using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using DisableDeliveryAnimation.Patches;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("DisableDeliveryAnimation")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DisableDeliveryAnimation")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("bb71a010-5e0e-44db-be81-ecebf5b15bc6")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace DisableDeliveryAnimation
{
[BepInPlugin("QuietMods.DisableDeliveryAnimation", "DisableDeliveryAnimation", "1.0.0.0")]
public class DisableAnimation : BaseUnityPlugin
{
private const string modGUID = "QuietMods.DisableDeliveryAnimation";
private const string modName = "DisableDeliveryAnimation";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("QuietMods.DisableDeliveryAnimation");
private static DisableAnimation Instance;
internal ManualLogSource als;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
als = Logger.CreateLogSource("QuietMods.DisableDeliveryAnimation");
harmony.PatchAll(typeof(DisableAnimation));
harmony.PatchAll(typeof(ItemDropshipAnimSkip));
als.LogInfo((object)"Mod Enabled");
}
}
}
namespace DisableDeliveryAnimation.Patches
{
[HarmonyPatch(typeof(ItemDropship))]
internal class ItemDropshipAnimSkip
{
[HarmonyPatch("Update")]
[HarmonyPrefix]
private static void SkipDropship(ref float ___shipTimer, ref Terminal ___terminalScript, ref bool ___deliveringOrder, ref Animator ___shipAnimator)
{
if (___terminalScript.orderedItemsFromTerminal.Count > 0 && ___shipTimer < 40f && !___deliveringOrder)
{
___shipTimer = 41f;
___shipAnimator.speed = 10f;
}
}
[HarmonyPatch("OpenShipDoorsOnServer")]
[HarmonyPostfix]
private static void SendBackDropship(ref float ___shipTimer)
{
___shipTimer = 41f;
}
}
}