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Quadmesh-YippeeKeyMod-1.2.0 icon

YippeeKeyMod

A mod that makes you go 'Yipee!'

Date uploaded 9 months ago
Version 1.2.0
Download link Quadmesh-YippeeKeyMod-1.2.0.zip
Downloads 1650
Dependency string Quadmesh-YippeeKeyMod-1.2.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Owen3H-CSync-2.0.0 icon
Owen3H-CSync

Configuration file syncing library for BepInEx.

Preferred version: 2.0.0

README

Yippee Key mod

Description

Ever had such a traumatising experience where one of your friends/teammates/enemies died? Wish you could quickly exclaim your pure joy? Wish to exclaim your autistic tendencies using a simple sound?

Fret not! For this mod is for you!

Introducing: Yippee Key!

The Yippee Key mod is a mod that will make you exclaim 'YIPPEE!' (keybind 'i' by default) with some glitter and glamour!

Disclaimer: Yelling Yippee might attract enemies.

Credits

Programming & Networking

@ThisMight

Aux. testing & Networking

@Nucleargoomba

Donate

I love making stupid mods, if you like the mods that much, consider donating

ko-fi

CHANGELOG

Changelog

1.3.2

Changed

  • (#2) Updated Csync dependancy to 2.0.0, fixing a game-breaking issue in the process.
  • (#3) Fixed an issue that could occur when the Company building kills the player, that would cause the mod to stop working completely.

1.3.1

Changed

  • Fixed an issue that could occur when dying by certain events (Dead body being destroyed)

1.3.0

Added

  • local pitch fluctuation to make shouting 'Yippee!' more fun.
  • Dead players may now be heard by alive players (very silently)
  • Config that dictates whether or not dead players can yippe to alive players [Default: on]
  • Config that dictates whether or not dead players alert Enemies [Default: off]
  • Config that allows 'Yippee!'s to fluctuate in pitch when shouted. [Default: on]
  • Config that allows 'Yippee!'s to overlap instead of restarting [Default: off]
  • Added more logging entries for these events.

Changed

  • Updated Csync Dependency from 1.0.7 to 1.0.8
  • Confetti now scales down over time, looks really nice!
  • Confetti now spawns in a circle around the player using noise to add a more 'weightless' feeling.
  • Reworked a majority of the networking code.
  • Certain config names changed

1.2.2

Changed

  • Patched an issue where using chat could cause an unexpected 'Yippee!' to be shouted. (Issue #1)
  • Patched an issue where stray confetti was spawned when dead players used 'Yippee!

1.2.1

Changed

  • Updated Csync Dependency from 1.0.6 to 1.0.7
  • Updated changelog file to fix spelling mistakes

1.2.0

Added

  • Dead players can now 'Yippee' to eachother!
  • Cooldown config for those who dislike spamming. Please note: this is Host controlled, make sure to ask the host to enable cooldowns if you really dislike it. Cooldown is OFF by default
  • Cooldown time for set cooldown, defaults to 2 seconds.

Changed

  • changed 'Yippee' sound to one with less clicky audio

Enjoy!!


1.1.0

Added

  • Walkie talkie now transmits the sound when shouting 'Yippee!' (minor oversight, my bad!)
  • Added config value for the volume of shouting 'Yippee!'.
  • Added config value for how far the EnemyAI detection range is when shouting 'Yippee! (if enabled)
  • Added config value for how loud the EnemyAI detection volume is when shouting 'Yippee! (if enabled)
  • Added syncing to config values using Csync. This means that no matter what your config file is, everything marked with '(HOST ONLY)' will be synced when playing online or in a LAN.

Changed

  • Confetti spam has been reduced, but can be re-enabled in the configs for those who desperately want to cause confetti rain.

1.0.0

Added

  • Yippee Key (Configurable)
  • Notify enemies on 'Yippee' (Configurable)
  • Confetti (Configurable)
  • Debug messages (Configurable)