Decompiled source of FastNewQuota v1.0.0

plugins/FastNewQuota.dll

Decompiled 9 hours ago
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ClassLibrary5")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ClassLibrary5")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("63b5a1e0-6544-477a-8490-51f40ccb968b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
public static class FastQuotaConfig
{
	public static ConfigEntry<float> QuotaSpeedMultiplier { get; private set; }

	public static void LoadConfig(ConfigFile config)
	{
		QuotaSpeedMultiplier = config.Bind<float>("General", "QuotaSpeedMultiplier", 3000f, "Determines the quota accumulation speed (higher = faster)");
	}
}
[BepInPlugin("com.pxntxrez.FastNewQuota", "Fast New Quota Animation", "1.1.0")]
public class FastQuotaMod : BaseUnityPlugin
{
	private void Awake()
	{
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		//IL_0018: Expected O, but got Unknown
		FastQuotaConfig.LoadConfig(((BaseUnityPlugin)this).Config);
		Harmony val = new Harmony("com.pxntxrez.FastNewQuota");
		val.PatchAll();
		Debug.Log((object)"[FastQuotaMod] Mod Loaded!");
	}
}
[HarmonyPatch(typeof(HUDManager), "DisplayNewDeadline")]
public class FastQuotaPatch
{
	private static bool Prefix(HUDManager __instance, int overtimeBonus)
	{
		if ((Object)(object)__instance == (Object)null)
		{
			Debug.LogError((object)"[FastQuotaMod] HUDManager instance is NULL!");
			return true;
		}
		Debug.Log((object)"[FastQuotaMod] Overriding DisplayNewDeadline...");
		__instance.reachedProfitQuotaAnimator.SetBool("display", true);
		((TMP_Text)__instance.newProfitQuotaText).text = "$0";
		__instance.UIAudio.PlayOneShot(__instance.reachedQuotaSFX);
		__instance.displayingNewQuota = true;
		if (overtimeBonus < 0)
		{
			((TMP_Text)__instance.reachedProfitQuotaBonusText).text = "";
		}
		else
		{
			((TMP_Text)__instance.reachedProfitQuotaBonusText).text = $"Overtime bonus: ${overtimeBonus}";
		}
		((MonoBehaviour)__instance).StartCoroutine(FastQuotaCoroutine(__instance));
		return false;
	}

	private static IEnumerator FastQuotaCoroutine(HUDManager instance)
	{
		if ((Object)(object)instance == (Object)null || (Object)(object)instance.newProfitQuotaText == (Object)null)
		{
			Debug.LogError((object)"[FastQuotaMod] ERROR: HUDManager or quota text is NULL!");
			yield break;
		}
		yield return (object)new WaitForSeconds(0.5f);
		Debug.Log((object)"[FastQuotaMod] Updating profit quota text...");
		int quotaTextAmount = 0;
		int targetQuota = TimeOfDay.Instance.profitQuota;
		float quotaSpeed = FastQuotaConfig.QuotaSpeedMultiplier.Value;
		while (quotaTextAmount < targetQuota)
		{
			quotaTextAmount = (int)Mathf.Clamp((float)quotaTextAmount + Time.deltaTime * quotaSpeed, (float)(quotaTextAmount + 5), (float)(targetQuota + 5));
			((TMP_Text)instance.newProfitQuotaText).text = "$" + quotaTextAmount;
			yield return null;
		}
		((TMP_Text)instance.newProfitQuotaText).text = "$" + targetQuota;
		Debug.Log((object)"[FastQuotaMod] Quota animation finished!");
		TimeOfDay.Instance.UpdateProfitQuotaCurrentTime();
		instance.UIAudio.PlayOneShot(instance.newProfitQuotaSFX);
		yield return (object)new WaitForSeconds(0.5f);
		instance.displayingNewQuota = false;
		instance.reachedProfitQuotaAnimator.SetBool("display", false);
	}
}