You are viewing a potentially older version of this package.
View all versions.
YippeeKeyMod
A mod that makes you go 'Yipee!'
Date uploaded | 9 months ago |
Version | 1.2.2 |
Download link | Quadmesh-YippeeKeyMod-1.2.2.zip |
Downloads | 2218 |
Dependency string | Quadmesh-YippeeKeyMod-1.2.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Yippee Key mod
Description
Ever had such a traumatising experience where one of your friends/teammates/enemies died? Wish you could quickly exclaim your pure joy? Wish to exclaim your autistic tendencies using a simple sound?
Fret not! For this mod is for you!
Introducing: Yippee Key!
The Yippee Key mod is a mod that will make you exclaim 'YIPPEE!' (keybind 'i' by default) with some glitter and glamour!
Disclaimer: Yelling Yippee might attract enemies.
Support
Have a question? Got a suggestion? You can let us know by joining the Quadmesh discord. Alternatively, you can chat around in the dedicated LC community channel.
Credits
Programming & Networking
Aux. testing & Networking
Donate
I love making stupid mods, if you like the mods that much, consider donating
CHANGELOG
Changelog
1.3.2
Changed
1.3.1
Changed
- Fixed an issue that could occur when dying by certain events (Dead body being destroyed)
1.3.0
Added
- local pitch fluctuation to make shouting 'Yippee!' more fun.
- Dead players may now be heard by alive players (very silently)
- Config that dictates whether or not dead players can yippe to alive players [Default: on]
- Config that dictates whether or not dead players alert Enemies [Default: off]
- Config that allows 'Yippee!'s to fluctuate in pitch when shouted. [Default: on]
- Config that allows 'Yippee!'s to overlap instead of restarting [Default: off]
- Added more logging entries for these events.
Changed
- Updated Csync Dependency from 1.0.7 to 1.0.8
- Confetti now scales down over time, looks really nice!
- Confetti now spawns in a circle around the player using noise to add a more 'weightless' feeling.
- Reworked a majority of the networking code.
- Certain config names changed
1.2.2
Changed
- Patched an issue where using chat could cause an unexpected 'Yippee!' to be shouted. (Issue #1)
- Patched an issue where stray confetti was spawned when dead players used 'Yippee!
1.2.1
Changed
- Updated Csync Dependency from 1.0.6 to 1.0.7
- Updated changelog file to fix spelling mistakes
1.2.0
Added
- Dead players can now 'Yippee' to eachother!
- Cooldown config for those who dislike spamming. Please note: this is Host controlled, make sure to ask the host to enable cooldowns if you really dislike it. Cooldown is OFF by default
- Cooldown time for set cooldown, defaults to 2 seconds.
Changed
- changed 'Yippee' sound to one with less clicky audio
Enjoy!!
1.1.0
Added
- Walkie talkie now transmits the sound when shouting 'Yippee!' (minor oversight, my bad!)
- Added config value for the volume of shouting 'Yippee!'.
- Added config value for how far the EnemyAI detection range is when shouting 'Yippee! (if enabled)
- Added config value for how loud the EnemyAI detection volume is when shouting 'Yippee! (if enabled)
- Added syncing to config values using Csync. This means that no matter what your config file is, everything marked with '(HOST ONLY)' will be synced when playing online or in a LAN.
Changed
- Confetti spam has been reduced, but can be re-enabled in the configs for those who desperately want to cause confetti rain.
1.0.0
Added
- Yippee Key (Configurable)
- Notify enemies on 'Yippee' (Configurable)
- Confetti (Configurable)
- Debug messages (Configurable)