using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LongerDays_LC.Configuration;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("Camerin Figueroa")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © RaspberryProgramming 2023")]
[assembly: AssemblyDescription("Lethal Company Mod to change the length of each day in game.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LongerDays_LC")]
[assembly: AssemblyTitle("LongerDays_LC")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/RaspberryProgramming/LongerDays_LC")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LongerDays_LC
{
[BepInPlugin("com.github.raspberryprogramming.LongerDays_LC", "LongerDays_LC", "1.0")]
internal class LongerDays_LCPlugin : BaseUnityPlugin
{
public const string GUID = "com.github.raspberryprogramming.LongerDays_LC";
public const string NAME = "LongerDays_LC";
public const string VERSION = "1.0";
public static ManualLogSource Log;
private void Awake()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
Log = ((BaseUnityPlugin)this).Logger;
Log.LogMessage((object)"Starting LongerDays_LC Patching");
Config.Init();
new Harmony("com.github.raspberryprogramming.LongerDays_LC").PatchAll(Assembly.GetExecutingAssembly());
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "LongerDays_LC";
public const string PLUGIN_NAME = "LongerDays_LC";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace LongerDays_LC.LongerDays_LC.Patches
{
[HarmonyPatch(typeof(TimeOfDay), "Start")]
internal class TimeOfDayPatches
{
public static void Prefix(ref TimeOfDay __instance)
{
LongerDays_LCPlugin.Log.LogMessage((object)$"Config.LengthOfHoursMod={Config.LengthOfHoursMod}");
if (Config.LengthOfHoursMod > 0f)
{
__instance.lengthOfHours = Config.LengthOfHoursMod;
LongerDays_LCPlugin.Log.LogMessage((object)$"lengthOfHours value={__instance.lengthOfHours}");
}
}
}
}
namespace LongerDays_LC.Configuration
{
internal static class Config
{
private const string CONFIG_FILE_NAME = "LongerDays_LC.cfg";
private static ConfigFile _config;
private static ConfigEntry<float> _lengthOfHoursMod;
public static float LengthOfHoursMod => _lengthOfHoursMod.Value;
public static void Init()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Expected O, but got Unknown
LongerDays_LCPlugin.Log.LogMessage((object)"Initializing config...");
_config = new ConfigFile(Path.Combine(Paths.ConfigPath, "LongerDays_LC.cfg"), true);
_lengthOfHoursMod = _config.Bind<float>("Config", "Length Of Hours Modifier", 100f, "Sets the modifier for determining length of an hour ingame.");
LongerDays_LCPlugin.Log.LogMessage((object)"Config initialized!");
}
private static void PrintConfig()
{
LongerDays_LCPlugin.Log.LogMessage((object)$"Length Of Hours Modifier: {_lengthOfHoursMod.Value}");
}
}
}