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Decompiled source of WhompsFortress v1.7.2
WhompsFortress.dll
Decompiled a month agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("WhompsFortress")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("WhompsFortress")] [assembly: AssemblyTitle("WhompsFortress")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace WhompsFortress { [BepInPlugin("WhompsFortress", "WhompsFortress", "1.1.0")] public class Plugin : BaseUnityPlugin { private const string GUID = "WhompsFortress"; private const string NAME = "WhompsFortress"; private const string VERSION = "1.1.0"; public static Plugin instance; private void Awake() { instance = this; string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "whompsfortressscrap"); AssetBundle val = AssetBundle.LoadFromFile(text); Item val2 = val.LoadAsset<Item>("Assets/LethalCompany/Mods/WhompsFortress/Scrap/Star/WFStarItem.asset"); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Utilities.FixMixerGroups(val2.spawnPrefab); Items.RegisterScrap(val2, 20, (LevelTypes)1); Item val3 = val.LoadAsset<Item>("Assets/LethalCompany/Mods/WhompsFortress/Scrap/Coins/WFCoinItem.asset"); NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab); Utilities.FixMixerGroups(val3.spawnPrefab); Items.RegisterScrap(val3, 20, (LevelTypes)1); Item val4 = val.LoadAsset<Item>("Assets/LethalCompany/Mods/WhompsFortress/Scrap/Coins/WFRedCoinItem.asset"); NetworkPrefabs.RegisterNetworkPrefab(val4.spawnPrefab); Utilities.FixMixerGroups(val4.spawnPrefab); Items.RegisterScrap(val4, 20, (LevelTypes)1); Item val5 = val.LoadAsset<Item>("Assets/LethalCompany/Mods/WhompsFortress/Scrap/Coins/WFBlueCoinItem.asset"); NetworkPrefabs.RegisterNetworkPrefab(val5.spawnPrefab); Utilities.FixMixerGroups(val5.spawnPrefab); Items.RegisterScrap(val5, 20, (LevelTypes)1); Item val6 = val.LoadAsset<Item>("Assets/LethalCompany/Mods/WhompsFortress/Scrap/Shell/WFShellItem.asset"); NetworkPrefabs.RegisterNetworkPrefab(val6.spawnPrefab); Utilities.FixMixerGroups(val6.spawnPrefab); Items.RegisterScrap(val6, 20, (LevelTypes)1); Item val7 = val.LoadAsset<Item>("Assets/LethalCompany/Mods/WhompsFortress/Scrap/Q_Block/WFQBlockItem.asset"); NetworkPrefabs.RegisterNetworkPrefab(val7.spawnPrefab); Utilities.FixMixerGroups(val7.spawnPrefab); Items.RegisterScrap(val7, 20, (LevelTypes)1); Item val8 = val.LoadAsset<Item>("Assets/LethalCompany/Mods/WhompsFortress/Scrap/bob-omb/WFBobOmbItem.asset"); NetworkPrefabs.RegisterNetworkPrefab(val8.spawnPrefab); Utilities.FixMixerGroups(val8.spawnPrefab); Items.RegisterScrap(val8, 20, (LevelTypes)1); Item val9 = val.LoadAsset<Item>("Assets/LethalCompany/Mods/WhompsFortress/Scrap/Cap/WFCapItem.asset"); NetworkPrefabs.RegisterNetworkPrefab(val9.spawnPrefab); Utilities.FixMixerGroups(val9.spawnPrefab); Items.RegisterScrap(val9, 20, (LevelTypes)1); Item val10 = val.LoadAsset<Item>("Assets/LethalCompany/Mods/WhompsFortress/Scrap/1Up/WFOneUpItem.asset"); NetworkPrefabs.RegisterNetworkPrefab(val10.spawnPrefab); Utilities.FixMixerGroups(val10.spawnPrefab); Items.RegisterScrap(val10, 20, (LevelTypes)1); Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "WhompsFortress"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded WhompsFortress Scrap"); } } public class DropBlock : MonoBehaviour { [SerializeField] private Animator myAnimationController; private void OnTriggerEnter(Collider other) { if (((Component)other).CompareTag("Player")) { } myAnimationController.SetBool("DropBlock", true); } private void OnTriggerExit(Collider other) { if (((Component)other).CompareTag("Player")) { } myAnimationController.SetBool("DropBlock", false); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "WhompsFortress"; public const string PLUGIN_NAME = "WhompsFortress"; public const string PLUGIN_VERSION = "1.0.0"; } }