ReAnimatedStudio-FacilityMeltdownPlus icon

FacilityMeltdownPlus

This modpack completely enhances the experience with the Facility Meltdown mod, featuring unique elements like new dynamic music and status effects.

CHANGELOG

## Facility Meltdown Plus – Changelog

**Version 2.0** (from 1.1.1)

* Updated all dependencies and mods to their latest stable versions.

  * BepInEx-Pack

  * HookGenPatcher, CSync, LethalLib, etc.

* Increased **meltdown chance** (configurable) — facility now more volatile.

* Replaced meltdown-door music: the original *Doors* (Roblox) track is swapped with new *Grace* (Roblox) music for more tension.

* Integrated **Dangerous Apparatus** mechanics to deepen risk/reward of removing the reactor part.

* Enhanced meltdown sequence (“**deeper meltdown**”): more intense visual/audio effects, new status effects during meltdown.


## What This Modpack Does

* Builds on **Facility Meltdown** (by loaforc), making reactor removal *much riskier* by triggering a full-blown meltdown sequence.

* Introduces **status effects** (like radiation consequences) via *LethalRadiation*.

* Transforms the audio atmosphere by using **loaforcsSoundAPI** + *Better Boom* + *LethalResonance* to layer in custom music, ambient sounds, and dynamic meltdown audio.

* Adds an **Apparatus Timer** (via Rissoe’s mod) to track when reactor pull triggers meltdown.

* Syncs configuration across clients with CSync, so everyone in a game has the same meltdown settings.


## Core Mods & Dependencies

Here’s a quick rundown of the key mods the pack *requires or includes*:

* **BepInExPack** — base mod loader

* **HookGenPatcher** — for patching hooks, needed by many mods

* **CSync** — syncs config across players

* **TerminalApi** — for console commands / terminal integration

* **LethalLib** — modding toolkit for Lethal Company

* **FacilityMeltdown** — the core meltdown mechanic mod

* **LethalRadiation** — radiation damage & status after apparatus removal

* **Better_Boom** — replaces the smaller explosion with a bigger one

* **loaforcsSoundAPI** — provides the custom sound framework

* **RETALIATIONFacilityMeltdown** — The song "retaliation" from the roblox game "Grace" plays during a meltdown

* **LCMaxSoundsFix** — raises the cap on simultaneous sounds to avoid missing audio glitches

* **ParadoxMonstrSounds** — scarier monster sound effects

* **LethalResonance** — massive audio overhaul, more ambience & immersion ([new.thunderstore.io][4])

* **LcApparatusTimer** — shows timer related to apparatus removal / meltdown

The rest is listed above.