DeadAndBored
Talk as enemies while dead. Troll your friends or scare them!
Date uploaded | 10 months ago |
Version | 1.0.0 |
Download link | Quixler-DeadAndBored-1.0.0.zip |
Downloads | 1157 |
Dependency string | Quixler-DeadAndBored-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Rune580-LethalCompany_InputUtils
Utilities for creating InputActions and providing an (opinionated) improved UI.
Preferred version: 0.6.1README
Dead And Bored v1.0.0
by qlevine
https://github.com/Qlevine/DeadAndBored.git
Description
Talk as enemies while you are dead! Troll your friends or trick them into thinking you are alive and safe!
Installation
- Install BepinEx.
- Place BepInEx/plugins/DeadAndBored.dll in your BepInEx/plugins folder.
- Make sure everyone has the mode
Usage
- Look at Spectate Enemies (https://thunderstore.io/c/lethal-company/p/AllToasters/SpectateEnemies/) to learn how to use that mod
- Press the "Key To Talk" key (Default is Y) while spectating an enemy to talk with proxmity chat from the center of that enemy.
- Release the same key to talk in the dead players lobby.
Keybind Defaults
"Key To Talk" : Y
Special Thanks
Heavily reliant on https://github.com/EBro912/SpectateEnemies (SpectateEnemies) Requires https://github.com/steven4547466/LC-API (LC-API) A lot of the code was based off https://github.com/ege-adam/MoreScreams (MoreEnemies)
Special thanks to Spectate Enemies by EBro912, More Screams by ege-adam, and LC-API by steven4547466 as these mods are where most of this code is built from
CHANGELOG
Changelog
v1.2.0
- Remove the need for LC_API
- Implement InputUtils so that key bindings can be changed in game.
- You can no longer edit key bindings in the config file as InputUtils will now overwrite the config file
- Edit keybindings in game now using InputUtils: Settings -> Change Keybinds -> DeadAndBored
v1.1.0
- Fix readme so its easier to read which keys are the defaults
v1.0.9
- Add extra security measures to make sure audio returns when restarting level
v1.0.8
- Fix a bug where after a dead player comes back to life in a new round, sometimes other players would not be able to hear them
- Add a new config option where if the above bug still occurs, you can manually force an audio reset which should fix the issue (The player who can't hear needs to press this)
v1.0.7
- Disable the need to press the "Push To Talk" button as well as the "Speak As Enemy" button.
- Now when you press the "Speak As Enemy" button it will automatically enable your voice until you stop pressing this button.
v1.0.6
- Bug fixes for disabling your dead teammates from hearing you while you talk as an enemy. Also added a debugging config (set to true to enable debugging)
v1.0.5
- Hopefully fix bug where audio would get lost once a new round started. Also add a config to enable/disable hearing dead teammates while they are talking as a monster
v1.0.4
- Add config to disable tooltip (so you can spook your friends!)
v1.0.3
- Fix tooltip text moving when activating talk
v1.0.2
- Hopefully fix bug where audio would get stuck on a location and would not return to the dead players lobby after unpressing the talk key
v1.0.1
- Add a tooltip to help show which key to press when dead.
v1.0
- Initial release