ProjectSCP-SCP999 icon

SCP999

Adds a friendly slime to the game that heals you and eats candy (NOT A RESKIN)

CHANGELOG

2.2.3

  • Fixed error that occurs when loot bugs spawn and refresh the items list

2.2.2

  • Added a debug config to disable debug logs, set to false by default

2.2.1

  • Fixed divide by zero error that would happen if an enemies max health was 0
  • Lots of optimizations for performance
  • Fixed issue with jar floating when spawned by dropship
  • Made SCP-999 more transparent
  • Made jar less transparent
  • If tamed, SCP-999 will now teleport outside if the tamed player goes outside and vice versa
  • SCP-999 does not open doors and goes through them

2.2.0

  • Fixed some excessive logging issues
  • SCP-999 will now calm down Maneater babies and prioritizes them the most
  • SCP-999 now decreases players fear and insanity when hugging them

2.1.1

  • Changed searching behavior to only run on server

2.1.0

  • When releasing SCP-999 from the containment jar, it will be tamed to the player, only following that player (configurable)

2.0.3

  • Changed the priority of SCP-999's navmesh agent so it doesnt block other enemies

2.0.2

  • Actually fixed issue with SCP-999 causing errors when spawning
  • Fixed animation syncing issues

2.0.1

  • Fixed issue with SCP-999 causing errors when spawning
  • The containment jar state now saves when stopping a session

2.0.0

  • Added Containment Jar item
  • Changed the size of SCP-999 (Also changeable in configs)
  • Added new animation for blocking turret fire
  • Increased default following range for players

1.0.0

  • Added SCP-999 to the game!