
[ClientRpc]
public void SwitchToBehaviourClientRpc(int stateIndex)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2579341352u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, stateIndex);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2579341352u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
SwitchToBehaviourStateOnLocalClient(stateIndex);
}
}
}
[ClientRpc]
public void SetHungerMultiplierClientRpc(float multiplier)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1562468122u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref multiplier, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1562468122u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
currentHungerMultiplier = multiplier;
logger.LogDebug((object)("HungerMultiplier: " + currentHungerMultiplier));
}
}
}
[ServerRpc(RequireOwnership = false)]
public void FeedLasagnaServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3528172920u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3528172920u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && Plugin.IsServerOrHost)
{
hungerMultiplier += hungerMultiplierIncreasePerLasagna;
lasagnaHeldHungerMultiplier += hungerMultiplierIncreasePerLasagna;
FeedLasagnaClientRpc();
}
}
}
[ClientRpc]
public void FeedLasagnaClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3200112956u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3200112956u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
((MonoBehaviour)this).StartCoroutine(EatLasagnaCoroutine(timeToEat));
}
}
}
[ClientRpc]
public void SetOutsideClientRpc(bool outside)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3967995770u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref outside, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3967995770u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
logger.LogDebug((object)("Setting outside: " + outside));
((EnemyAI)this).SetEnemyOutside(outside);
}
}
}
[ClientRpc]
public void SetLasagnaScrapValueClientRpc(NetworkObjectReference netRef, int value)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1304089431u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
BytePacker.WriteValueBitPacked(val2, value);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1304089431u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
NetworkObject val3 = default(NetworkObject);
if (!((NetworkObjectReference)(ref netRef)).TryGet(ref val3, (NetworkManager)null))
{
logger.LogError((object)"Couldnt get netObj for lasagna in SetLasagnaScrapValueClientRpc");
return;
}
PhysicsProp component = ((Component)val3).GetComponent<PhysicsProp>();
((GrabbableObject)component).SetScrapValue(value);
}
}
protected override void __initializeVariables()
{
((EnemyAI)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_SCP3166AI()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Expected O, but got Unknown
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Expected O, but got Unknown
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Expected O, but got Unknown
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00f3: Expected O, but got Unknown
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(646144598u, new RpcReceiveHandler(__rpc_handler_646144598));
NetworkManager.__rpc_func_table.Add(1265526476u, new RpcReceiveHandler(__rpc_handler_1265526476));
NetworkManager.__rpc_func_table.Add(1529781u, new RpcReceiveHandler(__rpc_handler_1529781));
NetworkManager.__rpc_func_table.Add(764069451u, new RpcReceiveHandler(__rpc_handler_764069451));
NetworkManager.__rpc_func_table.Add(2579341352u, new RpcReceiveHandler(__rpc_handler_2579341352));
NetworkManager.__rpc_func_table.Add(1562468122u, new RpcReceiveHandler(__rpc_handler_1562468122));
NetworkManager.__rpc_func_table.Add(3528172920u, new RpcReceiveHandler(__rpc_handler_3528172920));
NetworkManager.__rpc_func_table.Add(3200112956u, new RpcReceiveHandler(__rpc_handler_3200112956));
NetworkManager.__rpc_func_table.Add(3967995770u, new RpcReceiveHandler(__rpc_handler_3967995770));
NetworkManager.__rpc_func_table.Add(1304089431u, new RpcReceiveHandler(__rpc_handler_1304089431));
}
private static void __rpc_handler_646144598(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
ulong clientId = default(ulong);
ByteUnpacker.ReadValueBitPacked(reader, ref clientId);
target.__rpc_exec_stage = (__RpcExecStage)2;
((SCP3166AI)(object)target).EatPlayerClientRpc(clientId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1265526476(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
ulong clientId = default(ulong);
ByteUnpacker.ReadValueBitPacked(reader, ref clientId);
target.__rpc_exec_stage = (__RpcExecStage)1;
((SCP3166AI)(object)target).AttackPlayerServerRpc(clientId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1529781(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string clipName = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
}
int index = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref index);
float pitch = default(float);
((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref pitch, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)1;
((SCP3166AI)(object)target).PlayClipServerRpc(clipName, index, pitch);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_764069451(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string clipName = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
}
int index = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref index);
float pitch = default(float);
((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref pitch, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)2;
((SCP3166AI)(object)target).PlayClipClientRpc(clipName, index, pitch);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2579341352(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int stateIndex = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref stateIndex);
target.__rpc_exec_stage = (__RpcExecStage)2;
((SCP3166AI)(object)target).SwitchToBehaviourClientRpc(stateIndex);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1562468122(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
float hungerMultiplierClientRpc = default(float);
((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref hungerMultiplierClientRpc, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)2;
((SCP3166AI)(object)target).SetHungerMultiplierClientRpc(hungerMultiplierClientRpc);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3528172920(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((SCP3166AI)(object)target).FeedLasagnaServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3200112956(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((SCP3166AI)(object)target).FeedLasagnaClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3967995770(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool outsideClientRpc = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref outsideClientRpc, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)2;
((SCP3166AI)(object)target).SetOutsideClientRpc(outsideClientRpc);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1304089431(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference netRef = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
int value = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref value);
target.__rpc_exec_stage = (__RpcExecStage)2;
((SCP3166AI)(object)target).SetLasagnaScrapValueClientRpc(netRef, value);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "SCP3166AI";
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "ProjectSCP.SCP3166";
public const string PLUGIN_NAME = "SCP3166";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace ProjectSCP.SCP3166.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}