using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LC_TsundereBracken")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LC_TsundereBracken")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c4fccb21-8a64-4521-a634-6841d9680f4b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LC_MyEnemySound;
[HarmonyPatch(typeof(FlowermanAI))]
internal class FlowermanAIPatch
{
private static readonly HashSet<int> logged = new HashSet<int>();
[HarmonyPrefix]
[HarmonyPatch("Update")]
[HarmonyPatch("KillEnemy")]
private static void Update_Prefix(FlowermanAI __instance)
{
List<AudioClip> soundFX = Plugin.SoundFX;
if (soundFX != null && soundFX.Count != 0)
{
__instance.creatureAngerVoice.clip = Plugin.SoundFX[5];
int index = Random.Range(0, soundFX.Count - 1);
__instance.crackNeckSFX = soundFX[index];
int instanceID = ((Object)__instance).GetInstanceID();
if (!logged.Contains(instanceID))
{
logged.Add(instanceID);
Plugin.Log.LogInfo((object)"Bracken anger about to play. Assigned clip");
}
}
}
}
[BepInPlugin("REV310.TsundereBraken", "TsundereBraken", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public const string ModGuid = "REV310.TsundereBraken";
public const string ModName = "TsundereBraken";
public const string ModVersion = "1.0.0";
internal static ManualLogSource Log;
internal static List<AudioClip> SoundFX = new List<AudioClip>();
internal static AssetBundle Bundle;
private void Awake()
{
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)"Loading TsundereBraken...");
string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
string text = Path.Combine(directoryName, "tsunderesounds");
Bundle = AssetBundle.LoadFromFile(text);
if ((Object)(object)Bundle == (Object)null)
{
Log.LogError((object)("Failed to load AssetBundle: " + text));
return;
}
SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
Log.LogInfo((object)$"Loaded AssetBundle. Audio clips found: {SoundFX.Count}");
new Harmony("REV310.TsundereBraken").PatchAll();
Log.LogInfo((object)"Patches applied.");
}
}