using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("RockPlugin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RockPlugin")]
[assembly: AssemblyTitle("RockPlugin")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace RockPlugin
{
[BepInPlugin("QM_rockmod", "Lethal Rock", "0.0.2.0")]
public class RockPlugin : BaseUnityPlugin
{
private const string GUID = "QM_rockmod";
private const string Name = "Lethal Rock";
private const string Version = "0.0.2.0";
public static RockPlugin Instance;
private ConfigEntry<int> SpawnWeight { get; set; }
public void Awake()
{
Instance = this;
((BaseUnityPlugin)this).Logger.LogInfo((object)Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location));
string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "lethalrock");
AssetBundle val = AssetBundle.LoadFromFile(text);
SpawnWeight = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Spawn Weight", 100, "The amount of weight the rock has to generate.");
try
{
Item val2 = val.LoadAsset<Item>("Assets/Mods/Rock/RockItem.asset");
NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
Utilities.FixMixerGroups(val2.spawnPrefab);
Items.RegisterScrap(val2, SpawnWeight.Value, (LevelTypes)(-1));
((BaseUnityPlugin)this).Logger.LogInfo((object)"Item Rock Registered for use.");
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)("An error has occured trying to load in item. Message:\n" + ex.Message));
}
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "QM_rockmod");
((BaseUnityPlugin)this).Logger.LogInfo((object)"Rock installed");
}
}
}