Decompiled source of ShibaBatInu v0.0.5
ReavsStuff.ShibaEnemy.dll
Decompiled 3 weeks ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using LethalConfig; using LethalConfig.ConfigItems; using LethalConfig.ConfigItems.Options; using LethalLib.Modules; using Microsoft.CodeAnalysis; using ReavsStuff.ShibaEnemy.NetcodePatcher; using ShibaEnemy.Configuration; using Unity.Netcode; using UnityEngine; using UnityEngine.AI; using UnityEngine.VFX; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("ReavsStuff.ShibaEnemy")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("0.0.5.0")] [assembly: AssemblyInformationalVersion("0.0.5")] [assembly: AssemblyProduct("ShibaEnemy")] [assembly: AssemblyTitle("ReavsStuff.ShibaEnemy")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.5.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ShibaEnemy { [BepInPlugin("ReavsStuff.ShibaEnemy", "ShibaEnemy", "0.0.5")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; public static AssetBundle? ModAssets; internal static PluginConfig BoundConfig { get; private set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; BoundConfig = new PluginConfig(((BaseUnityPlugin)this).Config); InitializeNetworkBehaviours(); string path = "ShibaBatInu"; ModAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), path)); if ((Object)(object)ModAssets == (Object)null) { Logger.LogError((object)"Failed to load custom assets."); return; } EnemyType val = ModAssets.LoadAsset<EnemyType>("ShibaEnemy"); TerminalNode val2 = ModAssets.LoadAsset<TerminalNode>("ShibaEnemyTN"); TerminalKeyword val3 = ModAssets.LoadAsset<TerminalKeyword>("ShibaEnemyTK"); NetworkPrefabs.RegisterNetworkPrefab(val.enemyPrefab); Enemies.RegisterEnemy(val, BoundConfig.SpawnWeight.Value, (LevelTypes)(-1), val2, val3); Logger.LogInfo((object)"Plugin ReavsStuff.ShibaEnemy is loaded!"); } private static void InitializeNetworkBehaviours() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } } } public class ShibaEnemyAI : ShibaEnemyCalAI { public enum State { RoamSearch, Chasing, Attacking, AttackingSpecial, PostSpecial, Death } [CompilerGenerated] private static class <>O { public static RpcReceiveHandler <0>____rpc_handler_284621842; public static RpcReceiveHandler <1>____rpc_handler_2853215975; public static RpcReceiveHandler <2>____rpc_handler_284621850; public static RpcReceiveHandler <3>____rpc_handler_2853215980; } private bool chasingPlayer; private Vector3 targetPoint = Vector3.zero; private float attackFuncTimer; private Vector3 lastPositionOfSeenPlayer; private AISearchRoutine searchForPlayer; private bool lostPlayerInChase; private float lostPlayerInChaseTimer; private float timeSinceHittingLocalPlayer; private bool attackAudioClipTrue; [Header("Audio Stuff")] public AudioSource audioSource; public AudioClip AudioClipRoaming; public AudioClip AudioClipChasing; public AudioClip AudioClipAttacking; public AudioClip AudioClipSpecialAttacking; private bool fadeOutSpecialSFX = false; private bool disableFootstepSFX = false; public float currentPitchTime = 0f; public Transform turnCompass = null; public Transform attackArea = null; public Transform specialAttackArea = null; private int observedState = -1; public bool canAttack = false; public bool attackingDone = true; public bool attackTriggerBool = false; private bool attackingPlayer; private float shibaVolume; private float shibaRoamSpeed; private float shibaChaseSpeed; private int shibaDamage; private int shibaHealth; private float currentClipLength; private float maxClipLength; private int specialAttackChanceValue; private bool setSpecialAttackChance; private bool SpecialAttackEngaged = false; public int specialAttackChance = 5; private bool specialPostDone = false; private int specialAttackCurrentHits; private int specialAttackMaxHits = 16; public VisualEffect visualEffect; private static VFXExposedProperty specialVFXBeginTrigger; private static VFXExposedProperty specialVFXEndTrigger; private static readonly string specialVFXBeginTriggerName = "StartSpecial"; private static readonly string specialVFXEndTriggerName = "StopSpecial"; public void SetConfigValues() { shibaVolume = PluginConfig.ShibaVolumeAdjustment.Value; shibaRoamSpeed = PluginConfig.ShibaRoamSpeed.Value; shibaChaseSpeed = PluginConfig.ShibaChaseSpeed.Value; shibaDamage = PluginConfig.ShibaDamage.Value; shibaHealth = PluginConfig.ShibaHealth.Value; specialAttackChance = PluginConfig.ShibaSpecialAttackChance.Value; } public override void Start() { //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown base.Start(); SetConfigValues(); ((EnemyAI)this).enemyHP = shibaHealth; audioSource = ((Component)this).GetComponent<AudioSource>(); NavMeshAgent agent = ((EnemyAI)this).agent; timeSinceHittingLocalPlayer = 0f; ((EnemyAI)this).agent.acceleration = 300f; ((EnemyAI)this).agent.angularSpeed = 180f; ((EnemyAI)this).openDoorSpeedMultiplier = 50f; specialVFXBeginTrigger.name = specialVFXBeginTriggerName; specialVFXEndTrigger.name = specialVFXEndTriggerName; searchForPlayer = new AISearchRoutine(); if (audioSource.isPlaying) { maxClipLength = audioSource.clip.length; } ControlShibaFunctionsServerRpc(shibaRoamSpeed, 0, startSearching: true, chasing: false); } public void StartAnimVFX() { visualEffect.SendEvent(specialVFXBeginTrigger.name); } public void EndAnimVFX() { visualEffect.SendEvent(specialVFXBeginTrigger.name); } public void ObserveState() { if (observedState != ((EnemyAI)this).currentBehaviourStateIndex) { switch (((EnemyAI)this).currentBehaviourStateIndex) { case 0: disableFootstepSFX = false; attackFuncTimer = 0f; setSpecialAttackChance = false; audioSource.Stop(); audioSource.clip = AudioClipRoaming; audioSource.loop = true; audioSource.volume = shibaVolume; audioSource.Play(); break; case 1: disableFootstepSFX = false; attackFuncTimer = 0f; audioSource.Stop(); audioSource.clip = AudioClipChasing; audioSource.loop = true; audioSource.volume = shibaVolume; audioSource.Play(); attackingPlayer = false; break; case 2: disableFootstepSFX = false; attackAudioClipTrue = true; audioSource.Stop(); attackFuncTimer = 0f; setSpecialAttackChance = false; break; case 3: disableFootstepSFX = true; attackAudioClipTrue = true; fadeOutSpecialSFX = false; attackFuncTimer = 0f; audioSource.Stop(); audioSource.pitch = Random.Range(0.9f, 1.1f); audioSource.loop = false; ((EnemyAI)this).creatureSFX.Stop(); ((EnemyAI)this).creatureSFX.volume = shibaVolume; ((EnemyAI)this).creatureSFX.clip = AudioClipSpecialAttacking; break; case 4: disableFootstepSFX = true; fadeOutSpecialSFX = true; audioSource.Stop(); attackFuncTimer = 0f; setSpecialAttackChance = false; break; } observedState = ((EnemyAI)this).currentBehaviourStateIndex; } } public override void DoAIInterval() { ((EnemyAI)this).DoAIInterval(); if (!((EnemyAI)this).isEnemyDead && !StartOfRound.Instance.allPlayersDead && ((NetworkBehaviour)this).IsHost) { switch (((EnemyAI)this).currentBehaviourStateIndex) { case 0: DoRoamSearch(); break; case 1: DoChasingPlayer(); break; case 2: DoAttackPlayer(special: false); break; case 3: DoAttackPlayer(special: true); break; case 4: DoPostSpecial(); break; } } } public void DoRoamSearch() { if (!chasingPlayer && !FoundTargetablePlayer()) { } } public void DoChasingPlayer() { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_0295: Unknown result type (might be due to invalid IL or missing references) //IL_029a: Unknown result type (might be due to invalid IL or missing references) if (!attackingPlayer && (Object)(object)((EnemyAI)this).targetPlayer != (Object)null && !SpecialAttackEngaged) { if (!setSpecialAttackChance & (Vector3.Distance(((Component)this).transform.position, ((Component)((EnemyAI)this).targetPlayer).transform.position) < 6f)) { setSpecialAttackChance = true; specialAttackChanceValue = Random.Range(1, 100); if (specialAttackChanceValue <= specialAttackChance) { SpecialAttackEngaged = true; attackingPlayer = true; ControlShibaFunctionsServerRpc(12f, 3, startSearching: false, chasing: true); return; } } else if (Vector3.Distance(((Component)this).transform.position, ((Component)((EnemyAI)this).targetPlayer).transform.position) < 3f) { attackingPlayer = true; ControlShibaFunctionsServerRpc(8f, 2, startSearching: false, chasing: true); } } if (lostPlayerInChase) { setSpecialAttackChance = false; if (!searchForPlayer.inProgress) { DoPathToDestination(lastPositionOfSeenPlayer); ((EnemyAI)this).StartSearch(lastPositionOfSeenPlayer, searchForPlayer); } if (FindNewTargetablePlayer()) { lostPlayerInChase = false; lostPlayerInChaseTimer = 0f; return; } lostPlayerInChaseTimer += ((EnemyAI)this).AIIntervalTime; if (lostPlayerInChaseTimer >= 10f) { ControlShibaFunctionsServerRpc(shibaRoamSpeed, 0, startSearching: true, chasing: false); SetTargetServerRpc(-1); } return; } if (searchForPlayer.inProgress && !lostPlayerInChase) { ((EnemyAI)this).StopSearch(searchForPlayer, true); } if (FoundCloserTargetablePlayer(2.5f) && (Object)(object)((EnemyAI)this).targetPlayer != (Object)null) { lostPlayerInChaseTimer = 0f; return; } if (NoPlayerVisible()) { lostPlayerInChaseTimer += ((EnemyAI)this).AIIntervalTime; if (lostPlayerInChaseTimer > 2.5f) { lostPlayerInChase = true; } } if ((Object)(object)((EnemyAI)this).targetPlayer != (Object)null && !lostPlayerInChase) { DoPathToDestination(((Component)((EnemyAI)this).targetPlayer).transform.position); lastPositionOfSeenPlayer = ((Component)((EnemyAI)this).targetPlayer).transform.position; } } public void DoAttackPlayer(bool special) { //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) if (special) { if (attackFuncTimer >= 8f || specialAttackCurrentHits >= specialAttackMaxHits) { attackFuncTimer = 0f; SpecialAttackEngaged = false; attackingPlayer = false; specialAttackCurrentHits = 0; ControlShibaFunctionsServerRpc(0f, 4, startSearching: false, chasing: false); } if (attackTriggerBool) { AttackProcSpecialClientRpc(); } if (!FoundCloserTargetablePlayer(0.5f)) { DoPathToDestination(((Component)((EnemyAI)this).targetPlayer).transform.position); attackFuncTimer += ((EnemyAI)this).AIIntervalTime; } return; } if (attackingDone) { if (attackFuncTimer >= 0.5f) { attackFuncTimer = 0f; ControlShibaFunctionsServerRpc(shibaRoamSpeed, 0, startSearching: true, chasing: false); } attackFuncTimer += ((EnemyAI)this).AIIntervalTime; } else if (!attackingDone) { DoPathToDestination(((Component)((EnemyAI)this).targetPlayer).transform.position); } if (attackTriggerBool) { AttackProcClientRpc(); attackTriggerBool = false; ChangeSpeedExtraFuncServerRpc(0f); } } public void DoPostSpecial() { if (attackFuncTimer >= 3f) { attackFuncTimer = 0f; specialPostDone = true; ControlShibaFunctionsServerRpc(shibaRoamSpeed, 0, startSearching: true, chasing: false); } attackFuncTimer += ((EnemyAI)this).AIIntervalTime; } private bool FoundTargetablePlayer() { PlayerControllerB val = ((EnemyAI)this).CheckLineOfSightForClosestPlayer(90f, 40, 10, 5f); if ((Object)(object)val != (Object)null) { SetTargetServerRpc((int)val.actualClientId); ControlShibaFunctionsServerRpc(shibaChaseSpeed, 1, startSearching: false, chasing: true); return true; } return false; } private bool FoundCloserTargetablePlayer(float differenceDistance) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((EnemyAI)this).targetPlayer == (Object)null) { return false; } PlayerControllerB val = ((EnemyAI)this).CheckLineOfSightForClosestPlayer(90f, 40, 10, 5f); if ((Object)(object)val != (Object)null && (Object)(object)val != (Object)(object)((EnemyAI)this).targetPlayer && Vector3.Distance(((Component)this).transform.position, ((Component)((EnemyAI)this).targetPlayer).transform.position) - differenceDistance > Vector3.Distance(((Component)this).transform.position, ((Component)val).transform.position)) { SetTargetServerRpc((int)val.actualClientId); return true; } return false; } private bool NoPlayerVisible() { PlayerControllerB closestPlayer = ((EnemyAI)this).GetClosestPlayer(true, false, false); if ((Object)(object)closestPlayer == (Object)null) { return true; } return false; } private bool FindNewTargetablePlayer() { PlayerControllerB val = ((EnemyAI)this).CheckLineOfSightForClosestPlayer(60f, 40, 10, 5f); if ((Object)(object)val != (Object)null) { SetTargetServerRpc((int)val.actualClientId); return true; } return false; } public override void Update() { //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Unknown result type (might be due to invalid IL or missing references) //IL_020e: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_0223: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) ((EnemyAI)this).Update(); if (((EnemyAI)this).isEnemyDead || StartOfRound.Instance.allPlayersDead) { return; } currentClipLength += Time.deltaTime; ClipPitch(); ObserveState(); if (timeSinceHittingLocalPlayer > 0f) { attackAudioClipTrue = true; timeSinceHittingLocalPlayer -= Time.deltaTime; } if (GameNetworkManager.Instance.localPlayerController.HasLineOfSightToPosition(((Component)this).transform.position + Vector3.up * 0.25f, 50f, 25, 5f)) { if (((EnemyAI)this).currentBehaviourStateIndex == 1 || ((EnemyAI)this).currentBehaviourStateIndex == 2 || ((EnemyAI)this).currentBehaviourStateIndex == 3) { GameNetworkManager.Instance.localPlayerController.IncreaseFearLevelOverTime(1f, 1f); } else if ((Object)(object)((EnemyAI)this).targetPlayer != (Object)null) { GameNetworkManager.Instance.localPlayerController.IncreaseFearLevelOverTime(0.8f, 0.25f); } else { GameNetworkManager.Instance.localPlayerController.IncreaseFearLevelOverTime(0.8f, 0f); } } if (!((Object)(object)((EnemyAI)this).targetPlayer == (Object)null) && attackingPlayer && !attackingDone && Vector3.Distance(((Component)this).transform.position, ((Component)((EnemyAI)this).targetPlayer).transform.position) < 4f && Vector3.Distance(((Component)this).transform.position, ((Component)((EnemyAI)this).targetPlayer).transform.position) > 1f) { turnCompass.LookAt(((Component)((EnemyAI)this).targetPlayer.gameplayCamera).transform.position); ((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(new Vector3(0f, turnCompass.eulerAngles.y, 0f)), 12f * Time.deltaTime); } } public void ClipPitch() { if (currentClipLength >= maxClipLength && audioSource.isPlaying) { switch (((EnemyAI)this).currentBehaviourStateIndex) { case 0: audioSource.pitch = Random.Range(0.85f, 1.15f); break; case 1: audioSource.pitch = Random.Range(0.8f, 1.3f); break; case 2: audioSource.pitch = Random.Range(0.9f, 1.1f); break; case 3: audioSource.pitch = Random.Range(0.85f, 1.2f); break; case 4: audioSource.pitch = Random.Range(0.95f, 1.4f); break; } maxClipLength = audioSource.clip.length; currentClipLength = 0f; } if (fadeOutSpecialSFX) { ((EnemyAI)this).creatureSFX.volume = Mathf.Lerp(((EnemyAI)this).creatureSFX.volume, 0f, 2f); } } public override void FinishedCurrentSearchRoutine() { ((EnemyAI)this).FinishedCurrentSearchRoutine(); } public void AttackTriggerFunction() { attackTriggerBool = true; } public void AttackDoneAnimation() { attackingDone = true; } [ClientRpc] public void AttackProcSpecialClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4184175889u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4184175889u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost) || timeSinceHittingLocalPlayer > 0f) { return; } int num = 8; Collider[] array = Physics.OverlapBox(specialAttackArea.position, specialAttackArea.localScale, Quaternion.identity, num); if (array.Length == 0) { return; } Collider[] array2 = array; foreach (Collider val3 in array2) { PlayerControllerB val4 = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(val3, false, false); if ((Object)(object)val4 != (Object)null) { val4.DamagePlayer(shibaDamage, false, true, (CauseOfDeath)1, 0, false, default(Vector3)); if (attackAudioClipTrue) { audioSource.PlayOneShot(AudioClipAttacking, shibaVolume); attackAudioClipTrue = false; } NavMeshAgent agent = ((EnemyAI)this).agent; float speed = (agent.speed -= 0.1f); ChangeSpeedClientRpc(speed); specialAttackCurrentHits++; timeSinceHittingLocalPlayer += 0.2f; } } } [ClientRpc] public void AttackProcClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(160190100u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 160190100u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } int num = 8; Collider[] array = Physics.OverlapBox(attackArea.position, attackArea.localScale, Quaternion.identity, num); if (array.Length == 0) { return; } Collider[] array2 = array; foreach (Collider val3 in array2) { PlayerControllerB val4 = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(val3, false, false); if ((Object)(object)val4 != (Object)null) { val4.DamagePlayer(shibaDamage, false, true, (CauseOfDeath)1, 0, false, default(Vector3)); if (attackAudioClipTrue) { audioSource.PlayOneShot(AudioClipAttacking, shibaVolume); attackAudioClipTrue = false; } } } } public override void HitEnemy(int force = 1, PlayerControllerB? playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { if (!((EnemyAI)this).isEnemyDead && !SpecialAttackEngaged) { ((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID); ((EnemyAI)this).enemyHP = ((EnemyAI)this).enemyHP - force; if (((EnemyAI)this).enemyHP <= 0 && !((EnemyAI)this).isEnemyDead && ((NetworkBehaviour)this).IsOwner) { ((EnemyAI)this).KillEnemyOnOwnerClient(false); } } } public override void KillEnemy(bool destroy = false) { ((EnemyAI)this).KillEnemy(destroy); ControlShibaFunctionsServerRpc(0f, 5, startSearching: false, chasing: false); if (((NetworkBehaviour)this).IsServer) { ((EnemyAI)this).creatureAnimator.SetTrigger("KillEnemy"); } } public void Footsteps() { if (!disableFootstepSFX) { ((EnemyAI)this).creatureSFX.pitch = Random.Range(0.85f, 1.15f); ((EnemyAI)this).creatureSFX.PlayOneShot(((EnemyAI)this).enemyType.audioClips[0]); } } [ServerRpc(RequireOwnership = false)] public void PlaySoundClipServerRpc(int soundID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Invalid comparison between Unknown and I4 //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Invalid comparison between Unknown and I4 //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(173392051u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, soundID); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 173392051u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager; if ((Object)(object)networkManager2 != (Object)null && networkManager2.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager2.IsClient || networkManager2.IsHost)) { ServerRpcParams val3 = default(ServerRpcParams); FastBufferWriter val4 = ((NetworkBehaviour)this).__beginSendServerRpc(678215662u, val3, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val4, soundID); ((NetworkBehaviour)this).__endSendServerRpc(ref val4, 678215662u, val3, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost)) { PlaySoundClipClientRpc(soundID); } } } [ClientRpc] public void PlaySoundClipClientRpc(int soundID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Invalid comparison between Unknown and I4 //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Invalid comparison between Unknown and I4 //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1564503536u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, soundID); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1564503536u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager; if (!((Object)(object)networkManager2 == (Object)null) && networkManager2.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager2.IsServer || networkManager2.IsHost)) { ClientRpcParams val3 = default(ClientRpcParams); FastBufferWriter val4 = ((NetworkBehaviour)this).__beginSendClientRpc(571235812u, val3, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val4, soundID); ((NetworkBehaviour)this).__endSendClientRpc(ref val4, 571235812u, val3, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 || (networkManager2.IsClient && networkManager2.IsHost)) { } } } [ServerRpc(RequireOwnership = false)] private void ChangeSpeedExtraFuncServerRpc(float speed) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Invalid comparison between Unknown and I4 //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Invalid comparison between Unknown and I4 //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(892309434u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 892309434u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager; if ((Object)(object)networkManager2 != (Object)null && networkManager2.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager2.IsClient || networkManager2.IsHost)) { ServerRpcParams val3 = default(ServerRpcParams); FastBufferWriter val4 = ((NetworkBehaviour)this).__beginSendServerRpc(284621850u, val3, (RpcDelivery)0); ((FastBufferWriter)(ref val4)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val4, 284621850u, val3, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost)) { ChangeSpeedExtraFuncClientRpc(speed); } } } [ClientRpc] private void ChangeSpeedExtraFuncClientRpc(float speed) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Invalid comparison between Unknown and I4 //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Invalid comparison between Unknown and I4 //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2539961601u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2539961601u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager; if (!((Object)(object)networkManager2 == (Object)null) && networkManager2.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager2.IsServer || networkManager2.IsHost)) { ClientRpcParams val3 = default(ClientRpcParams); FastBufferWriter val4 = ((NetworkBehaviour)this).__beginSendClientRpc(2853215980u, val3, (RpcDelivery)0); ((FastBufferWriter)(ref val4)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val4, 2853215980u, val3, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost)) { ChangeSpeedOnLocalClient(speed); } } } [ServerRpc(RequireOwnership = false)] private void ControlShibaFunctionsServerRpc(float speed, int state, bool startSearching, bool chasing) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Invalid comparison between Unknown and I4 //IL_01cb: Unknown result type (might be due to invalid IL or missing references) //IL_01d1: Invalid comparison between Unknown and I4 //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01b1: Unknown result type (might be due to invalid IL or missing references) //IL_01c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1540196027u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); BytePacker.WriteValueBitPacked(val2, state); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref startSearching, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref chasing, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1540196027u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager; if ((Object)(object)networkManager2 != (Object)null && networkManager2.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager2.IsClient || networkManager2.IsHost)) { ServerRpcParams val3 = default(ServerRpcParams); FastBufferWriter val4 = ((NetworkBehaviour)this).__beginSendServerRpc(284621842u, val3, (RpcDelivery)0); ((FastBufferWriter)(ref val4)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); BytePacker.WriteValueBitPacked(val4, state); ((FastBufferWriter)(ref val4)).WriteValueSafe<bool>(ref startSearching, default(ForPrimitives)); ((FastBufferWriter)(ref val4)).WriteValueSafe<bool>(ref chasing, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val4, 284621842u, val3, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost)) { ControlShibaFunctionsClientRpc(speed, state, startSearching, chasing); } } } [ClientRpc] public void ControlShibaFunctionsClientRpc(float speed, int state, bool startSearching, bool chasing) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Invalid comparison between Unknown and I4 //IL_01d0: Unknown result type (might be due to invalid IL or missing references) //IL_01d6: Invalid comparison between Unknown and I4 //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01a2: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Unknown result type (might be due to invalid IL or missing references) //IL_02f5: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2352127646u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); BytePacker.WriteValueBitPacked(val2, state); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref startSearching, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref chasing, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2352127646u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager; if ((Object)(object)networkManager2 == (Object)null || !networkManager2.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager2.IsServer || networkManager2.IsHost)) { ClientRpcParams val3 = default(ClientRpcParams); FastBufferWriter val4 = ((NetworkBehaviour)this).__beginSendClientRpc(2853215975u, val3, (RpcDelivery)0); ((FastBufferWriter)(ref val4)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); BytePacker.WriteValueBitPacked(val4, state); ((FastBufferWriter)(ref val4)).WriteValueSafe<bool>(ref startSearching, default(ForPrimitives)); ((FastBufferWriter)(ref val4)).WriteValueSafe<bool>(ref chasing, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val4, 2853215975u, val3, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager2.IsClient && !networkManager2.IsHost)) { return; } chasingPlayer = chasing; ChangeSpeedOnLocalClient(speed); switch (state) { case 0: TriggerAnimationOnLocalClient("RoamSearch"); break; case 1: attackFuncTimer = 0f; attackingDone = false; TriggerAnimationOnLocalClient("Chasing"); break; case 2: attackFuncTimer = 0f; attackingDone = false; specialPostDone = false; TriggerAnimationOnLocalClient("Attacking"); break; case 3: attackFuncTimer = 0f; attackingDone = false; specialPostDone = false; TriggerAnimationOnLocalClient("AttackingSpecial"); break; case 4: attackFuncTimer = 0f; attackingDone = true; TriggerAnimationOnLocalClient("PostSpecial"); break; } ((EnemyAI)this).SwitchToBehaviourStateOnLocalClient(state); if (((NetworkBehaviour)this).IsHost) { if (startSearching) { ((EnemyAI)this).StartSearch(((Component)this).transform.position, searchForPlayer); } else { ((EnemyAI)this).StopSearch(((EnemyAI)this).currentSearch, true); } } } private bool DoPathToDestination(Vector3 destination) { //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) if (!((Behaviour)((EnemyAI)this).agent).enabled) { Vector3 val = targetPoint; float num = 6f; float num2 = 10f; float num3 = Vector3.Distance(((Component)this).transform.position, val); float num4 = Mathf.Clamp01(Vector3.Distance(((Component)this).transform.position, val) / num3); Vector3 position = Vector3.MoveTowards(((Component)this).transform.position, val, Time.deltaTime * num); position.y += Mathf.Sin(num4 * MathF.PI) * num2; ((Component)this).transform.position = position; ((Component)this).transform.rotation = Quaternion.LookRotation(val - ((Component)this).transform.position); if (Vector3.Distance(((Component)this).transform.position, val) <= 1f) { ((Behaviour)((EnemyAI)this).agent).enabled = true; } return true; } if (DetermineIfNeedToDisableAgent(destination)) { return true; } ((EnemyAI)this).agent.SetDestination(destination); return false; } private bool DetermineIfNeedToDisableAgent(Vector3 destination) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Invalid comparison between Unknown and I4 //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) NavMeshPath val = new NavMeshPath(); if ((!((EnemyAI)this).agent.CalculatePath(destination, val) || (int)val.status == 1) && Vector3.Distance(((Component)this).transform.position, destination) > 7f) { ((EnemyAI)this).agent.SetDestination(((EnemyAI)this).agent.pathEndPosition); if (Vector3.Distance(((Component)((EnemyAI)this).agent).transform.position, ((EnemyAI)this).agent.pathEndPosition) <= 2f) { ((EnemyAI)this).agent.SetDestination(destination); NavMeshHit val2 = default(NavMeshHit); if ((!((EnemyAI)this).agent.CalculatePath(destination, val) || (int)val.status != 0) && NavMesh.SamplePosition(destination, ref val2, 5f, -1)) { Vector3 position = ((NavMeshHit)(ref val2)).position; targetPoint = position; ((Behaviour)((EnemyAI)this).agent).enabled = false; } } return true; } return false; } protected override void __initializeVariables() { base.__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_ShibaEnemyAI() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Expected O, but got Unknown //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Expected O, but got Unknown //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Expected O, but got Unknown Dictionary<uint, RpcReceiveHandler> _rpc_func_table = NetworkManager.__rpc_func_table; object obj = <>O.<0>____rpc_handler_284621842; if (obj == null) { RpcReceiveHandler val = __rpc_handler_284621842; <>O.<0>____rpc_handler_284621842 = val; obj = (object)val; } _rpc_func_table.Add(284621842u, (RpcReceiveHandler)obj); Dictionary<uint, RpcReceiveHandler> _rpc_func_table2 = NetworkManager.__rpc_func_table; object obj2 = <>O.<1>____rpc_handler_2853215975; if (obj2 == null) { RpcReceiveHandler val2 = __rpc_handler_2853215975; <>O.<1>____rpc_handler_2853215975 = val2; obj2 = (object)val2; } _rpc_func_table2.Add(2853215975u, (RpcReceiveHandler)obj2); Dictionary<uint, RpcReceiveHandler> _rpc_func_table3 = NetworkManager.__rpc_func_table; object obj3 = <>O.<2>____rpc_handler_284621850; if (obj3 == null) { RpcReceiveHandler val3 = __rpc_handler_284621850; <>O.<2>____rpc_handler_284621850 = val3; obj3 = (object)val3; } _rpc_func_table3.Add(284621850u, (RpcReceiveHandler)obj3); Dictionary<uint, RpcReceiveHandler> _rpc_func_table4 = NetworkManager.__rpc_func_table; object obj4 = <>O.<3>____rpc_handler_2853215980; if (obj4 == null) { RpcReceiveHandler val4 = __rpc_handler_2853215980; <>O.<3>____rpc_handler_2853215980 = val4; obj4 = (object)val4; } _rpc_func_table4.Add(2853215980u, (RpcReceiveHandler)obj4); } private static void __rpc_handler_284621842(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if ((Object)(object)networkManager != (Object)null && networkManager.IsListening) { float speed = 0f; ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref speed, default(ForPrimitives)); int state = 0; ByteUnpacker.ReadValueBitPacked(reader, ref state); bool startSearching = false; ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref startSearching, default(ForPrimitives)); bool chasing = false; ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref chasing, default(ForPrimitives)); ((NetworkBehaviour)(ShibaEnemyAI)(object)target).__rpc_exec_stage = (__RpcExecStage)1; ((ShibaEnemyAI)(object)target).ControlShibaFunctionsServerRpc(speed, state, startSearching, chasing); ((NetworkBehaviour)(ShibaEnemyAI)(object)target).__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2853215975(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if ((Object)(object)networkManager != (Object)null && networkManager.IsListening) { float speed = 0f; ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref speed, default(ForPrimitives)); int state = 0; ByteUnpacker.ReadValueBitPacked(reader, ref state); bool startSearching = false; ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref startSearching, default(ForPrimitives)); bool chasing = false; ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref chasing, default(ForPrimitives)); ((NetworkBehaviour)(ShibaEnemyAI)(object)target).__rpc_exec_stage = (__RpcExecStage)2; ((ShibaEnemyAI)(object)target).ControlShibaFunctionsClientRpc(speed, state, startSearching, chasing); ((NetworkBehaviour)(ShibaEnemyAI)(object)target).__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_284621850(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if ((Object)(object)networkManager != (Object)null && networkManager.IsListening) { float speed = 0f; ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref speed, default(ForPrimitives)); ((ShibaEnemyAI)(object)target).ChangeSpeedExtraFuncServerRpc(speed); ((NetworkBehaviour)(ShibaEnemyAI)(object)target).__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2853215980(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if ((Object)(object)networkManager != (Object)null && networkManager.IsListening) { float speed = 0f; ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref speed, default(ForPrimitives)); ((NetworkBehaviour)(ShibaEnemyAI)(object)target).__rpc_exec_stage = (__RpcExecStage)2; ((ShibaEnemyAI)(object)target).ChangeSpeedExtraFuncClientRpc(speed); ((NetworkBehaviour)(ShibaEnemyAI)(object)target).__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected override string __getTypeName() { return "ShibaEnemyAI"; } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_ShibaEnemyAI() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(4184175889u, new RpcReceiveHandler(__rpc_handler_4184175889)); NetworkManager.__rpc_func_table.Add(160190100u, new RpcReceiveHandler(__rpc_handler_160190100)); NetworkManager.__rpc_func_table.Add(173392051u, new RpcReceiveHandler(__rpc_handler_173392051)); NetworkManager.__rpc_func_table.Add(1564503536u, new RpcReceiveHandler(__rpc_handler_1564503536)); NetworkManager.__rpc_func_table.Add(892309434u, new RpcReceiveHandler(__rpc_handler_892309434)); NetworkManager.__rpc_func_table.Add(2539961601u, new RpcReceiveHandler(__rpc_handler_2539961601)); NetworkManager.__rpc_func_table.Add(1540196027u, new RpcReceiveHandler(__rpc_handler_1540196027)); NetworkManager.__rpc_func_table.Add(2352127646u, new RpcReceiveHandler(__rpc_handler_2352127646)); } private static void __rpc_handler_4184175889(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((ShibaEnemyAI)(object)target).AttackProcSpecialClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_160190100(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((ShibaEnemyAI)(object)target).AttackProcClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_173392051(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int soundID = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref soundID); target.__rpc_exec_stage = (__RpcExecStage)1; ((ShibaEnemyAI)(object)target).PlaySoundClipServerRpc(soundID); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1564503536(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int soundID = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref soundID); target.__rpc_exec_stage = (__RpcExecStage)2; ((ShibaEnemyAI)(object)target).PlaySoundClipClientRpc(soundID); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_892309434(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { float speed = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref speed, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((ShibaEnemyAI)(object)target).ChangeSpeedExtraFuncServerRpc(speed); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2539961601(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { float speed = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref speed, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((ShibaEnemyAI)(object)target).ChangeSpeedExtraFuncClientRpc(speed); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1540196027(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { float speed = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref speed, default(ForPrimitives)); int state = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref state); bool startSearching = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref startSearching, default(ForPrimitives)); bool chasing = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref chasing, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((ShibaEnemyAI)(object)target).ControlShibaFunctionsServerRpc(speed, state, startSearching, chasing); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2352127646(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { float speed = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref speed, default(ForPrimitives)); int state = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref state); bool startSearching = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref startSearching, default(ForPrimitives)); bool chasing = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref chasing, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((ShibaEnemyAI)(object)target).ControlShibaFunctionsClientRpc(speed, state, startSearching, chasing); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "ShibaEnemyAI"; } } public abstract class ShibaEnemyCalAI : EnemyAI { [CompilerGenerated] private static class <>O { public static RpcReceiveHandler <0>____rpc_handler_2521786243; public static RpcReceiveHandler <1>____rpc_handler_2423578521; public static RpcReceiveHandler <2>____rpc_handler_1874357812; public static RpcReceiveHandler <3>____rpc_handler_2476125478; public static RpcReceiveHandler <4>____rpc_handler_2481235754; } public override void Start() { ((EnemyAI)this).Start(); } [Conditional("DEBUG")] public void LogIfDebugBuild(string text) { Plugin.Logger.LogInfo((object)text); } [ServerRpc(RequireOwnership = false)] public void TriggerAnimationServerRpc(string animName) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Invalid comparison between Unknown and I4 //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Invalid comparison between Unknown and I4 //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1777763494u, val, (RpcDelivery)0); bool flag = animName != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(animName, false); } ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1777763494u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager; if ((Object)(object)networkManager2 == (Object)null || !networkManager2.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager2.IsClient || networkManager2.IsHost)) { ServerRpcParams val3 = default(ServerRpcParams); FastBufferWriter val4 = ((NetworkBehaviour)this).__beginSendServerRpc(2521786243u, val3, (RpcDelivery)0); bool flag2 = animName != null; ((FastBufferWriter)(ref val4)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives)); if (flag2) { ((FastBufferWriter)(ref val4)).WriteValueSafe(animName, false); } ((NetworkBehaviour)this).__endSendServerRpc(ref val4, 2521786243u, val3, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost)) { TriggerAnimationClientRpc(animName); } } [ClientRpc] public void TriggerAnimationClientRpc(string animName) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Invalid comparison between Unknown and I4 //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Invalid comparison between Unknown and I4 //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3815645233u, val, (RpcDelivery)0); bool flag = animName != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(animName, false); } ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3815645233u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager; if ((Object)(object)networkManager2 == (Object)null || !networkManager2.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager2.IsServer || networkManager2.IsHost)) { ClientRpcParams val3 = default(ClientRpcParams); FastBufferWriter val4 = ((NetworkBehaviour)this).__beginSendClientRpc(2423578521u, val3, (RpcDelivery)0); bool flag2 = animName != null; ((FastBufferWriter)(ref val4)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives)); if (flag2) { ((FastBufferWriter)(ref val4)).WriteValueSafe(animName, false); } ((NetworkBehaviour)this).__endSendClientRpc(ref val4, 2423578521u, val3, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost)) { TriggerAnimationOnLocalClient(animName); } } public void TriggerAnimationOnLocalClient(string animName) { base.creatureAnimator.SetTrigger(animName); } [ClientRpc] public void ChangeSpeedClientRpc(float speed) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Invalid comparison between Unknown and I4 //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Invalid comparison between Unknown and I4 //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(976488133u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 976488133u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager; if ((Object)(object)networkManager2 != (Object)null && networkManager2.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager2.IsServer || networkManager2.IsHost)) { ClientRpcParams val3 = default(ClientRpcParams); FastBufferWriter val4 = ((NetworkBehaviour)this).__beginSendClientRpc(1874357812u, val3, (RpcDelivery)0); ((FastBufferWriter)(ref val4)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val4, 1874357812u, val3, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (((NetworkBehaviour)this).NetworkManager.IsClient || ((NetworkBehaviour)this).NetworkManager.IsHost)) { ChangeSpeedOnLocalClient(speed); } } } public void ChangeSpeedOnLocalClient(float speed) { base.agent.speed = speed; } [ServerRpc(RequireOwnership = false)] public void SetTargetServerRpc(int playerID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Invalid comparison between Unknown and I4 //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Invalid comparison between Unknown and I4 //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1379961413u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerID); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1379961413u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager; if ((Object)(object)networkManager2 != (Object)null && networkManager2.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager2.IsClient || networkManager2.IsHost)) { ServerRpcParams val3 = default(ServerRpcParams); FastBufferWriter val4 = ((NetworkBehaviour)this).__beginSendServerRpc(2476125478u, val3, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val4, playerID); ((NetworkBehaviour)this).__endSendServerRpc(ref val4, 2476125478u, val3, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (((NetworkBehaviour)this).NetworkManager.IsServer || ((NetworkBehaviour)this).NetworkManager.IsHost)) { SetTargetClientRpc(playerID); } } } [ClientRpc] public void SetTargetClientRpc(int playerID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Invalid comparison between Unknown and I4 //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Invalid comparison between Unknown and I4 //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2705910750u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerID); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2705910750u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager; if ((Object)(object)networkManager2 == (Object)null || !networkManager2.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager2.IsServer || networkManager2.IsHost)) { ClientRpcParams val3 = default(ClientRpcParams); FastBufferWriter val4 = ((NetworkBehaviour)this).__beginSendClientRpc(2481235754u, val3, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val4, playerID); ((NetworkBehaviour)this).__endSendClientRpc(ref val4, 2481235754u, val3, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (((NetworkBehaviour)this).NetworkManager.IsClient || ((NetworkBehaviour)this).NetworkManager.IsHost)) { if (playerID == -1) { base.targetPlayer = null; } else if (!((Object)(object)StartOfRound.Instance.allPlayerScripts[playerID] == (Object)null)) { base.targetPlayer = StartOfRound.Instance.allPlayerScripts[playerID]; } } } protected override void __initializeVariables() { ((EnemyAI)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_ShibaEnemyNetworkAI() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Expected O, but got Unknown //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Expected O, but got Unknown //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Expected O, but got Unknown //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Expected O, but got Unknown Dictionary<uint, RpcReceiveHandler> _rpc_func_table = NetworkManager.__rpc_func_table; object obj = <>O.<0>____rpc_handler_2521786243; if (obj == null) { RpcReceiveHandler val = __rpc_handler_2521786243; <>O.<0>____rpc_handler_2521786243 = val; obj = (object)val; } _rpc_func_table.Add(2521786243u, (RpcReceiveHandler)obj); Dictionary<uint, RpcReceiveHandler> _rpc_func_table2 = NetworkManager.__rpc_func_table; object obj2 = <>O.<1>____rpc_handler_2423578521; if (obj2 == null) { RpcReceiveHandler val2 = __rpc_handler_2423578521; <>O.<1>____rpc_handler_2423578521 = val2; obj2 = (object)val2; } _rpc_func_table2.Add(2423578521u, (RpcReceiveHandler)obj2); Dictionary<uint, RpcReceiveHandler> _rpc_func_table3 = NetworkManager.__rpc_func_table; object obj3 = <>O.<2>____rpc_handler_1874357812; if (obj3 == null) { RpcReceiveHandler val3 = __rpc_handler_1874357812; <>O.<2>____rpc_handler_1874357812 = val3; obj3 = (object)val3; } _rpc_func_table3.Add(1874357812u, (RpcReceiveHandler)obj3); Dictionary<uint, RpcReceiveHandler> _rpc_func_table4 = NetworkManager.__rpc_func_table; object obj4 = <>O.<3>____rpc_handler_2476125478; if (obj4 == null) { RpcReceiveHandler val4 = __rpc_handler_2476125478; <>O.<3>____rpc_handler_2476125478 = val4; obj4 = (object)val4; } _rpc_func_table4.Add(2476125478u, (RpcReceiveHandler)obj4); Dictionary<uint, RpcReceiveHandler> _rpc_func_table5 = NetworkManager.__rpc_func_table; object obj5 = <>O.<4>____rpc_handler_2481235754; if (obj5 == null) { RpcReceiveHandler val5 = __rpc_handler_2481235754; <>O.<4>____rpc_handler_2481235754 = val5; obj5 = (object)val5; } _rpc_func_table5.Add(2481235754u, (RpcReceiveHandler)obj5); } private static void __rpc_handler_2521786243(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if ((Object)(object)networkManager != (Object)null && networkManager.IsListening) { bool flag = false; ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string animName = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref animName, false); } ((NetworkBehaviour)(ShibaEnemyCalAI)(object)target).__rpc_exec_stage = (__RpcExecStage)1; ((ShibaEnemyCalAI)(object)target).TriggerAnimationServerRpc(animName); ((NetworkBehaviour)(ShibaEnemyCalAI)(object)target).__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2423578521(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if ((Object)(object)networkManager != (Object)null && networkManager.IsListening) { bool flag = false; ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string animName = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref animName, false); } ((NetworkBehaviour)(ShibaEnemyCalAI)(object)target).__rpc_exec_stage = (__RpcExecStage)2; ((ShibaEnemyCalAI)(object)target).TriggerAnimationClientRpc(animName); ((NetworkBehaviour)(ShibaEnemyCalAI)(object)target).__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1874357812(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if ((Object)(object)networkManager != (Object)null && networkManager.IsListening) { float speed = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref speed, default(ForPrimitives)); ((NetworkBehaviour)(ShibaEnemyCalAI)(object)target).__rpc_exec_stage = (__RpcExecStage)2; ((ShibaEnemyCalAI)(object)target).ChangeSpeedClientRpc(speed); ((NetworkBehaviour)(ShibaEnemyCalAI)(object)target).__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2476125478(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if ((Object)(object)networkManager != (Object)null && networkManager.IsListening) { int targetServerRpc = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref targetServerRpc); ((NetworkBehaviour)(ShibaEnemyCalAI)(object)target).__rpc_exec_stage = (__RpcExecStage)1; ((ShibaEnemyCalAI)(object)target).SetTargetServerRpc(targetServerRpc); ((NetworkBehaviour)(ShibaEnemyCalAI)(object)target).__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2481235754(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if ((Object)(object)networkManager != (Object)null && networkManager.IsListening) { int targetClientRpc = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref targetClientRpc); ((NetworkBehaviour)(ShibaEnemyCalAI)(object)target).__rpc_exec_stage = (__RpcExecStage)2; ((ShibaEnemyCalAI)(object)target).SetTargetClientRpc(targetClientRpc); ((NetworkBehaviour)(ShibaEnemyCalAI)(object)target).__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected override string __getTypeName() { return "ShibaEnemyCalAI"; } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_ShibaEnemyCalAI() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(1777763494u, new RpcReceiveHandler(__rpc_handler_1777763494)); NetworkManager.__rpc_func_table.Add(3815645233u, new RpcReceiveHandler(__rpc_handler_3815645233)); NetworkManager.__rpc_func_table.Add(976488133u, new RpcReceiveHandler(__rpc_handler_976488133)); NetworkManager.__rpc_func_table.Add(1379961413u, new RpcReceiveHandler(__rpc_handler_1379961413)); NetworkManager.__rpc_func_table.Add(2705910750u, new RpcReceiveHandler(__rpc_handler_2705910750)); } private static void __rpc_handler_1777763494(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<b